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I think the reason the footer is of a different size on 64-bit Mac OS is because the pointer type is now 8 bytes wide and 8 byte aligned. raw_info has a pointer as the second field in the struct. The compiler skips 4 bytes to align the pointer to the next 8-byte word and it is 8 bytes wide. This would account for the size being 8 bytes off. Maybe changing the void* to an unsigned int might fix the alignment. Not sure what casting that will affect elsewhere. I will try later if I can find some time.
i can`t open the DNG files ! mac osx 10.7 + cameraraw 8.1 (newest update) will not open the DNG´S !any ideas
Scrax please check http://www.magiclantern.fm/forum/index.php?topic=5247.1375 post #1376.The guy might have found a way to fix 2gb limit.
Just tested 0.5 on a 3gig file.. works here. Thanks Scrax!
I'm testing it EDIT: Seems working! is generating something will update to 0.5 in a few minutes
Perfect! Mad props scrax and rodobot for getting this working. I did a batch with one file over 2Gb, it's good for any size now yeah?
doin it now
system disk is full time to get that raid array. I recorded a 60Gb file on my 64Gb card and was going to stop recording @ 60Gb but it stopped automatically @ 60 and is 62Gb in length. Not sure if it's gonna be corrupted, just moving some files around first.
I like to break stuff, it's one thing I'm good at.
Just converted a 15.83GB file.. Thanks again Scrax, rodobot, A1ex, and all ML team.
Good to hear that, meanwhile I've recompiled from last source and now dng extracted from my raw can't be opened anymore in ACR, some changes in chdk-dng.c maybe broke it. Once solved will update the app to keep it up to date with last code changes
Is this another one since the 0.5 that I tested?