Hi everyone, newbie here.
I'm facing the common problem of storage limits for MLV and cDNG files.
I read some topics in this forum about different methods/softwares, but there are a lot of informations all together and I can't understand which one matches my workflow better (that is strictly based on Davinci for color grading).
Up to now I converted all my 14-bit MLVs to 16-bit cDNGs with Switch, and then Davinci. I storaged MLVs for safety reason, and also cDNG for Davinci projects, and this means a LOT of storage... Too much for me.
Now, I've seen at least 3 different solutions for my storage problem:
1. MLVs to compressed MLVs via Switch (LJ92 option), then deleting original MLVs, then compressed MLVs to Davinci via MLVFS.
- Q1: What do I actually lose compressing MLVs? Grading quality in Davinci somehow? Speed performance in Davinci?
- Q2: Is it "safe" keeping only compressed MLVs? Could it happen that Switch introduces some error or similar?
2. MLVs to compressed DNGs via SlimRAW, then deleting original MLV, then Davinci.
- Q3: What do I lose with "lossless compressed" DNGs against "full" DNGs? Again, grading quality or speed performance in Davinci?
- Q4: Nobody in this forum recommend keeping only DNGs and deleting original MLVs, why?
3. Simply keeping original MLVs, then on-the-fly to Davinci via MLVFS.
- Q5: MLVFS is on-the-fly, does it mean a slowdown in Davinci? And the grading is really as accurate as with rendered DNGs?
- Q6: Is there some feature in MLVFS that is unaccurate in comparison with Switch?
Which is in your opinion the most "safe" and "high quality" solution? (Because – as someone else wrote in this forum – I have OCD for quality loss

and the word "lossless" is not reassuring to me...)
Thanks a lot for your help.