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Messages - PaulHarwood856

#101
Hello Magic Lantern Community,

     Yesterday I searched on the forum for hours and tried multiple things to get MLVFS to work on my new PC. The operating system is Windows 10. I would like to generate dngs quickly to transcode in AE to a friendly codec. I tried using MLVProducer, but couldn't figure out how to just get dngs out of the application, and I think MLVFS might be faster. So today I deleted the installations I tried for MLVFS and am starting fresh. I am also new with Windows, coming from Mac. Is there any way someone could walk me through getting MLVFS to work on pc in Windows 10? I would really appreciate any help since I'm really lost at this point on how to get it to work. Thank you.

- Paul
#102
Hey reddeercity,

     Thanks so much for making this video! This explains everything really well, much appreciated!

- Paul Harwood
#103
Hey dfort,

     I'll make sure to test 0x5 on the debug build. Thanks for the heads up.

- Paul Harwood
#104
Hey dfort,

     Interesting stuff here! I'll make sure to keep this in mind for posting a video on the forum.

- Paul Harwood
#105
Hey Alex,

     Here is a link a dng from the 0x10 Debug. I saw the hot pixels in MLV Producer, but in this dng generated from cr2hdr.app I am only seeing a little artifacting in the candle and pink highlights in the fan. Also, is getting Err 70 normal when trying to playback raw files in a debug build?

- Paul Harwood
#106
Hey maxotics,

    Nice video! I agree, loving my 7D! I use the Tamron 17-50 f2.8 VC, and really like it. That range is so useful, right there with you on that.

- Paul Harwood
#107
QuoteOk, here's the debug build:

https://bitbucket.org/daniel_fort/magic-lantern/downloads/magiclantern-10bit_12bit_RAW_DEBUG_TYPE.2016Dec29.600D102.zip

It might work right away. The issue is that several cameras need to have the PREFERRED_RAW_TYPE defined, the 600D might be one of them. I started with a value of 0x10 which might do the trick but you can try other values. Go to the Debug menu, select the first item and you'll be able to change it.



Here's a more detailed explanation of what is going on:

https://bitbucket.org/hudson/magic-lantern/pull-requests/780/increase-raw_debug_type-limit/diff

Hey dfort,

     So far I've tested 0x10 in the debug build, and got hot pixels, but no highlight issues with the fan in the shot. I'll keep testing, but just wanted to give you an update.

- Paul Harwood
#108
Hey ShootMeAlready,

     This was a test in case of low light conditions. So I had the ISO at 3200. I'll make sure to do the same test at ISO 100 or 400 to see if there are no hot pixels. Thanks a bunch!

- Paul Harwood
#109
Hello everyone,

     I apologize for the delay, here is a CR2 from my T3i on the latest Nightly Build, December 19th, 2016.

     https://drive.google.com/open?id=0Bz5n0qYxIkVOTno1M0NHZ0pSeXM

- Paul Harwood
#110
QuoteHello everyone,

     I tested 10 bit Raw Video recording on a Canon T3i. I was able to record 1280 x 544 for 25 minutes on a 32 GB Sandisk Extreme Pro 95 MB/SEC SD Card.

     One pink frame was recorded on the 6th DNG, and there are pink, green, blue tints, on the highlights of a fan I recorded.

     However, they aren't on every dng frame, it seems every other.

     I exported an H.264 version of the video and included 6 dngs along with MLVFS settings.

     Here is a Google Drive link to these files: https://drive.google.com/drive/folders/0Bz5n0qYxIkVON0g1WUVVMDM1NWc?usp=sharing

     MLRawviewer 1.4.3 will not play these files, they look like white static.

     Also, using MLVFS, I'm getting Embedded when trying to use Cinelog-C profile in Adobe Camera Raw. I will make sure to post to the MLVFS Forum, but I just wanted to mention this for 10 bit raw recording. This might be due to the camera model though.

      Sound worked fine for this video, I just have it muted for privacy reasons (was having a conversation with someone while this was recording).

      This was from DFort's December 18th Build, found here: https://bitbucket.org/daniel_fort/magic-lantern/downloads

      The settings I had for recording this video: 1280 x 544 Resolution, 2.35:1 Aspect Ratio, 10bpp, Global Draw Allow, Preview Options Auto, and the rest of the settings default. Override Audio settings on with 30 db Mic Boost. MLV Sound On. MLV_PLAY, MLV_REC, MLV_SND, AND RAW_TWK were the modules enabled.

     I was using a Lanparte LPE8 Battery Brick with LPE8 Dummy Battery to help avoid overheating.

      I hope this helps in some way!

- Paul Harwood
Modify message

Although MLRawviewer will not play 10 bit or 12 bit .MLV files, I was able to install MLVProducer via Wineskin Winery for Mac. This plays 10 bit, 12 bit, and 14 bit files, nice!

- Paul Harwood
#111
Hey maxotics,

     If you get any success with the 7D, please post here. I haven't been able to get the settings right. Thanks.

- Paul Harwood
#112
Hey dfort,

     Ok great, I will try this debug build out! Thanks.

- Paul Harwood
#113
Hey Danne,

     I just tried without Bad Pixel Fix, and the strange highlights were still there, but much less pronounced.

- Paul Harwood
#114
Share Your Videos / Re: 70D-wedding Croatia
December 30, 2016, 03:13:30 AM
Hey Zippo,

     This came out awesome! Great job, love the colors and everything looks very filmic and sharp. Just so you know, you can upload in a wide aspect ratio, like 1920 x 817, and it will look really wide on Vimeo. Not sure if you knew, but I love that feature. Mind sharing which particular flat profile you used, lenses, and ISO settings? Glidecam?

- Paul Harwood
#115
Camera-specific Development / Re: Canon 7D Mark I
December 30, 2016, 03:10:48 AM
Hey Walter Schulz,

     Thanks so much for your quick reply! Ok great, I'll make sure to try this. Awesome!

- Paul Harwood
#116
Hey Danne,

     Ok great, I will try this version of mlv_dump, thanks! I'll make sure to check this page you linked to see updates and changes. Awesome!

- Paul Harwood
#117
Hey dfort,

     I found Bad Pixel Fix helps with the 7D, maybe I'm wrong? Maybe not for the T3i? Yeah I can try a debug build, that would be great. Can you guide me into what needs to be done? I haven't done this before.

- Paul Harwood
#118
Hello everyone,

     It's really great 10 bit raw recording on the T3i is able to be used with MLVFS. I do have one problem though, with all raw video recording with the T3i and MLVFS. For some reason, I get an Embedded Profile in Adobe Camera Raw. I cannot use Cinelog-C unless I use a Terminal Command with MLV_Dump. I read on the ACR VisionLog Camera Profile Post on this Forum that this was also an issue for the T4i. Please note, this does not occur on my 7D. Is there any way to get the T3i to not have an Embedded Profile? It would be great, and save a bit more time. Here is a link to the forum post I was referring to: https://www.magiclantern.fm/forum/index.php?topic=16738.50 Thanks!

- Paul Harwood
#119
Camera-specific Development / Re: Canon 7D Mark I
December 30, 2016, 01:20:33 AM
Hello everyone,

     Has anyone had the problem of continuous recording on the 7D where it won't stop recording? I've read about it here on the forum, but am wondering if there is some sort of fix to this? I'm worried about bricking my camera because I have to turn it off because it won't stop recording even if I hit stop. This is with Auto Restart on in Movie Tweaks. I use this in combination with the T3i to record long events, and the T3i has never had this issue. If someone could reply that would be awesome. If I need to replicate this issue in order to help solve it I can certainly do that. Thanks.

- Paul Harwood
#120
Camera-specific Development / Re: Canon 7D Mark I
December 30, 2016, 01:17:35 AM
Hey Frank7D,

     What were your settings for 10 bit raw recording on the 12/18 build? I was getting all kinds corrupt footage, along with extreme shaking, referred to as Earthquake footage here on the forum.

- Paul Harwood
#121
Hello everyone,

     I tested 10 bit Raw Video recording on a Canon T3i. I was able to record 1280 x 544 for 25 minutes on a 32 GB Sandisk Extreme Pro 95 MB/SEC SD Card.

     One pink frame was recorded on the 6th DNG, and there are pink, green, blue tints, on the highlights of a fan I recorded.

     However, they aren't on every dng frame, it seems every other.

     I exported an H.264 version of the video and included 6 dngs along with MLVFS settings.

     Here is a Google Drive link to these files: https://drive.google.com/drive/folders/0Bz5n0qYxIkVON0g1WUVVMDM1NWc?usp=sharing

     MLRawviewer 1.4.3 will not play these files, they look like white static.

     Also, using MLVFS, I'm getting Embedded when trying to use Cinelog-C profile in Adobe Camera Raw. I will make sure to post to the MLVFS Forum, but I just wanted to mention this for 10 bit raw recording. This might be due to the camera model though.

      Sound worked fine for this video, I just have it muted for privacy reasons (was having a conversation with someone while this was recording).

      This was from DFort's December 18th Build, found here: https://bitbucket.org/daniel_fort/magic-lantern/downloads

      The settings I had for recording this video: 1280 x 544 Resolution, 2.35:1 Aspect Ratio, 10bpp, Global Draw Allow, Preview Options Auto, and the rest of the settings default. Override Audio settings on with 30 db Mic Boost. MLV Sound On. MLV_PLAY, MLV_REC, MLV_SND, AND RAW_TWK were the modules enabled.

     I was using a Lanparte LPE8 Battery Brick with LPE8 Dummy Battery to help avoid overheating.

      I hope this helps in some way!

- Paul Harwood
#122
Hey Danne,

     I'll have to look into Premiere Pro's specs again, but Adobe had told me Premiere Pro only accept 8 bit or 10 bit correctly. So if you're trying to edit the colors, you need to see them as they are, which is only in After Effects for Adobe. This was over a year ago, so Adobe has upped their game. I'm aware 14 bit is accepted in Premiere Pro, but I remember getting the colors right was a lot more difficult since After Effects has Adobe Camera Raw.

- Paul Harwood
#123
Hey canneloni,

     You're welcome! Do me a favor, watch this video done by DeafEyeJedi: https://vimeo.com/188219725

     See if there's anything he's doing different than what you currently are trying. Please report back.

- Paul Harwood
#124
Hey Danne,

     Thanks for your reply. The biggest problem I had with editing 14 bit dng files in Premiere was the inability to remove dead pixels, even with MLVFS. The only solution was to use Adobe Camera Raw, via After Effects. Also the color did not look accurate in Premiere. Is it only with MLP and cr2hdr.app that the case is different?

- Paul Harwood
#125
Hey canneloni,

     This problem has been going on for quite some time. I called Adobe around a year ago, and apparently they still haven't fixed this. Premiere Pro supports 8 bit and 10 bit. After Effects supports 14 bit. What I suggest you do is use the Smart Import 2 script in After Effects by Frank7D. You will be able to open up Adobe Camera Raw for each dng sequence, and apply color grading. I suggest using Cinelog C by Andy600. This will give you a flat log profile which retains detail and dynamic range. Transcode in After Effects as ProRes 4444 XQ and when brought into Premiere Pro, apply an S Curve and Saturation to bring the flat image to REC 709. Hope this helps, and please let me know if you have any other questions.

- Paul Harwood