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Messages - coutts

#126
Tragic Lantern / Re: Tragic Lantern for 6D
January 15, 2013, 02:23:00 AM
I think 1% says we're close, mainly audio / bitrate to finish seems like.

I used it the other night when I went out, it feels very stable now, much better than when I last pushed a code commit. great work to 1%!
#127
Tragic Lantern / Re: Tragic Lantern for 6D
January 11, 2013, 03:33:23 AM
in 5dc it looks like this, we modify the 0xA00000 to be 0x980000:



not sure if it will be this easy for 6D, im digging now.
#128
Tragic Lantern / Re: Tragic Lantern for 6D
January 11, 2013, 03:11:49 AM
wait didn't we have like 3mb of free memory before?
#129
Quote from: DnA on January 08, 2013, 07:19:21 AM
Great work!!

i'm thinking of shooting macro with flash in live view with focus peak, eg my setting is f/8, 1/200 and ISO100 but in live view is totally black, how can i set in ML to show ambient exposure instead of exposure simulation, thank you.
you can turn off exposure simulation from the canon menu iirc
#130
Tragic Lantern / Re: Tragic Lantern for 6D
January 08, 2013, 10:42:42 PM
great progress! hope to join you again soon :D
#131
Quote from: nanomad on January 02, 2013, 01:24:25 PM
Alpha 1 up&running on the second "ML" EOSM :)

One small issue: you can't disable the bootflag because the M has no mode dial
dial on the top ;) switch from shoot to movie / creative auto mode and it works.
#132
Camera-specific Development / Re: Canon 1ds mkll
January 01, 2013, 06:16:58 PM
the 5dc was very difficult. alex and i basically paved the way for future VxWorks cameras though (look at the 40D port, it wasn't too difficult i don't think).

But yes, the main problems are lower resolution display (had to make the menu and printing and everything scaled down to fit), different boot code, and sometimes limited memory can make things slow.

I think the whole 1D line is out of our typical "userbase market", so not sure how other devs will feel about porting this (probably not many will step up to do it).
#133
the 5dc has a notoriously low-resolution screen. I don't even know how many times I've been lied to by that screen that my photos were in focus ;)

ML helps tremendously with figuring out which pictures are actually in focus and which aren't.
#134
even with ML copied to ram and running all of its tasks, the 6D for example still has almost 3mb of available memory, so it hardly makes a dent.
#135
General Development / make_bootable.sh broken now?
December 26, 2012, 02:23:02 AM
Recently I've tried to use make_bootable.sh but I seem to be having some weird errors now, anybody have the old version? I know it was modified to add ExFat support but it must have broken something.

#136
Tragic Lantern / Re: Tragic Lantern for 6D
December 26, 2012, 02:18:07 AM
Quote from: sparedog on December 25, 2012, 12:17:58 PM
Which firmware version are you using the fir on?
Merry Christmas :)
good rule of thumb for ML: always asume we're using the latest FW version ;) v1.1.2
#137
General Development / Re: General architecture of ML
December 25, 2012, 07:51:34 AM
this is sort of like what ML is like now with the feature seperations, ie: #define FEATURE_NITRATE for bitrate menu option / functionality.
#138
it's easy to think about reboot.c as sort of magic lantern's own bootloader, that copies ML itself into ram and then jumps into it.
#139
Quote from: 1% on December 22, 2012, 10:25:43 PM
... Full screen is broken too, looks like the address/pitch is just a little bit off. I get 1/2 of the image squished at the top.

maybe we need to fix this? from consts.h:

Quote
#define YUV422_HD_BUFFER_DMA_ADDR (shamem_read(REG_EDMAC_WRITE_HD_ADDR) + vram_hd.pitch) // first line from DMA is dummy

maybe we should remove the "+ vram_hd.pitch" part and it will work? I think i tried both but didn't' see any difference in the tests I did so I left it like this.
#140
MZ was working the other night, it's acting up now. We have to tweak what event fires a sync msg, right now we're using DISPLAY_STATE but maybe we should look into spying on EVF_STATE. right now the event seems to fire once a frame approx, but the timing is off so MZ updates wrong (and flickers).

Alex says it's pure guesswork so we just need to play with it. Same for FPS override for the timer generator consts, we need to tweak those until we're getting accurate FPS numbers displayed by ML.
#141
Quote from: buglamp on December 21, 2012, 02:28:23 AM
Magic lantern on EOS M is better than sliced bread.

The focus detection fuzz feature is both amazing and essential.  Is it possible to have it activate momentarily when the shutter button is half pressed similar to the zoom feature?

Magic Lantern crew you guys rock!
which feature is this?
#143
Pushed some more changes. live view overlays (Magic zoom, focus peaking, zebras, etc.) seem to be working now. Now ML info display in live view / movie mode doesn't draw on top of canon. Luckily the 6D turns out is like the 5d3, so it didn't need extra work like the EOS M did. Trap focus seems to work now too, both in LV and normal shooting mode. I'm beginning to turn features on now so maybe Alpha 1 soon? :D
#144
taken from screen shots in ML:



#145
just got ML overlays to draw in live view :D although it's buggy for now. it seems like closing the ML menu in lv/movie mode breaks everything (canon and ML stuff) and I need to exit/reenter LV to make things work again.

here's some pictures I took on the M (trying to get focus peaking pictures):




#147
Pretty neat to hear his experience. He complained about the audio, so maybe he didn't know about magic lantern  ;)

http://www.usatoday.com/videos/tech/2012/12/18/1778293/

For some who don't know the name, he's made some pretty famous movies:
- Saving Private Ryan
- Man on a Ledge
- Newlyweds
#148
good news! tomorrow I should see LV overlays drawing on the 6d :)

Also, alex and I have figured out the HD buffer dimensions, and it looks very very promising! Not much resizing in movie mode (~5%):

HD buffer resolution:
    - LV mode: 1816x1210 pixels!!
    - movie mode (while recording too): 1808x1206 pixels

So the HD buffer is roughly 1/3rd the resolution of the sensor (20.2mp)
#149
Quote from: Damphire on December 18, 2012, 08:27:34 PM
I was under the impression that video mode was disabled when wifi was on. At least that is what people are saying on the forums.
Ah I see what you mean now. I'm not sure why video is disabled while wifi is on, it probably has to do with free memory (wifi task probably takes up a lot of CPU too).

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Developers: check the main post for instructions of how to download a dev kit for the 6D to dump the rom/debug log, and set the bootflag.
#150
Archived porting threads / Re: 6D says Hello World!!
December 18, 2012, 08:10:49 PM
Quote from: Damphire on December 18, 2012, 07:23:06 PM
If you guys can make this camera use a smartphone or tablet to monitor video recording I'll be getting it for sure!

Keep up the good work!  :)
it does this out of the box using the EOS app available for Android / iOS ;)