Yes, I apologize for the delay but we had to explore a multitude of possible Resolve workflows to find the most effective method and then develop LUTs to produce results consistent with the ACR version. It was quite a task, even when using Lightspace CMS and we ended up having to basically reverse-engineer Resolve's inaccessible BMD Film profile to be sure Cinelog's exact curve, gamma, offsets and levels were being applied accurately (yes, we did also try several methods using Resolve's Rec.709 raw profile + input LUTs, custom 1D/3D shaper LUTs, ACES, ACES Log etc etc but the best results were using BMD Film gamma). We also wanted to offer users a way to convert from one colorspace to another and back in the simplest way and this forms the basis of being able to replicate any profile in the future.
Anyway, I still need to finalize and proof the instruction guide but the Cinelog Resolve LUTs are finished and current Cinelog customers will receive a complimentary copy shortly. Using the Cinelog Resolve LUTs is simple and the results are great but there is a specific workflow (that I'm currently documenting) that needs to be followed. I still think ACR has the edge in debayering but it's very close now and Resolve trounces ACR for render time.
eta: working on it now so it will go out as soon as the guide is finished.