Hi,
I am using the new surface pro 3 and the app crashes (closes immediately) whenever I try to open MLV file. Doesn't matter if I drag the file or open it via the app.
The logs say:
Using GLFW
Traceback (most recent call last):
File "c:\Projects\MRV\build\mlrawviewer_win\out00-PYZ.pyz\GLComputeGLFW", line 304, in __draw
File "<string>", line 986, in onDraw
File "<string>", line 969, in init
File "<string>", line 255, in __init__
File "<string>", line 111, in __init__
File "c:\Projects\MRV\build\mlrawviewer_win\out00-PYZ.pyz\ShaderPreprocess", line 177, in __init__
File "c:\Projects\MRV\build\mlrawviewer_win\out00-PYZ.pyz\GLCompute", line 76, in __init__
File "c:\Projects\MRV\build\mlrawviewer_win\out00-PYZ.pyz\OpenGL.GL.shaders", line 196, in compileProgram
File "c:\Projects\MRV\build\mlrawviewer_win\out00-PYZ.pyz\OpenGL.GL.shaders", line 108, in check_validate
RuntimeError: Validation failure (0):
Traceback (most recent call last):
File "<string>", line 2086, in <module>
File "<string>", line 2080, in main
File "c:\Projects\MRV\build\mlrawviewer_win\out00-PYZ.pyz\GLComputeGLFW", line 247, in run
File "c:\Projects\MRV\build\mlrawviewer_win\out00-PYZ.pyz\GLComputeGLFW", line 336, in __idle
File "<string>", line 1355, in onIdle
AttributeError: 'NoneType' object has no attribute 'isDirty'