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Messages - Midphase

#26
Yeah, you lose peaking and zebras etc. Experiment and see what works. There is also the Canon native peaking function which doesn't add any strain on the CPU.

Experiment, worry about getting solid footage first, and the other bells and whistles last. And finally, understand that you're working with a hacked solution, what that means is that there are quirks and other workarounds needed. If you are looking for a no-compromise way to shoot in raw, I advise that you look into other camera solutions.
#27
Quote from: firstcamera on August 10, 2014, 03:28:09 AM
Our workflow is envisaged:
MLRawViewer for DNG output -> Bridge (renaming and first setting of MetaData) -> AfterEffects -> APR-proRes-XQ -> FCP/DaVinci roundtrip (online/offline).


I think the App is called Renamer...but as I mentioned, there are a bunch that do the same thing.

I would honestly advise you to skip AE and go straight into Resolve to manage your files.

My workflow is this:

CF Card -> RAWMagic -> CDNG -> Resolve or Premiere Pro for editing etc.
#28
Yeah, you shouldn't have both MLV and RAW going at the same time. That might fix your issue right there. If that doesn't do it, I would probably blame it on too much CPU stuff going on at the same time, try turning off Global Draw.
#29
I would make sure that each camera is set to its own different time (hour and minute) to make sure you're not ending up with 2-3 files that have the exact same name.

Your DIT is the key person on set, he needs to have a good organizational skill to best set up the folder structure for your ingest. There's a really cool app (probably more than one) that allows you to rename huge batches of files fairly easily, I would consider using it to perhaps add a prefix or suffix to each file that indicates which camera it came from (if that's important for you).
#30
Quote from: Francis Frenkel on August 09, 2014, 05:03:36 PM
I already have 2 screens on my computer !
> but my question was ; is it possible to custom the Resolve windows, and push the playback windows on my other screen like I do with Sony Vegas Pro NLE !

Then you anwser is : non without Ultrastudio Monitor....

No...not possible right now. Your best option is to get yourself a PCI or USB3 or TB Blackmagic device that allows you to output 10bit HDMI, and then Resolve will see that as your main video display monitor for playback only, and the other monitor as the GUI monitor. Otherwise, right now there is no way to customize the panels.

I encourage everyone involved in this thread to create an account on the Blackmagic Design forum to ask these questions. You will get more accurate and quick responses from the Resolve community than the ML community when it comes to this particular application.
#31
"extremely urgent and important" doesn't go particularly well with "experimental firmware hack" so if this doesn't work out, chuck it to experience and next time have a more fool proof way of shooting critical footage.

As far as the data, first of all, they're not Photoshop (PS) files, they're .raw so don't try to open them up with Photoshop because it won't work. Since your footage appeared, then disappeared, I wonder if this is a case where your CF card reader might have messed up the card? What reader are you using? There have been reports of some readers messing up the card data.

Can you playback the takes in camera? That should tell you if the files are still on there somewhere. Make sure the appropriate modules for file browsing and playback are loaded in ML.

If the files are still on the card, and you can play them back in camera, then you probably need to find yourself a different CF card reader and see if that allows you to transfer the files to the hard drive.

#32
Raw Video Postprocessing / Re: GPU/CUDA acceleration
August 09, 2014, 08:30:59 PM
Quote from: jarabmx on August 09, 2014, 07:47:05 PM
Point taken, thanks.

So in order to bypass long rendering times I can edit directly dng sequences and render only the final cut. Premiere CC only on a computer with dedicated GPU? Very HDD space demanding at the moment if you are working on multiple projects and probably not convenient for me. Shame encoding of these sequences still takes so much time.

I think for raw post, you really need a fairly fast machine with a dedicated GPU (like a MacBook Pro Retina), and Resolve which IMHO is still the fastest way to convert CDNG to Quicktime or whatever other formats.
#33
Interesting. I'm still somewhat hesitant on jumping on 1.2.3 as I am not sure what specific benefits it has over 1.1.3, but this looks promising.
#34
Raw Video Postprocessing / Re: GPU/CUDA acceleration
August 09, 2014, 08:26:22 AM
Quote from: Thomas Worth on August 09, 2014, 03:40:42 AM
That said, an upgraded GPU will do exactly diddly squat. If you want to speed things up, use software with a GPU-accelerated debayer engine like Davinci Resolve. Or the latest Premiere, if that even counts.

I second that. It might come as a surprise but AE does not take advantage of GPU yet. It's a bit of a mind-blowing revelation when people find out, but it's true. While Premiere Pro, Resolve, and FCP X all take advantage of GPU to assist with some of the image computations, AE does not.
#35
Quote from: budafilms on August 08, 2014, 08:30:08 AM
You 5D Santa Claus is the build 08-08.
Donate to Santa please! ;)

What happened? Please explain...did something new just happen? Can't figure it out from the change logs.
#36
Your primary battery suck will always be the LDC screen. While writing to CF cards eats up some juice, I don't think it's that much more noticeable. Rather, what tends to happen is that you are more likely to take your time setting up the correct exposure and focus on the LCD screen, and it will feel like your battery is getting used faster.

My advice is, regardless what you're shooting in, is to buy yourself plenty of batteries before your trip.
#37
Well, why not merge the two threads into a single one discussing slow motion on the 5D3? I don't think it's that far off.

But I'm sure we could both continue going back and forth on this while the OP does't get any help whatsoever on his issue.
#38
http://www.magiclantern.fm/forum/index.php?topic=12801.0

It's a related enough thread that your question would fit.
#39
There's a thread 6 topics below this one about slow motion on the 5D3...it would seem to be a good place to have put this question in.
#40
Quote from: eightcore on August 03, 2014, 07:21:05 PM
Any hints?


Look in your settings, there should be a way not to have the frame stretched out to match the size of the output.
#41
Quote from: jad on August 01, 2014, 12:54:58 AM
I have the 5D3 working with RAW video now using a CF card - SanDisk Extreme Pro 64GB 160MB/s. 

Just so you know...the advertised speed rate typically refers to the read speed and not the write. You should always run benchmarks on your CF card to determine exactly what you're working with.
#42
My guess is that your card is not fast enough...you probably need to set up recording on a CF card rather than the SD card.

You say you're getting the same problem on the 5D2? What CF card are you using?
#43
Quote from: mannfilm on July 29, 2014, 07:47:51 PM
Okay, but are you guys talking at the  "tiny" 1080p video frame size, or the 3X larger still photography frame sizes of 5700 X 3800?  If you can see a difference at 1/3 full size, would not the difference be humongous and hideous at full size?

The difference is noticeable, and even more so when shooting Raw which has more detail and dynamic information. I realize that there is a bit of a snobbish attitude among professional cinematographers when it comes to lenses. Realistically speaking, I don't know if a $18,000 Angenieux lens is 10X better looking than a good Zeiss, but I will say that the difference between low quality glass (i.e. entry level Canon) and higher end like Zeiss and Canon L primes is very noticeable when shooting video.
#44
Ugh, that workflow sounds like it takes forever.

I would highly recommend that you learn Resolve, unless you really don't value your time all that much.
#45
I agree, a good fast prime is hard to beat for sharpness, low chromatic aberration, and generally wide aperture range.

It's not just for still photography, if you're on a film set, you'd be hard pressed to find a DP who doesn't favor primes over general purpose zooms.
#46
Quote from: QuickHitRecord on July 26, 2014, 08:57:18 PM
Shift+D disables the selected node.

I know that you can click the little unplug icon in the bottom left of the node tree window, but I was curious if it can be done by keyboard. No biggie.

Command-D to disable all the nodes. (or maybe it's Option-D...dunno, I don't have Resolve in front of me at the moment).
#47
RAWMagic converts the video and audio without any issues. The clips are correctly imported into Resolve or Premiere with audio attached and work perfectly as they should.
#48
Raw Video / Re: Problem in 2:35 mode...
July 24, 2014, 09:03:35 PM
Quote from: jimmyD30 on July 24, 2014, 06:05:33 PM
...the horizontal resolution is limited by the LiveView feed of 1920 for the 5DM3 in 1x mode.

At least for the time being  8)
#49
Raw Video / Re: RAW Video Rec on Commercial Job
July 24, 2014, 09:02:12 PM
Quote from: shotup on July 24, 2014, 01:12:03 PM
Is there a difference in quality between using MLRawViewer (1.1.7) or RawMagic from Rarevision when converting the files into DNG?

There shouldn't be any quality difference, mostly it's a workflow ease issue with some additional options available. I use MLRawViewer for on-set playback and to check the integrity of the footage, but I much prefer RAWMagic for conversion since its drag-and-drop ease and very clear cut way of displaying queued files just makes it a lot easier and faster for me to process what are sometimes hundreds of Gb of data.

RAWMagic also gives you the option to downsize to 12bit CDNG instead of upsizing to 16Bit (Canon Raw is 14bit). The difference between 14bit and 12bit is IMHO not perceptible and it does save a wee bit of disk space while making the files smoother to playback in both Resolve and Premiere. It used to be that Premiere would only display 12bit files correctly, but the latest CC version seems to have addressed this and now 16bit CDNG files appear to work properly as well.

My #1 piece of advice for you would be to have a sharp DIT who knows how to deal with ML footage. I think it's a key requirement if you're on a professional shoot. The DIT needs to know how to check data integrity, and convert the files with the best tool and to the specs agreed upon. I can not imagine surviving a professional shoot any other way.
#50
Quote from: Limelighter on July 22, 2014, 05:53:49 AM
I have no idea what I'm doing wrong! I followed the instructions and when I go to add the "*.dng" part it says "0 image files updated
  628 image files unchanged" please help

I keep getting the same error message and none of my files end up being changed at all. Does this have to do with the fact that I converted using RAWMagic? Unfortunately, I no longer have access to the original .raw file...does that mean I'm screwed?