Author Topic: 5d3 Nightly - benchmark runs off screen bottom  (Read 2007 times)

pjamedia

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5d3 Nightly - benchmark runs off screen bottom
« on: November 12, 2013, 10:21:45 PM »
I have been running the nightly builds of 5d3 ML for over a month - I have the bootflag enabled so full version of ML loading with the nice fonts (as opposed to the non-bootflag version with original fonts and limited menus). When I run the R/W Benchmark, the screen output scrolls off the bottm of the visible screen, and also the BMP files written to the CF card show the same. Is there a way to getthe contents to fit inside the visible screen, as I chop off the bottom test in the benchmark. Also, I notice that in the view window the left side of the visible video frame (on 1920x1080) is sliced off - almost as if the viewport is a pixel or two set to the left. I'll try to paste a screenshot here:


Any ideas how to get this displayed to show the complete frame?

Thanks, Paul

RenatoPhoto

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Re: 5d3 Nightly - benchmark runs off screen bottom
« Reply #1 on: November 13, 2013, 01:13:25 PM »
Never worried about it.  Low priority fix.
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