One question: why, if raw histogram enabled, the live view shows raw histo and then the quick review show the normal histo ? Do this is normal ? Do we must enable some option to have raw histo ALSO on the quick review ? Many thanks in advance for your replies !
First thing: sorry for my horrible english

I think,i have successfully enabled raw histogram in quick review mode.
Here are the changes i've made: (dlrpgmsvc please check!

)
in raw.c i've add:
#if defined(CONFIG_550D)
#define RAW_PHOTO_EDMAC 0xc0f04208
#endif
same as 60D.
Then inside the
raw_update_params() function
inside the
else if (QR_MODE) branch... (for me it's ~309th lines)
right below this:
raw_info.buffer = (void*) raw_buffer_photo;
added:
#ifdef CONFIG_550D
raw_info.buffer = (void*) shamem_read(RAW_PHOTO_EDMAC);
#endif
again: same as 60D
Then below these, where we need to define the Raw buffer size for photos ( below the long commented thing

)
i've added:
#if defined(CONFIG_550D)
width = 5344;
height = 3516;
skip_left = 142;
skip_right = 0;
skip_top = 50;
#endif
same as 60D i guess, but i'm not sure, I'll look into it now...
Thats it, dlrpgmsvc please check if it's working to you or not...
If so, then you can change the "Current state-of-the-art:"

With these modifications i can see the raw histogram in Quick Review mode:
LiveView:

Quick Review:

It's working without LiveView too.