Author Topic: [DONE] 6D (and probably others): Fix annoying af pt selection  (Read 1484 times)


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[DONE] 6D (and probably others): Fix annoying af pt selection
« on: October 01, 2013, 01:07:46 PM »
Problem: With the 6D, apart from multicontroller up/down (which cannot replace the 7d/5d joystick) you need to use *both* wheels to get to the af point you want to select. For me, both methods aren't very quick, I rather liked the 60D method with the wheel simply rotating through all available af points (it's only 11/9+1 after all), in practice this is quicker than using multiple buttons or wheels.

Suggestion: Forward-port the 60D selection method to the wheels (or any other method of selection that is quicker than the current 6d method, I'm open to suggestions :-)).

Edit: I solved it myself, at least partially, by enabling the af pattern point selection... single-wheel navigation is still to be done: