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Messages - andrew_dotdot

#1
@sonic Re: ML on a 70D vs. Aliasing...

I sold my 70D (which I loved many things about) because the aliasing/moire/stairstepping was so pronounced. Hoodie zippers. Roof shingles. Fences. Water. You name it. : ((( 

Here's a film I made on the 70D. (720p 25 raw, which I could record continuously - yay!) ML was stable and I love a lot of how it looks, but the opening seconds really show off a zipper alias party. There were so many good shots that turned out to be unusable due to moire. : (((((



I have a feeling that if you feel you need to use the anti-aliasing feature, you're not going to be a happy camper. I tried everything, but it was still yuck.
#2
I was daydreaming about my favourite ML raw processing app one afternoon and it struck me that it would be pretty useful if MLV App could burn in time code and the source file name for making small files for offline editing. I started using a program "EditReady" to convert my h.265 files (that program reminds me a lot of MLV App) and began to really like burning in that data. Has this ever been considered for ML App?

#3
Quote from: a1ex on September 26, 2018, 09:08:15 AM
Sorry, didn't notice it was missing; previous feedback appears to reference mlv_rec, so I've assumed it was OK.

Fixed, and also included the 50D (mostly untested, except for the low-level notes from aprofiti).

The error message about sound recording is still outdated; feel free to suggest something better.

The above post made me hopeful that the new latest 70D package might also now include the sound module, which has always been missing in this branch. Is there a recommended version of the sound module to use for the 70D, or is the sound definitely not working on this camera with this branch?
#4
Yes, highly therapeutic to watch. Very thoughtfully shot and edited.

(I did become temporarily obsessed with thumb-bandage continuity...)
#5
Share Your Videos / Re: Video Portrait ML RAW 5D M3
April 17, 2018, 11:35:42 PM
Really nice job. Classic 5D3 ML raw look with the sharp picture and rich colours.

Did you use a LUT in Resolve? I've sort of starting defaulting to Hunter's 3D LUT, but I'm curious to hear what other people are using.
#6
Sound on the 70D?

I'm a longtime Magic Lantern user, but this part of ML really has a steep learning curve.

I have a 70D and the 12-bit modules are installed and they load and I get video in 10 12 and 14 bit (yay!) using mlv_lite/raw_rec, mlv_play and raw_twk -- but SOUND? Not so much. I look in the MLV with MLVFS, and there's no .wav.

In the past, I've used old-regular MLV with good results and sound, but then you have the mlv_snd module -- and no such module exists in the modules directory of the 70D 12-bit download; and (not unexpectedly) bringing in a mlv_snd module from another build doesn't work at all.

Is the sound working in the 70D at all, and if so, how does one get that working?

Thx so much for this branch of the ML experience!

:A)>
#7
If I have Xcode installed, how do I then use it to monitor what MLVFS is doing, as was suggested earlier in the thread? To recap, MLVFS works as expected except that it is stoooopid slow.

Do I need to open MLVFS in Xcode as a project somehow? I was thinking that it might come up in the "Debug...Attach to process...", but there, it doesn't seem to be referring to processes running at large, but rather to processes inside the project that's loaded into Xcode.

I found the MLVFS.workfow, which just refers to "./mlvfs", but I'm not sure where that actually refers to. I guess it's in an environment variable somewhere, but that's at the outer reaches of my knowledge.

I'm not sure what to point Xcode at, and how.

Thx! 

:A)>
#8
@Ethan...

Once you have it installed (on Mac anyway), the idea is that you right click the folder where you have your MLV files and set that up as a mounted "drive". You go down the right-click menu to where it says Services, then select MLVFS. It's not an "application" situation, but rather more transparent -- it just starts to show you a new drive in the Finder window's list.

The thing that I always found tricky is how the next dialog that comes up (where you select the empty directory that will act as the "drive") can be hidden under other Finder windows. But MLVFS doesn't work unless you make that selection. So once you've started using MLVFS, you know you MUST do this; but the first time, it can be tricky-tricky.
#9
Thanks for the tips!

All the processing options are off. No stripes or dots or smoothing or anything like that. The processor shows that the mlvfs process stays around 100% while it works, which is just one of the 4 cores going like mad, I guess. Then Resolve's got either 26% or 126% at various times when I'm trying to render to Prores 422 HQ.

Sooo, I guess it's Xcode and profiler...which I've not used, but how hard can it be? We'll soon see..

//A
#10
Hi,

Up until this summer, I used MLVFS on my mac *all the time* to work with MLV files from my 5D3 in Davinci Resolve, and it worked great. I could play back MLV in real time. This fall I did a project all in camera codec, so a break from raw, but I'm now working with .MLV files again -- and MLVFS is sooo slow!

I've tested my SSDs and un/re-installed MLVFS and updated Resolve and done all of the normal things I can think of to fix this. If I convert the MLV files on my PC, I can play those folders of DNG files back in Resolve in the mac at 40-something FPS, but the same source MLV under MLVFS is, maybe 7fps, and eventually bogs down and stops playing back.

Where can I look (some log file?) to help me get some clues to get my poor MLVFS back on track? I'm willing to work for this, but I don't even know where to start!

Thanks,

//Angus