Interesting results. With new stable build, after disabling the same features from I did in the other builds, the mem was not enough because with the new stable build they added in flexinfo, so I have to turn a few more things off to make raw rec work, but when it does work, I can now get 960x480 stable with no skips. I was only able to get 960x408 before, I also noticed the malloc mem is now 31M / 75M not 28M / 68M anymore. So we have more me which makes us able to get 960x480 Not sure what was changed that effected our memory, alls I see new is the flexinfo stuff.
Ok, update: Well it is not stable build that changed the memory, U just tried it without an modifications and it shows 28M 68M so whatever gave more memory was one of the features I turned off to get raw rec to work with the new stable source/ aka Nightly build. So now I need to track down what is gave more memory.
The new nightly builds is not helping us much with Raw Rec though since we have to turn off more features to get it to run, so maybe I can stick with the source I have been using and see if I can get more mem from that one this way we don't lose anymore ML features then we already did.
Update:2 Well it seems it is in the source, something changed from the last nightly build, cause wth the last nightly we get lower memory, with the latest changeset we get more memory, so maybe the fix 1% came up with.
Ok, say we can thank 1% for his tweak to exmem which got us more memory to use 960x480 stable, I confirmed afte going back a few changesets to the one he tweaked that it is the one that did it.
Now to add this change to our old source so we dont lose more features.