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Messages - Bender@arsch

#77
You are to fast for me^^

first update: same issue
second update: same issue

but switching back to 160mhz, i can play all files!

and

If i load, after restart, first time the sd patch in photo mod, switch to video mod and pres rec. it stopped automatical.  I need a restart again for working record.
(UHD mode, 4K with global draw, and card spanning at 10bit)
#78
I tested your new upload and found a issue, but while writing your upload a new version again^^.
So i tested again, but the issue is the same:

Can't play movie with sd patch at 192mhz and 240mhz --> "File ends prematurely during block header"
With 160mhz all is working.
#79
@70MM13
thx, so easy...

OK, but I can't rec. This res. With 14bit lossless continues. Writespeed preview say me up to 180MB/s needed (before rec.).
Maybe you have a better condition (->better compression) with lossless.

I tested some benchmarks with 5d3:

192mhz photo mod
Write 80mb/s
Read 5000... Something

240mhz photo mod
Write 96mb/s
Read 5000... Something

240mhz video mod ~63mb/s and malloc error

Benchmark with both cards photo mod:
CF 80mb/s
Sd 76mb/s

= 156mb/s
#80
@70MM13

How you set this resolution(can't set between 3840 and 3520), is this a custom mode? I don't understand how it works (no programmer, bad English).
How fast is writespeed? Is this with life view, or other special settings?

In my tests with 5D3 I see no difference between the old module.
Old Module:
3840x1440 x 10bit, at 23,976fps continuous with liveview > up to~125MB/s
3840x 1536 x 10bit, 23,976fps continuous without liveview > up to~129MB/s
--> maximum settings, on bright conditions, continuous.

New modules:
No difference at 192Mhz and 240mhz.

I have low level format SD card and I have a 170mb/s card.
#81
https://drive.google.com/drive/folders/1HGOqDNpQvqxeLzXa0f5Zbfzh8bbzl-GH?usp=sharing

wait 10min for uploading.

I think the Problem is, there is no .M00 file. only a MRX file.
#82
QuoteIf test please report if working or not. I leave absolutely now guarantees. If card gets corrupted or worse you´ve been warned.
With that said it works for me and for @70MM13 but who knows what random users comes up with here.
Good luck.

It works for me too and very well, but with some small issues.
3.5K works continuous at 12bit

I can rec. in UHD 1:1 continuous at 3840 x 1440 (AR 1,67:1) with live view while recording and 3840 x 1536 without live view while recording, all in 10bit. writespeed ~125MB/s.
I tested on different conditions:
In 34 shots i have 3 bugs: 2 clips have no Audio and 1 is totally broken -> MLV App crashes when opened, export with MLVFS give me some crazy colored stars on white background.
I'm not sure, but i think this happens if i shut down the camera to fast after recording.

In 3K 1:1 i have more trouble. After 30sec record time (AR 16:9) comes an error message.
Crashfile:
QuoteML ASSERT:
0
at mlv_lite.c:2724 (compress_task), task compress_task
lv:1 mode:3

compress_task stack: 1ae938 [1ae9c8-1ad9c8]
0x0006A01C @ b8303c:1ae968
0x00069878 @ 6a084:1ae938

Magic Lantern version : Nightly.2020May29.5D3113
Mercurial changeset   : 6b5fa5a301dd (crop_rec_4k_mlv_snd_isogain_1x3_presets) tip
Built on 2020-05-29 13:38:20 UTC by danne@danands-MBP.
Free Memory  : 210K + 2384K

I don't have the issue from 70MM13.
#83
@deanziyangyu

I see your video multiple times to understand what going wrong and finally a can replicate your problem.

There is one simple change you need to set:
Camera on, open Menu (Canon), go to the video settings and change PAL to NTSC.

Finished!

Another little think is, if you are in 5x zoom, don't press "+" again ;)

@Reddeercity
In your newest version you can use preview option auto. It works while recording;) grayscale is not necessary.

#84
@Macke1
Try: change to photo mod and back to video mod. (LV Dysplay in ML settings)

@deanziyangyu
Can you record a short smartphone movie from your ml settings and how you try to enable the Anamorphic mod?

Usually way is (fresh install) :
1. enable crop_re, mlv_rec and if you want mlv_snd module -> restart

2. Raw video (MLV) set to "on" and set shutterspeed to maybe 1/50 (not 1/8000 or so - > maybe don't work)

3. Open liveview, open ml menu, set resolutions to the highest value. Close ml - > simply press half shutter.

4. Press "+", open ml, crop rec is set to "off", now go to 4k Anamorphic. Half shutter.

5. Have fun

Important:
if you want go back to 3x3 mod, set crop rec first to "off", half shutter, than simply press play button twice.
Don't change settings in crop mode (shutterspeed, ISO...) .

Preview:
usually (auto): you have Canon preview (small area) - > works while recording

ML grayscale: unstreched full preview, but frozen liveview while recording in 10 and 12bit. If you use 14bit and global draw on you have a unfrozen liveview but low frame.
#85
Quote from: Volumetrik on April 27, 2020, 10:35:50 PM
I did some preliminary testing earlier today and I am getting a ridiculous amount of vertical lines.

You need to wait up to 30sec in crop mode before you start recording. It's still bleeding edge.
#86
The problem is simply to high iso. You can see here.

https://www.photonstophotos.net/Charts/PDR.htm

The best iso for 5D Mark II is 100, 160, 320, 640 and 1280. Because you loose to much dynamic range.
Maybe you can try low the shutter speed or you need light^^

Photographic Dynamic Range (log2(EV)) = PDR

ISO 100 = 9,14 PDR
Iso 1280 = 7,58 PDR
ISO 6400 = 5,5 PDR
#87
The "crop_rec-5632x3124_3.8fps-5D2-eXperimental.9.42pm.2020Jan05.5D2212.zip" build is missed in the first Page and the link of the old one "crop_rec-5k-4fps-5D2-eXperimental.9.08pm.2020Jan01.5D2212.zip" is corrupt (51kb file).

I like the new 5.6K build. Works really good;)
Is it possible to implement the new 5.6K crop in the main Build?

Sidequest: what is the biggest CF Card for the 5D Mark II, can the 5D Mark II handle a 256GB CF Card?

Any new news about lossless compression?
#88
UPDATE 19.03.2020 - see the first Post

After many tests and my own knowledge, I had to change a few things again. The most frustrating thing is HDR. HDR grading on an SDR monitor is very complex. But i found "a way". Now the HDR version looks like I wanted it. And I can leave the HDR to SDR conversion by youtube.

I don't understand why i can't simply grade with my HDR TV on my usually graphic card. And buying a 200$ BMD I/O Device is a little bit risky, because i don't know if it's works with After Effects. however, i found a way and the result is really good now.

Sideinformation: I did a lot of testing to find the best codec for HDR. The Prores 4444 XQ is really good but there is a failure sometimes in green-tones (shows me small black dots -> only some pixels). This is not happend with 16bit EXR or Tiff rendering, but Tiff and EXR is more than 3 times bigger filezise. There is also a big difference if i see the Data in the graphic of Davinci Refolve (less colors in the rec2020 viewer in the sprout area). However, I don't see much difference with my own eyes on a HDR and a SDR Monitor, except the black small dots. Maybe someone understand this bug.

Here is a example. (rec2020 1000nits preview on SDR Monitor)
Unbenannt-1" border="0

i've already update my videos again. This time i hope for the last time^^

Pls enjoy the last changes and try it out.
#89
Hey. I tested this Phänomen on my 5D II and yes... I have the same issues.

I use the crop_rec-4k3x1-2.8k24p_3x3-48p-all-centered_8.18pm-5D2-eXperimental.2019Dec31.5D2212.
#90
UPDATE 15.02.2020 - see the first Post

Ok, lets back to my ACES workflow. I learned very much about HDR grading and HDR to SDR cross conversion. So i revised my workflow, have expand for HDR grading in Davinci Resolve, the HDR to SDR conversion and the Youtube Metadata-tool.

Unfortunately I found out that I had made mistakes:
- I used EI160, but not EI1800 in my videos -> incorrect contrast
- I understood the problem between the application AE, Premiere and Davinci. -> I think i need to buy a better Dysplay ^^ I have an old sRGB Monitor that cannot displayed rec709 (gamma 2.4). So i fixed the After Effects settings. -> if you set Layer 6 to Input Space: Input - Generic - sRGB - Texture, you don't need to uncheck Display Color Management. You will now see what you grade. But, here is my problem -> in AE i see now the correct preview, but in Premiere (scopes looks better) and in Davinci i see a little bit flater version, but if i upload this to youtube, i see the same image as in AE. I think AE dysplayed me sRGB and premiere and Davinci rec709 (gammma 2.2 and 2.4). Last time I set input to sRGB (instead of rec709) in Davinci to fix this. This time i can set the correct gamma.
- Luther you're right, rec2020 is a much better idea if i want HDR grade my footage (bottleneck). After grading in rec709 i can simply change it to rec2020 and render it out.
- incorrect HDR grading, because I don't understand how to control HDR to SDR -> But know I know it;)

-> So I reUPDATE all the videos... again... The SDR Version looks similar, but the HDR Version is now correct.


@Andy600
Thanks for the big Answer. You have a lot of knowledge in ACES and other stuff.

QuoteThe transform to ACEScg, being an output in the first layer and an input in the second, is a null operation. You can simply go from Rec709 display (in) to Rec709 (out).

I tried it out -> it doesn't work.

The only think that i don't understand is Layer 3 and Output Space. Usually and correct is ACEScg, but there is a magenta color failure in blue tones -> don't know why. With canon rec2020 the same. -> I compare it with a ColorChecker.


---------------------------------------------
03.03.20  -  small Update

I found some problems in the dark area -> distortion and gapping. => I change AE Settings, Layer 1 and Layer 6. Now it looks correct, and has a much better contrast.. But i don't update my videos again^^
#91
@allemyr

QuoteWhen i Try the .dcp file in AE it looks very flat

This is correct, it is a log (like s-log3... ). Follow my description.
-->
From Cinelog website:
"(...) Cinelog-C Digital Camera Profiles convert your raw footage and stills to Cinelog-C colorspace using a high precision 12bit tone curve and Cinelog's custom matrix mapping in Adobe® Camera Raw® without arbitrary corrections, contrast or look-up tables - giving you the cleanest color conversion without compromising your image or dynamic range.(...)"

QuoteDo the IDT converts to cinelog?

IDT is "input device transform" it is a transform from camera data (raw, slog, Canon log... ) to ACEC. I use cinelog to transform the Raw Data to something that ACEC knows. Because there is no official IDT from Canon for EOS models.
#92
@Luther

QuoteThere's no need to use that, ACES already has Log in it. There's a comparison here between Log-C and ACES.

Yes you are right. But I need Cinelog-C. I use it as a bridge to bring it to something ACES knows (to arri log in this example). A better way is RAW to ACES directly. But I don't have an IDT for that. ACES does not know what he is doing with this data without an IDT.

QuoteACEScg is meant to be used in computer graphics (particularly in green/blue screen). Normally you should use ACEScct instead.

This is because After Effects is a little bit ... retaded? He has only: "ACEScg ACES Working SPace AMPAS S -2014-004" and "ACES Academy Color Encoding Specification SMPTE ST" as ACES Working Space. The second is similar, i only change ACEScg to ACES2065-1 and it is the same.  ACEScct works incorect at this point. -> don't ask me why^^.

Quote(...)the "best practice" now is to use Rec.2020(...)

Next point is i can't control what AE do with this after Export, because he transform it to what he want not what i want. HDR grading is with Adobe not possible -> no HDR Metadata export. And i have no HDR/10bit/rec.2020 grading Monitor. I can't grade something what i can't see it.

QuoteIt's not a good practice to convert color spaces multiple times. Actually ACES was created to avoid these.(...)

Same problem. No control for this. AE works difference, it is not logical. Changing "Linear - Canon DCI-P3 Daylight" with another Linear space or ACEScg in this case, only slightly changes the colors, nothing more -> not logical. Why AE can't show me the correct preview before i export? If i opend it in Media encoder or Premiere it works. I cannot fully explain why this is so. It is a mystery to me. Maybe an AE guru reads this with a lot of knowledge about ACES and OpenColorIO and can help.
But what i understand is:
- Layer 1 is only for bring your footage to the specific working space of AE. Usually i right click on the footage blablabla and klick preserve RGB. But in this case not possible.
- Layer 2: convert cinelog to something what ACES knows.
- Layer 3: bring this into ACES
- Layer 4: grading/correction or other effects (ACES)
- Layer 5: ODT/ back to what i want.. i mean what AE want.
- Layer 6: because AE is retaded, export it in what he wants. Another way is i export a exr file without layer 6 with proEXR. 
#93
@IDA_ML

here are a few possible problems with the color problem:

1. My version in AE is not really the correct way. The correct way is in Layer 3 in Output Space: ACES - ACES - ACEScg. BUT.. it dosn't work -> green/ Magenta problems in Highlights and shadows. So i fix this with this version that probably nobody can explain how it works^^.

2. HDR-grading with Davinci Resolve. I don't know why but after the grading -> the "automatical" Youtube HDR-to-SDR- Version is oversatuated. But the youtube HDR-to-SDR problem is a thing in itself: in a better World i upload a HDR AND a SDR Version, BUT it dosn't work. There is a posibility of after HDR-grading -> creat a lut from HDR to SDR conversion, use the Youtube metadata tool to bring this in and Youtube make the rest... -> I don't know how it works.. I test it many times -> no difference.
My way for HDR grading is: I am trying to make the Youtube HDR-to-SDR automatic version similar to my SDR version. -> among other things, I also reduced the color saturation. But maybe i must search for a better balance.

-> my SDR version looks not so oversatuated

I compared many times MLV app best result with my version and I never managed to get the same result.
I like MLV app and from day to day it gets better and better. The day will comes when the MLV app abbreviates this detour.
#94
UPDATE 03.09.2022

- New Start: I completed my HDR-Workflow
- I added a downloadable ACES-HDR-to-SDR-Lut for Youtube upload
-----------------------------------------------------------------


This is my new Version of my ACES and HDR (HDR10+) workflow.
I change my Workflow again, and again, but this is my Newest Version.


Overview:

Introduction
   1. Short Tutorial
   2. What you need
   3. Helpful links
   4. About this Workflow?

Part One: MLVapp - cDNG Workflow
   1. MLVapp

Part Two: SDR/HDR - grading on Davinci Resolve
   1. Comparison between SDR and HDR
   2. Mastering in...
   3. Davinci Resolve
   4. HDR Color Grading in Davinci Resolve on a SDR Display
   5. create your own LUT for HDR to SDR conversion

Part Three: Youtube Metadata Tool
   1. HDR to SDR conversion and Youtube Metadata tool



Introduction

1. Short Tutorial
Magic Lantern Raw (.MLV) - MLV App (Export as cDNG) - Davinci Resolve (ACES HDR grading and Export) - Youtube Metadata tool (Attaching my own ACES-HDR-to-SDR-Lut) - Finished


Here are some video examples.
Filmed with my Canon eos 5D Mark II with the Experimental Builds by Reddeercity
and 5D Mark III by Danne's Build
---

Botanic Garden II | 5D Mark III Magic Lantern Raw - 3.3K HDR


Music Box | 5D Mark III Magic Lantern Raw - 3.3K HDR


In my Dreams | 5D Mark III Magic Lantern Raw - 3.5K HDR


Breathe | 5D Mark III Magic Lantern Raw - 3.5K HDR


Espresso | 5D Mark III Magic Lantern Raw - 5.7K HDR


My last Tour... | 5D Mark III Magic Lantern Raw - 3.5K HDR


Around the Elbe | 5D Mark III Magic Lantern Raw - 3.5K HDR


Handheld again | 5D Mark III Magic Lantern Raw - 3.5K HDR


Light | 5D Mark III Magic Lantern Raw - 3.5K HDR


A little walk in 4K  | 5D Mark III Magic Lantern Raw - HDR


5D Mark II

Macro | 5D Mark II Magic Lantern Raw - HDR 60FPS 5.6K




2. What you need:
- MLV App -> https://mlv.app/
- Davinci Resolve (Studio) -> https://www.blackmagicdesign.com/de/products/davinciresolve/
- Youtube Metadata tool -> https://github.com/youtubehdr/hdr_metadata


3. Helpful Links:
- What is ACES? https://www.oscars.org/science-technology/sci-tech-projects/aces
- 5D Mark II ML Experimental Builds by Reddeercity https://www.magiclantern.fm/forum/index.php?topic=19336.0
- 5D Mark III ML Experimental Builds by Danne https://www.magiclantern.fm/forum/index.php?topic=23041.0
- You can Download my own ACES-HDR-to-SDR-Lut for Youtube

4. About this workflow?
I've been search a long time to find the best (quality) Workflow for Magic Lantern Raw data and i changed all again, again: There are many ways to grade this data, but for grading in HDR there are only one way that i know. With Adobe Applications there are no ways to complete a HDR Movie, unfortunately with MLVapp too. The only Application that can handle it is Davinci Resolve Studio. However, until now it has not been possible to use Rec2020 with CinemaDNG, it was always limited to Rec709.
Until Now... Now, in Version 17 and up, and i can't say why, it works!
And i was lucky enough to be able to test the new Canon eos R6. And i could also campare it with the Canon 5d Mark III: I compare my old Workflow with just inporting cDNG, with the files from the R6. The result was: the cDNG Vesion looks realy realy similar to the R6 Version and yes also better (natural) than my old version. So i can throw away my Camera Raw - After Effects - Premiere pro part completely. It is also suprising how fast the cDNG format works in Davinci Resolve, its playable in fullspeed (GPU Speed) with my old computer (3.5K in 23,976fps).
I also compared the Davinci own Version "Davinci Wide Gammut" with "Aces 1.3". Result: Davinci Wide Gammut looks at first sight realy nice but has some huge ugly problems in highlights (especially with clipping), that i can't fix it.

In short: my new way is just exporting cinemaDNG in MLVapp and grading in Davinci Resolve Studio.
Next huge change is how i grade my footage. Earlier i try to replicate the Youtube HDR to SDR conversion in Davinci Resolve and grad my footage before this self replcicated Node. This works never 100% and from time to time, you have some bad surprise.
But now, i try it from the other side. My way is, i grade my Footage in ACES 1.3 SDR Rec709, but export it after in ACES 1.3 HDR Rec2020 in 1000nits. And before i upload it, i use the HDR Metadata Tool to bring my own ACES-HDR-to-SDR-Lut in. Now the Rec709 Youtube Version looks 100% identical to my Davinci Resolve ACES Rec709 Version. Realy easy now! ;)




Part One: MLVapp - cDNG Workflow

1. MLVapp
Go to output Settings and chose cinemaDNG (lossless -> no quality loss, but less bigger file size) and Export




Part Two: SDR/HDR Color Grading in Davinci Resolve

1. Comparison between SDR and HDR
HDR is not just a stretched SDR version, but extends the peak luminance, far beyond the range that can be represented by SDR correctly. SDR (like rec709) is limited to 6 f-stops, HDR is up to 17,6 f-stops! (Wikipedia)

And here is the problem with Adobe Aplications. If you upload your HDR version to Youtube, youtube try to convert (HDR to SDR version) all the dynamic range to a too small area -> so it will looking flat. If you upload your Metadata to Youtube (MaxFALL and MaxCLL) it will look much better. After Effects and Premiere pro has no possibility to analyze or save/ delivering the HDR metadata so we need Davinci Resolve Studio.

2. Mastering in...
We can choose between 1000, 2000 and 4000nits, 1000nits need minimum 10bit, 2000? and 4000nits minimum 12bit (Wikipedia). But there is a problem. In my case, i think the 5D Mark II/III doesn't have enough dynamic range for 2000 or 4000nits (and i can't test it). But i want the correct ACES to HDR Transformation, so i choose Rec.2020 ST2084 and 1000nits for my grade.



3. Davinci Resolve

1. open a new Project
2. open Project Setting: In Color Management set Color science to ACEScct, ACES Output Device Transform to Rec.709 and the last enable HDR10+ (ACES input Device Transform is not important)



4. HDR Color Grading in Davinci Resolve on a SDR Display

Here is my Basic Tree Node for Color Correction
-> I can recommend to use the HDR-Color Wheel only for the Basic grade, because of clipping and better Satuation. Changing Contrast makes no different in Satuation you need to change the Satuation seperatly, but it works much stronger, you need to hold the "Alt" Button on your Keypad for a precise adjustment.


1. Node: My Setting for Noise Reduction (iso 100)
-> I use Noise reduction on the Shadows only. And this is possible with the Qualifier tool


2. Node: my Primaries
-> Just Exposure (HDR Color Wheels - Global), Contrast (HDR Color Wheels - Cont and Pivot),  and White Balance (Camera Raw Settings)

3. Node(s): HDR - Tool
-> Fine Tuning HDR-Wheel blacks to Specular

Last Node: Color
-> just use the "Sat" (satuation) on the Global from HDR - Color Wheel

1. Problem: If you want to Export a HDR Footage you will see the HDR and SDR Youtube Version looks flat and dark, because you need to analyze your Metadata: MaxFALL = Maximum Frame--Average Light Level and MaxCLL = Maximum Content Light Level.

2. After Color Grading, change your ACES Output Transform to  Rec.2020 ST2084 (1000nits). And if you are on the Color Tab, click Color / HDR10+ / Analyze all shots and wait. -> so it will analyze MaxCLL and MaxFALL for every frame and for every shot.

But after Analyzing the Metadata and uploading to Youtube, Youtube will transform his own HDR to SDR Version that you can see on your SDR Dysplay. And if you compare your Rec709 Version with the Youtube SDR Version, you will see: Youtube's HDR to SDR Version looks also flat and darker (but better than before), but we can fix this. I create my own ACES-HDR-to-SDR-Lut for Youtube.

Attention:
After Analyze your Image it looks darker, because of the HDR10+ preview "Enable Tone Mapping Preview". If you simply uncheck this feature, you can grade correct.

3. Rendering: Depending on your DSL speed you can choose between like DNxHR and H.265 codec, or what you want. The important thing is to click on "Embed HDR10 Metadata" (Metadata is saved in videofile). In h265 you need to set Encoding Profile to Main10. The rest you can set what you want. Click Add to Render Queue and Start Render

But now, you need a Lut for the Youtube HDR to SDR conversion. You can Download and use my own ACES-HDR-to-SDR-Lut for Youtube or build your own:


5. create your own LUT for HDR to SDR conversion


In Davinci:
1. open a new Project
2. open Project Setting: In Color Management set Color science to DaVinci YRGB Color Managed, Color processing mode to HDR Davinci Wide Gamut Intermediate, Output Color Space to Rec.709 Gamma 2.4 and Enable Dolby Vision.
3. Import the file "trim_lut0.dpx" and in Timeline (it is a Pattern for analyze your grade) in "C:\ProgramData\Blackmagic Design\DaVinci Resolve\Support" or simply find with click on Project Setting to Color Management and in Lookup Tables to Open LUT Folder and go back a folder.
4. Now you can set your own HDR to SDR grade: in My case i just open the Effects "ACES Transform" and set Rec2020 1000nits to Rec709. If you want to create your own conversion, you can import your exportet HDR Movie, right click on the clip, "import Color Space" to "Rec2020 1000nits". Make your create and Copy and paste the grade to the trim_lut0.dpx.
5. Go to Color Tab (below), click on the Clip and on Dolby Vision Tab (left, next to Curves). Click Selected for Analyzed and wait. Now right click on the trim_lut0.dpx Clip, Generate Lut and chose betreen 17, 33 and 65 Point Cube.

You can Download my own ACES-HDR-to-SDR-Lut for Youtube




Part Three: Youtube Metadata Tool

1. HDR to SDR conversion and Youtube Metadata tool
Link: https://github.com/youtubehdr/hdr_metadata

For Windows:
Download the Tool and save it in a folder.

You can simlpy write your command in a Editor.
Here is a default Text that I used:

Quote"Path to the Tool...\mkvmerge.exe" -o "path where you want to save\---.mov" --colour-matrix 0:9 --colour-range 0:1 --colour-transfer-characteristics 0:16 --colour-primaries 0:9 --attachment-mime-type application/x-cube --attach-file "Path of your LUT\---.cube" "path where you video is\---.mov"

Replace the red text. (if you have click on Embed HDR Metadata you dont need to set the MaxFALL and MaxCLL)

Copy this text in Command line tool, click Enter and finished;)

Now you can upload your new file with your own HDR to SDR lut -> Youtube will make the rest.



I hope you enjoy this tutorial. For technical questions about ACES and HDR, ask Andy600.  ;D
#95
@Skinny
Use the play button twice (refresh liveview) to go back from crop rec. 10x and decrease button doesn't work with crop rec enabled - > it's experimental
3. 5K/2.8K build works easy.
4K Anamorphic and 48p is a bit tricky to use. You must disable modul first before you press play button twice.
In 4K Anamorphic you must set the preview option to greyscale.
#96
5.6K works realy nice!
I've been waiting for it for a long time. I record some Tests and the result is realy awesome. Great job;)
The only problem is the shutterspeed. I can only choose 1/4s, 1/5s and 1/6s. (Camera setting: 1/30, 1/50 and 1/100. below and above nothing changes). Ah, and audio doesn't work^^

@2blackbar
15sec? In 10bit i can record continuous at 70-74mb/s.

@Reddeercity
Is it possible to get some more selection of shutterspeed? It is much easier to record on daylight.

#97
2.7K and/or 3K build inclusiv?
#98
@Luther
Quote
This reminds me of the old rawtherapee forum color grading "competitions".

Challenge accepted;)


#99
Raw Video / Re: 5dMkII Odd frame stretching issue
October 16, 2019, 12:00:29 AM
We need more information about:

1. Camera/magic lantern settings

2. Card is original? Maybe card speed test helps.

3. Post-production workflow

This bug is always or sometimes? Did you test different settings? Only with raw movie?...
#100
@Reddeercity
I've testet your new Dual iso.mo and postproduction only works in MLV App.

- Can't export cDNG after force to dual iso in MLV App -> large Artefact in cDNG (in MLV App preview is correct)
- Export as cDNG without force to dual iso in MLV App -> lightromm plug/ CR2hdr  says "Doesn't look like interlaced ISO" / no Dual iso
- Open with  MLVFS -> "Doesn't look like interlaced ISO"

Maybe false Metadata?
-----------
Any new news to 4096x1770 half framerate?