Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - vstrglv

#26
Quote from: masc on September 25, 2020, 01:09:13 PM

2. No. MLVApp always applies a curve to the RAW data, otherwise the result would look "strange".

So is it impossible to convert mlv to dng with MLVApp without a curve applying like raw2dng.exe?
#27
Thank you! Would you please upload 14bit and 12,10 bit  lossless frames?
#28
Quote from: 70MM13 on June 06, 2020, 07:49:56 PM
here's a message to let everyone know that sd overclocking is still alive and well for the 5d3!
i just filmed a new zen episode at 3.5k under extremely challenging outdoor full sun and windy conditions with no stops for over 15 minutes

Good news! What resolution and fps at 3.5k do you use for continued recording?
#29
Thank you for explanation about Startup key. I believed that it can be used for choosing Custom Mods at startup.
About x5:
Cam is in mode 3K 1:1 2880x1620. I press zoom button for better focusing. If x5 is enable in Prefs\LiveView zoom tweaks\Zoom x5 ON (my mistake about Canon menu in previous post), after I press zoom button, the resolution reduced to 2880x1320, but cam is still in 3K 1:1. If only x10 is enable in Prefs\LiveView zoom tweaks\Zoom x10 ON, there is no the resolution reducing.
#30
Of course not x5. I use zoom button only for focusing.
I can not find info about Startup key.
#31
Thank you Danne for your hard work and wonderful versions of ML. I have some Q:
1. There is an issue:
I use mode "Movie", "Presets", "3K 1:1", the resolution is 2880x1620. If x5 and x10 are enabled in Canon menu and I press zoom button, the resolution is changed to 2880x1320. If only x5 is enabled there is no this issue. I am on Danne's "crop_rec_4k_mlv_snd_isogain_1x3_presets_2020May29.5D3113" 
2. About custom modes. I do not understand how to use "Startup key". I do not see the menu to choose CM.
3. What is an advantage of this CM compare to 
Fast video presets for 5dIII (based on Danne's cine.lua)
https://www.magiclantern.fm/forum/index.php?topic=24679.0
#32
Adobe Premiere Pro v.14.02 (2020). Gamma settings are the same in MLVApp. I tried gamma 1.0 and gamma 0.85
#33
It is an issue of APP 2020. I have tested it on APP 2019 - no issue.
#34
The same issue in Adobe After Effect.
#35
1.
https://live.staticflickr.com/65535/49651132927_d00b636f83_b.jpg
ProRes4444,_screenshort from mpv player
2.
https://live.staticflickr.com/65535/49650320083_b7fcb615b2_b.jpg
DNxHD_10bit, screenshort from mpv player
3.
https://live.staticflickr.com/65535/49650318658_8672de8baa_b.jpg
ProRes4444,_screenshort from APP timeline
4.
https://live.staticflickr.com/65535/49651131647_1e0f4ff712_b.jpg
DNxHD_10bit, screenshort from APP timeline
ProRes4444 and DNxHD_10bit converted in MLVApp 1.10 from the same mlv file.
1,2,4 look very similar to MLVApp window, but 3 looks a little lighter in green.
I am on Windows 10.
#36
The main issue for me is the difference of two screen images:
in  MLVApp and in MLVApp>Prores>APP.
#37
Please explain an issue.
I have tried 4 different coders in MLVApp v.1.10:
1. ProRes 4444
2.ProRes 422HQ
3.DNxHD 10bit
4.H-264
Profile Preset - Rec.709
Exposure - 1.4
Temperature -4800
Tint -30
All another settings - default.
When these files are played in MPV all look very similar. Screen shorts look very similar in Adobe PS too.
Imported to Adobe Premiere Pro v.14.02 DNxHD 10bit and H-264 look very similar on timeline and very similar to MPV window, but ProRes 4444 and ProRes 422HQ are a little lighter in green channel. After exporting frames from APP to PS I can not see any difference between all 4 screen shorts from MPV and DNxHD 10bit and H-264 frames from APP. But ProRes 4444 and ProRes 422HQ frame shorts from APP are a little lighter in green channel too, like in APP timeline.
What's the matter?
#38
Quote from: masc on March 07, 2020, 12:44:35 PM
Maybe MLVApp opens if you told Windows to do so. There is no file association between MLVApp and DNG (and probably will never be). raw2mlv is used as a plugin. So you must use the corresponding dialog in MLVApp to open your DNG.
No way. It is possible to convert only separate *.dng file to separate *.mlv file (File\Transcode and Import)
#39
Quote from: cmh on March 07, 2020, 09:50:40 AM
Here's a version dating from last november
https://github.com/ilia3101/LibMLV/releases/tag/raw2mlv-0.1
Put the content of the zip in your MLVApp folder.
I put content (raw2mlv.exe+libraw.dll) +vcruntime140_1.dll to MLVApp folder v.1.10. If i drop *.dng file to MLVApp.exe, MLVApp opens, but there is no *.dng file in it.
Sorry, do not know how to delete message.
#40
Quote from: cmh on March 07, 2020, 09:50:40 AM
Here's a version dating from last november
https://github.com/ilia3101/LibMLV/releases/tag/raw2mlv-0.1
Put the content of the zip in your MLVApp folder.
I put content (raw2mlv.exe+libraw.dll) +vcruntime140_1.dll to MLVApp folder v.1.10. If i drop *.dng file to MLVApp.exe, MLVApp opens, but there is no *.dng file in it.
#41
Official versions do not work with *.dng files.
#42
Raw Video Postprocessing / Re: raw2mlv processing
March 06, 2020, 12:46:10 PM
Thanks a lot! It works! It neads vcruntime140_1.dll. I am on Win10. Max number of *.dng files is between 600 and 700.
#45
after selected input folder with *.raw files
#46
Quote from: Danne on March 03, 2020, 11:48:52 AM
Open up your raw files with Switch. It will ask if you want to convert to mLV file. Thanks to bouncyball for his conversion tool.
I am on WIN10.  SWITCH_LINUX has been installed on Ubuntu-18.04.4 on VirtualBox-6.1.4-136177-Win. If I drop *.raw file on SWITCH, there is a message "Select your input folder". After selection there are several options, but there is no "you want to convert to mLV file".
#48
Thanks. It's rather complicated. But may be I'll try.
#49
MLV App does not recognize *.raw files from 5D3 recorded several years ago. Is it possible to convert *.raw to *.mlv?
Thanks in advance.
#50
Thanks a lot!