Author Topic: Tragic Lantern for 6D  (Read 177229 times)

xNiNELiVES

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Re: Tragic Lantern for 6D
« Reply #2100 on: June 09, 2013, 11:15:52 PM »
Commits are right where you get the downloads from... pretty much full changelog.

720PXX is doable... I dunno if 60 crashes it, I think on digic V it doesn't.. I already did 48fps no problem... not sure if it will work at full res, I guess just follow the MB/s indicator.

What? Where? All I see is tags and branches...

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Re: Tragic Lantern for 6D
« Reply #2101 on: June 09, 2013, 11:23:22 PM »

xNiNELiVES

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Re: Tragic Lantern for 6D
« Reply #2102 on: June 09, 2013, 11:30:34 PM »
https://bitbucket.org/OtherOnePercent/tragic-lantern-6d/commits/all

Some more descriptive than others.

Thanks. I've noticed that you seem to compile new versions in the morning, why is this? Just curious.

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Re: Tragic Lantern for 6D
« Reply #2103 on: June 09, 2013, 11:39:21 PM »
I wake up.. compile/test and then go to work, use the camera, etc.

xNiNELiVES

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Re: Tragic Lantern for 6D
« Reply #2104 on: June 09, 2013, 11:42:40 PM »
I wake up.. compile/test and then go to work, use the camera, etc.

Oh lol

sparedog

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Re: Tragic Lantern for 6D
« Reply #2105 on: June 10, 2013, 12:11:34 AM »
does 5x mode use more memory? at 720 24fps normal mode I can record for ever, but with 5x mode, I can only record 780 frames

noisyboy

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Re: Tragic Lantern for 6D
« Reply #2106 on: June 10, 2013, 12:15:00 AM »
Sorry :(.

You're cool big dog, don't worry! We're all friends here  8)

noisyboy

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Re: Tragic Lantern for 6D
« Reply #2107 on: June 10, 2013, 12:37:40 AM »
1% - Dude, what does this commit do? I see it seems to get rid of auto iso judging by the description but what actual effect does that have on shooting? Or is this to do with ETTL? Cheers bro!

xNiNELiVES

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Re: Tragic Lantern for 6D
« Reply #2108 on: June 10, 2013, 12:38:45 AM »
You're cool big dog, don't worry! We're all friends here  8)

Ok :)

noisyboy

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Re: Tragic Lantern for 6D
« Reply #2109 on: June 10, 2013, 12:46:26 AM »
Does anyone know if moire is less in 5x mode. I tried testing, but my place of moire - some local buildings - have been out of bounds for me for a while lol

Is there any setup where we can do 720 60p in rawc. I saw some mention of it earlier in this thread, but nothing more was said about it.

[edit] if not 720 60p can we do 720 48fps in rawc? if so, how?


Dumb question, is this file only for EOSm or is it also for 6d [EOSM] - 5D3 Rawtype.zip

EosM only bud.

sparedog

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Re: Tragic Lantern for 6D
« Reply #2110 on: June 10, 2013, 12:53:44 AM »
where do i get the scripts from, i always have this dir scripts missing message on start up. What do they do?

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Re: Tragic Lantern for 6D
« Reply #2111 on: June 10, 2013, 12:54:49 AM »
Just add an empty scripts folder in ML... I haven't seen any TCC scripts.

The commit is for ML auto iso which is superseded by auto ettr. A1ex pulled it out.

sparedog

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Re: Tragic Lantern for 6D
« Reply #2112 on: June 10, 2013, 01:03:28 AM »
I am not sure that bulb timer works any more in b mode

noisyboy

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Re: Tragic Lantern for 6D
« Reply #2113 on: June 10, 2013, 01:58:56 AM »
Ahhhh - got ya!

jankyy

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Re: Tragic Lantern for 6D
« Reply #2114 on: June 10, 2013, 09:53:26 AM »
rc.ini ,etc are for H264.. you can turn autoload off or leave it on, won't make a difference until you record H264

hi, can somebody explain in a little more detail how the encoder options 'off/h264.ini / CBR fixed QP / VBR / Rate Control' relate to the settings IPB / ALL-I in the canon menu? just in case one doesn't want to do raw recording (yet), but 'classic' 1920 or 1280 video on a fast card, what's a good setting to start with?

i seem to get confused by the new encoder menu, since the options are different from the ones described in the user manual. thanks so much!! jan 


teo770

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Re: Tragic Lantern for 6D
« Reply #2115 on: June 10, 2013, 05:44:11 PM »
Do you think exifs data could come in the DNGs ?

Lens used, aperture, shutter, iso ?

So we can for example split main movie in sub sequences based on Aperture value, apply different parameters according to aperture.
Would be very cool when you change aperture or shutter value while recording... (changing shutter value is a non sens to me).
My gear: CANON 6D / 40mm f2.8 STM / 20mm f2.8 / 24-105 f4 IS / Flash 90EX / Grip BG-E13

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Re: Tragic Lantern for 6D
« Reply #2116 on: June 10, 2013, 07:05:45 PM »
thats not a bad suggestion.. .raw.c will have to take that into account at some point.

xNiNELiVES

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Re: Tragic Lantern for 6D
« Reply #2117 on: June 10, 2013, 07:39:11 PM »
thats not a bad suggestion.. .raw.c will have to take that into account at some point.

So modules don't save settings because they don't have config files.  Won't raw recording be part of the ML auto exec so it will save settings? It's a huge pain. Thanks.

exflyer

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Re: Tragic Lantern for 6D
« Reply #2118 on: June 11, 2013, 10:07:49 PM »
ML team, thanks again for your work
Next video shot in the RAW on Canon 6d

teo770

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Re: Tragic Lantern for 6D
« Reply #2119 on: June 12, 2013, 12:09:19 AM »
With the last release [113] Unified Raw Module.zip, i see quasi no more difference btw photo and video mode.

It's like if video mode as reach the photo mode in terms of buffers, time recording... etc
You agree ?

Good thing....
My gear: CANON 6D / 40mm f2.8 STM / 20mm f2.8 / 24-105 f4 IS / Flash 90EX / Grip BG-E13

xNiNELiVES

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Re: Tragic Lantern for 6D
« Reply #2120 on: June 12, 2013, 12:19:18 AM »
With the last release [113] Unified Raw Module.zip, i see quasi no more difference btw photo and video mode.

It's like if video mode as reach the photo mode in terms of buffers, time recording... etc
You agree ?

Good thing....

Are you saying video mode has 7 buffers now?

kgv5

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Re: Tragic Lantern for 6D
« Reply #2121 on: June 12, 2013, 12:30:27 AM »
Yeah, speed seems to be the same (and IMO the same like the previous build) -  it is still (very satisfying for me) 280 frames (hack OFF) in 1792x752.
www.pilotmovies.pl   5D Mark III, 6D, 550D

xNiNELiVES

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Re: Tragic Lantern for 6D
« Reply #2122 on: June 12, 2013, 12:47:05 AM »
Yeah, speed seems to be the same (and IMO the same like the previous build) -  it is still (very satisfying for me) 280 frames (hack OFF) in 1792x752.

What about 1792 vs 672?

kgv5

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Re: Tragic Lantern for 6D
« Reply #2123 on: June 12, 2013, 01:00:06 AM »
It will give ~ 420 frames, little bit too wide for me.
www.pilotmovies.pl   5D Mark III, 6D, 550D

xNiNELiVES

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Re: Tragic Lantern for 6D
« Reply #2124 on: June 12, 2013, 01:14:24 AM »
It will give ~ 420 frames, little bit too wide for me.

420? Thats less than the current version, unless thats just my memory card or optimized cluster size... I get 450 sometimes 434. About 70 30, I'm trying a new cluster size it may be more promising...