... 2.8k raw, 12 bit. Exposure was done correctly, right in the center of the histogram and utilized zebras.
As was suggested in the Reddit thread, a little ETTR ("Expose To The Right" side of the histogram) helps -- don't expose to the center of the histogram.
ETTR works especially well when shooting raw in a higher bit depth. You can really push things far to the right side with raw, as long as nothing clips (or as long as any clipping is kept to an acceptable amount). ETTR doesn't work as well with compressed codecs, but one can do it a little, perhaps a stop or two to the right.
Imagine that the noise is a vertical band on the left end of the histogram. Any detail that you would like to see without noise should lie to the right side of that noise band.
Additionally, it probably wouldn't hurt to add a little more contrast in grading your footage. That would make it look more "snappy." One way to add contrast In MLVapp, is to use the Gradation Curve in the processing tab. Boost the right side of the Gradation Curve and lower the left side of the curve to taste.
By the way, the noise isn't too apparent, likely due to the denoise and the other processing you did in MLVapp.