Author Topic: Tragic Lantern for 6D  (Read 69188 times)

noisyboy

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Re: Tragic Lantern for 6D
« Reply #1275 on: May 13, 2013, 10:39:14 PM »
Would be funny if there was a moire cleaner in the path from raw to h264

Haha! Would be ironic for sure!  :D

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Re: Tragic Lantern for 6D
« Reply #1276 on: May 13, 2013, 10:42:32 PM »
If you zoom in I think there are fewer line skips. Whole image is 2 or 3 "frames"

kgv5

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Re: Tragic Lantern for 6D
« Reply #1277 on: May 13, 2013, 10:50:27 PM »
I see what you mean but (and correct me if I'm wrong anyone) the 1080p image is already downsized with line skipping? Otherwise how are we ending up with a 1080p image and not an enormous image at 22mp?

Again - I ask this to try and understand, not that I think I know better :P

I'll upload the test I just shot and you can see what I mean about moire/aliasing. It looks riddled with what looks like false colour patterns.

I think that 720p is much more "line skipped" than 1080p, that's why aliasing and moire is so bad in 720p
www.pilotmovies.pl   5D Mark III, 6D, 550D

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Re: Tragic Lantern for 6D
« Reply #1278 on: May 13, 2013, 10:54:51 PM »
Recording in lowest mode and overriding FPS to 24... I guess I'll see how it goes. Also wonder if there is any difference between 5x/10x zoom.  1320 x 540 was continuous for me. Have to see if it opens.

noisyboy

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Re: Tragic Lantern for 6D
« Reply #1279 on: May 13, 2013, 10:56:24 PM »
I think that 720p is much more "line skipped" than 1080p, that's why aliasing and moire is so bad in 720p

Yeah I guess so :)

What my point was though is that our lovely little 6D's aren't the best when it comes to moire and aliasing even when shooting 1080 All-I so I wondered how it would be better because it's a crop of a raw image. I was led to believe that moire and aliasing are mostly caused my down-scaling the image which we are doing anyway where it's Raw or h.264. Once again I'm probably way off the mark but just found it interesting that the image I'm getting now seems to enhance it further.

The experts will set me straight I'm sure :)

noisyboy

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Re: Tragic Lantern for 6D
« Reply #1280 on: May 13, 2013, 10:58:57 PM »
Recording in lowest mode and overriding FPS to 24... I guess I'll see how it goes. Also wonder if there is any difference between 5x/10x zoom.  1320 x 540 was continuous for me. Have to see if it opens.

I tried a 5x zoom and it came out all messed up (kinda like my display looked in real time when using the zoom function with Silent Burst mode before you fixed it. I know that with Silent Bust the 5x zoom images looked incredible. Hardly any aliasing or moire at all that I could see.

noisyboy

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Re: Tragic Lantern for 6D
« Reply #1281 on: May 13, 2013, 11:00:09 PM »
That's not to say it doesn't work. Will have another go.

Ps. Did you get a chance to try the tearing fix on 6D? Had a lovely sunset shot which was sadly a bit ruined by the bloody frame skipping thing :P

teo770

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Re: Tragic Lantern for 6D
« Reply #1282 on: May 13, 2013, 11:01:50 PM »
Raw 1280 x 720 25fps:
My gear: CANON 6D / 40mm f2.8 STM / 20mm f2.8 / 24-105 f4 IS / Flash 90EX / Grip BG-E13

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Re: Tragic Lantern for 6D
« Reply #1283 on: May 13, 2013, 11:17:16 PM »
All-I does nothing about aliasing... just gives you inefficiently compressed frames.

The new module is double buffered so shouldn't tear anymore.

1320x600 works too... I used at 10x zoom. Don't see any fucked up frames out of the 321 I took. Have to test 5x vs 10x, maybe 10x really has more reach.


noisyboy

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Re: Tragic Lantern for 6D
« Reply #1284 on: May 13, 2013, 11:22:01 PM »
All-I does nothing about aliasing... just gives you inefficiently compressed frames.

The new module is double buffered so shouldn't tear anymore.


Ah! The one you uploaded a couple hours ago?

In fact I think that's what I shot with just and still had tearing. Hmm... Let me just check...

teo770

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Re: Tragic Lantern for 6D
« Reply #1285 on: May 13, 2013, 11:24:12 PM »
teo770 could you please make a 5min benchmark with latest ML build and your sandisk 95mb/s and post the results?

Sandisk SD 32GB (95MB/s)
Movie mode, global draw OFF

Write speed (buffer:2048k): 35.8MB/s
Read speed  (buffer:2048k): 37.4MB/s
Write speed (buffer:1953k): 30.6MB/s
Read speed  (buffer:1953k): 36.1MS/s
Write speed (buffer:3072k): 35.8MB/s
Read speed (buffer:3072k): 36.0MB/s
Write speed (buffer:2929k): 33.6MB/s
Read speed (buffer:2929k): 36.2MB/s
Write speed (buffer 4096k): 37.9MB/s
Read speed (buffer 4096k): 38.3MB/s
Write speed (buffer 3906k): 35.7MB/s
Read speed (buffer 3906k): 38.1MB/s
Write speed (buffer 16384k): 38.9MB/s
Read speed (buffer 16384k): 39.7MB/s
Write speed (buffer 15625k): 38.7MB/s
Read speed (buffer 15625k): 39.7MB/s
My gear: CANON 6D / 40mm f2.8 STM / 20mm f2.8 / 24-105 f4 IS / Flash 90EX / Grip BG-E13

kgv5

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Re: Tragic Lantern for 6D
« Reply #1286 on: May 13, 2013, 11:32:43 PM »
Thanks teo770
Damn, almost the same results as on 45mb/s sandisk extreme...  :( So for now I think we cannot find faster solution.

ML benchmark 6D + sandisk extreme 64GB 45mb/s



With my 45mb/s I even had 39,3 writing speed...
www.pilotmovies.pl   5D Mark III, 6D, 550D

teo770

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Re: Tragic Lantern for 6D
« Reply #1287 on: May 13, 2013, 11:42:08 PM »
Lexar seems to have good cards too. I know a 64GB UHS-1 600x (90MB/s) exists (90 euros).
Need to be tested.

After.... the only solution is the 800x or the 1000x lexar CF cards.... in a 5D Mark III
:(

I think the quest for speed will end with the Sandisk....

Perhaps with a raw mode in 1200x665 24/25p scaled 1.6x we could get descent result ?
My gear: CANON 6D / 40mm f2.8 STM / 20mm f2.8 / 24-105 f4 IS / Flash 90EX / Grip BG-E13

kgv5

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Re: Tragic Lantern for 6D
« Reply #1288 on: May 14, 2013, 12:01:03 AM »
Try 1504x640 - scaling 1,28 to match exactly 2,35:1 without losing lines and continous shooting. Looks nice but damn, I cannot stop to think about 1920x817, that would be the ultimate solution
www.pilotmovies.pl   5D Mark III, 6D, 550D


kgv5

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Re: Tragic Lantern for 6D
« Reply #1290 on: May 14, 2013, 12:12:53 AM »
If we could have 50mb/s of real write speed on 6D we could use around 1700x720 which needs only about 113% upscale
www.pilotmovies.pl   5D Mark III, 6D, 550D

teo770

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Re: Tragic Lantern for 6D
« Reply #1291 on: May 14, 2013, 12:19:07 AM »
Maybe black level and ML digic ISO corrections apply... I dunno about vignetting, check.

Would be funny if there was a moire cleaner in the path from raw to h264

Vigneting checked !
If you place DNG files in Lightroom and apply some lens corrections (you have to manually select the right lens),
you will see Lightroom corect the pic for distortion and vigneting so the DNG are really RAW 100% pure.
I'll check for the PictureProfile tomorrow but i almost sure it's the same.
My gear: CANON 6D / 40mm f2.8 STM / 20mm f2.8 / 24-105 f4 IS / Flash 90EX / Grip BG-E13

noisyboy

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Re: Tragic Lantern for 6D
« Reply #1292 on: May 14, 2013, 12:34:35 AM »

Aliasing.

Sad face :(

Would someone in a part of the world which can still see daylight be kind enough to try pointing their camera at a bunch of trees and grab a couple shots comparing the highest res Raw footage they can squeeze out vs. h.26? Otherwise I'll just have another play tomorrow :)

Might have to get a mosaic engineering filter after all!

Ps. YEP! Totally mean Lv_rec not lv_raw  :-[

electrichobo

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Re: Tragic Lantern for 6D
« Reply #1293 on: May 14, 2013, 12:39:52 AM »
I think it's time to update the 1st post with a "101 ML on Canon6D" article....
I just want to remind you the "how big update !!!" the firmware 1.1.3 brings you: a bug fix to a date/time issue (i never had personaly). Great ! Canon, who cares about focus peacking ???

Steps for ML on Canon 6D with firmware 1.1.2 are:

- Make the SD card bootable using EOScard:
http://wiki.magiclantern.fm/3rd_party_software

- Get ML 2.3 from ML website:
http://bitbucket.org/magiclantern/magic-lantern/downloads/magiclantern-v2.3.550D.60D.600D.50D.500D.5D2.zip

- Get 6d-112.fir from:
http://bit.ly/ZgvGUf

- Get the last autoexec.bin.something renaming it to autoexec.bin
from: https://bitbucket.org/OtherOnePercent/tragic-lantern-6d/downloads
+ 4 .ini files at the end of listing: h264.ini, cbr.ini, vbr.ini, rc.ini

- Place the new autoexec.bin and 6d-112.fir in the homedir of the SD card
- Place the .ini files in ML dir of the SD card

- Put SD card in camera and update firmware while in M mode. Restart.

That's it.

does this still link to the current build?  I want to join the testing on the current stuff.

OriginalClone

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Re: Tragic Lantern for 6D
« Reply #1294 on: May 14, 2013, 12:41:17 AM »
Would someone in a part of the world which can still see daylight be kind enough to try pointing their camera at a bunch of trees and grab a couple shots comparing the highest res Raw footage they can squeeze out vs. h.26? Otherwise I'll just have another play tomorrow :)
I would if I could figure out how to install it.  Can I still follow the instructions from page 8?? lol..I've been following this thread for a while, but there have been so many changes I got kind of confused..

noisyboy

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Re: Tragic Lantern for 6D
« Reply #1295 on: May 14, 2013, 12:41:54 AM »
does this still link to the current build?  I want to join the testing on the current stuff.

Yup :)

1% - still definitely getting frame tearing/skipping with the latest lv_rec.mod dude. Just tried.

noisyboy

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Re: Tragic Lantern for 6D
« Reply #1296 on: May 14, 2013, 12:42:33 AM »
I would if I could figure out how to install it.  Can I still follow the instructions from page 8?? lol..I've been following this thread for a while, but there have been so many changes I got kind of confused..

Follow instructions from just above you my friend!

How was that for timing eh! ;)

OriginalClone

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Re: Tragic Lantern for 6D
« Reply #1297 on: May 14, 2013, 12:43:32 AM »
Thanks...I'll install now.

noisyboy

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Re: Tragic Lantern for 6D
« Reply #1298 on: May 14, 2013, 12:46:44 AM »


Note the top of the back of the bus. Cheers :)

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Re: Tragic Lantern for 6D
« Reply #1299 on: May 14, 2013, 01:36:46 AM »
Thats the digital pan. So it has potential... Does it tear at low res where the card isn't taxed? I surprisingly managed to convert the video on the laptop, lol.