Author Topic: skipped frames (not logged) 5D3  (Read 3268 times)

bp

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skipped frames (not logged) 5D3
« on: June 24, 2013, 09:32:44 PM »
Is anyone else experiencing dropped frames, that aren't logged or noticed by ML?  I'm shooting 1920x1080 on 5D3, Komputerbay 64GB (benchmarks at 95mbps), and don't have Drop Frames set to allow.  So theoretically, recording should stop if a frame is dropped, or am I mistaken?

Quite often, after going through post, there is an obvious frame drop (most noticeable when something is moving at a steady pace across frame and jumps)

Andy600

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Re: skipped frames (not logged) 5D3
« Reply #1 on: June 24, 2013, 09:39:28 PM »
Maybe an obvious question but are you sure you have conformed your footage to the correct FPS in your NLE?
Colorist working with Davinci Resolve, Baselight, Nuke, After Effects & Premier Pro. Occasional Sunday afternoon DOP. Developer of Cinelog-C Colorspace Management and LUTs - www.cinelogdcp.com

bp

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Re: skipped frames (not logged) 5D3
« Reply #2 on: June 24, 2013, 09:41:11 PM »
NEVERMIND.  This is a post/importing issue, not a capture issue.  Wasn't framerate, perfectly good DNG's just weren't getting imported with the rest.  Got it sorted

Admins can delete this if you like.

(BUT if anyone else gives the Lightroom + LRTimelapse pro templates post processing route a try, be sure to uncheck "Don't Import Suspected Duplicates" in the file handline options.  For some reason, LR was seeing DNG's as suspected duplicates, despite the fact that they weren't, and was leaving them out of the import to Library)

bp

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Re: skipped frames (not logged) 5D3
« Reply #3 on: June 25, 2013, 06:19:07 AM »
Apologize for adding to clutter