Hi there,
Amazing work. I made some modification to the script. You could enter liveview between c2 and c3 so it is using electronic first curtain to reduce vibration.
However, I ran into a problem with the scripting on camera.burst(count)
LUA interpreter raised an error message
"attempt to call a nil value (field 'burst')"
Is this associated with version of magic lantern? I'm using the latest nightly build for my 6D
Amazing work. I made some modification to the script. You could enter liveview between c2 and c3 so it is using electronic first curtain to reduce vibration.
However, I ran into a problem with the scripting on camera.burst(count)
LUA interpreter raised an error message
"attempt to call a nil value (field 'burst')"
Is this associated with version of magic lantern? I'm using the latest nightly build for my 6D