Computer: MO P8B75M, Socket 1155
CPU: E3-1270 V2, 4 core no hyperthreads
RAM: 32 GB DDR3
VRAM: 2GB
OS: Windows 8.1
App: MLV App 1.13
Setting: default
Export: mp 4 h264 hq
Footage from 5D3
1. Anomorphic 1x3, 1920x2340, 14 bit lossless, 24 fps, playback 5 fps, export time 25 min/min footage
2. 3.5k 1x1, AR 2.67, 14 bit lossless, 24 fps, playback 5 fps, export time 10 min/min footage
3. 3.2k 1x1, AR 16-9, 10 bit lossless, 24 fps, playback 4 fps, export time 10 min/min footage
4. 3k 1x1, 1920x1920 AR 1:1, 14 bit lossless, 24 fps, playback 6 fps, export time 7 min/min footage
Footage from 650D
5. UHD 1x3, AR 16-9, 12 bit lossless, 24 fps, playback 6 fps, export time 12 min/min footage
6. Movie crop mode, 1800X1000, AR 16-9, 14 bit lossless, 24 fps, playback 9 fps, export time 4 min/min footage (This is the closest to 2k 1x1 in my previous tests, used as a baseline here. My previous experience of 2k 1x1 was 10 minutes per min footage on an i3 cpu, very possibly 5 minutes on this quad core cpu.)
So, 5.7K 1x3 is about 5 times slower than the 2k 1X1, 3.5k 1x1 about 2 times slower. UHD 1X3 is almost the same as 3.5k 1x1, about 20% slower. 5.7K 1x3 is about 2 times slower than the UHD 1X3.
A render farm composed of 4 dual cpu Xeon E5-2670 workstations with 16 cores each using Ubuntu LTS may do 1 hour processing time per hour 5.7k 1x3 footage. Electricity bill may be 10 dollars per hour 5.7k 1x3 footage. This kind of render farm makes 5.7k 1x3 ml raw processing practical. An equivalent spec Mac Pro may be $15k to $20k, if DIY with AMD Ryzen CPUs, may still be $7k to $10k.
Hope the dual ISO processing be multithreading in the near future, this kind of render farm will make dual ISO footage routine too.