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Messages - erikbaldwinson

#51
QuoteDon't know about resolve issue but for correctly display settings web page you absolutly have to change dir (cd) to MLVFS folder when running it from the command line. Otherwise mlvfs can not find needed files to display page corectly. Also it can not find focus pixel maps.

You're the man! thx!
#52
QuoteWell, what comes to my mind first is: do you use 32 bit dokany/mlvfs on 64bit Win7? I compiled native x64 binary, so dokan must be x64 too. Install this package: https://github.com/dokan-dev/dokany/releases/download/v1.0.3/DokanSetup_redist.exe and then copy from C:\Program Files\Dokan\Dokan Library-1.0.3 to mlvfs dir 2 files: dokan1.dll and dokanfuse1.dll.

Thank you, working now! One more thing tho, http://localhost:8000/ is now an empty white page?
Also, in resolve this is happening..

#53
I replaced the mlvfs.exe on windows764bit and now get an error message "dokanfuse.dll is missing, please reinstall dokany".

What am I missing?
#54
Latest Update here utilizes unknown inputs: http://clickmonitorddc.bplaced.net/

Command "s 19" is HDMI and "s 20" is Displayport for the Dreamcolor LP2480zx. They can both be assigned hotkeys in the software. I messaged the guy who wrote it and he made the changes - what a guy!


--

Hoping to..

- Edit in Davinci Resolve latest free version.
- Use a keyboard shortcut (similar to the control-F function in Resolve) to toggle between the Resolve GUI (on the GTX 970) and the video playback output (from a deck-link or similar pci playback card) both on the same Dreamcolor monitor. Essentially, either toggle monitor inputs or the primary GPU from the keyboard in Resolve?

Can this be accomplished?

What pci card will output 1080P 444 10bit via SDI in Resolve? Intensity Pro 4K will output RGB 444 via HDMI apparently.

Still looking for software or hardware to allow toggle between GTX and Intensity Pro, will probably just use a second monitor.. Found this cool software, http://clickmonitorddc.bplaced.net/, unfortunately the HDMI and Displayport inputs don't show up in the software menu and the commands the guy suggests "s 1" through "s 20" etc aren't trigging the HDMI or Displayport inputs. He says this is sometimes the case depending upon the monitor. Also found this HP software that will allow you to select HDMI or Displayport as inputs via mouse click but that is slow, maybe tho this can be hotkeyed?

MCCS-standard says but 1 thru 20 do not set the INPUT as Displayport or HDMI?

1 Analog video (R/G/B) 1
2 Analog video (R/G/B) 2
3 Digital video (TMDS) 1  DVI 1
4 Digital video (TMDS) 2  DVI 2
5 Composite video 1
6 Composite video 2
7 S-video 1
8 S-video 2
9 Tuner 1
10 Tuner 2
11 Tuner 3
12 Component video (YPbPr / YCbCr) 1
13 Component video (YPbPr / YCbCr) 2
14 Component video (YPbPr / YCbCr) 3
15 DisplayPort 1
16 DisplayPort 2
17 Digital Video (TMDS) 3  HDMI 1
18 Digital Video (TMDS) 4  HDMI 2
≥ 19 Reserved and are un-assigned
#55
Dumped premiere pro, installed 1TB 960pro m2 drive into pci-express, setup dokany mlvfs with latest free davinci resolve and installed latest filmconvert trial. All cache and projects files from 960pro.

Everything is flying now.
#56
Footage looks great, unfortunately it seems impossible to view full screen or link to the vimeo page.
#57
Any ideas as to why MLVFS via dokany will just suddenly stop working sometimes (playback monitor freezes) on windows 7 64bit in premiere pro 2015? Drive settings or settings somewhere? GPU, SSD, and CPU are not working very hard at all.

#58
Is 14bit Lossless compatible with the MLVFS workflow? If not will it be soon or is there a workaround?

In the command prompt, what do I need to write besides "M:\> mlv_dump --dng filename.mlv" to batch export all the 14bit lossless mlvs in the M drive to individual folders with vertical stripes removed?

Also, different topic, but is the live view functioning properly with the new 1080P 45P or 48P and how do I setup that up in the camera and choose 45P or 48P after I select it under the crop menu?

Thx!
#59
Thank you for explaining it in layman's terms as best as you could.

#60
Quote from: dmilligan on April 12, 2017, 02:15:07 PM
The virtual drives are in fact virtual, and they have no bearing on the physical drive they appear to be mounted on. You may mount them to their own drive letters if you like (in the dokany version).

Well they must have some bearing to the physical drive they are on because that drive has to be accessed to mount them. Are you saying that once they are mounted there is no longer a relationship between the drive and the mounted files..?

What bears the load then? Memory? Or are you saying that the virtual files are just masks (for the purpose of navigating in the OS) and the real files that are being accessed still reside on the drive and so when you import the virtual dngs in your editing software what you are really doing is importing the mlv files disguised as virtual files and reading them from the original storage drive?

**I'm trying to understand which computer component is doing the work when editing using the MLVFS workflow..
#61
So the Quadro 600 which has OpenGL 10-bitpercolor is a bottleneck when plugged into my HP LP2480zx via display port but sent a laggy 1080p video preview in premire pro via mercury transmit. Overclocked it to absolute max and minimal improvement, dropping frames often. I also had a Geforce 750 Ti installed and tried turning off everything and putting as much load on the 750 as NVIDIA's user interface would allow, cuda etc. Minimal improvement, dropping frames often with both MLVFS and prores 422 files.

Disable the Quadro 600 and performance is basically "normal" altho it's dropping a frame or two every 15 seconds. The 750 Ti load runs at about 8% and the CPU is about 20% so I guess the dropped frames is a result of the SSD and the RAM negotiation? Any ideas?

Looks like I'll probably try the Quadro 4000 or slightly higher next.. it's similar to 750 Ti so should be good.

Cheers,
Erik
#62
Quote from: reddeercity on April 10, 2017, 12:26:28 AM
Read over these posts and I was going to pass by but I through I would throw my 2 cents worth in .
Thx

Quote from: reddeercity on April 10, 2017, 12:26:28 AM
One is the current Web Gui version which is fine but can be slow (MAC Version is way faster  :D )
with all the extras post processing features , that's the way it is . and the other is ( which is no longer used)
Quick mount with "Prismo" file mount software and a windows mlvfs.dll .
Read about it here at the bottom of the page and pfm-171 is the version of mounting software  I use on Win7 .

Why is it no longer used if it's faster?

Quote from: reddeercity on April 10, 2017, 12:26:28 AM
Once installed all you have to do is right click over the .mlv file and it will open up in the same folder/dir/drive you are in.
even on the CF card or SD card but without all the extra post processing options , thou if you expose correctly , etc.... and do mess up
there really no need for extra process (usually) .

How does this virtual drive work/behave? Does it negotiate with ram mostly or is it taxing the raid drive setup which hosts the original MLV files? Is it taxing both the read and write speeds? How fast read/write would you guess is required for smooth playback?******** This info is important because all the specs of the required hardware depend upon it.


Quote from: reddeercity on April 10, 2017, 12:26:28 AM
I use MSI After burner to over clock more , I run my OS on Kingston SSD 240 GB and Mass on board store 8TB raid0 (4-2TB drives)

So you have the MLVFS files on the Raid as well as the scratch disks and page file? I think its probably best to have a separate SSD for scratch and page. How big required tho?


Quote from: reddeercity on April 10, 2017, 12:26:28 AM
In Resolve 12.5 I have access to both gpu's one for GUI stuff and the other for GPU computing , and I monitor the timeline with a little USB 3.0 device for Blackmagic Design  UltraStudio SDI

Samples to YUV 422 otherwise I would spend the money on this or the mini-monitor despite being overpriced.

Quote from: reddeercity on April 10, 2017, 12:26:28 AM
with the HDMI @ 10bit . I get about 45-50 frames per second in resolve so twice my 24p timeline frame rate .

What about premiere pro? What are you using? How is the timeline?

Quote from: reddeercity on April 10, 2017, 12:26:28 AM
So I run all my file out of my raid0 R/W on average ( depending on how full the raid is anything over 50% full slows the raid down by 30to 40%) 700-800MB's
with bursts up to 2800MB/s R/W  :o , and raids are cheap to build these days and my raid is internal it's 4 striped drives.

That's mb/s not mbit/s? That's fast! What drives?

Quote from: reddeercity on April 10, 2017, 12:26:28 AM
thou I'm on CS6 so when I use Prismo quick mount I don't see any issue with performance.

95% thx to your raid setup I would guess? No?

Quote from: reddeercity on April 10, 2017, 12:26:28 AM
There are work around of course , Proxy workflows (I use this on fat files) or better yet Log-C work flow  :) :) :) 
This is the much more the desirable pipeline workflow , just convert you files to Log-C , de-log in App and grade no

Using Pro-res or something? This is what I have been doing - take a lot of time. I think the whole point of mlvfs is to retain full requality cDNGS straight from card into premiere from mlv files without any time wasted.

Quote from: reddeercity on April 10, 2017, 12:26:28 AM
just a note sorry any window app that can use dual or more GPU will !!

I have a 750ti as my main card and I tested out plugging in a nvs295 quadro to see if I could use it as a playback card with my 10bit monitor (i know now the nvs295 doesnt do 10bit). The driver installed and windows and nvidia reognized both cards and software funcationality. In premiere the mercury transmit recognized the 10bit monitor attached to the NVS295 via display port and sent the program feed to it. The only problem was my firewire sound device (which is known to be finiky, was not intilizing.) Someone is sending me a Quadro 600, hopefully that doesn't interfere with the firewire and I will have 10bit display port out to the 10bit monitor in premiere via mercury transmit. Unless I'm missing something here I think I'm saving a lot of money to achieve 10bit color..?

I will probably pick up a used 970 to replace the 750 and be flying. I can't find any Quadro GTX comparison material that suggests premiere performance will do better with quadro. I found one experiment that actually suggests the super affordable quadro K1200 was actually better in premiere than the pricey quadro K4000 just to make matters more confusing.. http://professional-workstation.com/news/technology/96-gpu/191-which-nvidia-quadro-for-adobe-video-2

Seems like quadro is for the 3d world but adobe is trying to appeal to the video editing world for revenue or branding purposes. I can't find any material on the brand new quadro P600 or P1000 that suggests these cards are any different in the regard. Any opposition?
#63
Quote from: bpv5P on April 08, 2017, 10:34:57 AM
Also, don't mind with the SSD capacity. You should not use it to store your info, it's not reliable as the old HDD.

So use HDD to store media and use seperate SSD for a premiere pro scratch disk? How significant of a role does the RAM play with MLVFS and premiere in general and what would you recommend size/speed?

In windows7 you can install two cards.  I just tested, installed seperate drivers for the NVS 295 and 750 Ti and they both installed and had normal functionality alongside each other, mercury transmit recognized the second monitor via display port from the NVS295. Unfortunately the NVS 295 doesn't do 10bitpercolor and the card is interrupting the fire-wire audio interface I have. I read others had this issue, hoping the quadro 4000 won't bother the firewire, found one for 150.

If this fails I'm wondering if the P600 or the K1200 standalone will perform? I'm really not excited to drop 500 on the P1000.. Thoughts?

All the NVIDIA promo material seems to suggest the low end quadros (like p1000) offer no significant improvements besides 10bit so I'm focused on working around achieving a 2 gpu setup (gtx + quadro) unless I can find damning evidence otherwise..
#64
My motherboard doesn't have m.2 - would an adapter offer the same speed? it just requires a pci slot

What about this SSD? The size is desirable - https://www.newegg.ca/Product/Product.aspx?Item=N82E16820226855&cm_re=ssd_1tb-_-20-226-855-_-Product

The quadro P1000 is very new and about $500CAD after tax.

Are you telling me that this P1000 card is going to crush my ($150CAD) GTX 750 Ti paired with a ($150CAD) Quadro 4000 (for 10bitpercolor mercury transmit playback in Premiere)?

How/Why?
#65
I'm looking for specifics.

What write size speed benchmark should one be looking for with the SSD?
What Quadro? Why not just Geforce and than 2nd gpu cheap used Quadro 2000 for 10bitpercolor (30bitcolor) mercury transmit output in premiere?
#66
Who has MLVFS flying in Premiere Pro and has great performance in timeline and playback?

What GPU and SSD HDD Raid 0 setup are you using?

I'm on windows 7 64bit using Premiere Pro CC 2015.

Cheers,
Erik
#67
Great shots thx for sharing!
#68
Your shot at 1:54 is phenomenal.
#69
I'm on Windows, pro-res plays back perfectly even with plugins/effects.

I'm checking out mlvproducer, what are the important settings you select? What type do you export to, why? I'm using 5d3

Is the black level number absolute for the 5d3 or relative to each file?
#70
My Windows workflow 5D3 MLV 14bit has been..

1. Offload the mlv files from the cards to a backup drive.
2. Use MlRawViewer to pick and choose, sometimes adjust temp and exposure while simultaneously exporting to pro-res on my SSD drive.
3. Edit in premiere pro cc using pro-res files to create a final edit. Deliver final edit as well as pro-res files to the client.

I see that MlRawViewer is not compatible with 10bit and 12bit mlv, the program crashes immediately..

I'm hoping to use 10bit raw to save space and reduce time - but is there a workaround or an alternative program that is easy and respects this workflow allowing me to deliver the original footage, preferably in the form of pro-res, to the client? I really like MlRawViewer's interface and quick conversion to pro-res.

I don't want to edit with .dngs. Please help!
#71
FPS over-ride 37, 38, or 39 FPS (I think 40 locks up) in 24p 1080p. At 10bit you should be able to get a decent length recording. Slowed down to 24 depending upon speed of movement in frame is a convincing and clean slowmo.
#72
Can someone provide a link where the latest firmware for this can be downloaded?

Is there the possibility of simultaneously deleting the h264 proxy and corresponding RAW file from the canon playback menu?

Thank you!
#73
Quote from: Danne on April 25, 2016, 12:42:29 PM
What ml firmware do you use? "Busy" signal havn,t been a problem for me on later builds. A1ex fixed a lot of stuff lately.

Magic Lantern version: Nightly.2016Apr03.5D3113
Mercurial changeset :2b4c64b86fca (crop_rec) tip
Built on 2016-04-02 22:09:49 UTC by [email protected]
#74
Quote from: kgv5 on April 24, 2016, 10:28:27 AM
Thanks for sharing, did you have any corrupted frames with 39fps? I use 5d3 with 1.1.3, sandisks 128gb 160mb/s and cannot go higher than 37fps with sound off and GD off because i get pink/damaged frames. What settings did you shoot with (beside the resolution)?

I had no corrupt frames or problems shooting 39fps with the Lexar 1066x 128GB (which is to my understanding the fastest compact flash for the 5D3 and can be ordered online thru amazon for about $215CAD). If I set FPS over-ride to 40FPS almost every frame was compromised (pink, weird, black) and recording ended at 10 seconds at which point live-view locked up which was resolved by removing the battery. I shot on 5D3 1.1.3 RAW (no sound). I also used latest crop mode build so I could do a 3x crop shot with the 100mm 2.8 which had no issues. The only issue I experienced was sometimes I get a "busy" sign on the live-view and autofocus won't work (turn off/on camera = resolved).
#75
Thx to Magic lantern!
5DMK3 - RAW - 1600x864 39FPS

https://vimeo.com/163963346