Magic Lantern Forum

Using Magic Lantern => Raw Video => Raw Video Postprocessing => Topic started by: george on August 09, 2016, 08:13:31 AM

Title: Storage: cinemaDNG vs MLV
Post by: george on August 09, 2016, 08:13:31 AM
I've noticed that file size is greatly reduced when converting from MLV to DNG (say, 4.77G MLV becomes only 2.56G DNG, and so on). I'm using MlRawViewer to convert files.

The question is if there's any redundant data contained in MLV, or do I lose image quality when converting? Does it make sense to store large MLVs for archiving purposes, or DNGs are good enough?
Title: Re: Storage: cinemaDNG vs MLV
Post by: Walter Schulz on August 09, 2016, 08:26:09 AM
MLV: Uncompressed data.
DNG: Various compression modes. Lossless, uncompressed, lossy.
If you are using lossless compression (the only option implemented in MLrawviewer) there is no difference in IQ.
Title: Re: Storage: cinemaDNG vs MLV
Post by: dmilligan on August 09, 2016, 12:57:29 PM
The MLV format itself supports compression (just not in camera). You can use mlv_dump to compress MLV files. See also the MLVFS thread.