MLVProducer: [v3200]

Started by AWPStar, May 29, 2015, 10:44:45 PM

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AWPStar

Quote from: KelvinK on June 04, 2015, 04:39:13 PM
Do you need DNG sequences or just single DNG?
mlv or raw file. But single dng will be usefull.

Quote from: vertigopix on June 04, 2015, 04:54:58 PM
What about open source ?
As you may know we highly prefer OS here...
And I think that we don't want to start another "bad plan"...
So your comments about this fact are welcome !
As i already said. Why not? But not now. It's not ready yet. And i use two very unpopular languages - i think that source will be useless. But still, why not.
MLVProducer. p.s. sorry for my bad english.

vertigopix

Sources are never useless because other people may help you...
OK, wait and see ! ;-)

AWPStar

What do you think about external plugins for debayers and filters? I can develop sdk.
MLVProducer. p.s. sorry for my bad english.

DeafEyeJedi

I think that's a decent idea to have external plugins for debayers as well as filters to be implemented... good thinking @AWPStar!

*edit*

@AWPStar: The more I play with this app of yours on Windows @ work... the more I wish you can make one for Mac -- It's just a fun tool to have in hand!

Don't get me wrong but you really did a great job for how MLVProducer has become especially coming from scratch!
5D3.113 | 5D3.123 | EOSM.203 | 7D.203 | 70D.112 | 100D.101 | EOSM2.* | 50D.109

AWPStar

Thanks! I hope I will soon be able to release a new version with many new features.
Unfortunately i can't port it to mac. But i will provide sources of "mlv.dll" and "ppfx.dll".

(edit)
Also i want to make voting for hotkeys ;)
MLVProducer. p.s. sorry for my bad english.

AWPStar

New debayering algorithm. Less artefacts, more details.

Check it out!
Images to compare:
original restored
MLVProducer. p.s. sorry for my bad english.

AWPStar

And the color comparison with old algorithm.
org  old  new

MLVProducer. p.s. sorry for my bad english.

g3gg0

Help us with datasheets - Help us with register dumps
magic lantern: 1Magic9991E1eWbGvrsx186GovYCXFbppY, server expenses: [email protected]
ONLY donate for things we have done, not for things you expect!

AWPStar

Quote from: g3gg0 on June 14, 2015, 08:53:52 PM
error 404
Works fine with Chrome, Opera, Firefox, any proxys, and even with TorBrowser and Maelstrom.
MLVProducer. p.s. sorry for my bad english.

g3gg0

Help us with datasheets - Help us with register dumps
magic lantern: 1Magic9991E1eWbGvrsx186GovYCXFbppY, server expenses: [email protected]
ONLY donate for things we have done, not for things you expect!

Danne

error 404 here too. Macbook pro firefox.

g3gg0

so maybe it was already deleted
Help us with datasheets - Help us with register dumps
magic lantern: 1Magic9991E1eWbGvrsx186GovYCXFbppY, server expenses: [email protected]
ONLY donate for things we have done, not for things you expect!

AWPStar

Quote from: g3gg0 on June 14, 2015, 11:10:37 PM
so maybe it was already deleted
No, it is exist.
Ok. Doesn't matter. I have uploaded it to another image hosting.

Images to compare:
original restored

And the color comparison with old algorithm.
org  old  new
MLVProducer. p.s. sorry for my bad english.

reddeercity

Looks Great, definitely noticeable improvement .
What Camera model did you use for the Test Image ?
Keep Up the great work  :)

AWPStar

Quote from: reddeercity on June 15, 2015, 02:02:56 AM
Looks Great, definitely noticeable improvement .
What Camera model did you use for the Test Image ?
Keep Up the great work  :)
Thank you. I simply use downloaded photos from internet. It's more accurate.

I can make vs. test with MLRV and ACR in ProRes.
MLVProducer. p.s. sorry for my bad english.

Danne

Looks great.
Also, the first links works now. Didn,t yesterday.

DeafEyeJedi

Agreed it does look great - thanks for posting those links @AWPStar!
5D3.113 | 5D3.123 | EOSM.203 | 7D.203 | 70D.112 | 100D.101 | EOSM2.* | 50D.109

KelvinK

How I can see it: http://s2.postimg.org/xkpc92mwp/image.png at this pic, far building at the left side has horizontal vertical horizontal lines - looks ok, at this one http://s2.postimg.org/tx9l30epl/image.png same building lost these lines, kind of small squares there now.
http://s2.postimg.org/h4lh3333t/vv1.png at this pic colors line are fine, but at http://s2.postimg.org/q3g4tuxdl/vv3.png have visible artifacts on the edges and aliasing
6D - 5D - NEX - M50!

AWPStar

Quote from: KelvinK on June 15, 2015, 03:36:39 PM
How I can see it: http://s2.postimg.org/xkpc92mwp/image.png at this pic, far building at the left side has horizontal vertical horizontal lines - looks ok, at this one http://s2.postimg.org/tx9l30epl/image.png same building lost these lines, kind of small squares there now.
http://s2.postimg.org/h4lh3333t/vv1.png at this pic colors line are fine, but at http://s2.postimg.org/q3g4tuxdl/vv3.png have visible artifacts on the edges and aliasing
Hi!
1. It is result of artefact reduction. Without it you can get this. It is not so much better, but you'll get more aliasing. I'm thinking about balance...
2. Don't worry, it's just synthetic test. In real picture you can't get that glitch.

You should understand that you can not reconstruct 100% of image from 25% of red,25% of blue and 50% of green for 4 pixels. It is just impossible.
MLVProducer. p.s. sorry for my bad english.

AWPStar

MLVProducer. p.s. sorry for my bad english.

KelvinK

Looks promising.
Do you've in plan to add WB picker and 3D-LUT import/apply?
6D - 5D - NEX - M50!

arrinkiiii


For me the best will be add the CineLog from Andy6000  for export in ProRes   Still dreaming... hope not for long  =))   

AWPStar

Quote from: KelvinK on June 16, 2015, 01:18:01 PM
Looks promising.
Do you've in plan to add WB picker and 3D-LUT import/apply?
WB picker is ready. 3D Lut(Adobe cube) in progress. Trying to increase speed.

And i don't really understand why should i have Colorspace manager like Cinelog/OpenColorIO. I got raw(linear source) file and i can conver it to any colorspace.
MLVProducer. p.s. sorry for my bad english.

KelvinK

Some kind of starting point would be nice, like for example we've in resolve: it's BMDfilm then we can convert to any space with 3D LUTS (ie. visonlog, cinelog, hunter's 3d alexa lut).
6D - 5D - NEX - M50!

KelvinK

and why, because  it can save  a lot of time, when you have hundreds of shots.
6D - 5D - NEX - M50!