It,s a pretty interesting comparison. How is mlrawviewer lossless compression working in these examples? Check the sky next to the flower.
actualy there is no sky, its blue paper.
What you mean by lostless? dng export is always lostless in my point of view.
The Bottom pictures are all mlrawviewer. Just copy pasted them for comparison.
@jankrueck:
In the end everything you see on your monitor is an interpretation of the sensor-data depending on your software (debayering).
I recommend reading the cinelog thread of Andy600. He gives a good insight of colorspace and the whole sience behind it.
I know how this works, but when you debayer dng's, in my opinion they should be all the same before I start grading.
Also cinelog is not embed into rawfiles. Its just kind of a LUT for makeing h264 files more flat to make grading easier.
This should only affect proxy files, like mov clips.
So if there is no colorspace changes while debayering, all pictures should look the same.
This comparison is a study about the debayering process itself, to ensure there is no lost or adding of information.
Why not just regular 16-bit no smoothing? It works great.
Why no smooting? Because reducing noise on this level improves imagequality before adding Luts.
Aaaand like you see there is no difference between smooth files and not smoothed.
16bit (not maximised) is kinda dark, with smoothing and without.
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mlrawviewer looks pretty much the same as I remember the scene looked like. (color & brightness)