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General Development / Re: How to run Magic Lantern into QEMU?!...
« on: May 30, 2015, 11:27:32 PM »
@ dmilligan
How did you compile QEMU version 2.3.0?
I've got 1.6.0.
How did you compile QEMU version 2.3.0?
I've got 1.6.0.
Etiquette, expectations, entitlement...
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Did you have any scripts? There is no menu for lua itself, scripts can create or add their own menu items wherever they see fit. You can check the console for script loading/status/errors.
print("hello, world");
i bet when you get a gun pointed right onto your head, you will give out the key.
well, this is a drastic example. but there are coutries where you have to be afraid of some kind of punishment.
I don't think so. In fact I believe that the use of crypto does not imply wrongdoing at all.Same here.
- PicoC as a module (very easy, should work pretty much out of the box, moderate C knowledge needed, but is it worth it?)
[static unsigned int silent_pic_polling_cbr(unsigned int ctx)
{
static int silent_pic_countdown;
if (!display_idle())
{
silent_pic_countdown = 10;
}
else if (!get_halfshutter_pressed())
{
if (silent_pic_countdown) silent_pic_countdown--;
}
if (lv && silent_pic_enabled && get_halfshutter_pressed())
{
if (silent_pic_countdown) // half-shutter was pressed while in playback mode, for example
return 0;
msleep(500); //added this line
silent_pic_take(1);
}
return 0;
}