Magic Lantern Forum

Experimental builds (WIP) => Tragic Lantern => Topic started by: Northwinds on January 02, 2014, 09:38:20 PM

Title: 7D Audio - Headphone monitoring working - kind of.
Post by: Northwinds on January 02, 2014, 09:38:20 PM
Having spliced my canon mini-usb to a female 3.5mm stereo jack over the holidays, I was a bit shocked to see the final nightly from 1% for 2013 had lost all the audio controls!

But over the moon that they're back with today's offering! :-)

Seems to work well, with the only problem being a blank screen when starting up with the mini-usb plugged in.

So far the solution seems to be unplugging it then switching the headphone monitoring off then on again in the audio ML menu.

After that, plugging back in it all seems to work well :D.

Cheers for this!
Title: Re: 7D Audio - Headphone monitoring working - kind of.
Post by: 1% on January 02, 2014, 10:27:35 PM
Shouldn't have lost audio controls. The headphone is on the master so no way to make it as nice as 1 proc cams.
Title: Re: 7D Audio - Headphone monitoring working - kind of.
Post by: Northwinds on January 03, 2014, 12:47:55 AM
Really nice though 1% so cheers!
I was really just pointing out the need to remove the usb plug and switch off then on the headphone monitoring on the 7D.
Really nice though!
Title: Re: 7D Audio - Headphone monitoring working - kind of.
Post by: ted ramasola on January 13, 2014, 08:39:21 AM
Quote from: Northwinds on January 02, 2014, 09:38:20 PM

So far the solution seems to be unplugging it then switching the headphone monitoring off then on again in the audio ML menu.

After that, plugging back in it all seems to work well :D.


confirmed this. This is still the "method" to get headphone monitoring using jan 10 TL nightly. Can we add a INFO /TIP about this on the menu screen that would appear when a headphone is plugged in?
Title: Re: 7D Audio - Headphone monitoring working - kind of.
Post by: Steelej on February 23, 2014, 01:52:06 AM
Hey Guys,

Headphone monitoring is one of the main reasons i've spent this evening getting the latest nightly ML working on my 7d. i can't however see an option for headphone monitoring, it does work but like the OP said i plug into my 7d outputs and I get a blank screen, should I be able to monitor audio and still have the rear display screen show the video? if so where is the headphone option?

Thanks for any assistance.

John.
Title: Re: 7D Audio - Headphone monitoring working - kind of.
Post by: 1% on February 23, 2014, 03:37:40 AM
Quotethis on the menu screen that would appear when a headphone is plugged in?

If I could detect when the A/V is plugged in then it wouldn't be having this issue :(

That's the current problem, no way to sense. I should just take out the config define so that you have to turn it on every power on.
Title: Re: 7D Audio - Headphone monitoring working - kind of.
Post by: Steelej on February 23, 2014, 01:48:26 PM
Quote from: Steelej on February 23, 2014, 01:52:06 AM
Hey Guys,

Headphone monitoring is one of the main reasons i've spent this evening getting the latest nightly ML working on my 7d. i can't however see an option for headphone monitoring, it does work but like the OP said i plug into my 7d outputs and I get a blank screen, should I be able to monitor audio and still have the rear display screen show the video? if so where is the headphone option?

Thanks for any assistance.

John.

Got it working, was using ML nightly instead of TL.

John.
Title: Re: 7D Audio - Headphone monitoring working - kind of.
Post by: arrinkiiii on February 23, 2014, 02:36:11 PM

This need to be ported from TL to ML ?   I don't have headphones for testing...
Title: Re: 7D Audio - Headphone monitoring working - kind of.
Post by: 1% on February 23, 2014, 06:45:10 PM
Not sure if it will be accepted since there is no sense.. what needs code review and *could* get accepted/improved is FPS. Maybe there is a way to work it without policing the end of H264 clips.
Title: Re: 7D Audio - Headphone monitoring working - kind of.
Post by: arrinkiiii on February 23, 2014, 08:39:43 PM

Yes, fps in the ML nightlys would be nice  =))