Edit: master compiles and works without problem also on Windows 32bit, while 64 bit produces a crash on startup)
So you were able to fully compile on 64-bit? What are your settings? I think the float commit was what made it stuck. It seems other people also had issues compiling tinyexpr on windows:
https://github.com/codeplea/tinyexpr/issues/44https://github.com/codeplea/tinyexpr/pull/54@Luther: if you just install Qt with mingw32 or mingw64 you don't have to change anything in settings for beeing able to compile MLVApp. MLVApp project is made for working with QtCreator standard settings on Windows.
That was the first thing I tried yesterday. Didn't work on master now (some months back it worked without problems). The debugger accuses of clang not being installed. I know QtCreator has it's own clang binary, but for some reason it didn't work. After manually installing and setting it to use the new binary, it worked. But then float.h was not up-to-date.
Where is the problem to open a project and hit a compile button. Sorry.
If only it was that simple. QtCreator was +50GB when I first downloaded it. All of that just for what was supposed to be just a GUI frontend for compilers.
Even typing "make" is more difficult.
Not really? I spent ~1h trying to figure out how to compile MLVApp master. While compiling
st is as easy as doing "git clone
https://git.suckless.org/st && cd st && sudo make".
And you can do that in command line instead using QtCreator, if you like, and you will come to the same result.
Yes, but now you need to chain 5+ binaries in a row to do the same task people have been doing since the 80s.
Anyway, don't want to be the obnoxious purist here, just think some of those modern solutions are too complex and create more problems than it solves.