Magic Lantern Forum

Using Magic Lantern => Raw Video => Topic started by: D.L. Watson on August 09, 2013, 12:38:58 AM

Title: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: D.L. Watson on August 09, 2013, 12:38:58 AM
THIS TOPIC IS DISCONTINUED. MOVE ON IF YOU SEARCH FOR UP-TO-DATE INFORMATION.

RAW is great. So much detail. So much more information. But lets face it, it takes up a lot of space and Davinci Resolve doesn't quite perform well with it (yet).

I've developed (and recently updated) a Adobe Camera RAW preset that will capture the available dynamic and allow you to render it into a high-quality format (such as DNxHD, ProRes HQ, or Cineform).


COMPARISON


Now, this preset will not be for everyone. You will be converting available dynamic range to perceived dynamic range, however, if you render out to a 10-bit or higher format, you will be making a huge leap in quality than what you can get out of a H.264. And let me stress that the preset does a fairly good job getting all the information that could be used in RAW in whatever format you decide render to.

And this allows you to use your prefered color-correction software to get the look you want without breaking the bank on drives.

EASY TO USE


WORKFLOW TUTORIAL


DOWNLOAD FOR FREE: http://www.dlwatson.net/flatz-preset.html

Just an FYI, I've updated the Flatz Profile!

Version 2.4 Skin tone bug solved! Significantly improved flat profile! Works with Duel ISO!
Title: Re: Flatz ACR Preset - Magic Lantern RAW
Post by: BrotherD on August 09, 2013, 07:20:22 AM
Great workflow video. I'll try it on some footage this weekend. Keep up the good work DL!

Faith hope and love,
Derrick
Title: Re: Flatz ACR Preset - Magic Lantern RAW
Post by: Redrocks on August 09, 2013, 10:40:35 AM
Great tutorial, will try your preset. Thanks.
Title: Re: Flatz ACR Preset - Magic Lantern RAW
Post by: jayhas on August 09, 2013, 01:53:25 PM
Just downloaded your preset, will try this workflow. Thanks

Edit: Just found out I'm still on Camera Raw 6.7 (CS5.5) on my home PC, not compatible with your preset (Process 2012)-:) Will try it next week at work on CS6.
Title: Re: Flatz ACR Preset - Magic Lantern RAW
Post by: Abstrak on August 10, 2013, 12:59:21 AM
Thanks will give this a go on some 60D raw footage this weekend as well.
Title: Re: Flatz ACR Preset - Magic Lantern RAW
Post by: BrotherD on August 10, 2013, 06:21:32 AM
I should know Resolve a lot better by the time the short movie is ready to be screen. This is scene 1 take 1. This was filmed 960 x 540, 16 x 9, 23.97, with an Panasonic LA 7200 anamorphic adapter and a vintage Cosina MC 28mm 2.8 lens at 5.6 with a set of Tiffen ND filters. The adapter works best with the taking lens at 5.6. So when the light changes you have to change filters.

 The aspect ratio says 2:37 in AE but it don't look anamorphic here on youtube. However the tree in view verifies the image is no longer squeezed. The final image render is 1280 x 540. I'll try rendering 1920 x 1080.


DL thanks for everything! How do you bring the videos into this post area?

Thanks Magic Lantern team!

Derrick
Title: Re: Flatz ACR Preset - Magic Lantern RAW
Post by: D.L. Watson on August 10, 2013, 08:53:49 AM
I should know Resolve a lot better by the time the short movie is ready to be screen. This is scene 1 take 1. This was filmed 960 x 540, 16 x 9, 23.97, with an Panasonic LA 7200 anamorphic adapter and a vintage Cosina MC 28mm 2.8 lens at 5.6 with a set of Tiffen ND filters. The adapter works best with the taking lens at 5.6. So when the light changes you have to change filters.

 The aspect ratio says 2:37 in AE but it don't look anamorphic here on youtube. However the tree in view verifies the image is no longer squeezed. The final image render is 1280 x 540. I'll try rendering 1920 x 1080.


DL thanks for everything! How do you bring the videos into this post area?

Thanks Magic Lantern team!

Derrick

Looks good! Glad to see some footage of people using the preset.

You can add the videos to your post by using the
Code: [Select]
[youtube]your_youtube_url[/youtube] or
Code: [Select]
[vimeo][/vimeo] code.

Can't wait to see more!
Title: Re: Flatz ACR Preset - Magic Lantern RAW
Post by: D.L. Watson on August 10, 2013, 11:15:02 PM
Just an FYI, I've updated the Flatz Profile!

Version 2.1 gives you a little more distinction between you highlights and you whites, solving an issue I recently discovered while grading which cause specular highlights to disappear.

I updated this with the blacks and shadow information.

Download it: www.dlwatson.net/flatz-preset.html
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: BrotherD on August 11, 2013, 06:52:20 AM
DL, thanks again! I just updated 2.1 to AE. The second preset, 2.0 was very good! Resolve took to it perfectly. I currently do not have Prores HD. The DN x HD codecs are 8 and 10 bit? Cineform has one codec that I was not sure about so I rendered 16 bit Tiffs.

 Whew! I finally got a workflow! Would you use this workflow for H.264 footage? Thank!


Derrick
Title: Re: Flatz ACR Preset - Magic Lantern RAW
Post by: Canon eos m on August 11, 2013, 12:12:37 PM
I should know Resolve a lot better by the time the short movie is ready to be screen. This is scene 1 take 1. This was filmed 960 x 540, 16 x 9, 23.97, with an Panasonic LA 7200 anamorphic adapter and a vintage Cosina MC 28mm 2.8 lens at 5.6 with a set of Tiffen ND filters. The adapter works best with the taking lens at 5.6. So when the light changes you have to change filters.

 The aspect ratio says 2:37 in AE but it don't look anamorphic here on youtube. However the tree in view verifies the image is no longer squeezed. The final image render is 1280 x 540. I'll try rendering 1920 x 1080.


DL thanks for everything! How do you bring the videos into this post area?

Thanks Magic Lantern team!

Derrick

Nice video like the grading. I have done a video too using the flatz 1 preset. The file size is too big though. Don't know how to upload it on youtube/ viemo. Will load it to dropbox and post. The video is just a random shot I took at a mall  a few weeks ago.

The flatz 1 present is so awesome, never used anything like it. My whole view of the potential of RAW has changed for the better. 
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 11, 2013, 07:03:20 PM
DL, thanks again! I just updated 2.1 to AE. The second preset, 2.0 was very good! Resolve took to it perfectly. I currently do not have Prores HD. The DN x HD codecs are 8 and 10 bit? Cineform has one codec that I was not sure about so I rendered 16 bit Tiffs.

Whew! I finally got a workflow! Would you use this workflow for H.264 footage? Thank!

Derrick

Tiff sequences might be a little large. Definitely use DNxHD 10bit. DNxHD does not come with Adobe After Effects, it's a free Avid Codec.

Download codecs for Mac here: http://resources.avid.com/SupportFiles/attach/Mac_AvidCodecsLE_2.1.zip
Download codecs for PC here: http://resources.avid.com/SupportFiles/attach/PC_AvidCodecsLE_2.1.zip

To use it, in AE render settings, choose Quicktime and click on Format Options, choose DNxHD, click on Codec Settings and choose 1080p 444 10Bit.

DNxHD is a fantastic codec - but it only allows up to 1080p recording. Nothing higher in resolution unfortunately.

Cineform is just as good with more options. Just make sure you use the 4.2.2. Full HD option (and if you have the premium version, use the 4.4.4. option).

Now remember, when you are finished grading, you can render a version for the web using the H.624 to make uploading quicker, but you should always keep your final DNxHD, Cineform, or ProRes renders for archivals.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 11, 2013, 08:45:55 PM
I compare RAW footage graded in Adobe Camera RAW with RAW footage with the Flatz Preset installed, reduced to DNxHD, and graded in Davinci Resolve. Can you tell which is which? I'll give you a hint, one of them has post-sharpening added.

Download preset: www.dlwatson.net/flatz-preset.html

Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: BrotherD on August 12, 2013, 12:35:00 AM
Tiff sequences might be a little large. Definitely use DNxHD 10bit. DNxHD does not come with Adobe After Effects, it's a free Avid Codec.

Download codecs for Mac here: http://resources.avid.com/SupportFiles/attach/Mac_AvidCodecsLE_2.1.zip
Download codecs for PC here: http://resources.avid.com/SupportFiles/attach/PC_AvidCodecsLE_2.1.zip

To use it, in AE render settings, choose Quicktime and click on Format Options, choose DNxHD, click on Codec Settings and choose 1080p 444 10Bit.

DNxHD is a fantastic codec - but it only allows up to 1080p recording. Nothing higher in resolution unfortunately.

Cineform is just as good with more options. Just make sure you use the 4.2.2. Full HD option (and if you have the premium version, use the 4.4.4. option).

Now remember, when you are finished grading, you can render a version for the web using the H.624 to make uploading quicker, but you should always keep your final DNxHD, Cineform, or ProRes renders for archivals.

Yep. Tiffs are big. The "20 Bucks" Raw files were converted into Tiffs, 180gb and DNG's, 56gb. To save space I deleted the Tiffs and saved the original Raw files and the DNG files, 112gb total. Cool! I got the Avid codecs installed so rendering DN x HD is the way to go. DL this is so cool. Thanks!

Derrick


Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: aaphotog on August 12, 2013, 01:44:31 AM
I compare RAW footage graded in Adobe Camera RAW with RAW footage with the Flatz Preset installed, reduced to DNxHD, and graded in Davinci Resolve. Can you tell which is which? I'll give you a hint, one of them has post-sharpening added.

Download preset: www.dlwatson.net/flatz-preset.html


I guessed which was which correctly. The reason being, the flatz profile looked... flatter.
I believe a little contrast added would have not allowed me to notice the difference.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: BrotherD on August 12, 2013, 05:28:33 PM
DL did you not add sharpness in Resolve and/or do you simply prefer the flatter look?
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 13, 2013, 02:58:25 AM
I guessed which was which correctly. The reason being, the flatz profile looked... flatter.
I believe a little contrast added would have not allowed me to notice the difference.

Exactly. I had forgotten that I had turned off my contrast and sharpness node in resolve until nearly finished with the video. I still believe it illustrates that you still have all the same amount of dynamic freedom to grade the image and save space. But to each his/her own.

DL did you not add sharpness in Resolve and/or do you simply prefer the flatter look?

Yeah, I forgot turn back on my contrast and sharpness node. And personally, I do like a contrasty image, but without sacrificing highlights and shadow detail.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 13, 2013, 05:31:25 AM
Updated the Preset to V2.2.

* Fixed a bug where image would invert if exposed to the right (which you should do)

Download it here: http://www.dlwatson.net/flatz-preset.html

Also, please, if you download the preset, let me know how its working for you. I'm open to your thoughts, criticisms, and suggestions. Thanks!



Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: BrotherD on August 13, 2013, 06:56:56 PM
 DL I have to thank you again for the workflow, the presets and the Avid codec pack. I deleted Quicktime 7.1, rebooted then installed QT 6.9 then installed Avid codec pack 2.8 then rebooted. Now the Avid codecs are installed.

 Now I can start in AE (ACR), apply Flatz preset 2.2, Dynamic Link with Premiere, then render DN x HD 444 1080p 10bit files for CC and render in Resolve.

 Two month of learning on this forum has been priceless!

 Derrick



Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: SteveScout on August 13, 2013, 10:35:49 PM
D.L.Watson  - thanks a lot for making this preset! I´m just wonderin how you retain the highlights with the highligts slider in ACR in the middle - so there´s still room to pack more dynamic range into the preset, right?

With my initial tests I was not able to re-grade (in After Effects) the look that I would do straight away out of ACR "as the eye saw it". Your preset comes close to a LOG-look (like ProRes 10bit log) but of course a normal cineon-converter effect in AFX brings out some funky highlights since it´s not really log - could you provide some presets/nodes (After Effects, maybe Premiere with its fast-filters, Resolve) on what your way would be to grade the footage "normally"? Starting from there one can still make us of the dynamic range in the file to make on changes.

Thanks a lot!!
Title: Re: Flatz ACR Preset VS. Technicolor Cinestyle
Post by: Mickeyboo on August 13, 2013, 11:59:50 PM
Your Flatz is interesting but how does it differ or perhaps what are the advantages of using it instead of Technicolor Cinestyle?
Have you reinvented the wheel or am I missing something?

I've gotten pleasing results using the free Cinestyle which loads as a picture style into the Canon cameras and then using Davinci Resolve.  Have you done any comparisons?  I will give Flatz try and I appreciate your efforts at improving raw workflow results.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: ashtrai on August 14, 2013, 01:17:44 AM
The Flatz preset is used for Raw Video. Picture Styles get bypassed when recording Raw.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 14, 2013, 01:30:18 AM
Your Flatz is interesting but how does it differ or perhaps what are the advantages of using it instead of Technicolor Cinestyle?
Have you reinvented the wheel or am I missing something?

I've gotten pleasing results using the free Cinestyle which loads as a picture style into the Canon cameras and then using Davinci Resolve.  Have you done any comparisons?  I will give Flatz try and I appreciate your efforts at improving raw workflow results.

Unless I'm mistaken, Picture Styles in camera do nothing to the RAW video because it's RAW and White Balance, Contrast and other related metadata is not baked.

My preset is a Adobe Camera RAW preset which captures the full range of dynamic range into whatever format you choose to render into.

Cinestyle is restricted by the H.264 codec, the 8bit space, and the fact that you only get about 9 stops of dynamic range.

D.L.Watson  - thanks a lot for making this preset! I´m just wonderin how you retain the highlights with the highligts slider in ACR in the middle - so there´s still room to pack more dynamic range into the preset, right?

With my initial tests I was not able to re-grade (in After Effects) the look that I would do straight away out of ACR "as the eye saw it". Your preset comes close to a LOG-look (like ProRes 10bit log) but of course a normal cineon-converter effect in AFX brings out some funky highlights since it´s not really log - could you provide some presets/nodes (After Effects, maybe Premiere with its fast-filters, Resolve) on what your way would be to grade the footage "normally"? Starting from there one can still make us of the dynamic range in the file to make on changes.

Thanks a lot!!

Hey there SteveScout. Highlights and shadow details are retained by using a tone curve in Adobe Camera RAW. The sliders are left default at zero for individual customization - but in my own use, I have not needed to touch them.

I wouldn't recommend a Cineon Converter - but that's also because I've never used it before. If I were to color in After Effects, I would use Colorista II or just simply a Levels Adjustment and boost saturation.

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fdl.dropboxusercontent.com%2Fu%2F9746153%2FSite%2520Images%2520%2526%2520Files%2Fflatraws.jpg&hash=45c8a2496ea9aaaeb3d808c97ba34b69) (https://dl.dropboxusercontent.com/u/9746153/Site%20Images%20%26%20Files/flatraw.jpg)
RAW at the default settings. Exposed to the right.

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fdl.dropboxusercontent.com%2Fu%2F9746153%2FSite%2520Images%2520%2526%2520Files%2Fflats.jpg&hash=ac67f3edee5dc71988ab5c275f08d5c6) (https://dl.dropboxusercontent.com/u/9746153/Site%20Images%20%26%20Files/flat.jpg)
After applying the preset in Adobe Camera RAW

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fdl.dropboxusercontent.com%2Fu%2F9746153%2FSite%2520Images%2520%2526%2520Files%2Fflat2s.jpg&hash=eba0cef38e08d90df921289c2645e322) (https://dl.dropboxusercontent.com/u/9746153/Site%20Images%20%26%20Files/flat2.jpg)
Adding some contrast and saturation.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: tifose on August 14, 2013, 01:41:01 AM
how do i download this preset having a hard time understanding your web page :(
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: aaphotog on August 14, 2013, 02:09:58 AM


(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fdl.dropboxusercontent.com%2Fu%2F9746153%2FSite%2520Images%2520%2526%2520Files%2Fflatraws.jpg&hash=45c8a2496ea9aaaeb3d808c97ba34b69) (https://dl.dropboxusercontent.com/u/9746153/Site%20Images%20%26%20Files/flatraw.jpg)
RAW at the default settings. Exposed to the right.


so exposing to the right, is exposing for the highlights to be correctly exposed?
I always thought that exposing to the right, meant for everything on the histogram to be further right which would in turn make the shadows brighter, as opposed to the highlight darker. Someone correct me if I'm wrong.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 14, 2013, 02:18:38 AM
so exposing to the right, is exposing for the highlights to be correctly exposed?
I always thought that exposing to the right, meant for everything on the histogram to be further right which would in turn make the shadows brighter, as opposed to the highlight darker. Someone correct me if I'm wrong.

Exposing to the right is to push the highlights to as far as they can be recovered, thereby introducing more shadow detail without introducing more noise by bumping up ISO. Which because the background is at a higher exposure then the foreground, the histogram is exposed at -1.7 (at ISO 200) - the most I could expose to without clipping highlights on the car and in the far building.

If you clip your highlights, there is no recovering them. According to the ETTR function in Magic Lantern, they recommend -.05 or -1.0 when exposing to the right. 
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 14, 2013, 07:10:17 PM
Playing around with RAW again. This time using the insanely sharp and quite affordable nifty fifty lens.


Workflow:

RAW > ACR > Apply Flatz Preset (http://www.dlwatson.net/flatz-preset.html) > Render to DNxHD > Edit & Color Correct/Grade in Premiere
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: senzazn12 on August 14, 2013, 09:25:18 PM
D.L. Watson I want to say thank you for making this workflow. It does save a lot of space. I have a question though. Could you do a comparison between using the Flatz ACR preset with post sharpneing and contrast on versus Tenchnicolor picture style with post sharpening and contrast on regular H.264 footage?
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 14, 2013, 11:27:52 PM
D.L. Watson I want to say thank you for making this workflow. It does save a lot of space. I have a question though. Could you do a comparison between using the Flatz ACR preset with post sharpneing and contrast on versus Tenchnicolor picture style with post sharpening and contrast on regular H.264 footage?

Sure. I can do that. Right now I'm pretty sick but Ill try and do that in the next couple days.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: Canon eos m on August 16, 2013, 03:49:57 AM
DLW, get well soon! All MLers pray for your speedy recovery.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: BrotherD on August 16, 2013, 04:02:45 AM
Yea! Get well DL.

Derrick
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: Kabuto1138 on August 16, 2013, 07:34:15 AM
Darn, it looks like a great profile, but I get flicker with this profile. 
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 16, 2013, 09:10:58 AM
Yea! Get well DL.

Derrick


DLW, get well soon! All MLers pray for your speedy recovery.

Thanks guys! I appreciate the kind wishes. I'm much better now.

Darn, it looks like a great profile, but I get flicker with this profile. 

I haven't experienced flicker yet - I will look into how to troubleshoot and solve this issue.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: Joachim Buambeki on August 16, 2013, 09:41:02 AM
Darn, it looks like a great profile, but I get flicker with this profile.

AFAIK that is a problem that is inherent to any profile that uses more than exposure and curves, see this thread (http://forums.adobe.com/message/5582995) and what one of the Adobe developer says:

Quote from: MadManChan2000
Some (many) controls in the Basic panel in PV 2012 are now image-adaptive.  They use the image content itself to determine the range and behavior of the controls.  Highlights, Shadows, and Clarity are among the controls that respond most strongly to the image content.  These were not designed with temporal coherence in mind.  This is why you can expect to see temporal artifacts if you are to try to apply these controls to individual still frames.

For basic tone effects, I would suggest instead using the Parametric and/or Point curves to minimize temporal issues.
So depending on image content you get flicker - beeing severe or not (maybe even invisible).
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 16, 2013, 09:50:33 AM
The Flatz Preset is built using the Parametric and Point curves. The only slider which is used is contrast. I have yet to experience any flicker issues using the preset even just now in a basic test.

Another way to apply the Flatz Preset is to open your DNG's in Bridge as a sequence, apply the preset to a frame and synchronize to the other DNG's.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: silvertonesx24 on August 17, 2013, 02:19:26 AM
Darn, it looks like a great profile, but I get flicker with this profile.

I confirm flicker here as well.

Great work btw, it still is a valuable idea that hopefully can get resolved.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 17, 2013, 03:49:44 AM
Could someone supply me with a set of DNGs that experience the flickering for troubleshooting purposes?

My dropbox folder to add https://www.dropbox.com/sh/os0i5blap1vnqpl/1uSFKQPj9M

Thanks
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: silvertonesx24 on August 17, 2013, 04:05:12 PM
Could someone supply me with a set of DNGs that experience the flickering for troubleshooting purposes?

My dropbox folder to add https://www.dropbox.com/sh/os0i5blap1vnqpl/1uSFKQPj9M

Thanks

I don't have dropbox but you can download one dng set that I get flicker with here

http://we.tl/xKcR8Opa12

It isn't as evident until I start to grade. But it is there.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: silvertonesx24 on August 17, 2013, 06:08:19 PM
What I am seeing is that the flickering comes from the contrast -100 slider. If I load Flatz and put the contrast back to 0, I do not get flickering.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 17, 2013, 06:48:30 PM
Thanks. Ill take a look and see what I can do.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 19, 2013, 03:17:37 AM
Flatz Updated to v2.3. Flicker issue solved!

http://www.dlwatson.net/flatz-preset.html
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: oddname on August 19, 2013, 06:39:50 AM
When using the preset, is it made for using a correct exposure or with a ETTR-exposure?
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/10/13)
Post by: D.L. Watson on August 19, 2013, 07:06:22 AM
When using the preset, is it made for using a correct exposure or with a ETTR-exposure?

It was built with exposing to the right. It has not be tested with Duel ISO video however. Just FYI.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: Africashot on August 19, 2013, 10:35:04 AM
Would it be at all possible to have a script like BATCHelor (http://www.magiclantern.fm/forum/index.php?topic=5645.0) create its cineform proxies using this preset? This way we'd be able to jump the timeconsuming AE render, there might be stuff you'd still tweak by using the DNGs but otherwise you could render usable cineform right out of the .RAW files saving tons of time and space...
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: D.L. Watson on August 19, 2013, 10:43:16 AM
Would it be at all possible to have a script like BATCHelor (http://www.magiclantern.fm/forum/index.php?topic=5645.0) create its cineform proxies using this preset? This way we'd be able to jump the timeconsuming AE render, there might be stuff you'd still tweak by using the DNGs but otherwise you could render usable cineform right out of the .RAW files saving tons of time and space...

I'm not sure if it would be possible. Ill definitely look into it and see what I can uncover because, yes, I agree - if one could skip the AE render, - things would be much smoother and easier.

Ill look into it.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: Africashot on August 19, 2013, 02:34:08 PM
I'm not sure if it would be possible. Ill definitely look into it and see what I can uncover because, yes, I agree - if one could skip the AE render, - things would be much smoother and easier.

Ill look into it.

Thanks for looking into it!
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: davidjm on August 19, 2013, 06:11:21 PM
.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: D.L. Watson on August 19, 2013, 11:36:20 PM
Because I keep hearing people say how absurd it is to use a flattening preset on RAW, saying it's no different than using Cinestyle, I decided to do a quick, ungraded, comparison. Click images to see in full-res.

Here we have the H.264 with Cinestyle.
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fdl.dropboxusercontent.com%2Fu%2F9746153%2FSite%2520Images%2520%2526%2520Files%2Fh264cines.jpg&hash=c29a7fc8586fc2f2c641ce1ae5e75ebc) (https://dl.dropboxusercontent.com/u/9746153/Site%20Images%20%26%20Files/H.264cine.jpg)

And here we have RAW, with the Flatz Preset apply in ACR, rendered to DNxHD.
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fdl.dropboxusercontent.com%2Fu%2F9746153%2FSite%2520Images%2520%2526%2520Files%2Frawflatzs.jpg&hash=a2ea2d80b8f03d4544c332afcd5ec417) (https://dl.dropboxusercontent.com/u/9746153/Site%20Images%20%26%20Files/RAWflatz.jpg)

So...um....yeah. Thanks for playing. :)
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: ezpRado on August 20, 2013, 12:16:13 AM
Yeah, it's obvious that your preset adds a red car to your image! ::)

No, seriously - You can clearly see the effect it has on the interior part of the image. Good job!

And remember that raw contains much more per channel color information than H.264. It's far more pushable in grading even if the two images are perceived the same.


Regards,
ezprado
Title: Re: Flatz ACR Preset - Magic Lantern RAW (UPDATED 8/20/13)
Post by: D.L. Watson on August 21, 2013, 06:06:28 AM
FLATZ PRESET UPDATED!!!

It was brought to my attention that a noise reduction process was accidently added to my preset when I was rebuilding it. I've fixed this issue as well as made the preset compatible with Duel ISO and again, have rebuilt the preset from the ground up. All flicker issues have been solved.

DOWNLOAD VERSION 2.4 HERE: www.dlwatson.net/flatz-preset.html

So far, we've have had over 200 downloads of the preset - 8 downloads in just the last 40 minutes. Unfortunately most of you have not created accounts so I have no way to communicate with you directly when updates occur. I hate spam and I would never spam your emails. So, if you sign up - Ill let you know personally when updates are made. If not, then subscribe to this forum!

Here is a comparison between what the Flatz Preset changes your DNG's to and what it looks like after you color grade it in Resolve or After Effects.

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fdl.dropboxusercontent.com%2Fu%2F9746153%2FSite%2520Images%2520%2526%2520Files%2Fflat1.jpg&hash=2a81f615901ea3963f455d84f0964f06)

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fdl.dropboxusercontent.com%2Fu%2F9746153%2FSite%2520Images%2520%2526%2520Files%2Fflatagain.jpg&hash=9ab1005fecdc39682541f89ee3cf8c0f)
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: mannfilm on August 22, 2013, 05:14:50 PM
I'm confused as to when this would be useful. If your primary issues are no time and no drive space, why not do it ACR - pro rez - edit, and avoid the entire after effects grading step? If you have time and drive space, why not RAW in resolve? Regardless, thanks for posting this
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: D.L. Watson on August 22, 2013, 06:57:38 PM
Who said anything about grading in After Effects. The preset is a ACR preset to flatten your image so you can export to Pro-Res and DNxHD and grade in resolve. The exact process you just said. Did you even read the initial thread?
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: BrotherD on August 22, 2013, 09:11:24 PM
Mann if you research this forum, you will see that some do not have or know Resolve well enough to include it in their workflow. Audio, titles and pink dots in raw files are still "problems" in Resolve. I do finish in Resolve. Most of us have After Effects. Resolve will be a complete editing software program in the near future. I am looking forward to that day!

Derrick
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: Luiz Roberto dos Santos on August 23, 2013, 01:18:16 AM
@D.L. Watson, I'm sorry, honestly, for my ignorance, but what exactly does the preset, apply one inverse S-curve and lower the saturation in HSL?
Perhaps the XMP has not been applied accurately in my ACR, because I am with version 8.0...
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: D.L. Watson on August 23, 2013, 04:11:50 AM
@D.L. Watson, I'm sorry, honestly, for my ignorance, but what exactly does the preset, apply one inverse S-curve and lower the saturation in HSL?
Perhaps the XMP has not been applied accurately in my ACR, because I am with version 8.0...

It's no biggy. Honestly, I woke up this morning cranky. Sorry about that. Yes, it applies an inverse S-Curve and lowers saturation and there is some darks and shadows adjustments as well.

Mann if you research this forum, you will see that some do not have or know Resolve well enough to include it in their workflow. Audio, titles and pink dots in raw files are still "problems" in Resolve. I do finish in Resolve. Most of us have After Effects. Resolve will be a complete editing software program in the near future. I am looking forward to that day!

Derrick

I understand there is not a lot of people out there who use Resolve and Ill be covering a tutorial on how to grade in After Effects as well as Resolve.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: Luiz Roberto dos Santos on August 23, 2013, 06:13:33 PM
No, I who am sorry.
Thank you for reply.
Title: Re: Flatz ACR Preset - Magic Lantern RAW (Updated 8/18/13)
Post by: Audionut on August 24, 2013, 04:24:42 AM
Locked at the request of the OP. 

Stay tuned for further updates.