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Topics - theollybanks

#1
So I was trying to work out how to import my CinemaDNG's (from the fantastic RAWMagic app) to Premier Pro with out the lengthy existing workflow of either after effects and other such work arounds, I came across this plugin Adobe developed to do just that, apparently it was discontinued just under a year ago, however using the fantastic WayBack Machine you can in fact still access and download the plugin.

Sadly the pitfalls are still there, it only imports the RAW Data as 8-Bit (it somewhat defats the purpose of having 14-Bit RAW) However I think for REALLY fast turn around projects that don't require incredibly heavy grades this coupled with RAWMagic yields a very fast workflow that still affords you the benefits of improved resolution, and for Mac users allows the entire process to be handled on one computer, with out having to use RAWanizer on a PC! (It claims to be CS5.5 Only, I've tested in CS6, 5.5 and CS 4 and it works perfectly & Its Free  ;))

Main Website:
http://web.archive.org/web/20120918202214/http://labs.adobe.com/downloads/cinemadng.html

Link To Plugin (Macintosh)
http://download.macromedia.com/pub/labs/cinemadng/cinemadng_p4_cs5-5importer_060211.dmg

Link To Plugin (Windows)
http://download.macromedia.com/pub/labs/cinemadng/cinemadng_p4_cs5-5importer_060211.zip

(My sincere apologies for this post being "Bracket-geddon")
#2
Raw Video / Buffer Offload Fine-tuning
June 03, 2013, 02:17:38 AM
So I'm no expert in any of this, my knowledge of hardware and firmware is worryingly limited but here's what I'm seeing:

When the lv_rec and eventually raw_rec modules were created they offloaded chunks of this RAW data to the CF card in chunks of 32mb, which for the faster data rates of CF was, and is entirely fine, however on SD cards with older models like the 60D, 550D etc the maximum speed of the controller is 20mb/s or there about's, so from my purely layman-esqe and uneducated perspective, could we theoretically get a higher record time and possibly even higher resolutions by lowering the chunk sizes for the slower SD cameras and thus allow the buffer to offload these smaller chunks quicker freeing space for indefinite or extended recording?

So for example (not at all tested or correct) if it takes a 60D 5 seconds to offload one of these chunks of 32mb to the SD, surely it would take it considerably less time to offload a 16mb chunk? obviously we would still use the entire buffer's storage but rather than say 6 chunks of 32mb's we use 12 chunks of 16mb's and try to attain a quicker offload speed?

Anyway just my thoughts on the matter as a longtime lurker and long time magic lantern user with my 60D of truth!

- Olly