@masc - thanks for the report. I just uploaded a allocate-raw-lv-buffer version for the 5D2. Could you try it and report back? It will look and behave like an older build before mlv_lite but the raw video backend works differently.
Found the problem with the silent module not compiling in the raw_video_10bit_12bit branch:
- raw_set_preview_rect(raw_info.active_area.x1, raw_info.active_area.y1, raw_info.active_area.x2 - raw_info.active_area.x1, raw_info.active_area.y2 - raw_info.active_area.y1);
+ raw_set_preview_rect(raw_info.active_area.x1, raw_info.active_area.y1, raw_info.active_area.x2 - raw_info.active_area.x1, raw_info.active_area.y2 - raw_info.active_area.y1, 1);
...
- raw_set_preview_rect(raw_info.active_area.x1, raw_info.active_area.y1, raw_info.active_area.x2 - raw_info.active_area.x1, raw_info.active_area.y2 - raw_info.active_area.y1);
+ raw_set_preview_rect(raw_info.active_area.x1, raw_info.active_area.y1, raw_info.active_area.x2 - raw_info.active_area.x1, raw_info.active_area.y2 - raw_info.active_area.y1, 0);
However, a better fix would be to merge unified because the raw_video_10bit_12bit branch is falling way behind. It still has 700D.114 instead of 115.