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Messages - pstutter

#1
Camera-specific Development / Re: Canon 7D
October 14, 2014, 03:45:25 AM
Hello everyone.

I just downloaded the current nightly, I've haven't gotten a new version since TL was banned, so I've been out of the game for a while. Everything was going swimmingly until I switched to crop mode to try some 1080. First shot went good. Tried a second shot and got a crash. Rebooted, tried again and got a crash and error 70. I'm posting the logs (hope I do it right)

ASSERT: !IS_ERROR( TryPostEvent( this->hTaskClass, this, EV_VD_INTR_LV, NULL, 0 ) )
at LVState.c:485, task ?
lv:1 mode:3


Magic Lantern version : Nightly.2014Oct08.7D203
Mercurial changeset   : a27e3b9df491 (unified) tip
Built on 2014-10-07 22:30:35 UTC by [email protected].
Free Memory  : 196K + 2639K


ASSERT: !IS_ERROR( TryPostEvent( this->hTaskClass, this, EV_RESET_PSAVE_LV, NULL, 0 ) )
at LVState.c:608, task ?
lv:1 mode:3


Magic Lantern version : Nightly.2014Oct08.7D203
Mercurial changeset   : a27e3b9df491 (unified) tip
Built on 2014-10-07 22:30:35 UTC by [email protected].
Free Memory  : 196K + 2635K


ASSERT: !IS_ERROR(err)
at LiveView.c:2357, task shoot_task
lv:0 mode:3


Magic Lantern version : Nightly.2014Oct08.7D203
Mercurial changeset   : a27e3b9df491 (unified) tip
Built on 2014-10-07 22:30:35 UTC by [email protected].
Free Memory  : 220K + 2780K


ASSERT: !IS_ERROR( TryPostEvent( this->hTaskClass, this, EV_RESET_PSAVE_LV, NULL, 0 ) )
at LVState.c:608, task ?
lv:0 mode:3


Magic Lantern version : Nightly.2014Oct08.7D203
Mercurial changeset   : a27e3b9df491 (unified) tip
Built on 2014-10-07 22:30:35 UTC by [email protected].
Free Memory  : 219K + 2776K


I haven't used ML lantern much in a while so I'm not up to date with all thats happened lately. Can anyone sort out whats happening to my camera?

Thanks
#2
I'm having a little trouble using these (MLVViewSharp/BrowseSharp/MLV_Dump) for the first time. I've always used mlv2dng but wanted to try these since the features are great. I also have my first multiple part file and am unsure how to proceed. I have a .IDX, a .MLV, and 9 other files, numbered .M00 to .M08, which are each 0 kb. BrowseSharp sees the entire file, and ViewSharp will preview the entire file, but when I try to extract .dng's, the process stops at 284 and I'm not sure why. The shot is 1380 frames, but is only ever extracts 284. The first time it showed up in BrowseSharp it said there were errors and was missing 25 entries or something. I've heard mlv_dump can sometimes extract these so I tried running that from a command prompt, but cannot get it to work. I only get:

'.' is not recognized as an internal or external command, operable program or batch file.

I'm not sure where the program needs to be, or how exactly to run it. I saw tutorials for mac, but I'm on a pc, and I'm not sure what I'm doing wrong.
#3
Tragic Lantern / Re: 7D Raw Thread
March 15, 2014, 05:54:49 PM
Hello All,

I just updated to the March 2nd TL build. Can someone tell me how to turn on the graph that shows how full the memory buffer is? I like using that to see about how much time I have left for my shot.

Also, I'm using another new Transcend 1000x card and I'm still only getting around 10 seconds of 1920x1080. What can I do to make this a little longer?

I'm using buffer fill 1 and the slowed grayscale ML preview/liveview (Still not sure what the difference is). Is there a way to turn off the liveview while shooting if I don't need it?

Thanks
#4
Tragic Lantern / Re: 7D Raw Thread
January 31, 2014, 04:28:29 AM
Another quick newb question. If I'm switching versions of Magic Lantern to a newer version, do I have to remake or do anything special to the card or can I just delete the old files and drop the new files onto the card?
#5
Tragic Lantern / Re: 7D Raw Thread
January 29, 2014, 04:59:36 AM
Quote from: ted ramasola on January 29, 2014, 04:29:30 AM
using MLV_rec or Raw_rec?

disable 10x as it has issues.

use only 5x for 3x.

I'm using MLV-rec. I know 10x is buggy and stuff, but it seemed reading through the old posts, that framing up and then zooming in to 10x and thus killing liveview, was a good way to increase how long you could record for.
#6
Tragic Lantern / Re: 7D Raw Thread
January 29, 2014, 04:24:31 AM
Hi all,

I'm trying to figure out how much full hd (1920x1080) I can record in a shot using ML. Right now I'm getting about 500 frames before it starts skipping. This seems a little low according to this post:

http://www.magiclantern.fm/forum/index.php?topic=7503.msg79604#msg79604

However, that post is pretty old, but I can't find a more recent post of benchmarks anywhere. I'm not sure if I'm using optimized settings for maximum shot length either. I'm getting the best results using ML grayscale while recording. I tried to zoom into 10x view mode to kill the display, but when I press zoom, it doesn't do anything. (I re-enabled 10x zoom mode, so not sure why it isn't zooming) So besides these is there any other settings that would optimize the length? Like somehow totally killing the display when filming?

I should mention I'm using a transcend 1000x.
#7
Tragic Lantern / Re: 7D Raw Thread
January 25, 2014, 03:25:39 AM
Quote from: 1% on January 24, 2014, 10:59:15 PM
I got no name. The preview doesn't show the real area unless you use the display filter preview.

What is the display filter preview? I don't see it in the menu anywhere. And speaking of liveview, I have it set to be ML grayscale, but when I hit record, it goes back to the full color liveview, which I would assume takes more processing power. Why does it do that?

Actually is there a better thread to post these random usage questions?

Thanks again btw
#8
Tragic Lantern / Re: 7D Raw Thread
January 24, 2014, 10:24:11 PM
Cool thanks. Any particular brand or is it just going to be some Chinese knock off type thing? Also, I have a question about crop mode. When I am previewing and filming in crop mode the preview makes it look very small, but when I review the footage, the actual footage is larger than what the preview was showing. Does it not show 1:1 what you are filming?
#9
Tragic Lantern / Re: 7D Raw Thread
January 24, 2014, 06:53:41 PM
Hi guys, I just installed magic lantern raw for the first time and its working great so far, no glitches or bugs. I have a question about batteries. I'm going to order some backups and I thought I remember reading here somewhere that third party batteries don't always work with ML. Does anyone use third party batteries and if so what brands?

Thanks!