Author Topic: Help in porting to 1.2.3 for 5D Mk3  (Read 2064 times)

VisualPursuit

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Help in porting to 1.2.3 for 5D Mk3
« on: January 22, 2014, 12:17:51 PM »
Hello everybody,

geggo wrote in:
http://www.magiclantern.fm/forum/index.php?topic=7486.msg64348#msg64348

"if someone digs out all the stubs (stubs.S, const.h, hardcoded stuff in modules) that are
necessary to work on v1.3.1 and makes a pull request, we will most likely switch to this revision.
until there is no help, you have to wait till alex or anyone else takes their time to do this."

I would be willing to put in a few hundred hours, but......  I am not a developer,
have long forgotten about the PASCAL and BASIC we had in school.

That said - IF it is work that can be learned in short term I'd still be willing to put in time.

Can anyone explain what exactly has to be done, and how I can maybe help in this,
even given my sparse understanding of code writing?

Thanks for any answers.

Michael

Audionut

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