Author Topic: Development Thread: Footage for Mac (New Mac app for MLV)  (Read 59439 times)

frenchps49

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Re: New Mac app for MLV (Alpha 1)
« Reply #25 on: February 21, 2017, 01:12:13 PM »
Excellent. It's so fast ... The possibility to adjust the picture is just brill. Thank you so much.

martinhering

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Re: New Mac app for MLV (Alpha 1)
« Reply #26 on: February 21, 2017, 01:32:47 PM »
There was a bug with exporting files without audio. Has been fixed. Please update using the menu item "Check for Updates". I am also getting crash logs during reading of mlv files from disk. Can anybody supply sample files that show this behaviour? Send the link via PM. Thank you.
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martinhering

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Re: New Mac app for MLV (Alpha 1)
« Reply #27 on: February 21, 2017, 02:00:51 PM »
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I have some suggestions: [edit:] toggle grade on/off, reset grade, zooming in preview window (to check noise, sharpness)

You can reset any slider to the default value by double clicking in it. For all the other stuff, I am on it.
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steeth

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Re: New Mac app for MLV (Alpha 1)
« Reply #28 on: February 21, 2017, 03:37:34 PM »
Sorry to ask, but any chance you´ll be able to make it available for OSX El Capitan (10.11.6)? I can´t upgrade any of my computers to Sierra due to software and plugins I use for work that isn´t compatible with Sierra yet, and would love to try out this new seemingly awesome conversion software for Magic Lantern you´ve created :)


beauchampy

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Re: New Mac app for MLV (Alpha 1)
« Reply #29 on: February 21, 2017, 03:52:52 PM »
Sorry to ask, but any chance you´ll be able to make it available for OSX El Capitan (10.11.6)? I can´t upgrade any of my computers to Sierra due to software and plugins I use for work that isn´t compatible with Sierra yet, and would love to try out this new seemingly awesome conversion software for Magic Lantern you´ve created :)


+1 I was just about to ask exactly the same question..

MitchLally

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Re: New Mac app for MLV (Alpha 1)
« Reply #30 on: February 21, 2017, 04:00:13 PM »
Wooow! So impressed with this so far. Fast too! Love the controls and the highlight recovery is amazing – just did a test of over exposing on purpose – much better than resolve. Can you add a hotkey for removing files from the left pane (del)? A countdown timer on the encoding dialogue box would be snazzy. Only 14bit raw works for me so far – 12bit looks 2 stops under and 10bit looks very dark with pink highlights (5D3). Thanks martinhering!

martinhering

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Re: New Mac app for MLV (Alpha 1)
« Reply #31 on: February 21, 2017, 04:19:14 PM »
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Sorry to ask, but any chance you´ll be able to make it available for OSX El Capitan (10.11.6)? I can´t upgrade any of my computers to Sierra due to software and plugins I use for work that isn´t compatible with Sierra yet, and would love to try out this new seemingly awesome conversion software for Magic Lantern you´ve created

Should be possible.

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Can you add a hotkey for removing files from the left pane (del)?

Yes, no problem.

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Only 14bit raw works for me so far – 12bit looks 2 stops under and 10bit looks very dark with pink highlights (5D3)

OK, I'll check it out.
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martinhering

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Re: New Mac app for MLV (Alpha 1)
« Reply #32 on: February 21, 2017, 04:42:21 PM »
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Only 14bit raw works for me so far – 12bit looks 2 stops under and 10bit looks very dark with pink highlights (5D3)

One more question. How do I set 12bit and 10bit in camera settings? I also have a 5d3. Can't find the settings. Do you maybe have some sample files?
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Walter Schulz

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Re: New Mac app for MLV (Alpha 1)
« Reply #33 on: February 21, 2017, 04:46:14 PM »
10/12-bit RAW recording has status "experimental".
Top of page -> Downloads
"Downloads"-drop down menu -> Experiments -> 10/12-bit ...

a1ex

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Re: New Mac app for MLV (Alpha 1)
« Reply #34 on: February 21, 2017, 05:12:26 PM »
Don't want to be that guy, but we already had some bad experience with another post-processing app developer. So, the inevitable questions:

looks promising, nice.

some questions about your code:
 a) is it open source?
 b) does it use any of ML's code?
 c) do you include header files like mlv.h?

martinhering

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Re: New Mac app for MLV (Alpha 1)
« Reply #35 on: February 21, 2017, 05:52:17 PM »
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a) is it open source?

No, not at the moment.

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b) does it use any of ML's code?

No, it doesn't.

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c) do you include header files like mlv.h?

Yes, I do. Do you want me to remove that file? Since it only includes the structs, I figured that this is not a problem. But, if you guys insist, I'd remove the file and do the parsing differently.

Here are some evidence, that I am not simply using the GPL code:

- My app is 64bit, Magic Lantern is 32bit only
- My app does not use any of the GPL raw processing, it uses Apple's CIRawFilter and a bunch of Core Image filters to enhance the image.
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frenchps49

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Re: New Mac app for MLV (Alpha 1)
« Reply #36 on: February 21, 2017, 06:20:50 PM »
F..k. Another one bites the dust. I hope you continue developing it differently.

reddeercity

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Re: New Mac app for MLV (Alpha 1)
« Reply #37 on: February 21, 2017, 08:48:55 PM »
@martinhering , thanks downloading now i'll test it out and report back .
Finally a MAC app that rivals MLVProducer (PC App , even thou it works with wine) With proper Camera Raw adjustment.
I'll need to shoot some low light scenes and see how it works .  8)

dfort

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Re: New Mac app for MLV (Alpha 1)
« Reply #38 on: February 21, 2017, 10:47:56 PM »
@martinhering

Just an idea but would it be possible to create a plugin or something that will allow MLV files to be opened directly in editing apps like Final Cut Pro, Premiere, Resolve -- maybe even After Effects? Also, instead of having to render to a QuickTime file from these editing systems how about exporting DNG sequences so that there is greater creative control in color grading?

BTW--I feel your pain. Years ago I did some consulting for Apple and got hit with the reality of proprietary software. Of course open source doesn't mean that you can't sell it.

https://en.wikipedia.org/wiki/Business_models_for_open-source_software
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reddeercity

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Re: New Mac app for MLV (Alpha 1)
« Reply #39 on: February 22, 2017, 02:44:47 AM »
Only Runs on OS X 10.12  & up ?   :( to bad had hight hopes  i'm on Yoesmite 10.10.5 MP 4.1 & MP 1.1 (Had to hack the boot loader to get 10.10.5 on mp1.1 a 32/64bit thing)
@martinhering
Just an idea but would it be possible to create a plugin or something that will allow MLV files to be opened directly in editing apps like Final Cut Pro

Oh , i was thinking about that very thing last night . But instead of MLV ( FYI  FFmpeg supports mlv 14bit raw but has a issue with black levels, green cast) DPX .
I had some success but qt quick generator plugin would not alway generate image preview , did have the image sequence recognize in fcpx as dpx
and could import but black image (no Preview) it's was loosely base on Glue tools for old fcp7 but i use open source  dpx4mac .
With dpx it would easy to grade and FCPX can export dpx . I use to love working with dpx when i have access to Smoke 2013 a few years ago ,
i did try the new Smoke 2015 but licensing was or still is pricey but i do love Autodesk Smoke that for sure it my next choice to FCPX .
Sorry off topic  , MLV would be better thou (Raw) maybe a plugin like RED has for FCPX with camera raw & Log apply etc... .
Or a way to to support FFmpeg on FCPX or Adobe App on MAC and fix the debayer color problem .

OR a thought if we could import all raw footage in this app (Grade, LUT , etc..) and some how Export a fcpxml ,xml , edl (maybe proxy) then edit etc... then re-link to the raw mlv render out project . 
Thinking out loud :D

frenchps49

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Re: New Mac app for MLV (Alpha 1)
« Reply #40 on: February 22, 2017, 04:36:53 AM »
If you continue developing this app and I hope you do (keeping export as ProRes), how do you remove clips from the left side of the app once they have been converted ?

martinhering

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Re: New Mac app for MLV (Alpha 1)
« Reply #41 on: February 22, 2017, 09:58:37 AM »
@dfort

I am all for open source. The problem with open sourcing end-user software is that some people just take the code, compile it, put it on the App Store and sell it for a couple of bucks. There are lots and lots of scams like that on the App Store.

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Just an idea but would it be possible to create a plugin or something that will allow MLV files to be opened directly in editing apps like Final Cut Pro, Premiere, Resolve -- maybe even After Effects?

That might be possible, but than I am opening myself up to even more licensing issues. Will look into that though.

@reddeercity

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Only Runs on OS X 10.12  & up ?

I am on it. Will port it back to Yosemite. Shouldn't be a problem.

@frenchps49

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how do you remove clips from the left side of the app once they have been converted

You can select the file and then choose "Delete" from the "Edit" menu. This action can also be undone afterwards. I'll add the "Del" as a hot key.
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Lars Steenhoff

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Re: New Mac app for MLV (Alpha 1)
« Reply #42 on: February 22, 2017, 06:29:58 PM »
More ideas:

- view clip full screen    ( press F to toggle between full and windowed)
- mark in and out points  ( press I/O )
- next/previous clip shortcut
- Next frame previous frame shortcut


kontrakatze

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Re: New Mac app for MLV (Alpha 1)
« Reply #43 on: February 22, 2017, 06:33:26 PM »
It looks very nice. But I'm missing the vertical stripes fix and a parade. Maybe you could put that on your list. Right now setting exposure is quite a guessing game.
But nonetheless, looks very nice.

Regards

edpollei

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Re: New Mac app for MLV (Alpha 1)
« Reply #44 on: February 23, 2017, 04:32:23 AM »
Oh my I love this!!! Ive been dealing with the ugliest of ugly MLV processors, and this is just so "appley" I love it! I don't know if you already have this, but I do need some way to batch process all of my files (export) preferably being able to batch white balance as well


Thanks, Love your app! its really amazing! Ed.

reddeercity

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Re: New Mac app for MLV (Alpha 1)
« Reply #45 on: February 23, 2017, 05:31:16 AM »
 @martinhering , thanks can't wait to try this on Yoesmite

budafilms

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Re: New Mac app for MLV (Alpha 1)
« Reply #46 on: February 23, 2017, 10:12:35 AM »
Where is this app to try?  ;D

martinhering

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Re: New Mac app for MLV (Alpha 1)
« Reply #47 on: February 23, 2017, 10:47:05 AM »
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Where is this app to try?

Current build here:
https://rink.hockeyapp.net/apps/3ed6ecf60e684239a6aba3d407cf3935
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budafilms

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Re: New Mac app for MLV (Alpha 1)
« Reply #48 on: February 25, 2017, 05:28:56 PM »
10 bits, Magenta problems in highlights.

http://imgur.com/ZeDX3e6

martinhering

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Re: New Mac app for MLV (Alpha 1)
« Reply #49 on: February 27, 2017, 08:28:21 AM »
@budafilms The problem with the image is that there is insufficient information in the color channels. Red and blue is clipped and only green has some information left. When you adjust the whitebalance, the highlights are now being moved to magenta. I think there is a filter for highlight reconstruction needed. Looking into that.
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