Well it's like you said Danne, if adobe's DNG is the standard, then passing out the Baseline exposure (+0.26) to the cinemadng exported file gets you closer to said standard.
I totally understand that Blackmagic's Resolve cinemadng rendition isn't the standard, they have added extensions to cinemadng since the ursa mini late 2014 for exemple.
I don't mind the dismissive answers but some comparisons with the
exact same settings with another NLE like Premiere instead of ACR are still lacking.
I'm probably not the only one having that issue:
https://forum.blackmagicdesign.com/viewtopic.php?t=45045In the meantime, I'll be comparing the advantages between cdng in Resolve to tonemapped prores from MLVApp in terms of highlight retention.
I'm still wondering if there's an advantage to get blackmagic's extensions to work on MLVApp's cdng. Something I'll check later.
edit: those blackmagic's extensions, it's just the UniqueCameraModel tag that matters, change it to any blackmagic model and you'll get the full raw tab in Resolve as you would with one of their camera.