Any ideas about where to look for converting DNGs to CinemaDNGs ready for Resolve?
The DNG's will open in Resolve and play as a single clip but they're not interpreted correctly. Running them through Adobe's DNG convertor helps (the aspect ratio is at least displayed correctly after doing this) but resolve still doesn't know how to adjust wb/tint/etc for the files.
Checking the DNG's from raw2dng with dng_validate shows the following problems:
*** Warning: IFD 0 Model is not NULL terminated ***
*** Warning: IFD 0 UniqueCameraModel is not NULL terminated ***
*** Warning: The ExposureTime is <= 0 ***
*** Warning: Too little padding on left edge of CFA image (possible interpolation artifacts) ***
*** Warning: Too little padding on top edge of CFA image (possible interpolation artifacts) ***
*** Warning: Too little padding on right edge of CFA image (possible interpolation artifacts) ***
*** Warning: Too little padding on bottom edge of CFA image (possible interpolation artifacts) ***
My hunch is once those are corrected in chdk-dng.c, resolve will correctly read the DNG's since they should be to be spec. Running dng_validate on BMCC dng's produces no warnings and checking them with the verbose flag shows lots of XMP data that gives WB/tint/etc info that i'm sure will eventually come from ML for raw2dng.
