This might help those with resolve and wav files issues.
The auto sync does based on timecode not work well with the ml made dngs+wav, I have to individually link them in the media bin.
1. import/drag the folder containing the dngs and wavs to media pool.
2. in the master panel, the files by default are grouped wavs and dngs, Click on the label "name" on names column to sort them, now they are paired wav and DNGs according to name.
Click it again so it is sorted with dng first and wav second.
3. go to the embedded audio panel on the top right and click the "dailies" button, by default its "levels". This shows the corresponding wav file when you select the DNG file.
4. Now go back to the master panel, and starting with the first dng, select it, (it shows on the playback window) select the wav below, (it will show in the embedded audio window) CLICK the Link button. This now Links your wav to the DNG.
5. Quickly go through the rest of your files by clicking them from the top down, everytime you select a wavfile, click the link button.
6. Go to the EDIT Page, from the File menu drop down, choose New timeline, UNCHECK create empty timeline, this creates a new timeline and your DNGs WITH Linked Wav files are now ready for edit.
7. When your ready to export, Go to DELIVERY page, choose Individual clips, choose render audio.
NOTE, while in the edit page, when editing a scene with dialogue using wav files extracted from MLV, you might need to unlink the audio and nudge it back 1-2 frame to get proper lip sync. Link them after, before final export.