Magic Lantern Forum

Using Magic Lantern => Post-processing Workflow => Topic started by: Quentin on November 28, 2018, 09:30:02 PM

Title: Obsession about LUTs
Post by: Quentin on November 28, 2018, 09:30:02 PM
Hello people

Lately LUTs are very fashionable.
I wonder what is the workflow of shooting ML RAW combined with LUTs
As far as someone told me, LUTs must be supported by the Camera.
I am confused.
Anyone can highlight me ?
Title: Re: Obsession about LUTs
Post by: Walter Schulz on November 28, 2018, 09:37:31 PM
Good news for you:
ML does not support LUTs for RAW recording. Therefore no confusion.
It's RAW output only.
Title: Re: Obsession about LUTs
Post by: Quentin on November 28, 2018, 09:47:23 PM
Yes, I know
I wish I could always shoot in RAW, but often the budget is tight and I cannot afford the time penalty.
I loaded many LUTs in Premiere, but yet I havent found a way to utilize any of these.
As far as I understand, people shooting in LUTs with very low contrast, pale colors, they pass their shot under conversion
and then they f@ck the colors to make them look "filmish"
Any more advice please ?
Title: Re: Obsession about LUTs
Post by: Lars Steenhoff on November 29, 2018, 10:03:58 AM
Its simple, shoot in raw, import the DNG and open in your favourite software that supports LUTs, check what input your LUT expects to have:
for example if a LUT is made for sLog2 then you need to convert your raw to slog2 first and then apply the LUT.
And make sure you measure the correct white balance when shooting
Title: Re: Obsession about LUTs
Post by: Quentin on November 29, 2018, 01:02:14 PM
Dankeshon
Title: Re: Obsession about LUTs
Post by: lucoctober on December 02, 2018, 11:17:00 PM
That would be cool if there was a module for loading luts for live view preview like in blackmagic and other cameras.
Title: Re: Obsession about LUTs
Post by: togg on January 07, 2019, 01:49:04 AM
Quote from: Lars Steenhoff on November 29, 2018, 10:03:58 AM
Its simple, shoot in raw, import the DNG and open in your favourite software that supports LUTs, check what input your LUT expects to have:
for example if a LUT is made for sLog2 then you need to convert your raw to slog2 first and then apply the LUT.
And make sure you measure the correct white balance when shooting


a precision to this, the lut (which is a baked filter that will crush the image dinamic range) should be applied as a last node and any other correction should be done *before* that.
Title: Re: Obsession about LUTs
Post by: ibrahim on January 10, 2019, 12:58:23 AM
Quote from: togg on January 07, 2019, 01:49:04 AM

a precision to this, the lut (which is a baked filter that will crush the image dinamic range) should be applied as a last node and any other correction should be done *before* that.

I agree on that. I have tested this very carefully. This is a very important method.
Title: Re: Obsession about LUTs
Post by: KelvinK on January 10, 2019, 08:03:33 AM
Quote from: Lars Steenhoff on November 29, 2018, 10:03:58 AM
And make sure you measure the correct white balance when shooting

Why? It's true RAW, you can set WB in post w/o colors degradation.
Title: Re: Obsession about LUTs
Post by: masc on January 10, 2019, 12:07:51 PM
Quote from: Lars Steenhoff on November 29, 2018, 10:03:58 AM
And make sure you measure the correct white balance when shooting
Quote from: KelvinK on January 10, 2019, 08:03:33 AM
Why? It's true RAW, you can set WB in post w/o colors degradation.
Right. You should make sure to correct WB before converting to ProRes or whatever, where WB is baked in.