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Topics - ansius

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Camera Emergency Department / so got a frozen 7D
« on: July 25, 2016, 09:03:29 PM »
Have been using my 7D for quite some time with ML without any serous hiccups, have lent it to coworker many times as well, no problems.

Now it seems to be frozen, it does not turn on at all,

*) tried all modes,
*) with card that was 100% working with ML,
*) formated on computer, on 40D, made sure that it is clean with eoscard, and even without card.
*) Tried other batteries, that I'm sure are ok, as worked on the same coworkers 5Dmk2, so batteries are ok
*) Took small battery out, left the camera off, on, with covers open and closed

and all combinations of above - camera seams to be dead.

only reaction I got was when instead of battery I attached it to external power adapter (that I use for long time-lapses), turned it on and it started to blink front yellow led with interval about 3 seconds...

FW 2.0.3, ML magiclantern-Nightly.2016Jul09.7D203

One think I could think off, it froze while using alternative battery, that sometimes had acted up, like on charger it is full, in camera show empty, but works like it had been full.

HDR and Dual ISO Postprocessing / ETTR & dual iso + deflicker xmp
« on: June 24, 2014, 12:41:29 PM »
Sorry, if I have missed this somewhere, but I could not find it.

So I have been shooting time lapses with ettr and dual iso, even tough deflicker module generates xmp files, it is rather cumbersome to make adobe utilize them with the generated DNG files, so I was wondering, because adobe saves the ACR settings inside of the DNG file, would it be possible that cr2hdr would have an option for reading the corresponding XMP file and baking that info in the generated DNG file? It could be an option, preferably accessible by BaracudaGUI, so we PC / Windows people would have much simplified workflow when combining those three neat features.

Of course you can also deflicker in post, but that is very time consuming, especially with the file sizes of 7D's 18mp images and when you have couple of hundreds of shoots. The Bridge deflickering script works, but it is really slow and needs many iterations till it's perfect, having the DNG's pre-backed would save much time.

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