NEW H.265 CODEC

Started by arrinkiiii, November 18, 2013, 11:32:33 AM

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TKez

I've just learned that h.265 AND h.264 can support 10bit color. Pretty annoying camera dev's aren't utilising it.

Walter Schulz

Please read a little bit more.
1. Had been discussed here more than once
2. There is nothing dev's could do because they have to deal with the technology Canon implemented.

kyrobb

I may be wrong, but I don't think he's talking about Magic Lantern not using it. I think he's just commenting on how lame it is that camera developers such as Canon and Sony are not using 10 bit colour in their codecs. It really is a shame.

TKez


Audionut

The last time I used x265 was about 8 months ago, and the quality was to be expected given the development infancy.  Just tried again with the latest build by LigH, things have improved immensely, both speed and quality. :)

ducks_take_off_1080p50.y4m

x265_Win64_64bpp.exe -o output.hevc input.y4m
x264_Win64_10bit.exe --crf 31.6 input.y4m output.mkv

https://dl.dropboxusercontent.com/u/34113196/x265.hevc
https://dl.dropboxusercontent.com/u/34113196/x264.mkv

y4m [info]: 1920x1080p 1:1 @ 50/1 fps (cfr)
x264 [info]: using SAR=1/1
x264 [info]: using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX
x264 [info]: profile High 10, level 4.2, 4:2:0 10-bit
x264 [info]: frame I:2     Avg QP:50.35  size: 81802
x264 [info]: frame P:251   Avg QP:52.02  size: 37366
x264 [info]: frame B:247   Avg QP:53.78  size:  6177
x264 [info]: consecutive B-frames:  1.2% 98.8%  0.0%  0.0%
x264 [info]: mb I  I16..4:  6.1% 71.8% 22.1%
x264 [info]: mb P  I16..4:  0.6%  1.6%  0.1%  P16..4: 50.2% 19.2% 10.9%  0.0%  0.0%    skip:17.3%
x264 [info]: mb B  I16..4:  0.0%  0.1%  0.0%  B16..8: 41.3%  0.6%  0.2%  direct: 0.6%  skip:57.2%  L0:15.6% L1:82.5% BI: 1.8%

x264 [info]: 8x8 transform intra:70.7% inter:74.1%
x264 [info]: coded y,uvDC,uvAC intra: 58.4% 64.7% 35.6% inter: 25.3% 17.1% 0.8%
x264 [info]: i16 v,h,dc,p:  4% 83%  3%  9%
x264 [info]: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu:  3% 39% 14%  3%  6%  3% 19%  2% 12%
x264 [info]: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu:  4% 52% 12%  3%  5%  2% 12%  1%  8%
x264 [info]: i8c dc,h,v,p: 62% 32%  4%  2%
x264 [info]: Weighted P-Frames: Y:4.8% UV:2.0%
x264 [info]: ref P L0: 90.5%  5.8%  3.6%  0.1%
x264 [info]: ref B L0: 98.0%  2.0%
x264 [info]: kb/s:8854.55

encoded 500 frames, 22.69 fps, 8855.13 kb/s


y4m  [info]: 1920x1080 fps 50/1 i420p8 sar 1:1 frames 0 - 499 of 500
x265 [info]: HEVC encoder version 1.4+527-d26268f9dc19
x265 [info]: build info [Windows][GCC 4.8.2][64 bit] 16bpp
x265 [info]: using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX
x265 [info]: Main 10 profile, Level-4.1 (Main tier)
x265 [info]: WPP streams / frame threads / pool  : 17 / 3 / 8
x265 [info]: Internal bit depth                  : 10
x265 [info]: CTU size / RQT depth inter / intra  : 64 / 1 / 1
x265 [info]: ME / range / subpel / merge         : hex / 57 / 2 / 2
x265 [info]: Keyframe min / max / scenecut       : 25 / 250 / 40
x265 [info]: Lookahead / bframes / badapt        : 20 / 4 / 2
x265 [info]: b-pyramid / weightp / weightb / refs: 1 / 1 / 0 / 3
x265 [info]: Rate Control / AQ-Strength / CUTree : CRF-28.0 / 1.0 / 1
x265 [info]: tools: rd=3 psy-rd=0.30 deblock sao signhide tmvp
x265 [info]: frame I:      3, Avg QP:36.35  kb/s: 34836.93
x265 [info]: frame P:    124, Avg QP:36.74  kb/s: 25119.47
x265 [info]: frame B:    373, Avg QP:39.85  kb/s: 3166.34
x265 [info]: global :    500, Avg QP:39.06  kb/s: 8800.74
x265 [info]: Weighted P-Frames: Y:21.0% UV:13.7%
x265 [info]: consecutive B-frames: 1.6% 0.8% 0.0% 97.6% 0.0%

encoded 500 frames in 82.58s (6.06 fps), 8800.74 kb/s

emphram

Quote from: TequilaKez on December 10, 2014, 03:09:16 AM
I've just learned that h.265 AND h.264 can support 10bit color. Pretty annoying camera dev's aren't utilising it.

This! I still don't understand why none of them (Canon, Sony, Panasonic... not so sure about Panasonic, Samsung, etc) don't have a DSLR or mirrorless with 4:2:2 10bit video? I've heard that its done intentionally to not kill off camcorders and other higher end products, in which case, this roughly translates to screwing with the consumer.