Author Topic: Ramp.lua  (Read 5287 times)

dmilligan

  • Developer
  • Hero Member
  • *****
  • Posts: 3218
  • 60Da / 1100D / EOSM
Ramp.lua
« on: July 16, 2016, 10:01:44 PM »
This is a script that is intended to replace adv_int.mo. It's not quite complete yet, but creating keyframes is much easier (custom GUI).

Code: https://bitbucket.org/hudson/magic-lantern/commits/branch/ramp_lua

To try it out, simply copy ramp.lua to ML/scripts and class.lua and config.lua to ML/scripts/lib directory

ef

  • Just arrived
  • *
  • Posts: 1
Re: Ramp.lua
« Reply #1 on: August 16, 2016, 01:10:32 PM »
I registered for this forum just to say how cool this will be!

BBA

  • Member
  • ***
  • Posts: 126
Re: Ramp.lua
« Reply #2 on: October 25, 2016, 11:57:06 PM »
Some 40 years ago, the teacher was speaking of ?modula? as a language intended to be coded as easily as writing (sort of code as easy to write as pseudo code).
This is much further : it becomes some sort of artwork. Very nice !

BBA

  • Member
  • ***
  • Posts: 126
Re: Ramp.lua
« Reply #3 on: October 26, 2016, 12:54:53 PM »
Would someone mind sharing an example of the keyframes used for a day to night or night to day timelapse ?
I know one case is not the other...
If you don't mind, I would also like to know : the location, the azimuth, the elevation and the date.
Don't worry, it doesn't need to be exact: I would be very thankful with only (very) rough approximates  ;).