@adrjork
Found a workflow in MLVapp that somehow gives ok results(not perfect, because after this fix you can see you deal with the problem discussed in this post)
http://www.magiclantern.fm/forum/index.php?topic=7139.msg226389#msg226389I did this in MLVapp1.11 on mac.
Open up the MLV file in in MLVapp.
Now on the right side of the window with options, at the top uncheck the box for "enable raw correction"
Once you unchecked this option, you will see that your MLV file has more natural colors.
Now export the file as DNG sequence (cinemaDNG lossless in the export option menu)
Now select in the top menu bar -> file -> Transcode and import
Select/open the folder where you export the dng's to and select a location for the new MLV file.
After that you will see your new MLV file appear in MLVapp.
Now on the right side of the window with options, use "auto" or "force" option for fixing bad pixels.
And use force on dual iso, and probably use preview option with dual iso (looks a little better I guess

)
Now the weird thing is, if you want to export this new mlv file to a dng sequence, it won't give you normal dual-iso results as you see in the preview...
But you can export to h.264 or Tiff/PNG sequence, Tiff/PNG sequence is als a good option for daVinci Resolve.
Problem however, you still have weird issues with frames that show reddish tint or green tint.
The clip is very stationary, so probably stack 4 layers of the clip on top of each other, with each 1 frame offset and blend in normal mode.