By the way, anyone else that has a build compiled from fullres-silent-pics branch you can use this silent.mo
https://bitbucket.org/mk11174/magic-lantern-fullres/downloads/silent.mo module with the fullres luminance trigger made from dmilligans build just with the addons of the scanline type detection like in bolt_raw and bolt_rec live view bolt trigger. And I added the visibilty of all scanlines. You can choose to turn on and off the plot, the raw data and the preview as well.
No autoexposure feature like with bolt_raw because fullres works totally differ, but with dmilligans last_measurement idea, you really don't need to worry about keeping your exposure under a trigger line to keep from false detections, you just have to go back to live view when you think you need to tweak your exposure if the sky looks like it gets really lighter or darker.
For day stuff try to use 1 second exposure with ND8 filter of course, you will have more time processing the sky and not the code, if not, dont bother any faster then 1/10 because fullres does not really have any affect any faster.
At evening and night you can use 3 seconds for crawlers, just try to guess count how long a crawler will last and set your exposure for that, it will easily crab those, no reason for longer exposure because this auto saves when one happens.
If you only have cloud to ground, that 1 second is fine but you can easily go longer, just dont go longer than 15 seconds cause fullres wont work longer than that. But since it auto detects theres no reason to set longer then a single strike.
I use Photo Mode, I set my quality to RAW of course, turn on live view, goto silent pictures module and select Full Res then go into the sub and turn on the Luminance trigger and adjust whatever settings I want, then back to Live view I just press half shutter to turn on the trigger and press again will turn it off.
I do notice 1 bug from the begining of the luminance trigger and any build I messed with myself, if you start and stop the code more then a few times, eventually it will stop running the code until you restart cam and then all works fine again. Thats is the only bug I noticed with this way of doing fullress pictures. Maybe the gui code bugs out eventually going back and forth this way, not sure, but you can run the code on and off a few times before a restart is needed so that is good.