@Ottoga: Thanks for pointing it out!
@g3gg0, dmilligan: delete/copy file/dir in passthrough mode is OK! for RC2
@g3gg0, dmilligan: delete/copy file/dir in passthrough mode is OK! for RC2
Etiquette, expectations, entitlement...
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any idea about the unhandheld (haha, sorry/not sorry) exceptions and errors reading frame headers, which I am guessing are the causes of problematic handling by premiere?...
Quote from: dmilligan on March 02, 2016, 01:09:36 PM
yep, I know, see the commit messages
Quote from: mothaibaphoto on February 27, 2016, 05:07:59 PM
mlvfs_wrap_getattr(1746): caught exception 0xC000001D at address 0xB664A3F3
Quote from: g3gg0 on February 27, 2016, 11:04:37 AM
if you redownload, it might be a bit faster. i am caching internal structures now and skip checking for existense of the MLV file internally.
Quote from: g3gg0 on February 25, 2016, 09:24:59 PM
yep, uploaded
Quote from: g3gg0 on February 24, 2016, 11:18:01 PM
i found the reason. didnt create the .MLD properly
Quote from: Danne on February 22, 2016, 09:51:23 AM
Are dead/hot pixels always on the same place? My understanding is that the will vary from time to time. Of course a dead pixel is a dead pixel but a hot pixel could pop up anywhere? Am I wrong here?
Quote from: dfort on February 21, 2016, 11:26:05 PM
Here's an idea. How about if there is a pixel map file with the camera serial number in the MLVFS Contents? That way it will only fix the dead pixels on that specific camera. This would be in addition to the focus pixel map files because these cameras can also have dead pixels.
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