Magic Lantern Forum

Developing Magic Lantern => General Development => Topic started by: deletedAcc.0021 on May 27, 2013, 11:34:15 PM

Title: all_features.h question
Post by: deletedAcc.0021 on May 27, 2013, 11:34:15 PM
How much stuff can I comment out in all_features.h, without running into problems.

What I'm trying to accomplish is a totally stripped down version with only audio, exposure and movie features.

Title: Re: all_features.h question
Post by: 1% on May 27, 2013, 11:38:02 PM
You can comment out a lot... but why. You're better off adding new const.h and making the 1 change to boothack.c

https://bitbucket.org/OtherOnePercent/tragic-lantern-2.0/src/368bcbd8fd97e9f376e99086d8c745b9c4e1e0fd/platform/600D.102/consts.h?at=default
Title: Re: all_features.h question
Post by: deletedAcc.0021 on May 27, 2013, 11:44:09 PM
Quote from: 1% on May 27, 2013, 11:38:02 PM
You can comment out a lot... but why. You're better off adding new const.h and making the 1 change to boothack.c

https://bitbucket.org/OtherOnePercent/tragic-lantern-2.0/src/368bcbd8fd97e9f376e99086d8c745b9c4e1e0fd/platform/600D.102/consts.h?at=default

I'm not familiar enough those files to comfortably make changes that might screw something up.

What I want is a very basic, stripped down version.  or am I wasting my time... lol
Title: Re: all_features.h question
Post by: 1% on May 27, 2013, 11:48:41 PM
You'll be able to squeeze TCC in there if you take out a lot of stuff... I wouldn't say you're wasting your time but I have pre-built stuff with all features and it doesn't make a difference. Still same write speeds, etc...

Plus on unified you're fscked as there is no SRAW option and you'll have like 60MB shoot malloc.