Magic Lantern Forum

Using Magic Lantern => Raw Video => Topic started by: qqqavi on February 02, 2018, 06:23:59 PM

Title: .dng - Blackmagic color space and gamma
Post by: qqqavi on February 02, 2018, 06:23:59 PM
Hi everyone,

In Davinci Resolve, on the camera RAW tab, you can set the BMD color space and gamma. However, the names are generic: Blackmagic Design Color Space and Blackmagic design Film Gamma.

Does anyone know which one the ML's .dng is based on? Because each one of the following cameras uses a slightly different BMD color spaces and gammas (correct me if I'm  wrong):

Black Magic Pocket
Black magic 2.5K
BMCC 4K
URSA Mini 4.6k

Sorry if this has been asked before.
Thank you.
Title: Re: .dng - Blackmagic color space and gamma
Post by: ryanfwood on March 21, 2018, 03:32:57 AM
I'm pretty new to the RAW functionality of ML and I am wondering this as well. Can you choose your color space? Is there a way to find out any footage's color space and gamma without knowing anything about the camera? I'm a little disappointed that hundreds of people have visited this single post and there's been no reply.
Title: Re: .dng - Blackmagic color space and gamma
Post by: ibrahim on March 21, 2018, 01:38:11 PM
For cinemaDNG files (from ML): In the camera RAW tab of davinci's color grading tab I change decode using to clip, color space and gamma to black magic design. Highlight recovery checked.
In my project settings -> color management I set the timeline color space to rec709 gamma 2.4 (which is my default).

Color grade using the nodes and if you want to use a LUT create it in the begining and add it at the end. Create the remaining nodes prior to the LUT.

That my starting point when I grade footage to look cinematic and not videoish. Any better suggestions from others since I come mainly from the Pr/AE world.