I had similar issues, especially on a project now that I shot 60fps and had very little time to test. my build is dec 20 and I shot on the limit of buffers because the takes were fast enough. It lasted more or less 30 secs before dropping frames and I was careless enough to not check global draw..
Anyways, from what I am seeing on this topic, there's no hope for it. Anyone confirms that? heres a ss and both corrupted dog's:
http://imgur.com/zU1js39
https://drive.google.com/open?id=0B88qiln0uIziWGZ4QTFHRjZla2M
Thanks a bunch!
Anyways, from what I am seeing on this topic, there's no hope for it. Anyone confirms that? heres a ss and both corrupted dog's:
http://imgur.com/zU1js39
https://drive.google.com/open?id=0B88qiln0uIziWGZ4QTFHRjZla2M
Thanks a bunch!