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Messages - ML700D

#151
Hi,
Just killing my time made this video 😄

#152
Quote from: masc on September 20, 2022, 12:32:16 PM
Static: uses static Qt libraries compiled into the exe. Crosscompiled from bouncyballs linux OS
Dynamic: uses dynamic Qt libraries, dll files. Compiled from my windows OS

Qt version is different between both MLVApp versions. If one doesn't work for you, try the other.
i see,
both work for me... thanks masc.
#153
hi masc,
just a question...
what is the different between mlvapp v1.14 static and dynamic?

thanks.
#154
from my experience, dual iso in mlvapp is good for close object with no problem.. but for far object eg. trees or fence that has narrow structure will show red, green, blue pixels scattered around the edge.. sometimes it can be fixed by CA desaturate.

btw.. thanks for mlvapp new update.
#155
Quote from: IDA_ML on April 14, 2022, 08:56:08 AM
Yes, ML700D, I just edited my post. 

You are a big fan of Dual ISO, aren't you?  Well, I have very good news for you.  Your 700D creates miracles with Dual ISO 100/800 with the Full-res LV preset at 18 fps now: 1736x2928/10bit/18fps/1/33s.  You have to be very careful with exposure though.  Even slight over or underexposure will produce corrupt frames.   But once you get it right, you will enjoy a very clean and naturally looking image.  Just give it a try and report back!

nice.. ok, I will try it later, I'm big fan of Bilal's crop rec 4k 😁
could you give me mlv sample of that setting? I want to see.

thanks IDA_ML.
#156
hi IDA_ML
for shutter problem you can use crop_rec_4k.2022Apr07.700D115_Shutter_Blanking_ISOless.zip build instead..



#157
nice.. thanks bilal 🥳
#158
thanks a lot masc! 🥳

I will try it later...
#159
hi masc,
is there an easy way to compile mlvapp?
I couldn't compile using qt6 and got an error like no "make" or "qmake" something like that..

thanks.
#160
nice result.. 👍
UHD 1x3 is my favorite..
but bilal's crop_rec_4k is the real favorite.. 🎥
#161
btw bilal,
why when use 1fps overrides lv looks very choppy, lag and changing darker then brighter like that?
#162
nice.. 👍
#163
noo way.. I need crystal ball 🔮 to find out then.. 😁
#164
Share Your Videos / Re: Cinematic time-lapse
March 23, 2022, 06:01:00 PM
Quote from: Skinny on March 23, 2022, 05:17:52 PM
the liveview and all stuff will work with 1fps too :o :D :D so it's better to set everything before turning the fps override on.
ok. noted

Quote from: Skinny on March 23, 2022, 05:17:52 PM
have you tried the original nightly build for your cam? maybe it will lack some functions and SD card overclocking, but for such low speed recording it is not necessary anyway. which makes it possible to shoot timelapses with cameras that have even the slowest SD controller.

never tried.. but I will try to experiment later
#165
Share Your Videos / Re: Cinematic time-lapse
March 23, 2022, 04:18:09 PM
yes you're right, I failed to record using 1 fps on the bright scene and I got error, the fps overrides always changing back and forward from 1 to 25 fps I don't know why.. the live view is so lag too.

nice tips and trick.. thanks.
#166
Share Your Videos / Cinematic time-lapse
March 23, 2022, 03:15:53 PM
using ML feature FPS overrides
workflow mlv app + premiere pro


#167
70MM13,
what is the setting? I noticed your raw white level is high


nice scene even using standard rec.709 in MLVapp setting gives pop in detail
#168
thanks a lot!
#169
masc,
just a bit suggestion, in MLVapp sidebar I think it's better to put profile tab and lut tab above processing tab
so we don't have to scrolling up and down when choosing different profile or enable creative adjustment and lut.
this is more convenient I think.
#170
may I have raw of the closeup at the end of your footage for testing? thanks.
#171
thanks bilal, I just did and works fine.
#172
bilal,
I tried fps overrides 1 fps but the result was not as expected, looks laggy instead of time-lapse.
I set 25fps crop_rec 1x3 4K preset then change in menu to 1 fps overrides.
export to h264 for testing.

why? thanks b4.
#173
Quote from: masc on March 21, 2022, 10:19:17 AM
Visual C++ libs are not needed, because it is not really compatilbe with many standard C/C++ libraries - we use mingw+Qt. All needed libraries are included in the package. 1.12 and 1.13 also should have the same dependencies. Maybe 1.13 was compiled with a newer Qt, which often has different system requirements than older versions. If you find a system where it works: in menu->help->about Qt, you can see which Qt library was used to build the release.

For getting more information on Windows systems, I think you'll have to install the entire Qt framework and debug with this. macOS brings a very detailed crash report and tells exactly the reason... unfortunately Windows doesn't do this.
I see..
thanks masc.
#174
visual c++ redistributable maybe?
#175
I see, thanks bilal

btw have you ever try this 0x12 things?