# Magic Lantern Forum

## Using Magic Lantern => Raw Video => Raw Video Postprocessing => Topic started by: AWPStar on May 29, 2015, 10:44:45 PM

Title: MLVProducer: [v3200]
Post by: AWPStar on May 29, 2015, 10:44:45 PM
Send me all bug reports, screenshots, suspicions, mlv/raw files that doesn't work, and description of the problem.

For mac users:
App can be run on Mac with Wine and probably vodka.see posts (http://www.magiclantern.fm/forum/index.php?topic=15271.msg151402#msg151402)

Features:
-Correction, Curves, Filters
-Encode to  h264, ProRes, DNxHD, FFVH, JPEG, PNG, TIFF, CinemaDNG, DNG
-File formats: MOV, MP4, AVI, MXF, MPEG, DNG, PNG, JPEG, TIFF
-HDR Processing
-Dual-ISO(in progress)
-Focus Dots suppression
-Vertical Stripes suppression
-Horizontal noise reducing
-Apply 3DLut: .cobe, .3dl
-Color Spaces: Linear, sRGB, AdobeRGB, ClogC, CanonLogC, AlexaLogC, REDLog, BMDFilm, Cineon, REC709, SLog, SLog2, SLog3, SLogF35, Panasonic V-Log,...
-Demosaic with different algorithms.
-Group\Global editing
-Cache frames almost like AE. 1.5GB Limit.
-Process MLV and RAW Files
-.M00,M01,Mxx.. Files
-.R00,R01,Rxx.. Files
-14, 12, 10, 8 bit support
-lj92 support
-Process Huge files.
-Process some broken files.
-Video Import

-Audio Support
-16bit precessing
-measuring tools: Histogram, Waveform, RGBParade, RGB Balance

I will accept any ideas of functionality, filters or challenges :)

This is alpha version. So it can crashes.

Version 3370

FFMPEG for windows XP (https://sourceforge.net/projects/ffmpegwindowsbi/files/2016-08-12-v3.1.2/)

(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fn82.imgup.net%2FmainLogo5cd1.png&hash=7c5085b7eee85f37ced37f19e1626785)
Title: Re: MLVProducer for Windows
Post by: kgv5 on May 30, 2015, 12:53:55 AM
Hi, that is interesting.
Could you implement batch export of some lower quality proxy movie files? Export time would be crucial, it could use some very basic, low quality encoding just to be fast and give an ability to work in a field even on weak laptops. Mlrawviewer is great but unfortunatelly it is not developed anymore, it has only high quality export and it can be very slow on older machines. My point is: im out for a couple of days,  i have only a basic laptop with me, i am shooting some things and i would like to check the footage, generate low quality proxys and work with them, change to full quality on desktop computer when back home. I have laptop with i5, 12gb of ram, weak nvidia 920m, 5200rpm HDD - mlrawviewer plays almost in real time. THere is no proxy option, export to high quality prores is painfully slow. Could you do something to improve that?
Title: Re: MLVProducer for Windows
Post by: AWPStar on May 30, 2015, 01:39:11 AM
Quote
I have only a basic laptop with me, i am shooting some things and i would like to check the footage, generate low quality proxys and work with them
Actually, yes! I thought about it, and i did it in prototype. There are several ways to improve encode speed: H264 with low bit-rate, Fast PreRes codec, using leaner or pixeldemosaicing or even double downscale. Color space conversion does not affect the speed. I can implement a few methods.

And i forgot about the sound. I need mlv-samples with audio tracks. From different cams.
Title: Re: MLVProducer for Windows
Post by: reddeercity on May 30, 2015, 02:22:57 AM
Nice App ! but I having black-level problems, green cast no matter what I set the level to, using 5D2 MLV files, black-level should be 1750  looks better at 2000
and at play back I get flashing frames some are B/W others are just white or black. Also Pink Hi-Lights in the close to over-expose areas,
It's like the app is clipping the high-lights and crushing the blacks,
and to be clear there is not problem with the test MLV file as I have processed it thought Mac- MLVFS to A.E.CC/ACR export to ProRes4444XQ
also tested it on Windows 7pro with raw2cdng to Premiere Pro CC2014. It would be nice if you could explain the key functions and or Hot keys used.
For export , I think you should include Cdng's & I like the idea of a MLV header editor. One last thing, It would great to give the file Info (metadata) e.g. Frame W/H ,fps, ISO, etc....
Good job thou, keep developing this app I see big potential here.
Test computer: i5 dell(1764), 8GB ram , 240 GB SSD, ATI Radeon HD4300

Title: Re: MLVProducer for Windows
Post by: AWPStar on May 30, 2015, 04:09:54 AM
reddeercity
Thank you!

Quote
but I having black-level problems
I just added black level control manually.
I have an idea to make auto black level calculation from the darkest frame.

There's green button. It should levels green to normal.

Can you send me mlv-sample with troubles? I have 50D that has the same black level. But it looks fine.

Quote
and at play back I get flashing frames some are B/W others are just white or black.
And i fixed the problem with frame cache.

Quote
It would be nice if you could explain the key functions
In the near future I'm going to write the manual. But it's simple.
Three buttons: 1. Green Correction 2. Debayering method 3. Color space.
Then filters.

Quote
and or Hot keys used
There's no hot keys yet. But will be.

Quote
I think you should include Cdng's
I need to dig in cdng file format

Quote
One last thing, It would great to give the file Info (metadata) e.g. Frame W/H ,fps, ISO, etc....
Sure!

Title: Re: MLVProducer for Windows
Post by: kgv5 on May 30, 2015, 09:55:27 AM
Hi AWPStar, could you implement:
-in/out points for export
-lower quality preview but faster
-ability to drag/drop many files and buttons/hot keys for next/previous

Title: Re: MLVProducer for Windows
Post by: arrinkiiii on May 30, 2015, 10:49:14 AM
WOW  Very nice =)

Its open source ?

If possible, please, please just integrate this http://opencolorio.org/  on the app for we use Cinelog from Andy6000 and LUT's. I don't have time for today to try out your app but if the recover buttons (shadows/highlight)  work good it will be just wonderful. In ACR you can't do this because you will have exposure change in the video.  Looks very promising =)   ...of course h.265 would be more nice  :P  8)
Title: Re: MLVProducer for Windows
Post by: Andy600 on May 30, 2015, 12:15:14 PM
Hi @AWPStar - Nice idea! I have a suggestion/request. Before adding a bunch of editing/grading features, concentrate on integrating pixel-accurate, fast metering (i.e. a vectorscope, RGB parade, histogram etc). Most of these transcoding apps fail because the end user cannot accurately judge things like white balance, levels, saturation etc - it's not something that can be done easily without scopes, even by a pro on a calibrated reference monitor.

Also, why not just pickup development on MLRawViewer instead of building an app from scratch? The source code is available and it's 'nearly there' in terms of usability. It could use a more visually intuitive point-and-click GUI rather than hotkeys and, of course, meters.

If you plan to integrate certain ML algorithms (by a1ex) you will be required to publish your source code due to GNU licensing conditions.

Keep up the good work! :)
Title: Re: MLVProducer for Windows
Post by: AWPStar on May 30, 2015, 03:25:56 PM
Hi AWPStar, could you implement:
-in/out points for export
-lower quality preview but faster
-ability to drag/drop many files and buttons/hot keys for next/previous
-yes
-yes
-Thinking about it. It is posible, but difficult to integrate with current cache system. And you bet i'll try.

WOW  Very nice =)

Its open source ?

If possible, please, please just integrate this http://opencolorio.org/  on the app for we use Cinelog from Andy6000 and LUT's. I don't have time for today to try out your app but if the recover buttons (shadows/highlight)  work good it will be just wonderful. In ACR you can't do this because you will have exposure change in the video.  Looks very promising =)   ...of course h.265 would be more nice  :P  8)
So Cinelog is OpenSource, but i cant use it without integrading with OpenColorIO?

Hi @AWPStar - Nice idea! I have a suggestion/request. Before adding a bunch of editing/grading features, concentrate on integrating pixel-accurate, fast metering (i.e. a vectorscope, RGB parade, histogram etc). Most of these transcoding apps fail because the end user cannot accurately judge things like white balance, levels, saturation etc - it's not something that can be done easily without scopes, even by a pro on a calibrated reference monitor.

Also, why not just pickup development on MLRawViewer instead of building an app from scratch? The source code is available and it's 'nearly there' in terms of usability. It could use a more visually intuitive point-and-click GUI rather than hotkeys and, of course, meters.

If you plan to integrate certain ML algorithms (by a1ex) you will be required to publish your source code due to GNU licensing conditions.

Keep up the good work! :)
There is histogram. I want to add waveform/RGB parade. Vectorscope not now. mb later.

i don't know python. And sometimes it is useful to reinvent the wheel.
What ML algorithms (by a1ex)?
Title: Re: MLVProducer for Windows
Post by: Andy600 on May 30, 2015, 04:02:40 PM
@AWPStar - Cinelog is commercial, not OS (some of it is artistic but mainly technical). We have our own processing routines for building special luts and camera profiles and we do all the math ourselves plus Cinelog can be used for many different cameras and colorspaces, not just ML/DNG. You can find all the transfer functions and primary transform math (the same data we base much of Cinelog on) in most camera manufacturers white papers and you could even implement debayering to Cinelog reference colorspace (a derivative of Log-C) if you want - the coefficients are on our website.

OpenColorIO is OS and can be implemented freely. There are ACES 1.0 configurations and basic 1D transfer function configs (default Nuke config) but there are presently no IDTs for ML raw shooting cameras (I'm working on those, or will be once we sort out the color meta). Cinelog OCIO config has a few more options, colorspaces and transforms for working with DNGs in ACR/AE/Premier and DaVinci Resolve.

re: GPU - there is a big (ugly) post about it here http://www.magiclantern.fm/forum/index.php?topic=11879.0 It applies if you plan a commercial, closed source app for developing MLRaw files, in which case you have a choice to publish source code or develop your own algorithms. If it's free it's still a good idea to publish your source code as users may chip in and help.

Incidentally, the color specific work we are presently doing for ML will be OS - the aim of this is to get support for MLV in ACES.

Also, as you are not really tied to a specific internal colorspace you should consider using ACES. I'd be happy to assist you with the math for backend transforms but you would have to implement the actual code.
Title: MLVProducer for Windows
Post by: DeafEyeJedi on May 30, 2015, 10:46:07 PM
@Andy600 has a valid point about the possibility to try and finalize MLRV since its "nearly completed" and works for both Mac and PC.

However, I also understand @AWPStar's perspective that it may be easier to start from scratch especially if he doesn't know Python.

I just tried running the latest MLVProducer on Windows here at work on their computers and I must admit it does look promising.

Just either try to duplicate as much as possible from MLRV or stick with your original plan. Windows users will be happy on their end.

Thanks for sharing and best of luck!
Title: Re: MLVProducer for Windows
Post by: Danne on May 30, 2015, 11:38:16 PM
Very nice indeed. Read something about luts and open color.Not on windows but 1d and 3d lut implementation is always nice. Being able to add maybe three luts on top of each other?
Title: Re: MLVProducer for Windows
Post by: g3gg0 on May 31, 2015, 12:48:06 AM
looks promising, nice.

a) is it open source?
b) does it use any of ML's code?
c) do you include header files like mlv.h?

Title: Re: MLVProducer for Windows
Post by: AWPStar on May 31, 2015, 01:15:38 AM
looks promising, nice.

a) is it open source?
b) does it use any of ML's code?
c) do you include header files like mlv.h?
a) Why not? But not now. In addition: code in FreeBasic and VB6.
b) No, i haven't used any sources.
c) No. It's my own project. I working on it by myself.
By the way. Can you help me with file format? i know that some people using it.
Title: Re: MLVProducer for Windows
Post by: g3gg0 on May 31, 2015, 01:30:46 AM
a) okay, but open source is highly encouraged
b)/c) good to hear then

you mean MLV format?
sure, what do you want to know?
Title: Re: MLVProducer for Windows
Post by: AWPStar on May 31, 2015, 02:23:29 AM
a) okay, but open source is highly encouraged
b)/c) good to hear then

you mean MLV format?
sure, what do you want to know?
No, i meant RAW. Sorry, just missed one word =)
I can not find RAW specification. Need a structure.
Title: Re: MLVProducer for Windows
Post by: g3gg0 on May 31, 2015, 09:24:17 AM
structure: [raw image][raw image][raw image][raw image][raw image][raw image]....[raw_info_footer]
Title: Re: MLVProducer for Windows
Post by: AWPStar on May 31, 2015, 04:29:23 PM
structure: [raw image][raw image][raw image][raw image][raw image][raw image]....[raw_info_footer]
Footer at the end? Interesting. Do you you know footer's structure and lenght?
I can get length cause i know frame size.

There's some delimiters between frames?

I got something like:
4 Bytes: RAWM
2 Bytes: Width
2 Bytes: Height
4 Bytes: Frame data size
2 Bytes: Frame's count
some 6 bytes
2 Bytes: Frame rate
....

And frame data size of larger than Raw Data. 2176 extra
Title: Re: MLVProducer for Windows
Post by: AWPStar on May 31, 2015, 07:33:46 PM
kgv5
I just achieved 50fps with 1920x1080 in ultra fast mode on my Phenom II B55. But, without encoding.
(14->16bit->Green Correction->Pixel Demosaic)
Title: Re: MLVProducer for Windows
Post by: g3gg0 on May 31, 2015, 10:14:48 PM
its the same raw_info structure that you have in MLV's RAWI block
Title: Re: MLVProducer for Windows
Post by: AWPStar on May 31, 2015, 10:22:56 PM
Hmm... I've never used RAWI block except to get .xRes and .yRes. Looks like i should dig it.
Title: Re: MLVProducer for Windows
Post by: arrinkiiii on June 01, 2015, 02:00:59 PM
Sweet  8)
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 04, 2015, 12:20:51 PM
I need files with focus dots to make sure that my "dot's remover" works with different resolutions. Can somebody provide them?
Title: Re: MLVProducer for Windows
Post by: KelvinK on June 04, 2015, 04:39:13 PM
Do you need DNG sequences or just single DNG?
Title: Re: MLVProducer for Windows
Post by: vertigopix on June 04, 2015, 04:54:58 PM
As you may know we highly prefer OS here...
And I think that we don't want to start another "bad plan"...
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 04, 2015, 05:16:50 PM
Do you need DNG sequences or just single DNG?
mlv or raw file. But single dng will be usefull.

As you may know we highly prefer OS here...
And I think that we don't want to start another "bad plan"...
As i already said. Why not? But not now. It's not ready yet. And i use two very unpopular languages - i think that source will be useless. But still, why not.
Title: Re: MLVProducer for Windows
Post by: vertigopix on June 04, 2015, 05:18:48 PM
OK, wait and see ! ;-)
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 06, 2015, 06:19:41 AM
What do you think about external plugins for debayers and filters? I can develop sdk.
Title: Re: MLVProducer for Windows
Post by: DeafEyeJedi on June 06, 2015, 06:52:08 AM
I think that's a decent idea to have external plugins for debayers as well as filters to be implemented... good thinking @AWPStar!

*edit*

@AWPStar: The more I play with this app of yours on Windows @ work... the more I wish you can make one for Mac -- It's just a fun tool to have in hand!

Don't get me wrong but you really did a great job for how MLVProducer has become especially coming from scratch!
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 07, 2015, 08:43:33 PM
Thanks! I hope I will soon be able to release a new version with many new features.
Unfortunately i can't port it to mac. But i will provide sources of "mlv.dll" and "ppfx.dll".

(edit)
Also i want to make voting for hotkeys ;)
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 14, 2015, 07:46:12 PM
New debayering algorithm. Less artefacts, more details.

Check it out!
Images to compare:
original (http://s2.postimg.org/xkpc92mwp/image.png) restored (http://s2.postimg.org/tx9l30epl/image.png)
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 14, 2015, 08:30:46 PM
And the color comparison with old algorithm.
org (http://s2.postimg.org/h4lh3333t/vv1.png)  old (http://s2.postimg.org/a3xhab1bt/vv2.png)  new (http://s2.postimg.org/q3g4tuxdl/vv3.png)

Title: Re: MLVProducer for Windows
Post by: g3gg0 on June 14, 2015, 08:53:52 PM
error 404
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 14, 2015, 09:54:18 PM
error 404
Works fine with Chrome, Opera, Firefox, any proxys, and even with TorBrowser and Maelstrom.
Title: Re: MLVProducer for Windows
Post by: g3gg0 on June 14, 2015, 10:50:42 PM
Title: Re: MLVProducer for Windows
Post by: Danne on June 14, 2015, 11:07:31 PM
error 404 here too. Macbook pro firefox.
Title: Re: MLVProducer for Windows
Post by: g3gg0 on June 14, 2015, 11:10:37 PM
so maybe it was already deleted
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 15, 2015, 12:01:15 AM
so maybe it was already deleted
No, it is exist.
Ok. Doesn't matter. I have uploaded it to another image hosting.

Images to compare:
original (http://s2.postimg.org/xkpc92mwp/image.png) restored (http://s2.postimg.org/tx9l30epl/image.png)

And the color comparison with old algorithm.
org (http://s2.postimg.org/h4lh3333t/vv1.png)  old (http://s2.postimg.org/a3xhab1bt/vv2.png)  new (http://s2.postimg.org/q3g4tuxdl/vv3.png)
Title: Re: MLVProducer for Windows
Post by: reddeercity on June 15, 2015, 02:02:56 AM
Looks Great, definitely noticeable improvement .
What Camera model did you use for the Test Image ?
Keep Up the great work  :)
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 15, 2015, 03:40:09 AM
Looks Great, definitely noticeable improvement .
What Camera model did you use for the Test Image ?
Keep Up the great work  :)
Thank you. I simply use downloaded photos from internet. It's more accurate.

I can make vs. test with MLRV and ACR in ProRes.
Title: Re: MLVProducer for Windows
Post by: Danne on June 15, 2015, 08:30:19 AM
Looks great.
Also, the first links works now. Didn,t yesterday.
Title: Re: MLVProducer for Windows
Post by: DeafEyeJedi on June 15, 2015, 08:49:35 AM
Agreed it does look great - thanks for posting those links @AWPStar!
Title: Re: MLVProducer for Windows
Post by: KelvinK on June 15, 2015, 03:36:39 PM
How I can see it: http://s2.postimg.org/xkpc92mwp/image.png at this pic, far building at the left side has horizontal vertical horizontal lines - looks ok, at this one http://s2.postimg.org/tx9l30epl/image.png same building lost these lines, kind of small squares there now.
http://s2.postimg.org/h4lh3333t/vv1.png at this pic colors line are fine, but at http://s2.postimg.org/q3g4tuxdl/vv3.png have visible artifacts on the edges and aliasing
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 15, 2015, 04:40:47 PM
How I can see it: http://s2.postimg.org/xkpc92mwp/image.png at this pic, far building at the left side has horizontal vertical horizontal lines - looks ok, at this one http://s2.postimg.org/tx9l30epl/image.png same building lost these lines, kind of small squares there now.
http://s2.postimg.org/h4lh3333t/vv1.png at this pic colors line are fine, but at http://s2.postimg.org/q3g4tuxdl/vv3.png have visible artifacts on the edges and aliasing
Hi!
1. It is result of artefact reduction. Without it you can get this (http://s22.postimg.org/wt6tylhr5/test22.png). It is not so much better, but you'll get more aliasing. I'm thinking about balance...
2. Don't worry, it's just synthetic test. In real picture you can't get that glitch.

You should understand that you can not reconstruct 100% of image from 25% of red,25% of blue and 50% of green for 4 pixels. It is just impossible.
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 15, 2015, 09:58:28 PM
Couple of screenshots.
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs22.postimg.org%2F4711kqlhd%2Fscr1.jpg&hash=28bb960b5ac44f06c0c24f5dcc116c0d)(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs22.postimg.org%2Fv115680n5%2Fscr2.jpg&hash=2511128d1c87581277a83ff36fe01648)(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs22.postimg.org%2Fhy5imyaf5%2Fscr3.jpg&hash=b2a139780a5a3b88d9e48f6b64421bab)

Title: Re: MLVProducer for Windows
Post by: KelvinK on June 16, 2015, 01:18:01 PM
Looks promising.
Do you've in plan to add WB picker and 3D-LUT import/apply?
Title: Re: MLVProducer for Windows
Post by: arrinkiiii on June 16, 2015, 01:36:09 PM

For me the best will be add the CineLog from Andy6000  for export in ProRes   Still dreaming... hope not for long  =))
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 16, 2015, 02:32:16 PM
Looks promising.
Do you've in plan to add WB picker and 3D-LUT import/apply?
WB picker is ready. 3D Lut(Adobe cube) in progress. Trying to increase speed.

And i don't really understand why should i have Colorspace manager like Cinelog/OpenColorIO. I got raw(linear source) file and i can conver it to any colorspace.
Title: Re: MLVProducer for Windows
Post by: KelvinK on June 16, 2015, 03:37:26 PM
Some kind of starting point would be nice, like for example we've in resolve: it's BMDfilm then we can convert to any space with 3D LUTS (ie. visonlog, cinelog, hunter's 3d alexa lut).
Title: Re: MLVProducer for Windows
Post by: KelvinK on June 16, 2015, 03:41:55 PM
and why, because  it can save  a lot of time, when you have hundreds of shots.
Title: Re: MLVProducer for Windows
Post by: kgv5 on June 16, 2015, 10:12:34 PM
It is great to see the progress, keep it up AWPStar!
Title: Re: MLVProducer for Windows
Post by: arrinkiiii on June 18, 2015, 01:03:34 PM

Wend converting to ProRes would like to have it in Cinelog, i think is the best Log for the ML Video Raw, dedicated to Magic Lantern/Canon  =)
Title: Re: MLVProducer for Windows
Post by: reddeercity on June 19, 2015, 06:16:26 AM
@AWPStar , I like the new screen shots. Do you have any New Updates with exporting, I would like to test it out with some of my 5D2 MLV files.
Thanks.
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 19, 2015, 07:09:10 AM
New version is available! Thank you for supporting!

@reddeercity , Yes!)
Title: Re: MLVProducer for Windows
Post by: DeafEyeJedi on June 19, 2015, 07:27:20 AM

Too bad I can only play with this on Windows at work.

Keep up the great work, AWPStar!
Title: Re: MLVProducer for Windows
Post by: kgv5 on June 19, 2015, 08:15:51 AM
Thank you AWPStar! It is really great update!

Some quick thoughts after couple of minutes with this version:
(tested on windows 7, i7, 16GB ram, GTX570)

- in file/open should be MLV instead of MLW - not really important, just typo
- is it possible to select in/out points for render? ok, it is in hot keys i/o
- could you add little "reset" buttons for each slider on the left?
- when i am rendering the file out of mlv i cannot find any output file in selected folder. Tried different codecs, rendering process is nicely fast though -5-15 fps :)

Title: Re: MLVProducer for Windows
Post by: AWPStar on June 19, 2015, 08:35:09 AM
@kgv5, Thank you!
-There is button near text field. You can click it and select folder. But it may not work. Just keep it default("output") for this version.
-Right) Thanks you, i'll fix it.)
-y. three button at top panel. Or hotkeys I/O/C
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs3.postimg.org%2Fahzcb45ub%2Fpic0001.png&hash=4df37f909ff31d2d6de942da54ecf167)
-Middle mouse button will reset value. You can also use Shift to control it more accurate.
-Sure, i will.

(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs23.postimg.org%2F5c2offczf%2Fpic0002.png&hash=0fd5f7547e03e7921204896912e5bf5f)
Also changes codec profile.
Title: Re: MLVProducer for Windows
Post by: kgv5 on June 19, 2015, 08:51:04 AM
THanks for the answer, UI is great :)
- when i am rendering the file out of mlv i cannot find any output file (seems like nothing is created) in selected folder. Tried different codecs, rendering process is nicely fast though -5-15 fps :)
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 19, 2015, 09:01:47 AM
Can you send me path pattern you use?
And try to use default folder("output") it should work. If it doesn't, pls. tell me app folder.
And while the rendering is in progress, in app's main folder should be created "tmp" file. Is it in there?
Title: Re: MLVProducer for Windows
Post by: kgv5 on June 19, 2015, 09:07:41 AM
I got it, if i render to the root directory like d:\ - file is there and works. If i select any folder - nothing is there. I have checked folder names with spaces and without  - no files in it. BTW fast render is really fast :) Checked on my laptop - win 8.1, i5, 12GB ram, gt920m - it runs over 30fps :)

Oh, and it seems it is changing to default "output" directory every time.
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 19, 2015, 09:16:10 AM
For each new task/file is used default settings.
You can also open queue(press "Q") and use settings for each file separatly.

Anyway, i will try to fix any bug =)
Title: Re: MLVProducer for Windows
Post by: kgv5 on June 19, 2015, 09:30:42 AM
I see. Further testing:

i opened the app, than opened queue, added 3 mlvs. From menu on the left i chose ultra fast preview (codec changed to h264 420 preview) clicked render queue. THe first file rendered with this setting but for the next two settings went back to h264 422 codec and rendering obviously slowed down by half. Now im testing on win7 desktop, no files created in output and even in root folder. I had the app on c drive in download folder, i thought that maybe it is because of some windows limitations and creating files on c drive. But moving the whole app to a different drive didnt changed anything.
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 19, 2015, 10:01:14 AM
All sets that you make, applies just to current file/task. You should chose "ultra fast preview" in each task.
Probably i should make some functions to copy/exchange settings.
Title: Re: MLVProducer for Windows
Post by: KelvinK on June 19, 2015, 10:58:32 AM
Can you make some guide to Input tab?
Like what is "Reconstruct" "Lift" "SCDMF" etc and how it works.

Overall looks great tho :)
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 19, 2015, 07:20:11 PM
@kgv5
I just got same exporting problem on my laptop. It is definitely a bug and i can fix it.

@KelvinK
I will include "help" option in menu. And mb some tips.
And i should probably make guide of all process cause it differs from other programs.
Title: Re: MLVProducer for Windows
Post by: Ottoga on June 22, 2015, 06:44:58 AM
@AWPstar

I have been testing MLVProducer Alpha build 556 on both a W8.1 laptop. Some feedback below.

• The initial size of the size of the application screen, whilst a windowed screen is larger than most laptop screens (e.g.: 15.5inch).
I have a larger second screen that I can use and as such this is not a issue for me. I'm sure that there a many users for whom the Laptop is their primary screen.
Maybe consider changing the the app to open in a smaller windowed size or just open into full screen mode on in the primary monitor. This may require interrogating the OS to determine the primary monitors size and then scaling accordingly.
• It successfully opens standard video MLV files as well as FRSP MLV files however I was only able to do this by dragging and dropping the file on the video preview screen. The file open dialogue allows me to select the file but then doesn't load the file.
• The app allows for multiple MLVs to be loaded however when attempting to minimise the active video window the entire app is minimised.
On this theme, if multiple MLVs have been loaded,  via experimenting, I discovered that I could switch between videos by double clicking the relative entry in the render queue. If this will be the standard method for switching between videos within the app, then being able to minimise the clip window becomes unnecessary and could be removed.
• The adjustment sliders have become unusable as any attempt to adjust the values by sliding results in it jumping to the maximum values.
Double clicking on either side of the center mark allows a more granular selection but with zero accuracy.  Entering values directly in the value boxes only works if whole numbers or 0 are entered. (in the alpha2 version the sliders worked as expected).
• I have added a number of addition LUT files into the \data\luts folder. It now contains 62 LUT files. The colour LUT selection dialogue cannot handle a large quantity of LUT files and needs to be modified such that it presents the available files in a scrollable list.
• Rendering a clip results in no output file being generated irrespective of whether the default out location and file names are used or alternate locations and file names used.
Correction - If I set an in and out point, rendering results in a file being generated. I suggest that by default it should render the entire clip if in and out points have not been specified.
• When rendering the same clip again I received a "File is already exists" message. I can see many reasons why someone may wish to render a clip multiple times (e.g: different parameters, LUT etc.). This can be overcome by manually adjusting the file name however I suggest automatically appending a date and time stamp or an incremented number to each rendered clip and thereby giving it a unique name.
• I received an out of memory run time error Although I had 2.5gb of available memory. Reproducible while performing the following:
-  Switched from the active clip to another
-  modified the black level, exposure and local contrast
-  Applied a LUT
-  set an in and out point
-  Switch to another clip

The out of memory error consistently occurred when switching from the active clip to an alternate or to the alternate and then back to the clip where adjustments were made.
Happy to test releases as you develop them, maybe provide a list of changes in the release notes so that we know what to test.
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 22, 2015, 05:00:56 PM
Hello there!
I need RAW/MLV samples with vertical banding. On my 50D i can get it only with vertical lines every 4 pixels.
And please test "Remove focus dots" function.

@Ottoga
Thank you for testing and bugreport.
• I think fullscreen as default will be fine.
• looks like some bug.ill try to fix it.
• These buttons are duplications of main window's buttons. MB i can do some tabs.
• another bug. ill fix it.
• I plain to make Lut Browser with cube thumbnails.(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs21.postimg.org%2F4z3irof0z%2Fcolorcube.jpg&hash=1ffea04a3e08240231678f00371605c1)
• Bug.
• Bug + bad rendering design.
• Unfortunately, I don't know what went wrong. i have 1GB limit for the cache. I can turn it off for the test. Luckily, i have 3 desktops, 1 server-pc and 6 laptops with different OS's to catch it ;)

i'll try to do changelog. But it is quite complicated, because i'm doing a lot of changes everyday. Maybe just new features?
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 23, 2015, 12:03:19 AM
Just funny story. Two days i tried to find bug with exporting and it blowed my mind when i found it in Dialog window. I forgot about OFN_NO­CHANGE­DIR flag so it changed my current directory... :-\

hotfix
• exporting fix
• screen resolution/workspace fix
• "Space" hotkey to play/stop
Title: Re: MLVProducer for Windows
Post by: Ottoga on June 26, 2015, 12:03:39 PM
@AWPStar

Have sent you a PM with testing feedback for v.605
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 26, 2015, 03:55:44 PM
@Ottoga

Thank you. It was very useful!
Quote
Dithering
I think it's hard to see this effect.
Quote
Audio Handling
I still need mlv-samples with audio tracks. From different cams.

You have some unusual problems with sliders.
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 30, 2015, 01:07:04 AM
@Ottoga

I don't really understand what the problem do you have with sliders. Its smooth and accurate. Left click to set value,mid click to reset value, shift to improve accuracy.
What OS do you use?
Title: Re: MLVProducer for Windows
Post by: Ottoga on June 30, 2015, 05:25:25 AM
@AWPStar

Quote
I don't really understand what the problem do you have with sliders. Its smooth and accurate. Left click to set value,mid click to reset value, shift to improve accuracy.
What OS do you use?

I have tested this on two different laptops with the same result.

My primary laptop is an ASUS S550C (w8.1 pro, Intel HD graphics driver). The following link is a screen shot of it specifications.

https://www.dropbox.com/s/6u8eealwc62tc0q/Computer%20Spec.JPG?dl=0 (https://www.dropbox.com/s/6u8eealwc62tc0q/Computer%20Spec.JPG?dl=0)

The other laptop is a DELL Latitude E6400 (w10, Intel HD mobile graphics driver)

The following link is a screen shot highlighting the slider issue:  https://www.dropbox.com/s/gue4cf5r6hugxnn/MLVProducer_Sliders_issue.JPG?dl=0 (https://www.dropbox.com/s/gue4cf5r6hugxnn/MLVProducer_Sliders_issue.JPG?dl=0)

The Black Slider works perfectly (including the mid click and shift for accuracy controls).

The same is not true for the White Balance and Correction sliders:
• If you look at the values of the White Balance and Correction sliders vs the highlight of each slider you will see that they are not aligned with each other. The example was obtained by applying a single left mouse click in each of the sliders. A second left button mouse click (after a brief delay) will align the highlight with the slider value.
• Holding the left mouse button and dragging left or right will adjust the values of the control (visible in the value box) however the highlight always displays the extreme (positive or negative relevant to the drag direction). Again, a second left button mouse click (after a brief delay) will align the highlight with the slider value.
• The Mid click centering control does work for each slider.
• The Shift/Accuracy functions works for each slider as well however slider highlight jumps to the extreme (positive or negative relevant to the drag direction).
Note that in the mlvp.alpha.build002 all of the sliders work correctly as per your latest feedback as well as the entry of decimal values where appropriate.
The only issue that I have observed is this build is that I can enter values greater than than the min/max values intended for the individual parameter.

Cheers.... Otto
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 30, 2015, 07:42:39 AM
@Ottoga

i could not get this bug. i did not use win8, but on win7 & win10 it works well. Maybe you have some specific OS settings? scaling or something else?
Title: Re: MLVProducer for Windows
Post by: Ottoga on June 30, 2015, 12:06:11 PM
@AWPStar

To my knowledge both are standard installs. I tend not to fiddle with the os settings (If it ain't broke I don't fix it).

What code changes if any have been made between alpha 2 v the current release?
Title: Re: MLVProducer for Windows
Post by: AWPStar on June 30, 2015, 10:36:15 PM
@Ottoga
I didn't change anything in sliders code.
Title: Re: MLVProducer for Windows
Post by: Thomi on July 04, 2015, 06:52:14 PM
Hey,
I just discovered your programm and thought about giving it a try, because I got really frustrated with all the other ones. So I opened the latest version, but when I try to open a MLV, it just does nothing, did I something wrong?

I also would like to mention that in order to see the "Output" Parameter on the left side, I have to close the "Filters" Option, and even there I only can see in Fullscreenmode the "Local Contrast" and "Gamma Red".
So is there a possibility to add a slider or scale the programm to a resolution of 1366x768 pixels because this is the highest resolution of my laptop.

Thank you for your work, the programm looks nice anyway :D
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 04, 2015, 08:52:12 PM
@Thomi
Quote
But when I try to open a MLV, it just does nothing, did I something wrong?
"With menu->Open MLV/RAW"? Have you tried drag files?

I think i can try to make scaling, but later. Now, in my todo list are 37 items. And it grows. i'll remove gamma control for channels and add it to basic correction.
Title: Re: MLVProducer for Windows
Post by: Thomi on July 05, 2015, 06:34:18 PM
Well yea it did well with Drag&Drop, and there is also something I can show you as a product, but I messed up pretty much, at least I think so. Have to figure out all the Options and a better solution :D

https://www.dropbox.com/s/8k6gnwjan7tzsbm/M05-1758.mov?dl=0

But I had the Function "Remove focus dots" on, but they are still there :/
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 05, 2015, 10:47:47 PM
@Thomi
Thanks for the video!
You can use TPDM-algorithm for the best quality.(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs7.postimg.org%2Fjft9t5oaz%2FTPDM.jpg&hash=dedb7a0786f5766466c8ed18190cf227)

Quote
But I had the Function "Remove focus dots" on, but they are still there :/
Can you send me MLV sample? This function can actually not work with some resolutions. i have to correct it.
Title: Re: MLVProducer for Windows
Post by: Thomi on July 06, 2015, 12:33:22 AM
Yea sure I can, there you have it, and yes I used the TPDM-Option :D

https://www.dropbox.com/s/9joyfy90i495rj6/M05-1758.MLV?dl=0

I would like to see if you can do it better than me :D
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 07, 2015, 10:28:33 AM
@Thomi
I found the reason, why "Remove focus dots" doesn't work with your camera. Your camera has a different pattern of focus dots. i'll fix it.
Title: Re: MLVProducer for Windows
Post by: Ottoga on July 08, 2015, 07:55:33 AM
@AWPStar

Just some more feedback. I have now tested v605 on 4 different computers.

1 x w8.1 professional
1 x w8.1 home
1 x w10 Enterprise
1 x w7

All Are 64 bit versions of the OS and all exhibit the same behaviours as previously reported.

One thing that I hadn't tried previously was adjusting the sliders prior to loading any MLV clips. What I discovered was that I could adjust the slider +/- and the highlight would appear relative to the amount of slide applied. However the value of the amount of slide applied was not calculated and presented in its value box.

The following links are screen shots demonstrating the behaviour:

https://www.dropbox.com/s/5mnmglw6erzl2ci/MLVProducer_Slider_Issue_1.JPG?dl=0 (https://www.dropbox.com/s/5mnmglw6erzl2ci/MLVProducer_Slider_Issue_1.JPG?dl=0)
https://www.dropbox.com/s/2wjqt57w4j3gaza/MLVProducer_Slider_Issue_2.JPG?dl=0 (https://www.dropbox.com/s/2wjqt57w4j3gaza/MLVProducer_Slider_Issue_2.JPG?dl=0)

If I then subsequently loaded an MLV clip (via drag n' drop) I got the following error:

I know that you have previously mentioned that you are unable to reproduce the errors that I have reported re: the sliders (and I accept that to be true). Given that I have 4 different computers with various versions of Windows and all exhibiting the same behaviour, it suggests that I am missing something.

Are there any per-requisites that I've overlooked or am not aware of re:

32bit vs 64bit OS versions?
Run time libraries?
Graphics Card/Chipset  compatibility? eg: Intel HD vs Nvidia vs Radeon etc
OpenGL compliance?
Minimum memory requirements? all have 2gb or >
Other?

I have validated that my processors support MMX and SSE
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 08, 2015, 02:12:15 PM
@Ottoga
I just tried it with 4 other PC's. 32bit, 64bit, win xp, 7,8,10, 1-16GB memory. Works well, even on eeepc.

@Thomi
M05-1758.mov (https://www.dropbox.com/s/b6ebsrksahmscvc/M05-1758.mov?dl=0)
Title: Re: MLVProducer for Windows
Post by: Ottoga on July 09, 2015, 05:47:54 AM
@AWPStar

Thanks. Pm'd you the test results.
Title: Re: MLVProducer for Windows
Post by: Thomi on July 09, 2015, 11:31:58 PM
Okay you won, haha :D

Thankyou for fixing the bug, looking forward for the next version :)
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 09, 2015, 11:47:36 PM
@Thomi

You can use temporary version (http://sourceforge.net/projects/mlvproducer/files/test2.zip/download). Just replace files in app directory.

Here you can choose pattern.
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs2.postimg.org%2F49lwy1hs9%2Fpatt2.png&hash=95113c9a8fa297e0fb973a727d074d6a)
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 10, 2015, 02:54:37 AM
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 10, 2015, 08:57:55 PM
fix green correction.
Title: Re: MLVProducer for Windows
Post by: Jay429 on July 14, 2015, 12:07:58 AM
Great work AWPstar!
Will you be adding export as CDNG?
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 14, 2015, 07:07:51 AM
@Jay429
Thank you!
Definitely not now. Maybe in future.
Title: Re: MLVProducer for Windows
Post by: aace on July 16, 2015, 05:45:46 AM
Ok, so this is very, very impressive. There are a couple things I can't find, however. If someone can help me figure out how to queue multiple files for batch encoding, that would be awesome. I see the render queue but I don't know how to add files to the queue. Is it possible is these builds? Also I can't seem to export audio, although I know the mlv files have audio. Am I missing something? and I apologize if I don't sound grateful, because, I am very grateful!
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 16, 2015, 02:58:10 PM
@aace
Thank you for your feedback! You can just open multiple files and they will appears in queue.
As i only have 50D i cannot process audio. Can you send me mkv file with audio track?
Title: Re: MLVProducer for Windows
Post by: Icewater on July 16, 2015, 05:49:41 PM
@AWPstar Hi...great work on this app.......The option to export with audio is SUPER important. I see that you need files. After work today I will be happy to send you some short mlv clips with audio from my 5Dmk3
Title: Re: MLVProducer for Windows
Post by: DeafEyeJedi on July 16, 2015, 06:15:54 PM
Same here from all of my Cams if needed to.
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 16, 2015, 06:25:31 PM
@Icewater @DeafEyeJedi
This would be great!
Title: Re: MLVProducer for Windows
Post by: DeafEyeJedi on July 17, 2015, 03:57:05 AM
Here you go...

For @AWPStar (https://www.dropbox.com/sh/h0jji37131jhrl1/AAAk9osHe7ZtCp1G445m3JwFa?dl=0For @AWPStar)
Title: Re: MLVProducer for Windows
Post by: Icewater on July 17, 2015, 04:21:28 AM
just sent you a PM with a mlv+audio file also....good luck
Title: Re: MLVProducer for Windows
Post by: aace on July 17, 2015, 04:34:54 AM
MLV files are massive. I'm uploading a file now. I'll PM you when it's up.
Title: Re: MLVProducer for Windows
Post by: Icewater on July 17, 2015, 06:06:02 AM
Only a very limited set of project pages are available until the main website returns to service. :(
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 17, 2015, 07:56:50 AM
@DeafEyeJedi @Icewater @aace

@Icewater
Probably sourceforge is temporarily unavailable. You can use this link: v831 (https://www.dropbox.com/s/iobj875u18lzz6j/mlvp.alpha.build0831.zip?dl=0)
Title: Re: MLVProducer for Windows
Post by: DeafEyeJedi on July 17, 2015, 08:06:41 AM
Sorry guys didn't realize Mega hasn't been kind to me as of late -- fixed link to my dropbox in post (http://www.magiclantern.fm/forum/index.php?topic=15271.msg151273#msg151273) above.
Title: Re: MLVProducer for Windows
Post by: AWPStar on July 17, 2015, 08:16:04 AM
@DeafEyeJedi
There is some problem with your 70D Footage. 2048 value of blacklevel is not enough. Didn't expect.
(edit) just remove "for @AWPStar"

P.s.
Now i can extract audio track. This feature will be implemented in new version. Maybe during playback.
Title: Re: MLVProducer for Windows
Post by: DeafEyeJedi on July 17, 2015, 09:08:39 AM
More files here...

https://mega.co.nz/#F!DokxSIhC!q5iOd_rIQTRbCXA51Kyz5Q
Title: Re: MLVProducer for Windows
Post by: arrinkiiii on July 17, 2015, 02:02:42 PM

DeafEyeJedi, did you trie some footage from the 7D ?
Title: Re: MLVProducer for Windows
Post by: X-STATE on July 17, 2015, 03:08:10 PM
@AWPStar
Like here in MLVFS Bad pixel correction?
Title: Re: MLVProducer for Windows
Post by: DeafEyeJedi on July 17, 2015, 06:07:21 PM
@arrinkiiii:

The 7D is currently locked up in a cabinet at work and the boss is out of town on vacation. In the meantime I'm actually searching on Craiglist to purchase a used 7D body for about 400 or less... Would you (or anyone else) mind providing them until then? Title: Re: MLVProducer for Windows Post by: AWPStar on July 17, 2015, 10:04:20 PM @X-STATE Yes, and i already did. Will be in new version) Title: Re: MLVProducer for Windows Post by: arrinkiiii on July 17, 2015, 11:32:41 PM I trie 2 weekes ago and they look very dark and with green kind of tint, maybe because of the black point. Im in vacation only in august i will do it =) Title: Re: MLVProducer for Windows Post by: dpjpandone on July 18, 2015, 06:19:54 AM This is a great program, can you please add support for eosm pink dot removal in crop mode? The regular (non-crop) files are cleaning up perfect, but files shot in crop mode aren't working Title: Re: MLVProducer for Windows Post by: AWPStar on July 18, 2015, 07:54:41 AM @dpjpandone Send me a sample pls(mlv-file). i'll try. Title: Re: MLVProducer for Windows Post by: dpjpandone on July 18, 2015, 08:59:46 PM I uploaded an MLV file here: https://www.dropbox.com/s/w2fmwwy244nc1df/M18-1437.MLV?dl=0 this file was shot at: 1792x1008 16:9 (the max resolution of EOS-M in 3x crop mode) I hope you can use this, please let me know if there is anything I can do to help (different settings, etc.) I really appreciate your hard work on this program. You are doing a fantastic job, I really love the interface! Thanks! Title: Re: MLVProducer for Windows Post by: AWPStar on July 19, 2015, 08:23:25 AM @dpjpandone Can u make another one with a gray background and out of focus? I can cannot actually recognize pattern. i did it. Is it maximum resolution ofr EOSM? Title: Re: MLVProducer for Windows Post by: AWPStar on July 19, 2015, 02:47:47 PM New Version. v1101. Sourceforge doesn't let me upload files, so here is temporary link. (https://www.dropbox.com/s/54po922okp8glzg/mlvp.alpha.build1101.zip?dl=0) changelog Quote v.1101 -added: New color space "Cinematic" -added: Support audio -added: Import/Export queue -added: Program Settings -added: Default settings -added: Custom directories -added: External folder for LUTs -added: Hot pixel filters -added: Real-time preview -added: auto WB -added: Copying tasks settings -added: Scaling 3x5 -added: removing focus dots for crop-mode -added: jpg exporting with 2x scale -added: 200% preview -added: Moving image(right mouse button) -added: New Auto White balance algorithm -fix: green correction -fix: focus dots filter -fix: out of memory error -fix: jpg exporting -removed: Adobe LUT-files Title: Re: MLVProducer for Windows Post by: Ottoga on July 19, 2015, 02:54:11 PM Some awesome changes. Can't wait to put it through its paces. Title: Re: MLVProducer for Windows Post by: aace on July 19, 2015, 04:53:16 PM Thank you AWPStar. You're too kind! Title: MLVProducer for Windows Post by: DeafEyeJedi on July 19, 2015, 05:09:40 PM Way too kind now since I'm literally itching to get Windows somewhere on one of my systems just for the sake of this remarkable app... Great progress @AWPStar! Title: Re: MLVProducer for Windows Post by: masc on July 19, 2015, 06:03:57 PM Very nice program! AND: it runs perfectly on OSX 10.6.8 using wine WITHOUT openGL graphic card! For me now the one and only working player for my system! Thank you! Title: MLVProducer for Windows Post by: DeafEyeJedi on July 19, 2015, 06:20:49 PM @masc: Does Wine work better than VMware? Title: Re: MLVProducer for Windows Post by: Danne on July 19, 2015, 06:28:40 PM @masc. How do you run it on your mac? Title: Re: MLVProducer for Windows Post by: masc on July 19, 2015, 06:32:29 PM I use WineSkin, install it inside, plus the visual basic libraries (installs semi automatically using winetricks, a part of wine). Thats all. Title: MLVProducer for Windows Post by: DeafEyeJedi on July 19, 2015, 06:35:46 PM You mean from using this? http://wineskin.urgesoftware.com/tiki-index.php Title: Re: MLVProducer for Windows Post by: masc on July 19, 2015, 06:37:08 PM VMWare has less performance than Wine, because you are running than two operation systems at once. Therefor Wine is less compatible. But for this program, Wine is sufficient. @DeafEyeJedi: yes. Title: MLVProducer for Windows Post by: DeafEyeJedi on July 19, 2015, 06:39:22 PM Gotcha that makes sense & Thanks for pointing that out @masc! Btw, how do you manage to install the Visual Basic Libraries via WineTricks? Title: Re: MLVProducer for Windows Post by: Danne on July 19, 2015, 06:44:58 PM Hi @masc Could you tell more in detail how you did this? I installed this. Where do I get visual basic libraries and how do I install the exe file? (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs22.postimg.org%2Fd61hjah2p%2FScreen_Shot_2015_07_19_at_18_45_30.png&hash=023bc4938437f3afc986de352215e983) Title: Re: MLVProducer for Windows Post by: masc on July 19, 2015, 06:56:24 PM Thats the first step, what you have there. Click on "Update", than the wrapper installs. Now WineSkin is ready to work on your system. Click on Create new blank wrapper. WineSkin builds a wrapper now. Install all you get in the following windows. When ready you have an .app! So your Windows Program can look like a OSX .app. In this package, there is another app: a helping program. First time you click on your wrapper this opens automatically. Open this one. Press on install software. "copy a folder inside", select it. When pressing on "advanced", you'll get more buttons: Under the first tab you can select your copied .exe, and config under associated extensions what happens when opening an .mlv with this app. Under "Tools" you'll find "winetricks". There you search under dll for "Visual Basic 6 Runtime". Install it. That should be all. MLV Producer runs than nearly like an native OSX application. First time using it, it may be a little confusing. But really... it is very simple and runs with a lot of windows programs. Title: Re: MLVProducer for Windows Post by: Danne on July 19, 2015, 07:09:32 PM Holy crap! Worked. Very cool. Should be in the first post for mac users. Nice one @masc (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs23.postimg.org%2Fma8la0vej%2FScreen_Shot_2015_07_19_at_19_10_41.png&hash=eb405322ec522d0cd029753a42b0a79d) Title: Re: MLVProducer for Windows Post by: masc on July 19, 2015, 07:17:35 PM ;) The only "bug" I can see, is that the program chrashes when changing the output folder. But when just rendering there is no problem. The output video file is then inside the .app package... so no real problem. Title: Re: MLVProducer for Windows Post by: AWPStar on July 19, 2015, 07:36:17 PM Nice! @masc You can actually change default output folder by editing "\data\settings.set" file. key "outputdir". Title: Re: MLVProducer for Windows Post by: masc on July 19, 2015, 07:49:16 PM @AWPStar: thanks, that works! @all Mac users: the line in the settings.set must be (just change "yourProfileName") if you like to output to your Desktop: outputdir[/Volumes/Macintosh HD/Users/<yourProfileName>/Desktop] Title: Re: MLVProducer for Windows Post by: masc on July 19, 2015, 08:25:07 PM @AWPStar: I always record with 25fps. In your Info-Tab this is also written. When I render, I have only 24fps. Is there a way to set that up? Title: Re: MLVProducer for Windows Post by: AWPStar on July 19, 2015, 09:54:49 PM Probably it's a bug. Try this one. (https://www.dropbox.com/s/op2rvcqyb2t0fny/MLVProducer.zip?dl=0) Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on July 20, 2015, 07:19:29 AM Confirmed as well running MLVP on OS X via Wine. Thanks again @masc for your tips & pointers! (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Ffarm1.staticflickr.com%2F558%2F19822469476_ef125895c7.jpg&hash=491414ae6e454d1ae1ce50d11f4e459e) (https://flic.kr/p/wcDkz7) Now I just need to figure out how to keep it from crashing after changing the output directory for export destination. Thoughts? Title: Re: MLVProducer for Windows Post by: masc on July 20, 2015, 08:55:07 AM @AWPStar: thanks. That works now! :) @DeafEyeJedi: have you seen Post127 & Post128? Not perfect, but works... Title: Re: MLVProducer for Windows Post by: AWPStar on July 20, 2015, 09:10:19 AM @masc Great! @DeafEyeJedi Thx for sharing! I think, Wine does not support Dialogue box for folder selection. Have you tried copy/paste path to the text field? It will just change path variable. Title: Re: MLVProducer for Windows Post by: masc on July 20, 2015, 12:08:16 PM Copy/Paste to the text field works also. Do you use another library for the folder selection (we should install that too)? In other programs I use that makes no problem. Your file selection dialog (Import MLRAW under "file") works fine. Title: Re: MLVProducer for Windows Post by: AWPStar on July 20, 2015, 12:23:32 PM @masc I use winapi. same as file selection dialog. I'll try to figure out how to make it work. Title: Re: MLVProducer for Windows Post by: masc on July 20, 2015, 12:49:55 PM @AWPStar: some more information for you: Clicking on the Output folder '...' button in the main gui: The error is "Run-time error '91': Object variable or With block variable not set" Clicking in the settings window on the '...' buttons brings: The error is "Run-time error '445': Object doesn't support this action" It may be a wine bug and not your fault. The web is full with such vb error messages using wine... but I can't see a real solution. Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on July 20, 2015, 07:56:16 PM Great progress everyone on board... Just woke up and wanted to give it another shot with MLVP and it's directory output for export... I think I'm doing something incorrectly and this is from copying and paste (from post 127 & 128) so please bear with my stupidness with Windows... It's been years since I had my last Dell... LOL (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Ffarm1.staticflickr.com%2F473%2F19680520008_b891909472.jpg&hash=c8ff50cbcc4d39a643645fd333603cc1) (https://flic.kr/p/vZ6NWu) (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Ffarm1.staticflickr.com%2F467%2F19245864554_37ce613c5a_o.png&hash=5ea22961aa54a88f5631acc13ea5b57a) (https://flic.kr/p/vjG61W) Hmmm? Title: Re: MLVProducer for Windows Post by: masc on July 20, 2015, 09:19:49 PM Oh... right... if you try that in the main window it chrashes too (when no mlv is opened). Try it in the settings dialog, apply, restart program, that works for me. Title: Re: MLVProducer for Windows Post by: dpjpandone on July 21, 2015, 04:30:03 AM so what is a good workflow when using a program like this? I usually do primary corrections (white balance, exposure, noise reduction) to the DNG's in after effects then render to prores visionlog for editing, and final grading. What colorspace and codec are you guys using with this program? Title: Re: MLVProducer for Windows Post by: dpjpandone on July 21, 2015, 06:01:07 AM Can you please explain lift vs. reconstruct vs. ultrafast vs. none? In previous version it said reconstruct was "best" but I have noticed that exposure seems more accurate when set to "lift" am I sacrificing quality by using that setting? Title: Re: MLVProducer for Windows Post by: AWPStar on July 21, 2015, 06:27:18 AM @dpjpandone look at histogram http://s29.postimg.org/p37yls5dj/gc1.jpg (http://s29.postimg.org/p37yls5dj/gc1.jpg) http://s29.postimg.org/83z06iu5z/gc2.jpg (http://s29.postimg.org/83z06iu5z/gc2.jpg) http://s29.postimg.org/5b5smhttj/gc3.jpg (http://s29.postimg.org/5b5smhttj/gc3.jpg) http://s29.postimg.org/t3jpbrl87/gc4.jpg (http://s29.postimg.org/t3jpbrl87/gc4.jpg) none no green channel correction reconstruct shifts green channel down with reconstruction of highlights(in situation when green channel can be overexposed, but R and B not). Lift Lifts R and B up to align channels. Image can be overexposed ultrafast It's like reconstruct, but without green reconstruction. In whites you can get pink. Title: Re: MLVProducer for Windows Post by: AWPStar on July 21, 2015, 06:51:59 AM for the new versions. I think i should not process HDR, because there is a lot things that user can do with it. Am i right? But i want to process Dual-Iso. So i need to have more mlv-files with it. Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on July 21, 2015, 07:07:56 AM I'm afraid you're right regarding HDR. May be best to leave that alone. So many different workflows out there. In regards to Dual-ISO -- do you still need more MLV's camera specifically wise? Title: Re: MLVProducer for Windows Post by: AWPStar on July 21, 2015, 07:13:40 AM @DeafEyeJedi yes, i do. Title: Re: MLVProducer for Windows Post by: dpjpandone on July 21, 2015, 07:26:05 AM thank you for your explanation regarding green channel. Can you please tell me which color space I should use for LUT's that expect LOG32 input? SLOG does not seem to work. So far I am getting good results with LUT's that expect Rec.709, but I am afraid that I am losing some information since Rec.709 limits lowest and highest values. Do you think the program will eventually support ACR camera profiles like visionlog? http://www.vision-color.com/visionlog/ Title: Re: MLVProducer for Windows Post by: AWPStar on July 21, 2015, 07:51:36 AM @dpjpandone What is LUT32 color space? Can you upload sample? Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on July 21, 2015, 09:19:47 AM There were some in the dropbox link I sent you earlier but need some newer ones I suppose? Title: Re: MLVProducer for Windows Post by: AWPStar on July 21, 2015, 09:45:09 AM @DeafEyeJedi ye, there is one "M06-0954.MLV". But i have to count many different situations, like overexposed, underexposed, aliased and different ISOs. Title: Re: MLVProducer for Windows Post by: dpjpandone on July 21, 2015, 09:10:21 PM Log32 is just a log colorspace, here is a file that was converted to Visionlog in adobe camera raw and then rendered to prores: https://www.dropbox.com/s/4ssnq2h36c7qslj/M15-1648_prores%204444_1728x724.mov?dl=0 I sent you some LUT's you can try. Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on July 22, 2015, 09:34:55 AM Confirmed this new beta worked with 25fps MLV files (although it said 24.9 on the quicktime file info which was odd): Also is this normal for this strange effect to happen after typing in numbers inside the index next to sliders?: Will try to get a bunch of Dual-ISO files in varieties of exposures (can they be in 1-2 seconds long) from my cams since you just need the metadata from the files, correct? Title: Re: MLVProducer for Windows Post by: AWPStar on July 22, 2015, 10:03:29 AM @DeafEyeJedi -About frame rate. i will figure it out. -Second video in not available. Probably i should wait. -Yes. I just need couple of frames. Title: MLVProducer for Windows Post by: DeafEyeJedi on July 27, 2015, 09:39:48 AM Check the 'Take 2' (https://mega.co.nz/#F!b9VBCIBZ!9oh3xCzjEvy46m6TynQoUQ'Take 2') Folders of each camera respectively... Title: Re: MLVProducer for Windows Post by: AWPStar on July 28, 2015, 05:25:36 PM @DeafEyeJedi i found decoder bug in some your footages. Thank you! As Always! Title: Re: MLVProducer for Windows Post by: AWPStar on August 06, 2015, 04:37:28 PM I am not dead. I'm working on new interface. Same as in photoshop. It allows to customize all tools. Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on August 06, 2015, 06:41:34 PM I know you aren't dead, mate! Sometimes it's best to leave you alone quietly to get your updates up to speed. Keep it up, @AWPStar! Title: Re: MLVProducer for Windows Post by: Tullen on August 07, 2015, 05:33:28 PM When I try to open a video made up of several *R.00 (R.01, R.02 and so forth) I get the Runtime error 7 out of memory message. I have 8 gig of ram, all be it on a Core M-5Y10 processor laptop without dedicated graphic card. All single file videos seem to work. Using a 50D. The same video plays well in MLRawViewer. Any suggestion? Title: Re: MLVProducer for Windows Post by: dpjpandone on August 08, 2015, 03:26:42 AM what is the best colorspace to use with luts designed for log footage? Also, I'd like to make a feature request for an additional lut filter slot. Many times I use two luts, one to transform to a negative or c41 filmstock and a second one to transform to a print filmstock Title: Re: MLVProducer for Windows Post by: dpjpandone on August 09, 2015, 03:43:24 AM feature request: when you save a preset with the name "default" all clips should automatically be opened with that name applied so that you don't have to apply preset to each clip, this way you can truly batch process a group of clips Title: Re: MLVProducer for Windows Post by: AWPStar on August 09, 2015, 12:35:49 PM @Tullen Is it RAW-file format? For MLV, you can open .MLV,.M00,.M01,... I have to add multiple file support for RAW @dpjpandone Quote I'd like to make a feature request for an additional lut filter slot. Probably, i can add second lut-filter. Quote colorspace to use with luts designed for log footage? Can you send me one of these Lut-files to testing? Quote when you save a preset with the name "default" all clips should automatically be opened with that name applied so that you don't have to apply preset to each clip, this way you can truly batch process a group of clips i want to add linking presets with cameras. Title: Re: MLVProducer for Windows Post by: Tullen on August 10, 2015, 12:35:56 AM @AWPStar Yes its RAW. Ah, then I understand :). Looking forward to that and CDNG output :). Keep up the great work. Title: Re: MLVProducer for Windows Post by: dpjpandone on August 10, 2015, 06:43:40 PM I sent you an e-mail with LUTS Title: Re: MLVProducer for Windows Post by: AWPStar on August 10, 2015, 06:46:35 PM @dpjpandone i didn't received it. i got it! Title: Re: MLVProducer for Windows Post by: AWPStar on August 11, 2015, 04:58:36 PM @dpjpandone For this LUTs and my test-footages i've never went out of range with the "Cinematic" color space. Can you show me what result do you want to get? with my file (https://www.dropbox.com/s/3ytp2zo8g44no3m/M13-1434.MLV?dl=0) Title: Re: MLVProducer for Windows Post by: AWPStar on August 14, 2015, 03:04:25 PM intermediate version (http://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build1165.zip/download) CHANGELOG Quote v.1165 -added: Browse for LUTs -added: Button for dropper (or W key) -added: .RAW multiple files support (RAW, R00, R01,..) -added: Histogram layout -added: F11 to Maximize window -fix: Hotkeys out of window -fix: External luts folder Title: Re: MLVProducer for Windows Post by: Andy600 on August 14, 2015, 03:54:12 PM @AWPStar - you mention 'Cinematic' colorspace? but this places an important part of your app in unknown territory. Can you share the RGB chromaticity and white point it uses in case anyone wants to render log intermediates in this colorspace and transform later to a display referred colorspace? Would it not be better to use a common wide gamut colorspace like Adobe RGB, melissaRGB or even ACES CG? 'Cinematic' is a bit vague. Title: Re: MLVProducer for Windows Post by: dpjpandone on August 14, 2015, 10:26:59 PM This is the reason I would like a "Known" standard. My problem is not with values out of range, but If I'm trying to match footage across multiple cameras (BMPCC, FS700, DSLR Etc.) I have LUT's for each one, and they all should match very closely with this method. There are no LUTS designed for "Cinematic" so although the results may look pleasing with cinematic, they must be manually matched to the other cameras. If your app could support SLOG2 or CLOG or LOGC, or VISIONLOG I have LUTS that will match those to all the other cameras I work with. Either that, or DNG output. I know there are many other tools that output DNG's, but yours is the only one that has an EXCELLENT method of removing pink dots! BTW - I can't thank you enough for all the hard work you're doing. I totally gave up on shooting raw with the EOSM because none of the other methods to remove pink dots were acceptable for me. The pink dot removal in your app gives the best results by far! Also, it makes raw to intermediate so easy and fast that i am now using raw to shoot everything (before I only used it for short films, and was still using .h264 for commercials or family stuff because the turnaround was too slow!) Title: Re: MLVProducer for Windows Post by: Andy600 on August 14, 2015, 10:59:52 PM @dpjandone - It's a common misconception thinking you can match cameras this way. You can certainly match greyscale values (i.e. a 1D log curve, s-curve, display transfer function etc) if the DR of each camera is similar but color matching cameras is a much more complex procedure even if the chromaticity values and white point are known. The end result completely depends on the sensor, calibration and any internal processing that happens under the hood of each camera. The best method is not to match one camera to another but match both cameras to a common set of reference values (a Colorchecker or other chart). This transform ideally needs to be handled by a matrix (least squares) with pixel values remapped in linear light but a matrix is also linear and can't offset any non-linear processing that happens in-camera. This is one of the main reasons ACES exists but even that is not perfect and camera manufacturers IDTs still do not produce any color uniformity. Title: Re: MLVProducer for Windows Post by: dpjpandone on August 14, 2015, 11:29:17 PM On a recent project, the majority of the footage was shot on BMCC. There was some aerial footage shot on a GOPRO, and some pickup shots done with 5D2 (MLRAW). The Canon MLRAW footage was converted to Visionlog in ACR. All footage had a kodak vision 3 50D LUT applied (from visioncolor impulz) there are LUT's for gopro, bmcc, and visionlog in that package (as well as many others) Everything had to be tweaked a bit, especially from the gopro footage, but the MLRAW and BMCC footage matched up very nicely. I'm talking about the actual look. We were trying to emulate a certain film stock (vision3 50D) and it worked. Impulz LUTS are applied in two passes, first you apply an LUT that emulates the camera negative (in a cineon log space), then you do your grade on top of that then you apply the 2nd LUT to emulate a print stock (and transform to Rec.709) What am I doing wrong? Should I shoot an x-rite color chart with each camera under each different lighting scenario? And grade each shot so that the charts match before adding a creative look to the footage? Wouldn't these tweaks still go after the print negative LUT is applied? Title: Re: MLVProducer for Windows Post by: Andy600 on August 14, 2015, 11:46:15 PM Your not really doing anything wrong and if it works for you that's all that really matters. There are going to be significant differences in color between those cameras but, if the levels and white balance are in the same ballpark I think the film emulation luts will distract anyone but pixel peepers. If you want uniform color then matching every camera to a reference first will give you the best results and might save some time when it comes to balancing shots in the edit. Title: Re: MLVProducer for Windows Post by: xaled on August 17, 2015, 02:09:47 PM Great tool! It includes everything that I wanted so far to work with mlv. Few things I noticed that deserve to be fixed/enhanced. - presets for hot pixel removal and corrections do not get picked after being copied from old to the new MLV Producer presets folder - none of the h.264 renderings can be played out on my samsung TV. H.246 movs directly from my 600d camera play out without problem. - During tryouts of h.264 renderings I pulled sd card out of reader slot and then after noticing that TV wont play it I put sd card back in to reader. Trying to rerender the mlv from the sd card using a different h.264 preset gave an error that the volume has changed. The error makes sense, but If I click ok on the notification the rendering continues for few seconds and then the same error notice pops up. Some volume error handling routine or maybe recovering from volume change would be great. - Adding configurable strings for ffmpeg invocation presets would be nice as well. General question to all MLV Producer users - what FPS do you get on h.264 renderings? Im having 14 FPS independent of h.264 preset on my new i7 laptop running win10 an it does not sound like a lot to me. Thank you again for the great tool! Title: Re: MLVProducer for Windows Post by: AWPStar on August 18, 2015, 03:03:10 PM @dpjpandone Quote If your app could support SLOG2 or CLOG or LOGC, or VISIONLOG I need right functions/formulas to convert image form linear cs. i can not find it. so i have made the color space that is in my opinion the most suitable for export. I know that this is one of the reasons why the program is not so popular. (edit) ok, i found tech-doc (https://pro.sony.com/bbsccms/assets/files/micro/dmpc/training/S-Log2_Technical_PaperV1_0.pdf) for sLog2 @xaled Thank You! Im trying. Quote - presets for hot pixel removal and corrections do not get picked after being copied from old to the new MLV Producer presets folder ty. i will fix it. Quote - none of the h.264 renderings can be played out on my samsung TV. H.246 movs directly from my 600d camera play out without problem. Probably your TV does not support h264 with non-intermediate frames. I will add preset with simple codec settings. Quote - Adding configurable strings for ffmpeg invocation presets would be nice as well. That is a good idea. I will try to implement it. Quote General question to all MLV Producer users - what FPS do you get on h.264 renderings? My tests. AMD Phenome II 555. With 2 Cores Activated 1920x1080 218 Frames Cache 1024MB (88 Frames) Exposure +0.58 Contrast(Film) +100.00 Contrast(Digt) +36.51 (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs9.postimg.org%2Fbo0lulgu7%2Ffpstests.jpg&hash=94e61c61e364c49b20c6557db5561d4e) Title: Re: MLVProducer for Windows Post by: dpjpandone on August 19, 2015, 01:06:38 AM @dpjpandoneI need right functions/formulas to convert image form linear cs. i can not find it. so i have made the color space that is in my opinion the most suitable for export. I know that this is one of the reasons why the program is not so popular. (edit) ok, i found tech-doc (https://pro.sony.com/bbsccms/assets/files/micro/dmpc/training/S-Log2_Technical_PaperV1_0.pdf) for sLog2 Thanks to ToS_Maverick (Michael Fischer) Here are the functions/formulas to convert from linear to: S-LOG S-LOG2 - (most accurate) LOG-C https://bitbucket.org/baldand/mlrawviewer/commits/406eaabb69134fd2a9189971187c7063f0a67825 I'm going to e-mail you some LUT's designed for those colorspaces so you can play with them. Title: Re: MLVProducer for Windows Post by: AWPStar on August 19, 2015, 05:18:41 PM @dpjpandone This formula differs from the formula in the specification. Quote v = (379.0 * (log2(linear * 16384.0 / 7200.0 + 0.037584)/log2(10.0)) + 630.0) / 1024.0 linear = (0 to 1) Quote y = ( 0.432699 * log10(155.0 * x / 219.0 + 0.037584 ) + 0.616596 ) + 0.03 x = (0 to 1) (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs9.postimg.org%2Fgsi75upin%2Fslog2diff.jpg&hash=a53ff89438e6de6772293d3ac776145b) White points; 0.534, 0.591 Am I doing something wrong? Title: Re: MLVProducer for Windows Post by: Andy600 on August 19, 2015, 05:22:53 PM @AWPStar - IRE scaling ;) You must first scale input values (float) then apply the transfer function to the scaled values. It's in the doc that @djpandone linked to. Even some pro apps still get this part wrong. Same goes for Canon log. I don't think the log functions in MLRawViewer are correct btw. Also @djpandone - a 1D log transform is not in itself a colorspace. A colorspace is defined by the chromaticity of the RGB channels, the white point and the transfer function or gamma. A 1D lin-to-log transform from Rec709 will still maintain Rec709 RGB values when the curve is inverted. Title: Re: MLVProducer for Windows Post by: AWPStar on August 19, 2015, 05:42:48 PM @Andy600 I do not really understand what is IRE(and its range), and what coefficient should i use to scale input values. in this doc i've seen Quote scale = (2**14.0)/float(l.n-1.0) f = float(i)*scale But it's just normalizing. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs7.postimg.org%2Favdxnhuwb%2Fire.jpg&hash=647b1572d19d8e0550a4965614639a80) So coefficient should be 1/1.095, but then I get white point value = 0.575. Title: Re: MLVProducer for Windows Post by: Andy600 on August 19, 2015, 06:18:34 PM IRE is basically a relative scale (percentage) for the amplitude of a video signal. In the context of Slog and Canon log (only) this scaling function is the difference between log encoding of the legal range values or the full range values. In post production and luts, if you don't scale the input values as per the exact formula requires, the inverse (log2lin) function will produce incorrect linear code values and will shift the black, middle grey and white levels - sometimes clipping pixel values and introducing noise/artifacts. It's quite clever but can be a bitch to understand or implement. I'll see if I can find a correct implementation of it in source code for you. Title: Re: MLVProducer for Windows Post by: dpjpandone on August 19, 2015, 06:51:45 PM I don't think this will answer your question about IRE, but I just wanted to share this document with you, There is some great info in here regarding color encoding, LOG transforms, and LUTS: http://library.imageworks.com/pdfs/imageworks-library-cinematic_color.pdf and there are some great resources at the bottom, one of them is a website dedicated to color conversion maths: http://brucelindbloom.com/ Title: Re: MLVProducer for Windows Post by: AWPStar on August 19, 2015, 10:03:02 PM @Andy600 that would be great! @dpjpandone Very useful. thx for sharing. Title: Re: MLVProducer for Windows Post by: dpjpandone on August 20, 2015, 05:23:18 PM Check these out: http://colour-science.org/api/0.3.4/html/_modules/colour/models/log.html http://colour-science.org/api/0.3.5/html/colour.models.log.html Title: Re: MLVProducer for Windows Post by: kutu on August 22, 2015, 07:26:27 PM bugs that i found so far: 1. press "Calc" for black level doesn't apply it immediately, i need to change any settings to apply it 2. if mlvproducer is not in focus and i press F11 in any other applications, it invokes "going to fullscreen" in mlvproducer suggestions: 1. if video ended, and i press space again, it should start playback again 2. middle mouse button resets setting, its good, but i think many people will try dbl click to reset settings as in adobe apps 3. use arrow keys / mouse wheel for sliders to change value 4. mouse wheel for zoom in preview 5. "output folder" set it by default the same as mlv file, or add option for it in mlvproducer settings 6. remember window position setting on exit, if i "maximize window", it should maximize it on open (maximize is not F11) 7. add highlight black/white clipping option 8. i'm not a pro and i don't understand all this colorspace things, but i wish there would be a "none" setting to export video "as is" (maybe i just dont undrestand how to do that) from app: http://puu.sh/jKjQm/1118758fe0.jpg as is: http://puu.sh/jKjRB/c6b975bff7.jpg (chrome smoothing 2x2, this picture will produced by MLVMystic or mlv_dump) i use 650D and shoot mlv in aspect ratio 2.35:1 1728x736 focus dots remover works great, only can notice it if i shift exposure to +5 http://puu.sh/jKmMW/b4d44e1fb0.jpg http://puu.sh/jKmM6/b7c5ef80ce.jpg this is dng file if you need example to reduce focus dots even better https://yadi.sk/i/fyc4Asa0ibJ2v and this is original mlv file (first 11 frames, cutted with mlv_dump) https://yadi.sk/d/v3xJ2LpGibXXz so far, this is the best app i've seen to work with raw-video thank you for your work ps it would be nice, if you can create twitter account just to notify about new builds Title: Re: MLVProducer for Windows Post by: dpjpandone on August 23, 2015, 01:38:27 AM I've noticed that the included SLOG is way off, changing gamma to around -2.20 corrects this. I've also notice the same as the above post. I would also expect SRGB to look like his example from mlv dump. It seems that perhaps a lot of the functions that are converting from linear may have errors. Can I take a look at your code, at least the lines where the transforms are done, to see if I can help? Title: Re: MLVProducer for Windows Post by: dpjpandone on August 24, 2015, 07:50:50 PM OK, I downloaded your MLV file (sorry it took so long, it was 1GB, had to do it at work on fast internet) I made a screen capture of MLV Producer in SRGB, SLOG, and SLOG with Kodak 50D LUT applied (this LUT designed for SLOG) I also took screen capture of MLRawViewer in the same 3 settings to show the difference. I uploaded the 6 files here: https://www.dropbox.com/sh/7zybdggpu3jocl7/AAC9KCKZkR6t8buwOfsUpwIVa?dl=0 There is not much color in the MLV file of the lighthouse, but the difference is still apparent. When you look at examples that has a lot of color in the image, it is even more noticeable. I have tried numerous combinations of colorspaces/corrections and no matter what i do, the resulting image always seems underexposed and desaturated. I thought perhaps It was just me until i saw the images posted above by Kutu. Since the results are the same regardless of colorspace, it makes me think perhaps the problem lies in the first transform before conversion to any of the colorspaces. I don't know how the processing pipeline goes, but I imagine it debayers to linear first and then converts to the selected colorspace? Please let me know if there is anything I can do to help you with this. I can send more footage, more test images, more LUT's, review code, whatever you need. As always, I really appreciate your hard work on this app, and i feel like this could easily become the best solution for rendering dailies/proxy's of MLV footage with just a few minor adjustments. Thanks! Title: Re: MLVProducer for Windows Post by: AWPStar on August 25, 2015, 11:54:59 PM Sorry, I was at the cottage - built bath. @dpjpandone will look at this code. Thx! @kutu Lot of good ideas, thank you! -ill fix F11 bug. -I will fix FD-pattern. Quote but i wish there would be a "none" setting to export video It is linear. Thank you! @dpjpandone mlv.bas (https://bitbucket.org/MLVP/mlvproducer/commits/12287c619064f34b0c5a05435b0476622b51de91) Very messy code for reading raw_Get16bit - main function GenerateLUT - generates lut I don't know why mlvrv makes oversaturated images. you get "as-is" image out of mlvp. Order: -Decoding from 14bit -Apply Lut(converting to color space) -Debayering Title: Re: MLVProducer for Windows Post by: AWPStar on August 26, 2015, 03:10:49 PM i found out that mlrawviewer overexpose image in accordance with white level(recorded to rawi block) and lose details in highlights. So i won't use white level values. Black level is not accurate too. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs23.postimg.org%2Fa84ug8vrv%2Fcomprvp.jpg&hash=a2affd57ab2e75322384221488faf307) Quote focus dots remover works great, only can notice it if i shift exposure to +5 found this bug! Title: MLVProducer for Windows Post by: DeafEyeJedi on August 26, 2015, 07:40:44 PM Really nice work, @AWPStar! Loving the progress made so far... and yet more to come! *edit* Downloaded latest beta (8/14) and will test/troubleshoot on Mac and report back asap. Can't wait to use the PDR feature especially for the M. Thanks! Title: Re: MLVProducer for Windows Post by: AWPStar on August 27, 2015, 06:05:14 PM New version (v1206) (http://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build1206.zip/download) Mirror (https://www.dropbox.com/s/xhyl6spp6y3rwoo/mlvp.alpha.build1206.zip?dl=0) #Twitter (https://twitter.com/MLVProducer) CHANGELOG: Quote -added: Common H264 codec -added: Highlights clipping button -added: Saving window position -added: file folder as default option -added: playback from start by pressing Space -fix: fullscreen hotkey -fix: blacklevel calc -fix: focus dots Title: Re: MLVProducer for Windows Post by: extremelypoorfilmaker on August 27, 2015, 07:28:01 PM AWPStar you rock dude!!! :) Title: Re: MLVProducer for Windows Post by: mario1000 on August 28, 2015, 07:21:12 AM Dear AWPStar, thanks a lot for your work, but I am not a able to extrct the latest zip-Archive with WinRAR 5.21. When I try to open the zip-File, all I see is a message "unexpected end of archive" and there are only 5 files in the archive: 2 folders entitled "data" and "output" as well as 3 other files: bass.dll, changelog and ffmpeg.exe. In the older archives there where also files like "mlvproducer.exe", "mlv.dll" and "ppfx.dll". Could you please check whether there is an error in the archive or if I made a mistake? BR Title: Re: MLVProducer for Windows Post by: vertigopix on August 28, 2015, 09:40:21 AM Yes, i can confirm that the archive of your new release is corrupted. :( Title: Re: MLVProducer for Windows Post by: AWPStar on August 28, 2015, 01:53:16 PM I am sorry guys! Somehow sourceforge damaged this archive. It should be 12.7mb, but after downloading it is 11.7... mlvp.alpha.build1206 (http://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build1206.zip/download) Mirror (https://www.dropbox.com/s/xhyl6spp6y3rwoo/mlvp.alpha.build1206.zip?dl=0) Title: Re: MLVProducer for Windows Post by: AWPStar on August 28, 2015, 03:41:37 PM I compared the results "SLOG" in OcIO(linear to slog) with my function - match. But not with MLRV. I found the way to convert from linear to cineon, slogf35, logc, log, redlog, and mb bmcfilm, slog3, cinelog If you need other color space, pls upload to 3DLut(linear to CS) Title: Re: MLVProducer for Windows Post by: AWPStar on August 29, 2015, 04:21:32 AM (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs16.postimg.org%2Fuobcvsaqd%2Fnewcs.png&hash=3d82aa12958768908c40c9e1e9f1f128) Title: Re: MLVProducer for Windows Post by: kutu on August 29, 2015, 09:42:04 AM 1. found footage with noticable focus dots, but only with "Reconstruct" option, "Lift" and others works fine Reconstruct http://puu.sh/jRxkb/b308752ee6.jpg Lift http://puu.sh/jRxkO/27fd313fa4.jpg first 15 frames of original mlv https://yadi.sk/d/vTHllX6jiiZx6 2. "Clipping Highlights" icon could have gray lines when not active 3. it would be nice to have bigger "waveform" view, for exmaple dbl click it and new window popup like "render queue", with "always on top" option enabled Title: Re: MLVProducer for Windows Post by: X-STATE on August 29, 2015, 09:55:32 AM @AWPStar add please visionlog dcp profiles http://www.vision-color.com/visionlog/ Title: Re: MLVProducer for Windows Post by: AWPStar on August 29, 2015, 10:14:01 AM @kutu 1. Well yeah.. another bug. 3. i plain to make BIG RGB Parade ;) @X-STATE Need lut (linear to visionlog) or 2 picture files. First with linear CS, second with visionlog. i think i got it Title: Re: MLVProducer for Windows Post by: AWPStar on September 01, 2015, 11:34:07 PM Another good news! (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs3.postimg.org%2Fe40is9u1v%2FFilters.jpg&hash=e006068fbbf98331d4c408a822aa1e19) No_Noise_Reduction (https://www.dropbox.com/s/47pzgyj69tipx63/noNR.png?dl=0) With_Noise_Reduction (https://www.dropbox.com/s/nv48o0m4anqgiw0/NR.png?dl=0) and ACR (https://www.dropbox.com/s/buuf5dyx5va6l7x/ACR_NR.png?dl=0) NeatVideo_x1 (https://www.dropbox.com/s/a0s6iecwh4mivs4/NeatVideo_NRx1.png?dl=0) NeatVideo_x5 (https://www.dropbox.com/s/9tij5xt1afs26un/NeatVideo_NRx5.png?dl=0) now i am experimenting with optical flow. Probably i can make detail restore filter. Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on September 02, 2015, 02:28:24 AM Wow -- Really nice progress, @AWPStar! I think the Your customized NR and NeatVideo_x1 seems to be the best out of all 4. ACR works OK but has a little softness to it. NVx5 adds too much softness, IMO. Again it all depends on the scene/take situation. Optical Flow would definitely help restore the details a bit more. Title: Re: MLVProducer for Windows Post by: KelvinK on September 02, 2015, 08:46:01 AM Awesome progress! Title: Re: MLVProducer for Windows Post by: AWPStar on September 02, 2015, 06:51:20 PM what if add file setting at the end of the file as external block? Title: Re: MLVProducer for Windows Post by: pc_bel on September 04, 2015, 05:16:05 PM Wow!!! Great job!!! Really useful tool. Quote I will accept any ideas of functionality, filters or challenges :) I don't know if this is possible but... can I ask about vertical stripes correction? Thanks a lot. Title: Re: MLVProducer for Windows Post by: AWPStar on September 05, 2015, 01:22:58 PM @pc_bel do you mean this lanes? (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs24.postimg.org%2Fcy9jc9lhh%2Fvstripes.png&hash=f30b0cced3b256a9266758e82963ee37) Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on September 05, 2015, 07:49:27 PM Yep that's it -- it's also been implemented in @dmillgan's MLVFS app which works well and maybe you can check out the source code and see if you can implement it into your app as well? Title: Re: MLVProducer for Windows Post by: pc_bel on September 05, 2015, 11:58:25 PM @AWPStar Yes!!! That's it... In landscape footage is really a headache, especialy in skys ... May be it is not easy, I don't know... but if you can inplement it, it will be fantastic... Thanks for all your time Title: Re: MLVProducer for Windows Post by: AWPStar on September 06, 2015, 02:51:27 AM i think there is no problem to remove it. But i need mlv-files with different patterns. Title: Re: MLVProducer for Windows Post by: pc_bel on September 07, 2015, 10:47:46 PM How can I send you the mlv files? Title: Re: MLVProducer for Windows Post by: AWPStar on September 08, 2015, 12:17:47 PM @pc_bel You can use dropbox.com. Title: Re: MLVProducer for Windows Post by: Danne on September 08, 2015, 04:59:52 PM Also sprend.com and even bittorrent sync if files are massive. Title: Re: MLVProducer for Windows Post by: AWPStar on September 08, 2015, 05:44:38 PM Part 2: Joining Tabs Title: Re: MLVProducer for Windows Post by: pc_bel on September 10, 2015, 04:16:01 PM @AWPStar Here you have a mlv with the vertical stripes. Hope it works for you https://www.dropbox.com/s/anls6j2dzu4op75/M10-1448.MLV?dl=0 Now it is uploading so don't try to download right now. Thanks Title: Re: MLVProducer for Windows Post by: natan069 on September 11, 2015, 02:45:36 AM when I apply "Hunters_5D3_LUT" nothing happens or it crashes. It is a really good lut for canon raw video. https://vimeo.com/67970827 (https://vimeo.com/67970827) really nice software. Already donated. Testing with Canon 600d here. Title: Re: MLVProducer for Windows Post by: AWPStar on September 11, 2015, 11:50:53 AM @pc_bel Thank you! It's very helpful! @natan069 Thank you! I already fixed this bug, but i need time to release new version. Title: Re: MLVProducer for Windows Post by: pc_bel on September 11, 2015, 05:49:22 PM @AWPStar You are wellcome!!!!... You are doing a tremendous and hard work with MLVProducer. I don't know how to help. If you need something more and it is in my hand I will do it!!! Just tell me... Thanks. Title: Re: MLVProducer for Windows Post by: kutu on September 22, 2015, 02:12:34 PM issues and suggestions for "queue": 1. close queue window with "q" key (or minize/maximize it, as with top-right "^ / v" button) 2. [bug] list of files is not scrollable 3. add button "index all" files, or if few files selected "index selected" 4. add different views for list of files - "list" / "thumbnails" / "combined" (little thumbnail + list), thumbnail should be current frame (or first frame if just indexed) 5. add "Recently Open" files / queues in "File" menu 6. add in status line at the bottom "current queue file number (5/50)" (main window) 7. add shortcut for "next/prev file in queue" (maybe ctrl+pgup ctrl+pgdn) (main window) 8. arrow, home, end, pgup, pgdn keys navigation in queue list 9. add ability to "mute" file in queue, to not render it with "render queue" button 10. [bug] "paste" window is not closable with "X" button 11. [bug] if several files selected, "up/down" buttons move only one file 12. add ability to select individual files by holding ctrl, and ctrl+a to select all 13. open queue window at the same place where it was closed 14. add "override output" settings section, if checked, then all/selected files in queue will be rendered with chosen encoder and into selected folder another bug: MLVProducer window get active, if i just move mouse cursor over buttons/sliders. Or for example, if you select Windows task bar and press F11 and then move mouse over some controls in MLVProducer, then MLVProducer will get focus and go into fullscreen mode Title: Re: MLVProducer for Windows Post by: AWPStar on September 22, 2015, 06:15:01 PM Hi, kutu. Great tips! Thank you! I am working on new media browser, where you can group files into a folder and edit all files in group by editing one file. 10. Should work. I'll check it. Title: Re: MLVProducer for Windows Post by: AWPStar on September 23, 2015, 11:32:16 PM Sorry guys, it takes a lot of time to make new interface. But i think it would be really useful. ;) Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on September 24, 2015, 12:04:18 AM Seriously don't apologize and just take all the time you need! [emoji108] Title: Re: MLVProducer for Windows Post by: AWPStar on September 24, 2015, 07:17:15 PM Testing new interface Title: Re: MLVProducer for Windows Post by: AWPStar on September 25, 2015, 11:33:13 AM Build 1406. (http://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build1406.zip/download) Just for interface testing. Especially for MacOS. mirror (https://www.dropbox.com/s/xoyr4w5j37zaykp/mlvp.alpha.build1406.zip?dl=0) Title: Re: MLVProducer for Windows Post by: kutu on September 25, 2015, 12:55:06 PM on some shots i notice color flicker (don't know how to call it) screenshot http://puu.sh/knupn/d5d05fcf3e.jpg mlv https://yadi.sk/d/RVzDHVnhjK5RM about new interface: 1. no maximized mode, only fullscreen (wanna see task bar) 2. moving waveform or histogram to the right bar, disappear it http://puu.sh/knuLD/0dc5a1d6d1.jpg 3. apply MAZE, and video went to black, scrub timeline doesn't help, but only change colorspace does http://puu.sh/knuNe/dea479c261.png 4. black level "calc" button doesn't re-calculate value 5. app window doesn't minimize if click on icon in task bar 6. dbl click on window title doesn't maximize it 7. clicking on any light-gray (free space) area will lose focus, so "space" button doesn't work, need to click on video window or hover mouse over any controls to bring focus on window back Win7 SP1 64bit Title: Re: MLVProducer for Windows Post by: Tullen on September 25, 2015, 02:06:52 PM I know it has been asked before but, will there be dng support? What priority is it on your list? Wanted to get dngs to use in davinci resolve. I also have a Canon 50D as you. What program do you edit and grade in and how does your workflow look like? Thanks for some great work. Title: Re: MLVProducer for Windows Post by: AWPStar on September 25, 2015, 04:59:23 PM @kutu False color and zppering artifacts. dont know how to suppress it yet. Im working on new algorithm. 1. I'll see what i can do. 2. Hm... 3. Bug 4. Bug, i and probably should remove this button. 5. probably bug 6. i can add this function 7. bug @Tullen dng contains raw data. there is no reason to use this app, if you want to save your footage to raw. i can use mlv_bump to extract dng's, but what's the point? For now it's: 1. Debug interface 2. Curves + RGB Parade 3. Vertical Banding removal filter 4. New Media queue 5. Add background indexing 6. New Debayering algorithm 7. Increase Speed i use my app. but sometimes its mlv_dump+Photoshop/AfterEffects Title: Re: MLVProducer for Windows Post by: AWPStar on September 25, 2015, 08:18:43 PM @kutu I still can not get this bug. If it happens often, can you record your screen while it is happening? Title: Re: MLVProducer for Windows Post by: masc on September 26, 2015, 02:28:15 PM Hej AWPStar: I tried it on OSX: works great, thanks for your great work! The only bug I found is the same as before: entering something in the line edits will chrash the program. But we already found a workaround for that (settings file). Title: Re: MLVProducer for Windows Post by: kutu on September 26, 2015, 07:03:32 PM which bug exactly? Title: Re: MLVProducer for Windows Post by: AWPStar on September 26, 2015, 07:05:22 PM @kutu i meant this: Quote 2. moving waveform or histogram to the right bar, disappear it http://puu.sh/knuLD/0dc5a1d6d1.jpg Title: Re: MLVProducer for Windows Post by: eatbuckshot on September 27, 2015, 10:22:23 AM It seems that I cannot open a MLV file using Open With... and selecting MLVProducer in this version (nor can I use command line MLVProducer.exe somemlvfile.mlv) If i select a predefine, such as 50d, nothing is displayed, (but selecting a colorspace brings it back) Title: Re: MLVProducer for Windows Post by: kutu on September 27, 2015, 04:55:55 PM 2. moving waveform or histogram to the right bar, disappear it https://yadi.sk/i/YZyO8Hw3jMRSJ Title: Re: MLVProducer for Windows Post by: AWPStar on September 27, 2015, 08:05:50 PM @eatbuckshot Quote It seems that I cannot open a MLV file using Open With... and selecting MLVProducer in this version It is definitely OS problem. Command line should work. @kutu weird bug. If you will try to resize main window, will it refresh these tools? Title: Re: MLVProducer for Windows Post by: AWPStar on September 27, 2015, 09:18:54 PM Does WineSkin support multithreading? Title: Re: MLVProducer for Windows Post by: kutu on September 27, 2015, 10:12:12 PM If you will try to resize main window, will it refresh these tools? no, and it will not, if i try to resize waveform window by dragging little thing on left-bottom corner of that window but if i re-open app it works Title: Re: MLVProducer for Windows Post by: eatbuckshot on September 28, 2015, 08:51:49 AM @eatbuckshot It is definitely OS problem. Command line should work. @kutu weird bug. If you will try to resize main window, will it refresh these tools? Nevermind, I think I fixed it. I thought it had something to do with accessing the MLV files via a network drive that was previously mapped to some unrelated network path. Although explorer would correctly browse to R:\50d1 mapped to \\192.168.1.25\g\50d1 etc, it would display the old \\some\really\old\path\here in the address bar, which was due to remnants in the Registry under a MountPoints2 key under Explorer.  But as suspected, removing this didn't solve the issue since it was only for display only.

The real culprit was, I had accessed the particular MLV file when mapped to drive K:, then I remapped it to drive R:
I received this error any time I tried to access it.
I didn't realize it was only this file, since I happened to have also accessed yet another file with the same error so I didn't try anymore files I suppose...
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FYEhTgIS.png&hash=58c6184a64f40e67112342715d4e22bc)

Anyway, I did a little troubleshooting and discovered that it was referencing the old path in the IDX files using HXD and procmon
http://i.imgur.com/DQ0OvQM.png
Title: Re: MLVProducer for Windows
Post by: AWPStar on September 29, 2015, 02:03:51 AM
@eatbuckshot Oh... Nice Work!
i just took a look at the indexing code. Really. I forgot to check file existence.
But somehow i haven't received any errors. :o
Title: Re: MLVProducer for Windows
Post by: kutu on September 29, 2015, 10:24:33 AM
saved queue file not opened

"Unknown file format"

edit: my bad, not opened with drag'n'drop

edit 2: i think i found the problem, it is windows aero
Title: Re: MLVProducer for Windows
Post by: AWPStar on September 29, 2015, 11:24:34 AM
@kutu
drag'n'drop works only for MLV/RAW for now.
I did it because, usually drag'n'drop uses for files not for "projects".
Title: Re: MLVProducer for Windows
Post by: AWPStar on September 29, 2015, 11:56:46 AM
I did it!
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs27.postimg.org%2Fyexbrgtj7%2FVSR.png&hash=0653aab722f554480764599c28920c5f)
Title: MLVProducer for Windows
Post by: DeafEyeJedi on September 29, 2015, 08:03:36 PM
Looks solid & clean from VS, @AWPStar!

Will test the new beta on Mac and report back to you swap, Thanks!
Title: Re: MLVProducer for Windows
Post by: AWPStar on September 29, 2015, 09:15:34 PM
@DeafEyeJedi
I am testing multithreading, but just for saturation-filter now. Speed up is only 37%42% with 2 cores  :(
Title: Re: MLVProducer for Windows
Post by: masc on September 30, 2015, 09:30:32 AM
Yes, it does!
Title: Re: MLVProducer for Windows
Post by: pc_bel on October 01, 2015, 03:13:20 PM
Quote
I did it

@AWPStar, vertical stripes correction!!!!!!... Good job man!!!!!... I can't wait to try it... Thank you very much!!!!
Title: Re: MLVProducer for Windows
Post by: xaled on October 05, 2015, 01:43:01 PM
tried  new h.264 common profile - still not working on my Samsung tv :(
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 05, 2015, 05:44:51 PM
@xaled
Does it accept mov files?
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 05, 2015, 06:12:56 PM
Color spaces
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs4.postimg.org%2Ft3tbbg2rh%2Fc_Space.png&hash=ae69041e7e837d3ef6dbeabddb923143)

New Debayering method
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs4.postimg.org%2Fplhbf21vh%2Fdebcomp.png&hash=c8869b027dc10b9851d121c4df2562ba)
Title: Re: MLVProducer for Windows
Post by: DeafEyeJedi on October 05, 2015, 06:28:43 PM
Love the options of colorspaces... Would we also have the options to add our own say if we bought Cinelog-C and want to add it into the list? Possible or no?

Also great job on the new debayering... It is stunning to see the differences in details.

Keep it up, AWPStar! [emoji106]
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 05, 2015, 08:09:29 PM
@DeafEyeJedi
CLogC, REDLog and Cineon have the same curves. I can make an option for curves tool "Save curve as color space".
Title: Re: MLVProducer for Windows
Post by: Danne on October 06, 2015, 12:09:47 AM
wow. Amazing work on the colorspaces. Bravo.
Title: Re: MLVProducer for Windows
Post by: kgv5 on October 06, 2015, 12:20:19 AM
Really great :) Thank you for your hard work!
Title: Re: MLVProducer for Windows
Post by: DeafEyeJedi on October 06, 2015, 07:44:11 AM
@DeafEyeJedi
CLogC, REDLog and Cineon have the same curves. I can make an option for curves tool "Save curve as color space".

Nice to know. Looking forward to the next beta release. Thanks again!  :)
Title: Re: MLVProducer for Windows
Post by: xaled on October 06, 2015, 08:17:08 PM
yes - all mov files from 600d original video function and high bitrate tragic lantern firmware are played with no issues at all at both 24 and 25 fps with sound.

Do you need a sample mov?
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 07, 2015, 10:19:20 AM
@xaled
Yes! It will help.
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 07, 2015, 10:31:07 AM
New Feature - Group editing
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs29.postimg.org%2Fi4p5e6zdz%2Fnewfeature.png&hash=dd437c38fe1101cefe0f732aa19d9c9d)
Order: Task edit -> Group edit -> Global(Final) edit.
-Input settings
-White balance
-Corrections
-Color space(If group and global settings are turned off)
-Filters
-Curves
-Output
Group edit
-White balance
-Corrections
-Curves
-Color space
Global edit
-Corrections
-Curves
Title: Re: MLVProducer for Windows
Post by: xaled on October 07, 2015, 02:35:38 PM
Here is the link to the mov file that plays out on samsung tv:

http://www.filedropper.com/mvi1138 (http://www.filedropper.com/mvi1138)
Title: Re: MLVProducer for Windows
Post by: xaled on October 07, 2015, 02:59:54 PM
Group editing - great feature!

some questions:

- do you spawn ffmpeg instance per core to increase multicore usage when doing group renderings, or do any other multicore optimization?
- could you add the upscale option from different camera raw resolutions like 960x540 to 1920x1080?

Thanks,
xaled
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 07, 2015, 03:24:00 PM
@xaled
Ty!

Try this one. M13-1437.mov (https://www.dropbox.com/s/ugvfcaojhumizx9/M13-1437.mov?dl=0)

-Files should render in queue order. But ffmpeg uses multithreading to encode files. And some filters works in 2 threads. I am woring on it.
-It is in my todo list. But now you can render with DNxHD encoder. It is always 720p or 1080p.
Title: Re: MLVProducer for Windows
Post by: xaled on October 07, 2015, 06:20:34 PM
I'll try the mov on Thursday evening as Im away from my tv a the moment.

Great news on multi thread and upscale - take your time as you are doing some great work.
Title: Re: MLVProducer for Windows
Post by: eatbuckshot on October 08, 2015, 05:42:17 AM
Ahh it's just possible that in the IDX code, you may have checked for existence earlier, for the current opening .mlv/.raw file, then didn't expect the path to differ in idx?? idk

i'm not sure what happens if you load a .mlv/.raw then move it to another folder and reopen it
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 08, 2015, 07:25:42 AM
@eatbuckshot
And you can't move file while it's open. FOS doesn't allow this. But if it is in queue, but not opened and you moved it you will just get error message.
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 08, 2015, 10:34:54 AM
Found bug
Somehow, green pixels contains focus dots.

Fixed
Title: Re: MLVProducer for Windows
Post by: dpujolcosta on October 08, 2015, 11:50:01 PM
@AWPstar
Great job!!! thanks a lot!!!
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 09, 2015, 02:46:00 PM
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs7.postimg.org%2Fyw8hsr9x7%2Fmttest.png&hash=72b283782ca9db7bdaa9933477c75417)

ByTheWay
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 09, 2015, 04:51:41 PM
New Version
Mirror (https://www.dropbox.com/sh/1otuvvhjg7dq6c8/AABHc_Kn9eW0kyydIPESOyrua?dl=0)

CHANGELOG
Quote
v.1772
-added: Queue status in status bar

-fixed: focus dots remover
-fixed: hotkeys out of focus
-fixed: indexing

-Exposure setting moved to input
-Improved cache speed
-Improved waveform resolution
Title: Re: MLVProducer for Windows
Post by: mAst on October 09, 2015, 06:34:26 PM
Hello AWPStar,

first of all you are doing a great job. Your tool is pretty cool. I have one question regarding focus dots: I'm using a 700D with resolution 1536x654. I don't get these dots removed (I tried all patterns). Is it related to the resolution?

Title: Re: MLVProducer for Windows
Post by: AWPStar on October 09, 2015, 06:47:17 PM
@mAst
Hi!
Actually it's related to the center of the frame. Can you send me MLV/RAW file. i'll try to find the reason.
Title: Re: MLVProducer for Windows
Post by: mAst on October 09, 2015, 06:59:20 PM
This is really a fast reply  :). I'm quite new in this forum, so please let me know how I can send it to you. Size is 188mb.
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 09, 2015, 08:05:43 PM
@mAst
Dropbox xD
Title: Re: MLVProducer for Windows
Post by: Ottoga on October 11, 2015, 12:38:09 AM
Wow, love this new version.

The only issues that I have found with the UI are:

1) The application window is not maintaining is monitor referential integrity.

when I drag the application window to my external monitor and double click the title bar or click the maximize button to maximize it: it jumps back to the laptop screen and maximizes instead of maximizing on my monitor (screen 2).

I can manually stretch the application window to make it fill the screen to get around this issue.

2) there were instances where the render button was not visible and there doesn't appear to be any means of collapsing individual tool panels or to scroll the frame where the tool panels are docked.
I could get around this by undocumented the required panel.

You've really taken this app to another level since the I last tested it.  Well done.
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 11, 2015, 12:02:01 PM
@mAst
Try this fix. The Pattern shift option.
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs10.postimg.org%2F8avt3qceh%2Frfdfix.png&hash=15c85acd7592c79aae9cd16517b9ac5e)

@Ottoga
Thx! I will add support for second screen.
Title: Re: MLVProducer for Windows
Post by: mAst on October 11, 2015, 12:23:50 PM
Hello AWPStar,

the screenshot is looking promising. Unfortunately I'm getting runtime error 424 "Object required" by pushing this pattern shift option. Currently I'm using your latest version v1772.
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 11, 2015, 12:50:30 PM
@mAst
Use link in the last post. And just overwrite mlvproducer.exe
Title: Re: MLVProducer for Windows
Post by: mAst on October 11, 2015, 01:13:02 PM
Very very cool. It is working. Thank you so much! :D
Title: Re: MLVProducer for Windows
Post by: eatbuckshot on October 12, 2015, 11:26:39 AM
I can't seem to find the options/settings dialog in 1772,  I was curious if I could set the ram usage to be more than 1024 by default, (i think the limit was 1536 in the older versions, i suppose i can check the settings file though...).  I used to write a lot of VB6 back in the day, and I believe it's only 32 bit which may limit the process to 2-3gb max... Perhaps multiple processes to get around this? or utilize 64-bit dll etc idk

I wonder how the multithreading is implemented. Is it alternating frames are assigned to render in a new thread? or is it more granular on groups of pixels at a time (perhaps to make debayering a single frame faster etc)

Edit: Nevermind, I forgot the settings is under the gear icon to the left of File

Title: Re: MLVProducer for Windows
Post by: AWPStar on October 12, 2015, 12:40:50 PM
@eatbuckshot
-VB6 can allocate max 2GB(probably because of signed 32bit-Int(Long) pointer). i limited cache with 1.5GB because of app mem. I can increase max cache up to 4GB by using external dll. But i don't think that this would be so useful.
-32bit app cannot allow 64bit dll =(.
-One thread for a half frame. For now. It's hard to make it for debayering - it has non-linear algorithm, but i'm working on it.
Title: Re: MLVProducer for Windows
Post by: xaled on October 12, 2015, 01:12:36 PM
Finally tried the video on my tv - it works for video!
For audio there is a message, that "audio format is not supported"

P.S. Great features in the new version.
Title: Re: MLVProducer for Windows
Post by: Ottoga on October 13, 2015, 01:50:01 PM
@AWPStar

Thanks.  Also, ignore my comment about collapsing the tool panels. I figured out how to do it.

Cheers
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 14, 2015, 12:50:31 PM
Quote
-fixed: 3x5 scaling
-fixed: Curves
Title: Re: MLVProducer for Windows
Post by: Thobias on October 15, 2015, 05:41:39 PM
Is it possible to export to DNG files?
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 15, 2015, 07:09:52 PM
@Thobias
Quote
dng contains raw data. there is no reason to use this app, if you want to save your footage to raw. i can use mlv_bump to extract dng's, but what's the point?
Title: Re: MLVProducer for Windows
Post by: Thobias on October 15, 2015, 07:31:11 PM
Point is to get nice feature of reducing pink dots and other graphic glitches and still be able to edit RAW files in Premiere or After Effects. I'm simply not able to export every scenes for final cut. I have to cuts scenes and then apply colour grading. But maybe I just have wrong workflow.
Title: Re: MLVProducer for Windows
Post by: mothaibaphoto on October 15, 2015, 07:35:13 PM
@AWPStar
A lot of ML users need raw first.
Every existent software for extract DNG from MLV has it's drawbacks and there is no ideal solution (at least on windows):
mlv_dump - wrong WB, no CDNG - no timecode, auto audio sync in Resolve and so on. Yes, and this is console application :)
MlRawViewer - same as mlv_dump regarding DNG export, have GUI, but abandoned :(
raw2cdng - abandoned, buggy, didn't extract all the metadata (lens info for example) but with correct WB :)
MLVFS - windows port abandoned :(
So, you have the chance to make the best tool :)
Title: Re: MLVProducer for Windows
Post by: kgv5 on October 15, 2015, 09:10:05 PM
@AWPStar, i fully agree with mothaibaphoto.
In my latest workflow i often use MLrawviewer just to select couple of seconds out of a much longer footage, than i can delete original, huge MLV and still have raw (extracted DNGs). MLrawviewer is abandoned and unfortunatelly lacks of CDNG. Could you implement extracting MLV to CDNG with in/out points? This with your existing UI would be a killer feature for me.

Is it possible to open the next clip from the folder by just pressing a button?
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 15, 2015, 09:36:51 PM
@kgv5
Yes, but from the queue. Ctrl+PgUp/PgDown
Title: Re: MLVProducer for Windows
Post by: reddeercity on October 15, 2015, 11:12:48 PM
Very impressive App :D ! But I one thing missing, Is to Export to Cdng's I thing this a must , That what keeps me from using it .
It really pointless to export to a FFmpeg ProRes 10 bit file (Specially 444) To much Clipping in the low & highs , unless you can
access the QT Codec Without FFmpeg. The Only Codec to date that can handle the full range of ML raw is ProRes 4444XQ which is a only MAC thing.
But since your app can run in OSX with some help , I would be nice to access the QT Library path and I think in PC if you got access to the QT Codec
"C:\Program Files (x86)\QuickTime\QTSystem" like the QuickTimeH264.qtx,etc.... then any QT codec installed e.g. SheerVideo Pro.qtx ,BlackmagicRGB.qtx which are installed on my PC & MAC
can be used. But I think it would easier to just export Cdng and transcode to .mov or .avi with standalone different Apps.

Just my thoughts on the matter  ;D
What ever you do it still amazing App , keep up the great work !
Title: Re: MLVProducer for Windows
Post by: nikfreak on October 15, 2015, 11:21:00 PM
I clicked on remove focus dots (add pixel) and then some squares came up and after that I clicked on the "+" for pattern shift and the app crashed wit a runtime error  :D
But looks goof so far. I am impressed. keep up the good work.
Title: Re: MLVProducer for Windows
Post by: kgv5 on October 16, 2015, 06:17:28 AM
Ability to have access to the next clips from the folder without having to import them on the first place would be very nice. Like in MLrawviewer where you just selecting a folder from a browser and than press a button and the next (or previous) clip opens (of course its doing this indexing thing first). Could you implement some kind of browser with thumbnails? My workflow now is mostly to insert memory card and select clip fragments with in/out points instantly switching between files. So than I have "filtered" DNG sequences which saves me a lot of hdd space and i can still do everything with them. So thats why we need CDNGs to have ability to easy sync the sound in resolve but still have raw.Of course having option to render clips as proxy files with your app is great. I am still afraid of render movie clips even in good codec and delete raw. Keeping raw at least to the moment when the whole movie is ready is essential to me.
Title: MLVProducer for Windows
Post by: DeafEyeJedi on October 16, 2015, 09:14:11 AM
Agreed w @reddeercity regarding QT codec especially PR4444XQ to get the most out of ML Raw.

This app runs well on my Mac's under Wine and it definitely looks promising!
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 16, 2015, 12:07:53 PM
For now i probably can handle with uncompressed 16bit cdng.
But it will take more disk space than MLV-file as cdng doesn't support 14bit mode. Only 8,10,12,16.
Title: Re: MLVProducer for Windows
Post by: Danne on October 16, 2015, 02:20:31 PM
Have you checked the compression of cdng files in mlrawviewer? Might be something useful regarding size.
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 16, 2015, 03:04:35 PM
@Danne
I began to understand the structure of DNG(tiff)-format.
And as i understand the MLRV code, it doen't use compression too.
I'll try to implement deflate or LZW compression.
Title: Re: MLVProducer for Windows
Post by: flostro on October 16, 2015, 03:37:15 PM
Andrew Baldwin wrote something about the compression method he used for MLRawviewer here:

http://thndl.com/how-dng-compresses-raw-data-with-lossless-jpeg92.html
Title: Re: MLVProducer for Windows
Post by: kgv5 on October 16, 2015, 04:19:52 PM
For now i probably can handle with uncompressed 16bit cdng.
But it will take more disk space than MLV-file as cdng doesn't support 14bit mode. Only 8,10,12,16.

It would be great if you could implement 16 bit cdngs.
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 16, 2015, 04:56:42 PM
@kgv5 @DeafEyeJedi @reddeercity @Thobias @mothaibaphoto
You have convinced me. I will implement it. :) But it will take a long time.
Title: Re: MLVProducer for Windows
Post by: Thobias on October 16, 2015, 08:08:29 PM
@kgv5 @DeafEyeJedi @reddeercity @Thobias @mothaibaphoto
You have convinced me. I will implement it. :) But it will take a long time.
Then you will have most powerful tool for RAW video enthusiastic creators! I made my day, dude=) Thanks!
Title: Re: MLVProducer for Windows
Post by: DeafEyeJedi on October 16, 2015, 09:31:16 PM
It'll be worth the wait. No rush on this!
Title: Re: MLVProducer for Windows
Post by: AWPStar on October 17, 2015, 12:06:58 AM
I just saved my first cdng. And opened with AE =)
If you know tiff/dng/cdng Tags that must be implemented - pls tell me.
Title: Re: MLVProducer for Windows
Post by: Danne on October 17, 2015, 12:37:26 AM
That was fast work :)
From row 72-165
from row 700-754
Notice that dmilligan calculates the correct wb as well. MLV files contains kelvin and rgb info. I think he,s referring to ufraw calculations when getting wb.
Stretched files. Slowmo also gets the "default scale tag" which unstretched(regular) files won,t have.

Also dng specification

Here is the exiftool output from a dng file(5d mark 3) coming from MLVFS

Code: [Select]
Last login: Sat Oct 17 00:01:11 on ttys000itgusers-MacBook-241:~ itguserexiftool /Users/itguser/Desktop/temp/M24-1009.MLV/M24-1009_000000.dng ExifTool Version Number : 10.02File Name : M24-1009_000000.dngDirectory : /Users/itguser/Desktop/temp/M24-1009.MLVFile Size : 4.0 MBFile Modification Date/Time : 2015:09:24 11:05:29+02:00File Access Date/Time : 2015:09:24 11:05:29+02:00File Inode Change Date/Time : 2015:09:24 11:05:29+02:00File Permissions : rw-rw-rw-File Type : DNGFile Type Extension : dngMIME Type : image/x-adobe-dngExif Byte Order : Little-endian (Intel, II)Subfile Type : Full-resolution ImageImage Width : 1920Image Height : 1080Bits Per Sample : 16Compression : UncompressedPhotometric Interpretation : Color Filter ArrayFill Order : NormalMake : CanonCamera Model Name : Canon EOS 5D Mark IIIStrip Offsets : 65536Orientation : Horizontal (normal)Samples Per Pixel : 1Rows Per Strip : 1080Strip Byte Counts : 4147200Planar Configuration : ChunkySoftware : MLVFSModify Date : 2015:08:24 10:05:29CFA Repeat Pattern Dim : 2 2CFA Pattern 2 : 0 1 1 2Exposure Time : 1/67F Number : 3.2ISO : 800Sensitivity Type : ISO SpeedExif Version : 0230Subject Distance : 0 mFocal Length : 20.0 mmFocal Plane X Resolution : 1314.168378Focal Plane Y Resolution : 1316.872428Focal Plane Resolution Unit : inchesLens Model : EF20-35mm f/2.8LDNG Version : 1.4.0.0Unique Camera Model : Canon EOS 5D Mark IIIBlack Level : 2046White Level : 15000Default Scale : 1 1Default Crop Origin : 0 0Default Crop Size : 1920 1080Color Matrix 1 : 0.7234 -0.1413 -0.06 -0.3631 1.115 0.285 -0.0382 0.1335 0.6437Color Matrix 2 : 0.6722 -0.0635 -0.0963 -0.4287 1.246 0.2028 -0.0908 0.2162 0.5668As Shot Neutral : 0.8524669541 1 0.3311397532Baseline Exposure : 0Calibration Illuminant 1 : Standard Light ACalibration Illuminant 2 : D65Active Area : 0 0 1080 1920Forward Matrix 1 : 0.7868 0.0092 0.1683 0.2291 0.8615 -0.0906 0.0027 -0.4752 1.2976Forward Matrix 2 : 0.7637 0.0805 0.1201 0.2649 0.9179 -0.1828 0.0137 -0.2456 1.057Time Codes : 00:00:00.00Frame Rate : 25Reel Name : /M24-1009.MLVBaseline Exposure Offset : 0Aperture : 3.2CFA Pattern : [Red,Green][Green,Blue]Image Size : 1920x1080Megapixels : 2.1Scale Factor To 35 mm Equivalent: 1.0Shutter Speed : 1/67Circle Of Confusion : 0.030 mmField Of View : 83.0 degFocal Length : 20.0 mm (35 mm equivalent: 20.3 mm)Hyperfocal Distance : 4.23 mLight Value : 6.4 Title: Re: MLVProducer for Windows Post by: AWPStar on October 17, 2015, 01:25:19 AM @Danne Quote Also dng specification http://www.adobe.com/content/dam/Adobe/en/products/photoshop/pdfs/dng_spec_1.4.0.0.pdf#page19 I don't want to implement all of DNG-tags. Most of them is useless because MLV doesn't contains some information. Solved this problem. Title: Re: MLVProducer for Windows Post by: AWPStar on October 17, 2015, 12:52:59 PM That's what i got. http://s1.postimg.org/vqsu14z2n/testwb2.jpg (http://s1.postimg.org/vqsu14z2n/testwb2.jpg) i think it is pretty correct WB. Another good news! Deflate is working! 2766643 Bytes -> 898402 Bytes against 1747468 of MLRawViewer Title: Re: MLVProducer for Windows Post by: Danne on October 17, 2015, 02:01:21 PM Looks real nice. Is it adopting camera wb or are you using some kind of auto wb? About dng tag spec. Feel free to adopt any tags you like. It, s your application :). Title: Re: MLVProducer for Windows Post by: AWPStar on October 17, 2015, 02:36:07 PM @Danne just fixed values. Title: Re: MLVProducer for Windows Post by: AWPStar on October 17, 2015, 02:43:24 PM Can anyone check this DNG in Davinci Resolve? https://www.dropbox.com/s/zbfciyv9ytdbnxs/tst.dng?dl=0 (https://www.dropbox.com/s/zbfciyv9ytdbnxs/tst.dng?dl=0) https://forum.blackmagicdesign.com/viewtopic.php?f=3&t=4704 (https://forum.blackmagicdesign.com/viewtopic.php?f=3&t=4704) Title: Re: MLVProducer for Windows Post by: user0597 on October 17, 2015, 02:55:44 PM The result is this (Resolve 12): (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Ft1.someimage.com%2Fqqu96sg.jpg&hash=90256f020fa51363a2c839f649e02689) (http://someimage.com/qqu96sg) Title: Re: MLVProducer for Windows Post by: AWPStar on October 17, 2015, 03:03:23 PM @user0597 That's not a good news. I'll make 32bit DNG fro DaVinci. Title: Re: MLVProducer for Windows Post by: user0597 on October 17, 2015, 03:34:16 PM For extra information, the file cannot be opened in Premiere either. Also, Irfanview displays an error of "Decode Error: Not a valid RAW file" when trying to view it. A dng from MLRV for example is viewable, though very very pink in Irfanview. Title: Re: MLVProducer for Windows Post by: AWPStar on October 17, 2015, 03:46:09 PM @user0597 Quote the file cannot be opened in Premiere either Strange. It works with ACR in AE and PS. Title: Re: MLVProducer for Windows Post by: Danne on October 17, 2015, 03:56:49 PM Could you reupload the file without having it opened in acr before? Title: Re: MLVProducer for Windows Post by: AWPStar on October 17, 2015, 04:03:09 PM @Danne https://www.dropbox.com/s/enr8l3weyib31in/tst2.dng?dl=0 (https://www.dropbox.com/s/enr8l3weyib31in/tst2.dng?dl=0) Title: Re: MLVProducer for Windows Post by: Danne on October 17, 2015, 04:21:14 PM Thanks! Unfortunately no luck in premiere pro cc over here. I see that black level is set to 0. That ain,t gonna work. I tried to fix it with exiftool then got this answer. Code: [Select] exiftool "-blacklevel=2042" /Users/D/Desktop/tst2.dngWarning: [minor] Removed 3 invalid entries from IFD0 - /Users/D/Desktop/tst2.dng 0 image files updated 1 image files unchanged Here is a file from mlvfs that works. https://drive.google.com/file/d/0B4tCJMlOYfirV0VjVnRDYW5LMGs/view?usp=sharing Title: Re: MLVProducer for Windows Post by: AWPStar on October 17, 2015, 04:26:35 PM @Danne Thanks! It should be zero, because i've already subtracted it and scaled range to 16bit. I can make two versions: compressed and none-compressed . Title: Re: MLVProducer for Windows Post by: Danne on October 17, 2015, 04:37:18 PM Ok, no idea how that works. How are you creating your dng:s? Curious of your code and such. Title: Re: MLVProducer for Windows Post by: senzazn12 on October 17, 2015, 04:38:04 PM Is it possible for the program to import DNG file folders or Dual ISO DNG's? It would be great if you can implement this. Title: Re: MLVProducer for Windows Post by: AWPStar on October 17, 2015, 04:40:40 PM @Danne https://www.dropbox.com/s/jk2u41s9xs5dhi5/cdngenc_fb.bas?dl=0 (https://www.dropbox.com/s/jk2u41s9xs5dhi5/cdngenc_fb.bas?dl=0) @senzazn12 Workig on it. Title: Re: MLVProducer for Windows Post by: Danne on October 17, 2015, 04:48:10 PM thanks Title: Re: MLVProducer for Windows Post by: reddeercity on October 17, 2015, 10:17:47 PM @AWPStar Great work ,that's Quick ! I can comfirm works in A.E. cc , PS cc & PS cc 2015 but Not Premiere Pro cc , Premiere Pro cc 2015 & Speed Grade cc 2015. Dose not open in Preview on the MAC , Plus the Size is Wrong , should be more like 3 Mb image not 800Kbs , therefore you have Compression and by the Mac preview Info it has "Zip" compression and that the problem , Kill the Compression and it should work . I see it in the "tiff" tags Code: [Select] 'Compression i = addtag( 259, 3, 1) memcpy @FS[i], @Compression, 2but I'm not sure , I think "1" for Uncompressed Found this now, Have a look EXIF Compression Values (http://www.sno.phy.queensu.ca/~phil/exiftool/TagNames/EXIF.html#Compression) you have "2 = CCITT 1D" for compression "1 = Uncompressed" so yea if you change that to "1" for Uncompressed then it should work fine . edit: I also notice you are using "DNG Version 1.2" not sure that a issue but the ones that work have been either 'DNG version 1.1 or 1.4" Title: Re: MLVProducer for Windows Post by: reddeercity on October 17, 2015, 10:55:45 PM Looks like only 2 tags of compression supported in dng_spec_1.4.0.0.pdf (http://www.adobe.com/content/dam/Adobe/en/products/photoshop/pdfs/dng_spec_1.4.0.0.pdf#page19) Quote Compression Two Compression tag values are supported in DNG versions before 1.4.0.0: •Value = 1: Uncompressed data. •Value = 7: JPEG compressed data, either baseline DCT JPEG, or lossless JPEG compression. Title: Re: MLVProducer for Windows Post by: AWPStar on October 17, 2015, 11:16:34 PM @reddeercity I tried any versions. 1.0-1.4 third parameter of memcpy is data length. not value. Code: [Select] Dim As UShort Compression = 88 - Adobe Deflate (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs12.postimg.org%2Fxpwje81bh%2Fdeflate.jpg&hash=ed24830d456270a51a3f8eb3da1d1c50) Probably CinemaDNG doesn't support Deflate. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs23.postimg.org%2Fga21rb4uj%2Fdeflate_CDNG.jpg&hash=67d2327a8d41e17bd913c8de78185eaa) But ACR can read it. Title: Re: MLVProducer for Windows Post by: reddeercity on October 17, 2015, 11:25:36 PM just tried RawTherapee 4.2.312 on Windows7 and the Cdng is all black but when I run it thought the "Adobe dng Convertor" The only setting I change from default was "no jpeg preview" and "Embed Original Raw File" Then RawTherapee 4.2.312 would see the image. Plus Photo Editor "Aperture" on Mac can't see it , Have a look at this post from MLVFS thread when dmilligan was getting the tags for cdng tags for DNG 1.4.0.0 Validation (http://www.magiclantern.fm/forum/index.php?topic=13152.msg127461#msg127461) not sure it that will help & also source code for "raw2cdng" code/raw2cdng_v2 (https://bitbucket.org/chmee/raw2cdng/src/3b267af91e6c/csharp2010_code/raw2cdng_v2/?at=master) That's about my limit I can help :) Title: Re: MLVProducer for Windows Post by: reddeercity on October 18, 2015, 12:11:55 AM Ok one more thing :D I check the DNG template from "raw2cdng" with Exiftool and got the following Code: [Select] ExifTool Version Number : 10.02File Name : dngtemplate20.dngDirectory : C:/Users/i5Dell/Downloads/exiftool-10.02File Size : 7.5 kBFile Modification Date/Time : 2015:10:17 15:47:39-06:00File Access Date/Time : 2015:10:17 15:57:08-06:00File Creation Date/Time : 2015:10:17 15:57:08-06:00File Permissions : rw-rw-rw-File Type : DNGFile Type Extension : dngMIME Type : image/x-adobe-dngExif Byte Order : Little-endian (Intel, II)Subfile Type : Full-resolution ImageImage Width : 1170Image Height : 778Bits Per Sample : 16Compression : UncompressedPhotometric Interpretation : Color Filter ArrayMake : CanonCamera Model Name : ML CHMEEStrip Offsets : 7728Orientation : Horizontal (normal)Samples Per Pixel : 1Rows Per Strip : 778Strip Byte Counts : 1820520Planar Configuration : ChunkyArtist : MagicLanternCFA Repeat Pattern Dim : 2 2CFA Pattern 2 : 0 1 1 2Copyright : ML_RAW2013Time Zone Offset : 0 0Date/Time Original : 2013:05:21 12:12:42DNG Version : 1.2.0.0Unique Camera Model :CFA Plane Color : Red,Green,BlueCFA Layout : RectangularBlack Level Repeat Dim : 1 1Black Level : 754White Level : 3348Default Scale : 1 1Default Crop Origin : 4 3Default Crop Size : 1162 772Color Matrix 1 : 0.7162 -0.1339 -0.0465 -0.6462 1.3801 0.2944 -0.0838 0.1147 0.7184Color Matrix 2 : 0.6257 -0.0303 -0.1 -0.788 1.5621 0.2396 -0.1714 0.1904 0.7046Camera Calibration 1 : 1.004 0 0 0 1 0 0 0 1.012Camera Calibration 2 : 1.004 0 0 0 1 0 0 0 1.012Analog Balance : 1 1 1As Shot Neutral : 0.471672 1 0.677697Baseline Exposure : 0Baseline Noise : 1.25Baseline Sharpness : 1.5Bayer Green Split : 100Linear Response Limit : 1Camera Serial Number : MAGICLANTERN0Anti Alias Strength : 1Shadow Scale : 1Calibration Illuminant 1 : Standard Light ACalibration Illuminant 2 : D65Best Quality Scale : 1Active Area : 0 0 778 1170Forward Matrix 1 : 0.8259 0.0184 0.12 0.3835 0.6715 -0.055 0.1129 -0.2582 0.9705Forward Matrix 2 : 0.8001 0.0303 0.1339 0.3876 0.7158 -0.1034 0.0623 -0.1346 0.8975Time Codes : 01:00:00.00Frame Rate : 24Reel Name : REELNAMECFA Pattern : [Red,Green][Green,Blue]Image Size : 1170x778Megapixels : 0.910-- press any key --And this is your Cdng from Exiftool Code: [Select] ExifTool Version Number : 10.02File Name : tst2.dngDirectory : C:/testcdng/New folderFile Size : 875 kBFile Modification Date/Time : 2015:10:17 13:26:18-06:00File Access Date/Time : 2015:10:17 14:41:59-06:00File Creation Date/Time : 2015:10:17 14:41:59-06:00File Permissions : rw-rw-rw-File Type : DNGFile Type Extension : dngMIME Type : image/x-adobe-dngExif Byte Order : Little-endian (Intel, II)Subfile Type : Full-resolution ImageImage Width : 1568Image Height : 882Bits Per Sample : 16Compression : Adobe DeflatePhotometric Interpretation : Color Filter ArrayMake : CanonCamera Model Name : Canon EOS 50DStrip Offsets : 691Orientation : Horizontal (normal)Samples Per Pixel : 1Rows Per Strip : 882Strip Byte Counts : 887427Planar Configuration : ChunkyArtist : <MLVProducer>XMP Toolkit : Adobe XMP Core 5.6-c011 79.156380, 2014/05/21-23:38:37Format : image/dngDocument ID : 497393F9131A4B377545C773CF5BF335Original Document ID : 497393F9131A4B377545C773CF5BF335Instance ID : xmp.iid:597bffd4-43f7-4a4f-a6b0-b650e2b677cbRaw File Name : tst2.dngVersion : 9.1.1Process Version : 6.7White Balance : CustomAuto White Version : 134348800Color Temperature : 5450Tint : +6Saturation : +23Sharpness : 19Luminance Smoothing : 32Color Noise Reduction : 57Vignette Amount : 0Shadow Tint : -5Red Hue : 0Red Saturation : -3Green Hue : +8Green Saturation : +13Blue Hue : 0Blue Saturation : -14Vibrance : +22Hue Adjustment Red : +12Hue Adjustment Orange : +15Hue Adjustment Yellow : -8Hue Adjustment Green : +8Hue Adjustment Aqua : 0Hue Adjustment Blue : 0Hue Adjustment Purple : +3Hue Adjustment Magenta : 0Saturation Adjustment Red : -9Saturation Adjustment Orange : +19Saturation Adjustment Yellow : +3Saturation Adjustment Green : +30Saturation Adjustment Aqua : +36Saturation Adjustment Blue : +18Saturation Adjustment Purple : 0Saturation Adjustment Magenta : 0Luminance Adjustment Red : 0Luminance Adjustment Orange : +22Luminance Adjustment Yellow : +9Luminance Adjustment Green : 0Luminance Adjustment Aqua : 0Luminance Adjustment Blue : -37Luminance Adjustment Purple : 0Luminance Adjustment Magenta : 0Split Toning Shadow Hue : 47Split Toning Shadow Saturation : 22Split Toning Highlight Hue : 62Split Toning Highlight Saturation: 3Split Toning Balance : 0Parametric Shadows : -10Parametric Darks : +3Parametric Lights : -21Parametric Highlights : +51Parametric Shadow Split : 10Parametric Midtone Split : 55Parametric Highlight Split : 81Sharpen Radius : +1.0Sharpen Detail : 25Sharpen Edge Masking : 0Post Crop Vignette Amount : 0Grain Amount : 0Luminance Noise Reduction Detail: 37Color Noise Reduction Detail : 64Luminance Noise Reduction Contrast: 38Color Noise Reduction Smoothness: 64Lens Profile Enable : 0Lens Manual Distortion Amount : 0Perspective Vertical : 0Perspective Horizontal : 0Perspective Rotate : 0.0Perspective Scale : 100Perspective Aspect : 0Perspective Upright : 0Auto Lateral CA : 0Exposure 2012 : -0.55Contrast 2012 : -16Highlights 2012 : -23Shadows 2012 : +14Whites 2012 : +16Blacks 2012 : +19Clarity 2012 : +27Defringe Purple Amount : 0Defringe Purple Hue Lo : 30Defringe Purple Hue Hi : 70Defringe Green Amount : 0Defringe Green Hue Lo : 40Defringe Green Hue Hi : 60Dehaze : 0Tone Map Strength : 0Convert To Grayscale : FalseTone Curve Name : Medium ContrastTone Curve Name 2012 : LinearCamera Profile : EmbeddedCamera Profile Digest : 6EBFDE13C6A1F5581298C73B69D9701DLens Profile Setup : LensDefaultsHas Settings : TrueHas Crop : FalseAlready Applied : FalseRating : 0Metadata Date : 2015:10:17 13:26:18-06:00Creator : <MLVProducer>Rights : MLVProducerHistory Action : savedHistory Instance ID : xmp.iid:597bffd4-43f7-4a4f-a6b0-b650e2b677cbHistory When : 2015:10:17 13:26:18-06:00History Software Agent : Adobe Photoshop Camera Raw 9.1.1 (Windows)History Changed : /metadataTone Curve : 0, 0, 32, 22, 64, 56, 128, 128, 192, 196, 255, 255Tone Curve Red : 0, 0, 255, 255Tone Curve Green : 0, 0, 255, 255Tone Curve Blue : 0, 0, 255, 255Tone Curve PV2012 : 0, 0, 255, 255Tone Curve PV2012 Red : 0, 0, 255, 255Tone Curve PV2012 Green : 0, 0, 255, 255Tone Curve PV2012 Blue : 0, 0, 255, 255CFA Repeat Pattern Dim : 2 2CFA Pattern 2 : 0 1 1 2Copyright : MLVProducerExif Version : 0221Date/Time Original : 0000.00.00 00:00:00DNG Version : 1.2.0.0Unique Camera Model : Canon EOS 50DCFA Plane Color : Red,Green,BlueCFA Layout : RectangularBlack Level Repeat Dim : 1 1Black Level : 0White Level : 65535Default Scale : 1 1Default Crop Origin : 0 0Default Crop Size : 1568 882Color Matrix 1 : 0.5852 -0.0578 -0.0041 -0.4691 1.1696 0.3427 -0.0886 0.2323 0.6879As Shot Neutral : 472 1000 775Time Codes : 00:00:00.00Frame Rate : 24Reel Name : REELNAME.CFA Pattern : [Red,Green][Green,Blue]Image Size : 1568x882Megapixels : 1.4-- press any key -- I understand now why A.E. & PS can read the Cdng is because you have put in the XMP Toolkit : Adobe XMP Core so all the raw adjustment are there for it to read Edit: just thought of something else , maybe drop the XMP tool kit , doesn't seem to be needed for the metadata from the "raw2cdng" cdng template file and it looks like it uses dng version 1.2.0.0 Title: Re: MLVProducer for Windows Post by: dmilligan on October 19, 2015, 03:47:12 AM Subtracting the black level in the output data is a bad idea. Leave the data as is and put the black level in the appropriate DNG tag (Nikon made this mistake and it is the reason that no astrophotographers use Nikons). There are values below the black level and they are important for certain image processing tasks (such as dark frame subtraction, noise reduction, and image calibration for scientific purposes). Premiere and SpeedGrade are picky and don't actually conform to the full CDNG standard. Only specific "flavors" of CDNG will work. You can refer to the source code of mlvfs or raw2cdng for what specific tags and structure are necessary, but please keep in mind that these programs are GPL, and if you use their source you are required to release your own source. Timecode metadata is very important for Resolve and some special extra wav metadata in the audio file is required for correct audio sync in Resolve. Title: Re: MLVProducer for Windows Post by: AWPStar on October 19, 2015, 11:34:54 AM @dmilligan Quote Subtracting the black level in the output data is a bad idea. You r right. i actually did it as test. Quote Premiere and SpeedGrade are picky and don't actually conform to the full CDNG standard. Yes, but as i understand, cdng requires uncompressed data or lossless JPEG. And Premiere supports them. And i can implement only deflate. Title: Re: MLVProducer for Windows Post by: natan069 on October 20, 2015, 12:50:12 AM When i click MAZE ---> 600D I get the "runtime error 13. Type mismatch" I use the canon 600D also, "BMDFilm" is a good choice for 600d? Title: Re: MLVProducer for Windows Post by: AWPStar on October 20, 2015, 01:39:05 PM @natan069 Do not use old presets. They are not compatible with new version. Quote also, "BMDFilm" is a good choice for 600d? idk. It depends on what you want to get. Title: Re: MLVProducer for Windows Post by: natan069 on October 21, 2015, 12:50:35 AM I use for creating prores files to apply a LUT later in premiere, Bmdfilm is working good but there is a better option for applying later standard Log Luts? just to know what you recommend. canon t3i Title: Re: MLVProducer for Windows Post by: AWPStar on October 21, 2015, 01:12:38 AM @natan069 It depends on a lut-file. If lut-file requires specific input color space, then you should use that color space. If not, then it doesn't matter. Use what you like. P.S. i use sRGB. Title: Re: MLVProducer for Windows Post by: natan069 on October 21, 2015, 01:36:16 AM tried to open a 40minute .mlv (segmented 01, 02, the way it got out of the card) get this error after some waiting: runtime error 9 subscript out of range . Title: Re: MLVProducer for Windows Post by: AWPStar on October 21, 2015, 12:12:03 PM @natan069 Can you send me first(.mlv) and the last file? Title: Re: MLVProducer for Windows Post by: AWPStar on October 21, 2015, 04:44:11 PM New settings for new version. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs15.postimg.org%2Fs98ou49nf%2Fsets.png&hash=7e8626cb411b19f94c6d3f4409522357) 1. Multithreading. Threads count. Also works with Debayering. 2. Low Quality playback. Also (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs8.postimg.org%2Fx35offlf9%2Fcdnglist.png&hash=9f09667b203ce19fcde63132266ec692) Works with options: "Remove focus dots", "Remove hot pixels", "Remove Vertical Stripes", "BlackLevel", "Exposure" Scaling is not ready(I do not know what's inside this tag.). Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on October 21, 2015, 06:15:52 PM Love the new settings GUI -- can't wait to test this out on OS X El Captain with my new MBP. Title: Re: MLVProducer for Windows Post by: AWPStar on October 21, 2015, 07:57:20 PM @DeafEyeJedi GUI is old, just new features. Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on October 21, 2015, 08:02:30 PM Well I'm a bit behind in here especially in the Windows world obviously, right? [emoji6] Thanks, anyway! Title: Re: MLVProducer for Windows Post by: kgv5 on October 21, 2015, 09:01:10 PM Great, is the new version available for testing? Title: Re: MLVProducer for Windows Post by: AWPStar on October 21, 2015, 09:20:04 PM @kgv5 It's not ready yet(there's a lot of things to do). But you can try to test current build. ;) https://www.dropbox.com/s/xkoebdzj4c4v2b2/mlvp.alpha.build1858.zip?dl=0 (https://www.dropbox.com/s/xkoebdzj4c4v2b2/mlvp.alpha.build1858.zip?dl=0) Title: Re: MLVProducer for Windows Post by: kgv5 on October 21, 2015, 09:44:09 PM I got it, thanks :) So first thing i tried cdng export and it seems not entirely working yet. I exported sequence as CDNG, i found that there was no *.wav file inside the folder despite i clicked "include sound". I imported this sequence into resolve 12, it was opened but only one frame was visible, not a movie. I have also noticed that exporting CDNGs with exposure setting (tried +3 or so) resulted blown out highlights CDNGs in both ACR and resolve - so looks like the MLV producer settings affects outputted CDNGs. Well, i am so excited with your new improvements :) It looks like the ultimate Magic Lantern raw app is around the corner :) I couldnt find "settings" box from the post above, is it somewhere in the version you have send me? Title: Re: MLVProducer for Windows Post by: AWPStar on October 21, 2015, 09:54:43 PM Quote i found that there was no *.wav file inside the folder Not ready yet) Quote it was opened but only one frame was visible, not a movie. Timecodes are not ready too. Quote I couldnt find "settings" box from the post above, is it somewhere in the version you have send me? Menu->settings(Ctrl+S)->Performance (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs27.postimg.org%2F6bar8w82b%2Fsettings.png&hash=6dc1c9488d154a9de02909cc269e48a4) Title: Re: MLVProducer for Windows Post by: kgv5 on October 21, 2015, 10:18:42 PM OK, thanks :) Title: Re: MLVProducer for Windows Post by: AWPStar on October 22, 2015, 12:03:38 AM @natan069 I've found this bug! Title: Re: MLVProducer for Windows Post by: reddeercity on October 22, 2015, 12:44:28 AM Just Checking out the Exporting MLV/Raw to Cdng's on the latest posted build , Cdng Uncompressed Work fine now in Adobe Premiere Pro cc 2015 & SpeedGrade cc 2015 the direct import to SpeedGrade from PremierePro is nice , displays as you would see from premiere pro viewer. Good job , Thanks for that. Title: Re: MLVProducer for Windows Post by: Thobias on October 23, 2015, 06:23:58 PM Also (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs8.postimg.org%2Fx35offlf9%2Fcdnglist.png&hash=9f09667b203ce19fcde63132266ec692) Works with options: "Remove focus dots", "Remove hot pixels", "Remove Vertical Stripes", "BlackLevel", "Exposure" Scaling is not ready(I do not know what's inside this tag.). Dude, you are genius! Dat screen... Love it. Thanks for your time! Title: Re: MLVProducer for Windows Post by: mothaibaphoto on October 24, 2015, 01:16:06 PM Bugreport on build1858 Bad news: 1. Timeline window has fixed canvas size. I see middle - up 1920x1080 crop out of 3520x1320 video and find no way to see full size image. 2. Playback is choppy, compared to MLRawViewer. 3. Canon EOS 50D in Exif, actually was shot on 5D MkIII. 4. No lens info (Noone CDNG extracting tool can provide this, though, so no wonder) 5. Incorrect WB in ACR - 4350 temp and +70 tint, should be 4450 and +16 according to RawtoCDNG. But In Resolve - 6500 temp and 0 tint. Take a look at RawtoCDNG - it provides correct and consistent WB across ACR and Resolve. 6. Extracts correct number of frames, but all the frames are identical - it's the first frame of the video- so, it's not problem with timecode :) Good news. 1. It imports to Resolve. (!!!!!!!) 2. It has wider waveform than mlv_dump and RawtoCDNG exported files altogether. How did you get this? I checked several times - all the settings identical, but yours looks like alredy graded. It's awesome if you find the way to extract more shadows and highlights, but what if this lead to clipping or something like that? Need more testing though. In total. Just one critical problem - only first frame extracted. Great, great thanks for your efforts !!! Title: Re: MLVProducer for Windows Post by: AWPStar on October 24, 2015, 02:02:34 PM @mothaibaphoto Thank you! 1. You can use "S" key or this button (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs18.postimg.org%2F7rq2un249%2F100.png&hash=52fc11ba36bd9b27c3a99f48017688ac) 2. It depends on many factors. Debayering method, effects, preview quality. But it is totally not just a viewer. 3.DNG's was not ready to use. 4. I think it is possible. 5. fixed values. 6. see 3) 1. One Frame=) 2. I think it's because i'm replacing WhiteLevel from 15000 to 16383. If you want another test build so here it is. :) (https://www.dropbox.com/s/h1cy7486dl5tmtg/mlvp.alpha.build1908.zip?dl=0) All dng's can be extracted, not just one frame. Sound can be extracted. Title: Re: MLVProducer for Windows Post by: AWPStar on October 24, 2015, 07:37:49 PM Group View, Snapshot, Color Calibration, Sharpness and Author's settings. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs28.postimg.org%2F6ttk8aop9%2Ffeatures.jpg&hash=49869d634ccdbbb1b78fa6f3f0639c80) Title: Re: MLVProducer for Windows Post by: arrinkiiii on October 25, 2015, 01:03:42 AM CDNG=Wunderfull Thanks =) Title: Re: MLVProducer for Windows Post by: eatbuckshot on October 25, 2015, 06:18:51 PM Awesome work AWPStar! Are you looking into render output settings customization? And then perhaps NVENC or quicksync support? Title: Re: MLVProducer for Windows Post by: arrinkiiii on October 25, 2015, 08:11:55 PM I just try it and its so nice the cdng! I see that the remove strips didn't work, at least for the 7D, also in the info its say 50D and not 7D. Thanks again for this =) Title: MLVProducer for Windows Post by: DeafEyeJedi on October 25, 2015, 08:37:05 PM Just tested out MLVP Build #1908 and Thanks for that! However, after successfully installing/running via Wine on my fairly new MBP running El Captain -- I am unable to locate my Two Disk Drives from my Desktop Screen under the Open dialog windows? (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Ffarm1.staticflickr.com%2F758%2F22283806369_12272c4bd6_n.jpg&hash=8497e0d1ad32966001c1815b3c0e3b23) (https://flic.kr/p/zX9kh6) (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Ffarm1.staticflickr.com%2F702%2F22282933058_80053af333_n.jpg&hash=908eaf946c489b7ff558e7a06abc6e5c) (https://flic.kr/p/zX4RF1) (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Ffarm6.staticflickr.com%2F5676%2F22444612556_4c813a8886_n.jpg&hash=db8e326484d43bbd69d5004717f004a9) (https://flic.kr/p/Acmvmy) Thoughts? Or could this be limiting factor to OS X? Title: Re: MLVProducer for Windows Post by: reddeercity on October 25, 2015, 11:46:05 PM @DeafEyeJedi , wondering if you try and double click on "My Computer" dose it open up to all your disk drives ? That usually the way in PC , should see OS Drive + all the attached drives Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on October 26, 2015, 02:36:42 AM Doesn't seem to be... :o Title: Re: MLVProducer for Windows Post by: reddeercity on October 26, 2015, 02:48:23 AM Interesting @DeafEyeJedi I guess I have to load it up on my MAC and see if it freeze also Title: Re: MLVProducer for Windows Post by: masc on October 26, 2015, 08:30:00 AM Go to "MyComputer/Z:/Volumes/..." ;-) Title: Re: MLVProducer for Windows Post by: AWPStar on October 26, 2015, 01:38:14 PM @eatbuckshot Quote Are you looking into render output settings customization? What do you mean? Quote And then perhaps NVENC or quicksync support? Not now=) (edit) i can try Quote -vcodec h264_qsv with ffmpeg. But i can not test it. I don't have Sandy Bridge or Ivy Bridge CPU. or i can try to use this build. (https://github.com/mjb2000/media-autobuild_suite/releases) @arrinkiiii Quote I see that the remove strips didn't work, at least for the 7D It calculates pattern when you are checking "remove vertical stripes" option. Try it on another frame. @DeafEyeJedi I don't have MAC so i cannot help you with that :-[ Have you tried drag'n'drop? Title: Re: MLVProducer for Windows Post by: andy kh on October 26, 2015, 04:44:00 PM wonderful app Title: Re: MLVProducer for Windows Post by: andy kh on October 26, 2015, 08:31:09 PM i tried rendering few clips but i get audio only for the first clip. tried shooting 1312X336 @50fps for slowmo but focusdots are not removed at all edit: removed focus dots after proper settings Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on October 27, 2015, 07:41:37 AM Go to "MyComputer/Z:/Volumes/..." ;-) Well as soon as I click on the 'Z' after 'MyComputer' ... it freezes and have to force quit and restart as expected. So how come it works on your end, @masc? Have you tried drag'n'drop? Doesn't seem to do anything? Drag from Mac windows into MLVP is what I did ... is what what you were referring to? Title: Re: MLVProducer for Windows Post by: masc on October 27, 2015, 04:53:26 PM Well as soon as I click on the 'Z' after 'MyComputer' ... it freezes and have to force quit and restart as expected. So how come it works on your end, @masc? Doesn't seem to do anything? Drag from Mac windows into MLVP is what I did ... is what what you were referring to? Hm, okay... for me that works. I'm still on SnowLeo. 2nd way: Open Wineskin inside the package -> "Advanced" -> "Configuration" -> "Associated Extensions" -> "+", enter "MLV" as extension and "C:\Program Files\mlvp.alpha.build<xxxx>\MLVProducer.exe "%1"" as command. Then you can associate mlv with MLVP and doubleclick on your mlv (or just "Open with..."). It opens automatically! ;-) Title: Re: MLVProducer for Windows Post by: dpujolcosta on October 30, 2015, 09:50:13 AM @Awpstar congratulations for your work. I'm doing tests with your program and is very promising But today has come out a problem. I do not know what I changed in the EOS 7D, but now I can't open RAW files. Old files no problem, but new files since yesterday I can't open it. This is the message: (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fi1066.photobucket.com%2Falbums%2Fu403%2Fyeticat69%2FmlvProducer_error_zpszetmolbm.jpg&hash=15d75732040e5ef6cd268416caa19152) I made the same with other program, MLRawViewer, and I can open the new files Any idea ? If you want I can send to you the file RAW Program version: 1772 EOS 7D MLantern build: magiclantern-Nightly.2015Oct01.7D203.zip Thanks Sorry for my English Title: Re: MLVProducer for Windows Post by: AWPStar on October 30, 2015, 05:15:39 PM @dpujolcosta Yes, send it to me please. i'll fix it. Title: Re: MLVProducer for Windows Post by: fxPPC on October 31, 2015, 04:38:40 AM Working on creating a Mac Version (via Wine Bottler and Wine Tricks). This app looks like it is the new best thing for "developing" MLV files into Prores files for editing (since MLrawViewer stopped working for me). Got everything working UNTIL I click on the "..." to set the output path, which results in a "Runtime error '445'" and the app crashing. Very keen to get this working as it outstrips other programs by a mile. I would be fine to continue working on packaging MLVP using Wine Bottler, but if you're using Free Basic and VB6 then I might be able to compile a native Mac app using the sources (Free Basic is cross platform and Mono supports VB for Mac). Would love to collaborate and make MLV Producer the end all utility! Alice Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on October 31, 2015, 05:09:14 AM I'm on board with you for this one as well, @fcPPC! This app is just too good to pass on even while running on Wine via OS X. But there are also other incredible apps that works just as well on Mac's. Such as MLVFS, cr2hdr-r to name a few... Title: Re: MLVProducer for Windows Post by: eatbuckshot on October 31, 2015, 11:07:14 AM Working on creating a Mac Version (via Wine Bottler and Wine Tricks). This app looks like it is the new best thing for "developing" MLV files into Prores files for editing (since MLrawViewer stopped working for me). Got everything working UNTIL I click on the "..." to set the output path, which results in a "Runtime error '445'" and the app crashing. Very keen to get this working as it outstrips other programs by a mile. I would be fine to continue working on packaging MLVP using Wine Bottler, but if you're using Free Basic and VB6 then I might be able to compile a native Mac app using the sources (Free Basic is cross platform and Mono supports VB for Mac). Would love to collaborate and make MLV Producer the end all utility! Alice I think some of the .dlls might use some variant of BASIC that's not vb6 and the source for those were provided somewhere in the thread, though Mono IIRC is for .net languages, which vb6 came before It would be neat to be open source though. I am a fan of it being able to run natively (probably statically linked vb6 library though) or without a framework to install. Title: Re: MLVProducer for Windows Post by: dpujolcosta on October 31, 2015, 11:38:04 AM @ @dpujolcosta Yes, send it to me please. i'll fix it. Hello @AWPStar https://www.dropbox.com/s/3muomjbwp8kju8i/M31-0857.MLV?dl=0 is a sampe of mlv raw I can't open with your program. Thanks Title: Re: MLVProducer for Windows Post by: AWPStar on October 31, 2015, 03:56:19 PM @dpujolcosta Try this build (1928) (https://www.dropbox.com/s/i1hft9lo3q64vns/mlvp.alpha.build1928.zip?dl=0). should work. Title: Re: MLVProducer for Windows Post by: NelsonSigmundoFilms on October 31, 2015, 05:07:49 PM Hi, First of all; this is the best ML raw processing app i've seen so far, it properly removes the pink dots from my 700d. However, I have a about 300+ raw clips and I can't globally remove the dots from all clips, so I have to open every clip and select the 'remove focus dots' check box I've noticed the tabs red colored aren't global and those black are. For example when I change the white balance to very warm, all 300 clips become warm. But this does not work on the Remove focus dots' checkbox, is there any to fix this? I don't prefer clicking 300+ times to remove focus dots on all the clips. Title: Re: MLVProducer for Windows Post by: AWPStar on October 31, 2015, 05:30:34 PM @NelsonSigmundoFilms Hi, Thank you for your attention! Quote I don't prefer clicking 300+ times to remove focus dots on all the clips. You can open Media queue, select file, press "Copy" button, then paste settings to all of tasks. Yes, it's true about red-colored tabs. In Group/Global mode you can only apply corrections. Input settings and Filters won't work. Title: Re: MLVProducer for Windows Post by: dfort on October 31, 2015, 06:58:16 PM Interesting project. Saw you are hosting it on SourceForge but can't find your source code. I haven't tried it out yet because I'm deep into helping out on another project, folder_ProRes444_lut which is a part of cr2hdr-r OSX batch conversion app (dng, CR2 ,MLV, RAW, HDR video) (http://magiclantern.fm/forum/index.php?topic=13512.0) -- yeah I know it is confusing and it is OS-X only. In any case, I just thought I'd share some "focus pixel" fixing we've been experimenting with and perhaps you could share your methods. Basically there are a couple of methods. One is using pixel mapping like with the PinkDotRemover tool (http://www.magiclantern.fm/forum/index.php?topic=6658.0) - this is effective but that tool hasn't been maintained for a while and has never worked properly for me. The other method is doing a chroma smoothing that processes the entire image and takes longer to run. Sometimes these methods aren't 100% effective and they don't work on dual_iso, at least not yet. That's what I'm working on. Currently I'm experimenting with running a "bad pixel" file in dcraw and have gotten some fairly good results. Here's a topic that I started on dealing with focus pixels (http://www.magiclantern.fm/forum/index.php?topic=16054). I put a focus pixel map file in my bitbucket download area (https://bitbucket.org/daniel_fort/magic-lantern/downloads) and will try to update it with other cameras, resolutions, crop mode and non-crop mode, etc. when I can get around to it. In the meantime. Please feel free to comment, PM me, scream at me or whatever it takes if you can figure out how to get rid of focus pixels on dual iso. One more thing, "cr2hdr --really-bad-pix" does get rid of the focus pixels but it pretty much destroys the images that I have ran it on. Title: Re: MLVProducer for Windows Post by: AWPStar on October 31, 2015, 09:48:17 PM @dfort It's all simple. dot32.dat contains dot list: Code: [Select] Type cords x As Long y As LongEnd TypeDim Shared Dots() As cordsDim Shared DotCount As Long Select Case Pattern Case 0 ReDim Dots(25859) Open "data\dot32.dat" For Binary As #1 DotCount = 25860 Case 1 ReDim Dots(12959) Open "data\dot32_2.dat" For Binary As #1 DotCount = 12960 Case 2 ReDim Dots(14330) Open "data\dot32_crop.dat" For Binary As #1 DotCount = 14331 End Select Get #1, 1, Dots() Close #1Sub DeleteDots(tp As Long) Dim w2 As Long = sWidth * 2 Dim As Long n, x, y Dim i As Long Dim As Long i1, i2, i3, i4 Dim As Long rz1, rz2 If tp = 0 Then For n = 0 To DotCount - 1 x = Dots(n).x + sWidth / 2 + hShift y = Dots(n).y + CLng(sHeight / 2 + 0.5) + vShift If x > 1 AND y > 1 AND x < sWidth - 2 AND y < sHeight - 2 Then i = y * sWidth + x i1 = dst[i - 2] i2 = dst[i + 2] i3 = dst[i - w2] i4 = dst[i + w2] rz1 = Abs(i2 - i1) + Abs(i1 - dst[i - 1]) rz2 = Abs(i3 - i4) + Abs(i3 - dst[i - sWidth]) If Abs(i2 - i1) < Abs(i3 - i4) Then dst[i] = (i1 + i2) / 2 Else dst[i] = (i3 + i4) / 2 End If End If Next Else For n = 0 To DotCount - 1 x = Dots(n).x + sWidth / 2 + hShift y = Dots(n).y + CLng(sHeight / 2 + 0.5) + vShift If x > 1 AND y > 1 AND x < sWidth - 2 AND y < sHeight - 2 Then i = y * sWidth + x i1 = dstt[i - 2] i2 = dstt[i + 2] i3 = dstt[i - w2] i4 = dstt[i + w2] rz1 = Abs(i2 - i1) + Abs(i1 - dstt[i - 1]) + Abs(i2 - dstt[i + 1]) rz2 = Abs(i3 - i4) + Abs(i3 - dstt[i - sWidth]) + Abs(i4 - dstt[i + sWidth]) If rz1 < rz2 Then dstt[i] = (i1 + i2) / 2 Else dstt[i] = (i3 + i4) / 2 End If End If Next End If End Sub You can also use "dot32.dat", "dot32_2.dat" , "dot32_crop.dat". These files contains different patterns. Quote but can't find your source code. Im not hiding sources. But it's in chaotic state. Also, BASIC syntax. sources (https://sourceforge.net/projects/mlvproducer/files/src/) Title: Re: MLVProducer for Windows Post by: AWPStar on November 01, 2015, 12:36:11 AM Next month i won't do any new features. Except dual-iso. I plan to fix all bugs that we can find. And get stable project, beta version. :) I hope you will help me 8). Send me all bug reports, screenshots, suspicions, mlv/raw files that doesn't work, and description of the problem. Title: MLVProducer for Windows Post by: DeafEyeJedi on November 01, 2015, 12:41:46 AM Sounds like a wise decision. Excellent planning, AWPStar! Title: Re: MLVProducer for Windows Post by: kutu on November 01, 2015, 08:32:43 AM i already posted this bug, i will just remind about it https://yadi.sk/i/YZyO8Hw3jMRSJ to see that bug, you need to turn on Windows Aero, without it, moving little windows in ui works like in your youtube videos another annoying bug, that i already reported too, MLVProducer app get focus if i just move my mouse over some controls/sliders, but focus right now in another application, and task bar icon start flashing with orange color, that saying to me, that this app need my attention Title: Re: MLVProducer for Windows Post by: Ottoga on November 01, 2015, 10:34:14 AM Hi, I was experimenting with CDNG and DNG exporting with version 1928 today. Both exports seem to work ok. I don't have any adobe editing software and use CyberLink PhotoDirector (v7) and /or RawTherapee to edit my raw/dng images. I'm running a w10 pc with the Adobe DNG codec installed. If I double-click on either the exported CDNG or DNG image both are successfully opened in the windows default photo viewer application. The CDNG image appears a bit washed out vs the DNG one but this can likely be adjusted in photo editor. The main point that I am making here is that both export images can be opened and viewed. The issue that I came across is that only the CDNG exported dng files can be opened in both CyberLink PhotoDirector and RawTherapee whereas the DNG exported dng files cannot. CyberLink PhotoDirector returns the error "Unable to Decode the Master" RawTherapee decodes the images and presents them as solid Black. (images are opened using the RawTherapee defaults settings) Samples below https://www.dropbox.com/s/orn8rni3rwopgf7/M24-082100000.dng?dl=0 image exported as CDNG https://www.dropbox.com/s/klyzgz7e560qrae/M24-0821_dng00000.dng?dl=0 image exported as DNG https://www.dropbox.com/s/arbao5ncbq0d66z/M24-0821_dng00000.dng.pp3?dl=0 RawTherapee sidecar file for image exported as DNG Given that both images can be viewed successfully with Windows Photo Viewer I suspect that there are required metadata correctly populated in the CDNG export file that are either missing or not correctly populated in the DNG exported files. Cheers... Otto Title: Re: MLVProducer for Windows Post by: mothaibaphoto on November 01, 2015, 01:13:49 PM @AWPStar: That DNG deflate is pretty useless: it produces relatively big and only ACR recognised files. Here is comparison with Adobe DNG Converter.exe -c -p0 output: MLVProducer DNG Deflate - 6,92 MB (7 257 847 bytes) MLVProducer CDNG compressed Adobe DNG Converter - 4,83 MB (5 070 338 bytes) MLV_dump compressed Adobe DNG Converter - 4,82 MB (5 060 678 bytes) (as reference) Title: Re: MLVProducer for Windows Post by: dfort on November 01, 2015, 07:24:40 PM @AWPStar Thanks for keeping up the good ol' open source spirit. You can also use "dot32.dat", "dot32_2.dat" , "dot32_crop.dat". These files contains different patterns. Im not hiding sources. But it's in chaotic state. Also, BASIC syntax. sources (https://sourceforge.net/projects/mlvproducer/files/src/) I searched your repository but couldn't find the "dot32*.dat" files that have the pixel coordinates. So three options are all it takes for all the cameras with the focus pixels issue at every possible resolution or do you have a few patterns and scale them for various resolutions? You're way ahead of me on this and I've got lots of questions but don't want to bog down your progress on MLVProducer. I'm not really sure exactly how you are blending surrounding pixels to fill in the focus pixels but from the code snippet you posted it looks like you are averaging the surrounding pixels. When you get to dual iso you'll probably find that blending pixels from different lines (y axis) will not work. At least that's what my theory is after taking a very close view of focus pixels in dual iso. ... Here's a closeup of some focus pixels before processing in cr2hdr. (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Ffarm1.staticflickr.com%2F723%2F21904694364_6bfa57295f_z.jpg&hash=3d0650e34e3d0e5aaa05a386c938d196) The horizontal lines aren't static, they appear to be marching up the frame thus giving the appearance that the focus pixels are jumping around. After processing in cr2hdr or MLVFS the pixels appear to be "smeared" vertically. See one of my early posts for an example of this. I think that dcraw is averaging the surrounding pixels when the "badpixel" file is being processed but this isn't working with dual_iso shots. It seems to me that only the pixels to the immediate left and right of the focus pixel should be used to fill in the "bad" focus pixel and this should probably be done before processing in cr2hdr. Does that seem right? Maybe run it though a version of dcraw that only averages by columns and not rows first and then feed the output into cr2hdr? Is that possible? Title: Re: MLVProducer for Windows Post by: AWPStar on November 01, 2015, 07:43:28 PM @dfort Quote searched your repository but couldn't find the "dot32*.dat" files that have the pixel coordinates. It's in "data" folder of main program. Quote So three options are all it takes for all the cameras with the focus pixels issue at every possible resolution or do you have a few patterns and scale them for various resolutions? i just use center(+- 2 pixels) of a frame. dot32.dat pattern for 3x3 scaled frames dot32_2.dat for 3x5 scaled frames dot32_crop.dat for crop mode Quote I've got lots of questions Feel free to ask. For now mlvp doesn't support dual-iso processing I calculate the difference between left and right pixels And do the same for vertical pixels. I choose smaller difference. So dual-iso should not affect the choice, because vertical pixels have high contrast. Code: [Select]  i1 = dst[i - 2] i2 = dst[i + 2] i3 = dst[i - w2] i4 = dst[i + w2] rz1 = Abs(i2 - i1) + Abs(i1 - dst[i - 1]) rz2 = Abs(i3 - i4) + Abs(i3 - dst[i - sWidth]) If Abs(i2 - i1) < Abs(i3 - i4) Then dst[i] = (i1 + i2) / 2 Else dst[i] = (i3 + i4) / 2 End If Title: Re: MLVProducer for Windows Post by: dfort on November 01, 2015, 08:44:46 PM @dfortIt's in "data" folder of main program. Got it--I see they are binary files. In any case looks like you've got this all figured out, looking forward to checking out your progress on dual iso. Title: Re: MLVProducer for Windows Post by: NelsonSigmundoFilms on November 02, 2015, 07:39:34 PM @AWPStar thanks for the tip, you saved me a lot of time However I still have 1 problem (actually 2) (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fi.gyazo.com%2Fbd4c187e833e936152d19894f28786e5.jpg&hash=5df6e998ca96f3bcfc6d18e68117b27c) 1: From the shots where I recorded in crop mode, the focus dots did not get properly removed. Turning on Remove hot pixels helped a bit but definitely did remove all of them. Do you know a way to fix this? 2: Not sure where to post this but, I have some weird color artifacts on contrasting edges, I don't know if this is related to my camera (700D) or MLV in general Edit: apparently this is called moire (I just found out today) Don't want to spam the Magic Lantern forum with double posts, so here's a link to a (detailed) post with examples: http://www.magiclantern.fm/forum/index.php?topic=16114.0 700D MLV 1280x544 Title: Re: MLVProducer for Windows Post by: AWPStar on November 02, 2015, 08:22:20 PM @NelsonSigmundoFilms Hi! 1. Use pattern "24x30" for crop mode. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs1.postimg.org%2F3zp8pkpfj%2Fcpormode.jpg&hash=8b540bd94eadbf33d12985afe66473b7) Quote apparently this is called moire False color(side effect of moire). 2. Have you tried "new" debayering method? (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs10.postimg.org%2Fnczeh3t61%2Fdebayernew.jpg&hash=c20e0a745b75e37e421efa16451e19d5) However, this is not solution for cdng. And you screenshots looks like out of MLVP with linear or SCDMF debayering, not cdng. But maybe i am wrong. Title: Re: MLVProducer for Windows Post by: NelsonSigmundoFilms on November 02, 2015, 09:15:47 PM @AWPStar I did not know about the new debayering method. When I rendered it I just left it as default, had no idea what it meant. Now that I look at it the new one looks a lot sharper compared to the linear one. (or linear is just blurry) Q) Also, does MLVP work like a what you see is what you get, refering to moire/ false color etc. (in the MLVP viewport) or, do I have render to see what it will actually look like in premiere/ resolve etc? 2) Unfortunately the crop pattern 24x 30 also did not work I tried shifting the pattern it helped a bit, it removed some blue dots in the middle but none red at the top and bottom. https://i.gyazo.com/3646817da9b3b69ee32e330b41ab6f67.png new debayer does not seem to get rid of moire/ false color: https://gyazo.com/7873db77022bdc4ba5aba70bdeda0dd8 I will run more tests/ comparisons tomorow PS: I am not a pixel debayering/ mosiac expert, if you haven't noticed yet Title: Re: MLVProducer for Windows Post by: AWPStar on November 02, 2015, 09:21:59 PM @AWPStar Quote does MLVP work like a what you see is what you get Sure, except dng exporting. Can you send me both of files? i need to explore it. And what Camera do you use? Title: Re: MLVProducer for Windows Post by: NelsonSigmundoFilms on November 02, 2015, 09:49:41 PM @AWPStar Of course, can you PM me your email address? I use my air bridge to send the MLVs Ill send 2 examples of bad moire and 1 clip in crop mode. Let me know if you need anything more. I use 700D w/ latest firmware (I believe) all shots were recorded 1280x544 RAW 2.0 (still better than 1920x1080 h264 :P) This is a relatively low resolution compared to the sensors resolution Maybe this is why I have so bad moire? Due a lot of downsampling, I'm not sure. Title: Re: MLVProducer for Windows Post by: dfort on November 03, 2015, 02:09:50 AM Hey guys--I'm looking at some 700D files and found that the focus pixel map I made for the EOSM isn't working on it. Darn, it worked on the 100D and was hoping that it would work for all the cameras with focus pixel issues but the 700D has a different focus pixel pattern. http://magiclantern.fm/forum/index.php?topic=16054.msg156602;topicseen#msg156602 Title: Re: MLVProducer for Windows Post by: AWPStar on November 04, 2015, 12:54:21 AM @NelsonSigmundoFilms New build with crop for 700D build1931 (https://www.dropbox.com/s/7rd61jhudntnjqi/mlvp.alpha.build1931.zip?dl=0) @dfort dot32_crop2.dat (https://www.dropbox.com/s/hni95axos397fa7/dot32_crop2.dat?dl=0) 4696 pixels Title: Re: MLVProducer for Windows Post by: dfort on November 04, 2015, 07:47:55 AM @AWPStar I just went through all the posts from the beginning and wow, fantastic work. I installed it on a Windows computer and via Wine on my Mac laptop which of course isn't ideal but it does work. One thing that works extremely well is the PayPal donate button on your app. I hope people have been clicking it. Thanks for the new dot32_crop2.dat file, though a Windows BASIC binary data file isn't all that useful to a non-programer with a Mac. It was sort of like when the PayPal page came up in Russian but in that case I just hit the translate button and it all made sense. Hey, that gives me an idea, maybe you could translate your focus pixel files into ascii? I can share with you the one that I built row by row on a spreadsheet in my bitbucket download area (https://bitbucket.org/daniel_fort/magic-lantern/downloads), it is in dcraw ".badpixels" format. There's also one here (https://dl.dropboxusercontent.com/u/22843507/MagicLantern/pixCoord_threshold2068.txt) that was published by foorgol, the developer of PinkDotRemover tool 650D and another one on bitbucket by maxotics (https://bitbucket.org/maxotics/focuspixelfixer/src/016f599a8c708fd0762bfac5cd13a15bbe3ef7ff/FocusPixelAddresses.cs?at=master&fileviewer=file-view-default) who was working on FocusPixelFixer for Windows. Yes, there have been several attempts at this but you are taking it to a whole new level. Since you seem to be open to suggestions, here's one for the "Remove focus dots" feature. To look into the metadata of mlv files you can use "mlv_dump -mv [mlv_filename]" but what am I saying, you obviously know how to extract the metadata which includes the camera model, image size, crop and pan information so why not automatically select the correct dot data file and settings to use? To the user it would seem like the focus pixel issue isn't even an issue. Of course you should leave a way for users to override the auto settings at least until you have perfected it. Just my 2₽. Title: Re: MLVProducer for Windows Post by: AWPStar on November 04, 2015, 02:32:50 PM @dfort Wow, You are very generous. Thank you kindly! Quote maybe you could translate your focus pixel files into ascii? Here is txt files. (https://www.dropbox.com/s/evrdd308xs26lez/asciidots.zip?dl=0) In your format (https://www.dropbox.com/s/c2g1qqcweb2rl0j/ascii.yourformat.zip?dl=0) Only MLV-files contains camera model. And sometimes camera model looks like: "ERR1:md:0x 0ml:0" Im not sure how to use all of these metadata values to get right result. Title: Re: MLVProducer for Windows Post by: dfort on November 04, 2015, 03:22:20 PM Thank you so much. I see you have a question about the dcraw ".badpixels" file format. Basically the last number is the date that pixel was mapped. It was meant to map out a few "stuck" pixels but it worked quite well on the 6,000+ focus pixels that I have found so far. This is from the dcraw developer: Code: [Select] # .badpixels file for my Canon PowerShot G2, serial no. 4624504380# dcraw will use this file if run in the same directory, or in any# subdirectory.# Format is: pixel column, pixel row, UNIX time of death# This pixel went bad between August 1 and 4, 2002 962 91 1028350000# This pixel went bad between January 9 and 30, 2003 902 877 1043000000# These are only visible in low light, so I haven't dated them: 621 943 01285 1067 01286 1067 02181 1532 0# I swept these up 4/19/2005 763 36 11100000001827 466 1110000000# low light 198 1288 1110000000 346 328 1110000000 429 273 1110000000 621 943 1110000000 624 874 1110000000 848 400 11100000001682 1686 11100000001892 1250 11100000002234 484 11100000002242 618 1110000000 555 698 1135100000 # December 20-21, 2005 640 157 1139000000 # February 2-5, 2006 You probably aren't using dcraw but but you might consider adding a feature so that users can map out a few bad pixels. Or maybe some dust that landed on the sensor? Title: Re: MLVProducer for Windows Post by: AWPStar on November 04, 2015, 03:54:59 PM @dfort There is similar function. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs16.postimg.org%2Fg1y3x3w1h%2Faddpix.jpg&hash=6b4dcfd3d2b5af54ff52b0b59c854091) and i think i can implement "Dark Frame" for FPN and "White Frame" for dust. Title: Re: MLVProducer for Windows Post by: dfort on November 04, 2015, 04:44:21 PM Awesome. Keep up the good work. Title: Re: MLVProducer for Windows Post by: NelsonSigmundoFilms on November 04, 2015, 04:54:35 PM @AWPStar Thanks, removing focus pixels on 700D crop mode is working great However the copy paste settings feature does not work anymore, I don't know what causing it. First I change a couple of settings on clip A, then i go to media que (q) copy settings on clip A. Then select clip B and paste, but when I click paste the paste window won't show up. Do you know a way to fix it? It used to work just fine. Title: Re: MLVProducer for Windows Post by: AWPStar on November 04, 2015, 08:03:06 PM @NelsonSigmundoFilms Not really sure, maybe it appears under queue window? Try to move queue window. Title: Re: MLVProducer for Windows Post by: NelsonSigmundoFilms on November 04, 2015, 08:20:39 PM @AWPStar I've tried it didn't work. But it used to work I made a little video, maybe I'm doing something wrong take a look: Title: Re: MLVProducer for Windows Post by: AWPStar on November 04, 2015, 08:54:01 PM @NelsonSigmundoFilms hmm. well yeah, it's a bug. but it works for me. i'll try to find it. Title: Re: MLVProducer for Windows Post by: NelsonSigmundoFilms on November 04, 2015, 09:11:31 PM @AWPstar Hi again Ive been searching for the paste options box for an hour now, still didn't find it. But I've noticed a few things maybe that will help When I copy from A a setting and paste on B clip and then hit ENTER the focus dots do get removed So it apears the paste options box is working but just not visible . Now I can only use the default values of the paste settings box Also the settings are not showing up for me either (ctrl+s) This bug started occurring when I started using build 1908 Now when I start older versions the box is still invisible I think something is wrong with my windows 10 which is weird because all software (I have a lot) are working fine except MLVP. Title: Re: MLVProducer for Windows Post by: arrinkiiii on November 05, 2015, 03:09:55 AM dark frame for FPN, it would be nice =) Title: Re: MLVProducer for Windows Post by: NelsonSigmundoFilms on November 05, 2015, 03:02:44 PM @AWPStar I've found the cause on why the paste option box is invisible. I ran MLVP in administrator mode (before I didn't) this way windows 10 forgets where the windows are located and they go back to default position. (like you run mlvp for first time) So the paste option box appears again and it worked fine. But apparently paste box is not on top of other windows so it got hidden somehow in the edge of MLVP Can you make a reset windows button or make the paste box on top of other windows, just like the media que? Sorry if my explanation is a bit confusing, here's a video: I hope you can understand the problem Title: Re: MLVProducer for Windows Post by: AWPStar on November 05, 2015, 04:29:48 PM @NelsonSigmundoFilms Thank you! Now i know how to fix this problem. :) Quote Can you make a reset windows button or make the paste box on top of other windows, just like the media que? Sure! Title: Re: MLVProducer for Windows Post by: Ottoga on November 05, 2015, 10:24:57 PM @AWPStar A small issue with v1931. There are two window expand buttons both of which will expand the MLVP window to full screen on the primary monitor. https://www.dropbox.com/s/xnhsvzza37gpcjl/MLVP_Screen_minmax_buttons.JPG?dl=0 Also, a reminder that the application is not supporting multiple monitors correctly. It needs to keep track of which monitor that its window is on and treat that as its active monitor. Lastly a suggestion for a post beta enhancement: Full support for Full Resolution Silent Picture (FRSP) MLVP files. A 19 frame sample file is available at the following link: https://www.dropbox.com/s/vjj2bg5e96fmobn/54820000_Gravillia_FRSP_TL.MLV?dl=0 Interestingly MLVP does open the file and appears to already support it however the performance was really bad (slow). I think the sheer frame size is main culprit. Cheers... Otto Title: Re: MLVProducer for Windows Post by: AWPStar on November 06, 2015, 05:24:26 PM @Ottoga First button expand window to workspace Second - to fullscreen For FRSP i have to make crop function. Title: Re: MLVProducer for Windows Post by: Ottoga on November 07, 2015, 04:35:11 AM @AWPStar.... Thanks Title: Re: MLVProducer for Windows Post by: NelsonSigmundoFilms on November 08, 2015, 06:45:45 PM Where can I find the latest build? Sourceforge seems not to be so up to date ;/ Title: Re: MLVProducer for Windows Post by: AWPStar on November 08, 2015, 06:55:43 PM Quote Sourceforge seems not to be so up to date ;/ Latest release build is 1772 files (https://sourceforge.net/projects/mlvproducer/files/) Latest test build. (https://www.dropbox.com/s/mr6c9g8u6hji83t/mlvp.alpha.build1944.zip?dl=0) Title: Re: MLVProducer for Windows Post by: NelsonSigmundoFilms on November 08, 2015, 07:08:54 PM Thanks! Alpha build, yes that's what I meant :) Title: Re: MLVProducer for Windows Post by: dpujolcosta on November 09, 2015, 11:05:42 AM Hello @AWPStar "Run-time error '6' : Overflow" I have problems again to open the file with the 7D. The last file I sent, I can't open it yet, but after that I created new videos, and yes I can open. Two days ago I created another video and the problem appears again, now I can't open new video, old videos yes I can. any idea ? In this link there are a new sample, http://we.tl/t7yD9muBjr (wetranfer.com this link is active for 7 days. Sorry, I haven't enough free space in Dropbox) Could you help me. Thanks. EOS 7D magiclantern-Nightly.2015Nov07.7D203.zip MLVProducer 1944 Thanks a lot Title: Re: MLVProducer for Windows Post by: pc_bel on November 09, 2015, 12:06:34 PM @dpujolcosta @AWPStar Quote "Run-time error '6' : Overflow" Same problem for me... In all versions of MLVProducer!!!!... I have 5Dmk3. I can't understand it. Old files and new files too. Title: Re: MLVProducer for Windows Post by: AWPStar on November 09, 2015, 02:01:25 PM @dpujolcosta, @pc_bel I need to see log data. MLVProducer.exe win log (https://www.dropbox.com/s/oyppqzva1t4upsd/MLVProducer.exe?dl=0) 1. replace MLVProducer.exe 2. open mlv/raw file It will create log file("log.txt") 3. send me log-file. Title: Re: MLVProducer for Windows Post by: dpujolcosta on November 09, 2015, 02:57:09 PM @dpujolcosta, @pc_bel I need to see log data. [...] 4. copy and send me pm. log sent thanks!!! Title: Re: MLVProducer for Windows Post by: pc_bel on November 09, 2015, 06:43:54 PM @AWPStar Log sent by PM... Thank you very much. Pau. Title: Re: MLVProducer for Windows Post by: mothaibaphoto on November 10, 2015, 08:13:50 AM build1944: Correct camera and lens in CDNG, great!!! But ... I've noticed that with ACR only "Embedded" camera profile brings adequate color rendition. Probably due to WhiteLevel tweaks you made, camera tag leads ACR to misinterpret colors. You'd rather give a choice of WhiteLevel value to write to CDNG and write something unique to your software to camera tag with your WhiteLevel value. Title: Re: MLVProducer for Windows Post by: NelsonSigmundoFilms on November 10, 2015, 04:51:26 PM Hi @AWPStar I've noticed MLVP most of the time does not render the audio, only the dngs but it didn't work in other codecs either. Can you make an option render .wav only? So I don't have to re-render everything. Thanks, Nelson Title: Re: MLVProducer for Windows Post by: AWPStar on November 10, 2015, 07:17:09 PM @mothaibaphoto You cen use "Exposure" option. it affects on the White Level. Just set it to ~+0.11 @NelsonSigmundoFilms Hi! I will implement audio exporting. I think it would be useful. But, if MLVP does not render audio - it's bug, and should be fixed. Title: Re: MLVProducer for Windows Post by: AWPStar on November 10, 2015, 09:37:29 PM Here is debug version (https://www.dropbox.com/s/xhk2otrzsr5y4ut/mlvp.debug.exe?dl=0) More details on error. Send me 'log.txt' Title: Re: MLVProducer for Windows Post by: Thrandurin on November 13, 2015, 07:16:48 PM Hi there AWPStar, Firstly wanted to say Amazing and stellar work with this program! I cannot thank you enough. The color correction and dot removal tools are invaluable! I was curious however if dual iso support can be added to the feautures as that would really be the answer to all my prayers as it is a difficult and tedius process currently and would really round off this program I feel. Just a query. Keep up the awesome work. Will be donating when I have some funds come in. Title: Re: MLVProducer for Windows Post by: AWPStar on November 14, 2015, 07:41:21 PM Hi, Thrandurin! Thanks! i'm working on dual-iso. Title: Re: MLVProducer for Windows Post by: kgv5 on November 14, 2015, 07:54:29 PM That is great, cannot wait to try :) Title: Re: MLVProducer for Windows Post by: dpujolcosta on November 15, 2015, 10:15:12 PM @AWPStar I sent to you a MP with log. I have problems to open MLV files again. Thanks for your attention. Title: Re: MLVProducer for Windows Post by: mothaibaphoto on November 18, 2015, 08:49:48 AM @mothaibaphoto You cen use "Exposure" option. it affects on the White Level. Just set it to ~+0.11 Wow, you make it possible to edit DNG tags this way... I'm not shure does it useful though, but better to have than not :) Some more remarks: 1. Something wrong with timecode and (probably as a consequence) no auto audio sync in Resolve. raw2cdng timecode: 10:08:19.00, 10:08:19.01 ... 10:08:19.28 10:08:20.00 Frame rate 29.97 mlvP timecode: 00:00:00.00, 00:00:00.01, ... 00:00:00.28, 00:00:00.29, 00:00:01.00 Frame rate 29.969 No real time- no multicam sync for sure, but that extra 29 frame - I don't know what is correct. 2.WB still far from real. Your DNGs don't have any CameraCalibration tags - may be it's the source. I'm not a spec here, just what I noticed comparing files from several converters. 3. Exposure time, F number, ISO, Focal Length, Serial Number - all of these... Glad to help you make the best tool :) Title: Re: MLVProducer for Windows Post by: pilgrim on November 18, 2015, 09:24:55 AM Hi, Thrandurin! Thanks! i'm working on dual-iso. I am waiting eagerly... :) By the way, even with the recent version already great program, thank you. Title: Re: MLVProducer for Windows Post by: AWPStar on November 18, 2015, 06:10:44 PM @mothaibaphoto 1. i'll fix it. 2. working on it. 3. Are these tags useful? @pilgrim Thanks! I'm doing my best. Title: Re: MLVProducer for Windows Post by: mothaibaphoto on November 18, 2015, 07:01:05 PM 3. Are these tags useful? ISO - to apply appropriate noise profile, everything related to lens - may be useful for lens corrections and so on. Even if something seems not important now, can become important in the future. Title: Re: MLVProducer for Windows Post by: dfort on November 21, 2015, 01:13:22 AM Hi AWPStar how is dual iso going? Just thought I'd fill you in on a couple of items that might help. cr2hdr seg faults every once in a while during the horizontal stripe fix process. Horizontal stripe fix is on by default on cr2hdr but it can be turned off with the --no-stripe-fix option. MLVFS doesn't have this problem thought it also doesn't have an option to turn horizontal stripe fix on/off. You are probably going to write your own code for dual iso but I thought I'd point this out in case you are looking at the source code for these programs. The other thing is that it looks like removing the focus pixels on dual iso is possible. I've been testing a new Mac workflow Danne is developing and dcraw was able to remove the focus pixels. It was a surprise to me because I tried doing in dcraw a few weeks ago and it wouldn't work for me--guess Danne has the magic touch. In any case, here's dual iso with and without focus pixels. http://magiclantern.fm/forum/index.php?topic=16054.msg157589#msg157589 By the way, I haven't done anything with your focus pixel files yet but I like that you mapped 0,0 in the center instead of the top left corner like dcraw. Oh, and you were probably wondering what that 3rd number in the dcraw ".badpixel" format is for--that's to put in the date that the "bad" pixel was discovered. It was originally designed to fix dead, hot, stuck sensor pixels. Title: Re: MLVProducer for Windows Post by: AWPStar on November 21, 2015, 04:50:27 PM Hi, dfort. Quote Hi AWPStar how is dual iso going? In Progress ;) Thank you for the tips! Title: Re: MLVProducer for Windows Post by: eatbuckshot on November 22, 2015, 02:10:11 AM There is an issue where, if you make a preset with a blank name(on accident? or invalid name?) it creates a file with only an extension ".pst1" and then will display a blank entry in the presets menu, but also will cause any new presets even if they're named correctly, to be blank as well there is another issue with setting default output directory to a path with '[' or ']' in it. 'D:\OFFLOADS\[2015.11.07]Technica' would be truncated to 'D:\OFFLOADS\[2015.11.07' after restarting mlvproducer and checking the settings, I suspect this has something to do with how the settings.dat stores configuration using [] as delimiters Also I can't seem to get the export and import queue to work, it saves a 2.24mb file regardless of how many i have in the queue and claims to be an unknown format on import edit: I see that Prores 444 FAST actually outputs 422 according to media player classic at around 250 MBps what exactly is the difference between Prores fast and non fast? edit: I sought after x264 10-bit output support as it tends to be more efficient than 8-bit output with the same source, is of higher quality, and it handles gradients without needing to dither. I discovered that 8-bit or 10-bit output depends on the specific build of ffmpeg.exe which can only output one or the other. Here are builds with ffmpeg that use the 10-bit x264 https://ffmpeg.zeranoe.com/blog/?p=435 (i just replaced the old ffmpeg.exe that's alongside mlvproducer) I prefer x264 over prores or dnxhd since they have a set compression rate and aren't that efficient at their bitrates. (https://ffmpeg.zeranoe.com/forum/viewtopic.php?f=10&t=2270) (https://video.stackexchange.com/questions/13164/encoding-422-in-10-bit-with-libx264) (http://x264.nl/x264/10bit_02-ateme-why_does_10bit_save_bandwidth.pdf) (http://unix.stackexchange.com/questions/111886/prores-444-output-using-ffmpeg) Though there seems to be some issues with adobe premiere pro cs6 or after effects in importing any x264 encoded source besides 420 edit: Since I can't seem to get them to work in ppro or ae, I opted for prores444 but with reduced bitrate, currently it's being encoded with a qscale of 0 for lossless by default in MLVProducer, but that produces 250+ mbps which is a little too much as I'm sharing these "masters" I discovered where I could set the qscale 9 by editing the parameters MLVProducer sends to FFMPEG http://i.imgur.com/x9aBdO4.png which allows around 142 mbps instead Title: Re: MLVProducer for Windows Post by: AWPStar on November 24, 2015, 03:59:18 PM @eatbuckshot Sorry, i was unavailable. I will research this. Title: Re: MLVProducer for Windows Post by: eatbuckshot on November 25, 2015, 05:00:36 AM @eatbuckshot Sorry, i was unavailable. I will research this. np! just to note, from what i read, i think theoretically changing the qscale which the prores_ks encoder allows, may make the output video technically not compliant with the rates apple set for prores which i read has the possibility to cause issues with anything decoding it, but it seems to work fine for me in after effects Title: Re: MLVProducer for Windows Post by: kgv5 on November 25, 2015, 04:23:34 PM AWPStar, do you need any dual iso clips or anything, maybe clips with some specific settings or so? I can provide you with 5d3 clips if you need something. Title: Re: MLVProducer for Windows Post by: AWPStar on November 25, 2015, 04:43:49 PM @kgv5 more the better. :) Title: Re: MLVProducer for Windows Post by: natan069 on November 25, 2015, 08:36:26 PM I have the EOS M and I´m getting "Run-time error '6' : Overflow" with all my files too. The T3i 600d files work Ok! Title: Re: MLVProducer for Windows Post by: eatbuckshot on November 26, 2015, 05:43:51 AM I also noticed for FRSP there are black borders on the top and left of the image, i heard that MLV_DUMP doesn't do this Title: Re: MLVProducer for Windows Post by: arrinkiiii on November 26, 2015, 07:03:33 PM with the last version i also getting the "Run-time error '6' : Overflow" 7D Title: Re: MLVProducer for Windows Post by: AWPStar on November 29, 2015, 03:06:57 PM still can not find this bug. Can u try this one? (https://www.dropbox.com/s/xhk2otrzsr5y4ut/mlvp.debug.exe?dl=0) Title: Re: MLVProducer for Windows Post by: arrinkiiii on November 30, 2015, 12:49:59 AM I have put this executable (mlvp.debug) in the folder of MLVProducer and deleted the other .exe If i open the mlv file through the menu File/Open or drag the file to the app it say, "Out of memory. Frame cache has been disable" Here the log file =) https://www.dropbox.com/s/4yznlcymoauq5qk/log.txt?dl=0 Title: Re: MLVProducer for Windows Post by: kgv5 on November 30, 2015, 02:19:29 PM @AWPStar, here are 3 short dualiso MLVs shot with 5d3 at 100/3200, 200/1600, 400/800. https://www.dropbox.com/sh/2gute3ilktixs9x/AACjSO0TeDnShj3fs2NrDsEka?dl=0# cheers Title: Re: MLVProducer for Windows Post by: pc_bel on December 01, 2015, 03:28:55 PM Suddenly from a month ago I continue getting the message ''Run-time error 6 Overflow". With new mlv files and with old ones which worked fine in the past... I tried 1.944 and older versions. Always the same message. Now I can't use the software. Waitting for a fix... Hope soon. Can I help in any way AWPStar? Title: Re: MLVProducer for Windows Post by: AWPStar on December 01, 2015, 03:37:27 PM @pc_bel Yes, you can! Here is (https://www.dropbox.com/s/xhk2otrzsr5y4ut/mlvp.debug.exe?dl=0) debug version. It will create log.txt file with detailed information of error. Please, send it to me) Title: Re: MLVProducer for Windows Post by: NickZee on December 02, 2015, 08:58:59 PM Hello. Just downloaded to tryout your software and get this error when trying to open a MLV file. Runtime error 45602 Application-defined or object-defined error. After I select the OK button, the program closes. I downloaded this one because it had the most DL's. mlvp.alpha.build1772.zip Thank you Title: Re: MLVProducer for Windows Post by: breaker on December 06, 2015, 08:06:15 PM Thanks a lot AWPStar - This is an awesome software that really makes the processing of mlv's really easy. :) I have some suggestions for future development, but I will keep it to myself for now as a know you first want to make it stable with current features. One feature that I cant see is working properly is "Remove Vertical Stripes", at least not om my clips taken with 7d. Here is a short clip of a white wall taken with iso 6400 while dimming the light : http://1drv.ms/1RxQRtW (http://1drv.ms/1RxQRtW) The stripes you see when the light is dark isn't removed with MLVProducer. If you want any other test clips with different settings please let me know! Title: Re: MLVProducer for Windows Post by: AWPStar on December 07, 2015, 02:39:40 AM @breaker Thx! These lines are FPN (https://en.wikipedia.org/wiki/Fixed-pattern_noise). It can not be removed with "Remove Vertical Stripes" filter. Vertical banding in raw (http://www.magiclantern.fm/forum/index.php?topic=5490.0) Title: Re: MLVProducer for Windows Post by: natan069 on December 09, 2015, 10:25:56 PM I can´t open files of my t3i anymore... very strange. same error with the Eos M files. Sent the log to you. Title: Re: MLVProducer for Windows Post by: arrinkiiii on December 09, 2015, 10:56:52 PM Some notes: - Wend i move the slides the image don't update, only wend is in play mode - In the info panel some MLV say that the shutter is at 20ms and i shoot at 50 (48) - I got my images in a new SSD 500Gb, wend i have a lot of files in queue and i start to process the files after a wile he say that can't find the file. ...and i lost my drive, need to restart the pc again for the SSD show-up again. *can't see the day that come out the new version with FPN =D Title: Re: MLVProducer for Windows Post by: AWPStar on December 09, 2015, 11:31:32 PM @natan069 Thx! @arrinkiiii Quote In the info panel some MLV say that the shutter is at 20ms and i shoot at 50 (48) 20ms = 1/50 sec i still cannot understand why this error appears. just insane. impossible error. Title: Re: MLVProducer for Windows Post by: arrinkiiii on December 10, 2015, 12:13:46 AM wow thanks, dumbness of me :P I must say that i love your demozaiking algorithm "new" so nice !!! Thanks !!! Title: Re: MLVProducer for Windows Post by: dpujolcosta on December 14, 2015, 01:10:02 PM @AWPStar Are there news about your project? I encourage you to continue working because it is very interesting. Thanks for all. Title: Re: MLVProducer for Windows Post by: AWPStar on December 14, 2015, 04:00:08 PM @dpujolcosta Moving slow, but i am working on it! :) Title: Re: MLVProducer for Windows Post by: arrinkiiii on December 14, 2015, 10:23:03 PM yesssssss =D Looking forward to see the new version =DD Title: Re: MLVProducer for Windows Post by: 66dellwood on December 17, 2015, 06:57:06 PM thanks for all the hard work on this. Am about to dive in. Is v.1787 the latest and best to start with? Jim Title: Re: MLVProducer for Windows Post by: AWPStar on December 17, 2015, 11:40:10 PM Probably, yes. And you can try other versions. (https://sourceforge.net/projects/mlvproducer/files/) Title: Re: MLVProducer for Windows Post by: AWPStar on December 24, 2015, 10:32:48 PM Merry Christmas and Happy Hanukkah Everyone! I just bought new domain to support mlvp. Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on December 24, 2015, 11:22:31 PM Great news @AWPStar ... Happy Holidays to you and everyone else in this community. Title: Re: MLVProducer for Windows Post by: Ottoga on December 27, 2015, 05:05:12 AM @AWPStar ...... Merry Christmas and a Happy New Year. Thank you for your efforts in developing MLVP this year. It really is an excellent product that gets better with each release. Just an fyi.. I was trialling the v1944 alpha build and came across a issue with the saved presets that needs to be addressed as follows: Save Preset under the "Edit, "Maze" and "Correction" results in preset files [name].prst1, [name].prst2 and [name].prst3 being created in MLVP/data/presets folder as expected. Saved presets are listed under the "Edit" and "Correction" menu only. Presets saved under the "Maze" menu are not listed and there is no alternate "load preset" option available and as such the "Maze" saved presets are unusable. Something else to consider: I can see the sense in individual preset save modes however you might like to consider a save preset function (maybe under the "File" menu) that saves all of the settings for the active video clip to a single preset file. Title: Re: MLVProducer for Windows Post by: Steve_FR on December 27, 2015, 06:56:26 PM Hi, new to the forum. I would like to thank you for all of the hard work that you have put into MVLP. It is a fantastic program, and it produces beautiful results! The only problem I have encountered, is that I can not seem to export as ProRes when I have "ProRes FAST 4:4:4" or "ProRes 4:2:2" selected in the settings menu: Default Codec. The video files created are AVCHD .mov files. If I select "TIFF" as the default codec, the resulting exported .mov files are ProRes 4:4:4. Running: MLVP Alpha 1944. Windows 7, 64 bit. Title: Re: MLVProducer for Windows Post by: AWPStar on December 27, 2015, 09:28:20 PM @Ottoga Thanks! I will check it. And i think i can add custom presets to "file" menu. @Steve_FR You found new bug ;). Thx! I'll fix it! p.s. I will continue developing after holidays. now i have drunkdays.) Title: Re: MLVProducer for Windows Post by: Ottoga on December 28, 2015, 11:44:28 AM @AWPStar, Enjoy your drunk days Title: Re: MLVProducer for Windows Post by: arrinkiiii on December 28, 2015, 09:02:20 PM yeahhh !!! drunks days for all 8) :P =D Title: Re: MLVProducer for Windows Post by: Steve_FR on December 29, 2015, 10:12:05 PM I did some further testing, and it appears that the preferences for "Default Codec" aren't saving until the program has been quit and re-open. I tried "ProRes 4:4:4 FAST" again, set the prefs, quit and relaunched the program. This time I got a ProRes encoded video file after exporting, but it was ProRes 4:2:2. Hope that helps. Have a happy new year! Title: Re: MLVProducer for Windows Post by: Thobias on December 30, 2015, 08:51:57 PM Just an idea that you can implement (shouldn't be hard to implement it) :) ... Ability to import DNG sequence, make edits and export it (to ProRes or whatever). It would be helpful when I have a lot exported DNG files without original RAW/MLV files. Title: Re: MLVProducer for Windows Post by: AWPStar on December 31, 2015, 02:22:59 AM @Thobias It is possible*, but for dng-files without compression. *for me ;) Title: Re: MLVProducer for Windows Post by: 66dellwood on January 02, 2016, 12:56:59 AM Downloaded v1787. get the following error message when I try to launch the application: Run-time error: '53': File not found: bass.dll Ideas or suggestions? thanks. W7 PC. Title: Re: MLVProducer for Windows Post by: AWPStar on January 02, 2016, 03:17:59 AM @66dellwood Current build is 1772. 1787 is hotfix. it's just 1 exe file and 1 dll file. You should copy them to main app folder. Title: Cinema DNG won't playback in Davinci Resolve 12 Post by: jplew on January 02, 2016, 12:10:07 PM Hello: I'm using the alpha build 1944 and am having a problem playing back the output in Resolve 12. Instead of the DNG sequence playing back smoothly, I get a single static frame. Exporting the clip doesn't make a difference, it just stays as a freeze-frame. I believe it has something to do with the DNG metadata, specifically the clip's Start and End Timecode. The reason I suspect this is because the exact same MLV file, when converted to DNG using MLV Mystic, plays back just fine. I would probably just stick with MLV Mystic, but the problem is it gives me all these ugly green artifacts in the clipped highlights. In the attached screenshots, you'll see that the MLV Mystic DNG starts at 00:00:00:00, while the MLV Producer DNG starts at 219:28:53:00. MLV Mystic: http://imgur.com/YF9rodX (http://imgur.com/YF9rodX) MLV Producer: http://imgur.com/Fuyu0aj (http://imgur.com/Fuyu0aj) This may have absolutely nothing to do with MLV Producer, as I have the exact same problem with cDNG files produced out of raw2cdng, but maybe someone here can give me some pointers. Thanks. Title: Re: MLVProducer for Windows Post by: mothaibaphoto on January 02, 2016, 12:45:57 PM This is solution for raw2cdng (http://www.magiclantern.fm/forum/index.php?topic=16411.msg159559#msg159559) As MLVP didn't have output file mask, I just butch rename files manually. Title: Re: MLVProducer for Windows Post by: 66dellwood on January 02, 2016, 07:07:56 PM "Current build is 1772. 1787 is hotfix. it's just 1 exe file and 1 dll file. You should copy them to main app folder." duh! thanks much. will load up my first MLV files later today. Title: Re: MLVProducer for Windows Post by: 66dellwood on January 02, 2016, 09:24:55 PM @AWPStar : this is fabulous. thanks for the effort. Am confused on CDNG output. Does the latest version enable CDNG conversion? I installed v. 1772 with the 1787 hotfix. My output format list does not include CDNG. Title: Re: MLVProducer for Windows Post by: AWPStar on January 02, 2016, 10:42:38 PM @66dellwood You can also try latest test build. https://www.dropbox.com/s/mr6c9g8u6hji83t/mlvp.alpha.build1944.zip?dl=0 (https://www.dropbox.com/s/mr6c9g8u6hji83t/mlvp.alpha.build1944.zip?dl=0) Title: Re: MLVProducer for Windows Post by: snipeua on January 02, 2016, 11:35:10 PM Is there newer build of MLVProducer? Title: Re: MLVProducer for Windows Post by: reddeercity on January 03, 2016, 06:17:08 AM mlvp.alpha.build1944 is the latest build to my knowledge , if there's a newer build it will be posted here :) Title: Re: MLVProducer for Windows Post by: arrinkiiii on January 03, 2016, 08:55:18 PM I'm still getting the pink thing in the highlights, like the sun in the CDNG, don't exist a way to get this out? Here a link for the CDNG that i get from MLVProducer https://www.dropbox.com/sh/xyjk7u1fggbxkly/AABQWCzlRWCXxUKP5Dj2hpKea?dl=0 Im also struggling to make a batch of MLV files with the some configurations. Let me try to explain with by best inglish (that is not so good): - I have 30 MLV files, that i need to put all in ProRes 444 and do some twicks like the white balance and some other adjustments, like exposure or some curves. How i can do this with MLVProducer? Do the twick in one file and all the other have the same adjustments? I have been in the queue windows but i have to do one by one =/ Thans for all =) Title: Re: MLVProducer for Windows Post by: AWPStar on January 03, 2016, 10:08:03 PM @arrinkiiii Quote I'm still getting the pink thing in the highlights, like the sun in the CDNG I'm not sure why this is happening. MLVP doesn't make changes into raw data(except focus dot removing). Try to change exposure slider to ~+0.1. Can you share mlv-file? Quote I have 30 MLV files, that i need to put all in ProRes 444 You can edit all files(global edit mode) or in group(group mode). Editing Exporting Hope it helps=) Title: Re: MLVProducer for Windows Post by: reddeercity on January 03, 2016, 10:32:39 PM Very nice feature :D , Thanks @ AWPStar Now you can replace the SmartImorter2 & A.E. with MLVProducer All in one tool Keep up the great work ! Title: Re: MLVProducer for Windows Post by: AWPStar on January 03, 2016, 11:08:16 PM Now I am preparing a new version. But still, it will be debug version. Title: Re: MLVProducer for Windows Post by: reddeercity on January 03, 2016, 11:19:41 PM Can't wait :) Title: Re: MLVProducer for Windows Post by: AWPStar on January 04, 2016, 03:25:02 AM New feature. It removes Fixed-pattern noise. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs22.postimg.org%2F5ogwaknf5%2Ffpn.png&hash=109287f73b8b90fd6cdb414aa2a125be) The BlackLevel sets to 0 automatically. A little bit later i will make video how to work with it. And i want to implement frequency EQ with presets. But not sure, will it be useful? Title: Re: MLVProducer for Windows Post by: AWPStar on January 04, 2016, 03:53:39 AM Sensor warmed from 25C up to 31C Original (http://j01i.imgup.net/fpnnonea22d.png) FPN removed (http://h21i.imgup.net/fpnon28ec.png) Original Averaged (http://l00i.imgup.net/fpnavgnone6e89.png) FPN removed and Averaged (http://q00i.imgup.net/fpnavgone589.png) Video how to use. (edit) new hosting for images. better quality Title: Re: MLVProducer for Windows Post by: reddeercity on January 04, 2016, 05:01:02 AM Attention forum monitor could please make MLVProducer A"Sticky Topic" I thinks it's about Time ! Title: Re: MLVProducer for Windows Post by: AWPStar on January 04, 2016, 08:07:57 AM Also 3 new features. HDR Exporting/Frame step Scrollable Tools And File Name Masking p.s. Does spoiler-tag exist? Title: Re: MLVProducer for Windows Post by: AWPStar on January 04, 2016, 04:00:32 PM I need more Dual-ISO Video. I got only 3. Title: Re: MLVProducer for Windows Post by: kgv5 on January 04, 2016, 04:50:14 PM I have just noticed HDR export - GREAT idea !!! Thanks, HDR is little bit forgotten but can be handy sometimes. It was is quite painful to extract and separate dark and light frames, good to have this feature :)) Links with DualISO files: https://www.dropbox.com/s/1v8hy8yj17skef8/dualISO%20%202%205d3%20100%201600%202.MLV?dl=0 https://www.dropbox.com/s/lpui3kzx8djgdy1/dualISO%202%205d3%20100%201600.MLV?dl=0 https://www.dropbox.com/s/cgk0uz7tmlpxf7y/dualISO%202%205d3%20800%203200.MLV?dl=0 https://www.dropbox.com/s/r09muw4uf7zv9gd/dualISO%202%205d3%201600%206400.MLV?dl=0 Title: Re: MLVProducer for Windows Post by: AWPStar on January 04, 2016, 06:10:49 PM @kgv5 Thank you! I just got first result with your footage. Quality is pretty poor. But it's a great start! http://c82i.imgup.net/DualIso015fdd.jpg (http://c82i.imgup.net/DualIso015fdd.jpg) Title: Re: MLVProducer for Windows Post by: mothaibaphoto on January 04, 2016, 06:17:18 PM Some "problematic"(unfixable flickering) DualISO files shared some time ago in DualISO thread: https://dl.dropboxusercontent.com/u/76052543/DualISOFlickering/20150923081158_f_52_55.MLV https://dl.dropboxusercontent.com/u/76052543/DualISOFlickering/M19-0541.MLV https://dl.dropboxusercontent.com/u/76052543/DualISOFlickering/M28-1449_fl.MLV Title: Re: MLVProducer for Windows Post by: AWPStar on January 04, 2016, 07:02:32 PM @mothaibaphoto Thx! Good for analysing. Title: Re: MLVProducer for Windows Post by: kgv5 on January 04, 2016, 08:28:14 PM @AWPStar I played with the newest 1944 version (i didnt check with the older versions) and noticed, that when I export CNDG with vertical stripes correction ON highlights are more or less clear but shadows gets much of the vertical noise (makes the image almost unusable). When stripes corr is OFF it is ok in shadows but obviously highlights are noisy. Here are two CDNGs - so please put them to ACR and check for yourself with sliders. (5d3 1.1.3) No vertical corr https://www.dropbox.com/s/mxdzq71y2w00t77/M29-1635%20no%20vert%20stripes%20corr%2000000.dng?dl=0 With vert corr https://www.dropbox.com/s/42o5ojaf60ysx2n/M29-1635%20vert%20stripes%20corr%2000000.dng?dl=0 Title: Re: MLVProducer for Windows Post by: AWPStar on January 04, 2016, 09:08:15 PM @kgv5 I see. Probably i should add some threshold. I will rework this function. Thx! Title: Re: MLVProducer for Windows Post by: kgv5 on January 04, 2016, 09:16:25 PM @AWPStar, thank you :) Other thing - when i am choosing/changing clips from media queue to play with them the app always reset the output folder - could you fix that? Maybe i do something wrong, could the app remember the output folder? Title: Re: MLVProducer for Windows Post by: AWPStar on January 04, 2016, 09:33:07 PM @kgv5 If I understood this problem correctly... Eache clip has its own output Folder settings. When you're swiching between clip - you're also swiching between their settings. You can apply output folder to all clips(copy/paste settings in Render Queue). Title: Re: MLVProducer for Windows Post by: kgv5 on January 04, 2016, 10:07:09 PM Ahh..., ok, sorry, i didnt notice that. It works fine with copy/paste :) Thanks for the info. Title: Re: MLVProducer for Windows Post by: arrinkiiii on January 05, 2016, 09:20:39 PM Thanks you so much for the videos, it help a lot, thanks =))) With +1 one the exposure don't solve the problem, with more yes but i need to lower the exposure and don't have that pink circle from the sun :/ After tomorrow i will put the MLV file for you to check and maybe you can see what is wrong, hope so =D Can't wait for test the new version (FPN) hope also you can have the ability to load any clip of dark video (15 seconds) for subtract and get out all the noise =) With my 7D normally i just work with 2 frame rates, with 5D you have full HD so its good that you can upload any kind of frame rate for making the subtracting thing with any camera/frame rate. Title: Re: MLVProducer for Windows Post by: kgv5 on January 05, 2016, 11:16:23 PM @AWPStar I extracted part of the clip as CDNGs using IN/OUT markers and checked "include audio". The app didnt generate any wav files. The same when i extracted full clip. Is it a known bug or maybe i did something wrong? (or maybe it is not ready yet?) Are there any hot keys for IN/OUT points and next/provious clip? It would be very useful and real time/click saver with huge amount of files to process. Title: Re: MLVProducer for Windows Post by: AWPStar on January 05, 2016, 11:43:11 PM @arrinkiiii I have 50D. I'll try to shoot some samples in the dark. But I have to heat the cam's sensor. :-X @kgv5 I/O - In/Out frames. Ctrl+PgUp/Ctrl+PgDown - Previous task, Next Task Quote The app didnt generate any wav files. I know this problem. I will fix it to the next version. Title: Re: MLVProducer for Windows Post by: kgv5 on January 06, 2016, 12:50:50 AM @AWPStar, thank you for the information. Dont you think it would be better to remap ctrl+page up/down combinations to just say "K" and "L" keys? I am asking because with such a change it would be possible to keep one hand on the keyboard and the second one on the mouse, ctrl and page up/down are not close on a keyboard. It would be more "ergonomic" and more comfortable to use, doesnt matter when you have 5 clips but when you have 150 waving with your hand becames annoying. Title: Re: MLVProducer for Windows Post by: AWPStar on January 06, 2016, 01:36:32 AM @kgv5 You're right. I will duplicate keys. But, if you have a lot of clips it would be easier to press "Q" and find clip in Queue window. Or even place "Group View" tool to the top of the workspace. ;) Title: Re: MLVProducer for Windows Post by: kgv5 on January 06, 2016, 08:42:12 AM Great, thanks :) :) Useful info about queue window and i will use it a lot. When i have lot of clips i usually go through all of them, so play clip, set in/out for the best part, render, next, set in/out, render next and go on, like 100-150 times. One more useful feature would be an automatic file/folder name change if i am willing to render, lets say, 3 short parts out of the same, long clip - now you have to change the name by hand to avoid overwriting/render to the same folder (name would be the same). Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on January 06, 2016, 09:00:36 AM Quote from: kgv5 link=topic=15271.msg159779#msg159779 When i have lot of clips i usually go through all of them, so play clip, set in/out for the best part, render, next, set in/out, render next and go on, like 100-150 times. One more useful feature would be an automatic file/folder name change if i am willing to render, lets say, 3 short parts out of the same, long clip - now you have to change the name by hand to avoid overwriting/render to the same folder (name would be the same). +1 Title: Re: MLVProducer for Windows Post by: kgv5 on January 06, 2016, 09:07:47 AM Yes, i have checked how it looks in ACR and resolve and it is overwriting, single DNGs ale always the same, names always begins from 0 so you can screw your clip up by mistake. Maybe you could add the feature (with on/off switch even) that every folder name has some unique number in the end (maybe time, but it shoud consist of the seconds also). Title: Re: MLVProducer for Windows Post by: AWPStar on January 06, 2016, 10:36:28 AM I can add something like counter at the end of the files. Title: Re: MLVProducer for Windows Post by: AWPStar on January 06, 2016, 10:53:21 AM Oh.. And i need Dual ISO video with closed cap to get Black levels. Title: Re: MLVProducer for Windows Post by: kgv5 on January 06, 2016, 11:46:15 AM OK, i will send it to you in a moment. Im still testing (v1944), i have to CONGRATULATE you on your SMART SHARPEN filter, really, its mindblowing - much much better than in resolve 12 !!! To get such a nice, sharp image without oversharpening look i had to render clip in resolve with 0 sharpeness and than add sharpening filter in premiere (value 15-30). And i still think your filter looks little bit better. Resolve sharpening looks more like your texture sharpen which alone doesnt give the best results, not natural looking image. I used only smart sharpening with maximum value of 200 and it still looked great, no oversharpening look and no visible artifacts (at least in 100 percent view)!!! I think it is the best sharpening method for ML raw so far. Playing with sliders wasnt very nice, they are not very accurate, entering value from the keyboard is not very "responsive", it is hard to say if the value was accepted, i had to click on other field to be sure. I think we need "reset" button next to every slider Oh, i think i have found another bug - rendering to DNxHD - it seems it always render 24fps despite of setting. H264 was fine, i was able to render 25fps but dnxhd gave me 24fps. Title: Re: MLVProducer for Windows Post by: kgv5 on January 06, 2016, 12:22:22 PM @AWPStar here is dual iso with cap on (5d3) https://www.dropbox.com/s/iwzx4gpnruvyqkg/dual%20iso%20100%201600%20cap%20on_only%20black.MLV?dl=0 Title: Re: MLVProducer for Windows Post by: AWPStar on January 06, 2016, 12:38:27 PM Thanks! Quote I think we need "reset" button next to every slider You can reset values. 3rd mouse button or double-click. Quote it seems it always render 24fps I just checked the code. Yes. it's another bug) Thx! Title: Re: MLVProducer for Windows Post by: kgv5 on January 06, 2016, 01:16:00 PM Thank you, double click and the third mouse button works indeed, didnt figured this out myself. Is it possible to add data levels for rendering? I have noticed, that your app probably renders dnxhd with 64-940 (but i am not sure, i just compared it by eye with resolve 12 output and looks very similar), is 0-1023 also possible? 0-1023 output (at least from resolve) looks nicer, more accurate with actual grading, 64-940 looks more washed out and less contrasty than in the grading window. Title: Re: MLVProducer for Windows Post by: AWPStar on January 06, 2016, 02:04:19 PM it depends on color space that you choose. 1020 is maximum because of some limitations Quote AdobeRGB 8-1020 sRGB 4-1016 REC709 0-1016 REC2020 0-1020 Linear 0-1020 DCI-P3 8-1016 BMDFilm 36-692 AlexaLogC 96-580 cineon 100-680 REDLog 100-684 ClogC 100-684 V-Log 128-612 Title: Re: MLVProducer for Windows Post by: AWPStar on January 06, 2016, 03:58:22 PM Dual ISO. First tests. It's just interpolation without exposure leveling and restoring of details. http://z42.imgup.net/diso016824.png (http://z42.imgup.net/diso016824.png) http://m50.imgup.net/diso02a15b.png (http://m50.imgup.net/diso02a15b.png) I can process dualISO before debayering, and after cleaning from focus, dead pixels and FPN removing. :D Title: Re: MLVProducer for Windows Post by: kgv5 on January 06, 2016, 04:40:44 PM Looks great :) Title: Re: MLVProducer for Windows Post by: bobberesh on January 06, 2016, 07:28:22 PM @AWPstar MLVProducer is awesome! Thank you for your hard work and development. I'm a newbie when it comes to RAW / MLV and MLVProducer makes is really easy to see results. Is there a user guide or manual to MLVProducer? There are so many features and most, to be honest, I just don't know what they do. Thanks again!! Title: Re: MLVProducer for Windows Post by: kgv5 on January 07, 2016, 10:11:49 AM @AWPStar, do you have a version with HDR export somwhere around? I would like to test this feature if you dont mind. Title: Re: MLVProducer for Windows Post by: AWPStar on January 07, 2016, 03:22:42 PM @bobberesh No, there is no guide. But i want to make videos, how to work with some functions. @kgv5 I can build test version for you. mlvp.alpha.build2127.zip (https://www.dropbox.com/s/qckp7txsychpslc/mlvp.alpha.build2127.zip?dl=0) Title: Re: MLVProducer for Windows Post by: bobberesh on January 07, 2016, 06:11:25 PM @AWPStar Thanks very much. Your recent videos have been helpful. It's good to see you drill down into some of the menu items. Title: Re: MLVProducer for Windows Post by: kgv5 on January 07, 2016, 11:17:37 PM @AWPStar Thanks for the build, i will try to make some tests tomorrow during the day. Meanwhile here is the link with dualiso file but 3x crop mode this time, resolution 2560x1090, maybe it will be useful for further adjustments, tomorrow i will send you some more. https://www.dropbox.com/s/hd1ez21pxeavqq3/5d3%20DualISO%20400_3200%20crop%202_5K.MLV?dl=0 2,5k dualiso looks really great, artifacts are much less visible. Here is some very good example: I put this file to the newest build and with dualiso test mode look very nice :) Tried to export as CDNGs just to see what will happen but it seems that this feature obviously is not ready yet (exported files were not processed). Great job, keep going :) Title: Re: MLVProducer for Windows Post by: AWPStar on January 08, 2016, 12:00:38 AM @kgv5 Well yes. I'm developing algorithm to process Dual ISO and it's not ready yet. So i didn't implement it in dng code. But it will be done. :) Title: Re: MLVProducer for Windows Post by: feureau on January 08, 2016, 05:59:53 PM Hey AWPStar! Thanks for the app! It's the converter we've been looking for. :D Btw, I've been randomly getting this error: http://imgur.com/rpWinR8 What does it mean? It happens when importing but sometimes it doesn't happen. I tried opening a huge mlv several times and it doesn't happen all the time. EDIT This is build 1772 Title: Re: MLVProducer for Windows Post by: AWPStar on January 08, 2016, 06:34:19 PM Hi, feureau, thx! Try this one. mlvp.alpha.build2127.zip (https://www.dropbox.com/s/qckp7txsychpslc/mlvp.alpha.build2127.zip?dl=0) Title: Re: MLVProducer for Windows Post by: AWPStar on January 08, 2016, 09:00:32 PM I just found the way to optimise performance up to 14% :) Title: Re: MLVProducer for Windows Post by: arrinkiiii on January 09, 2016, 02:06:05 AM sweet =) looking forward to see the new version of this app =) Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on January 09, 2016, 03:17:36 AM Now that this should be worth to try once again running under Wine via OS X ... Keep it up and more Dual ISO files will be coming to you shortly! Title: Re: MLVProducer for Windows Post by: baldavenger on January 09, 2016, 04:43:49 AM Relatively painless process to get this working in OSX via Wine. Instructions here are good. Very impressive piece of work. Huge potential. I ran a test, exporting resized footage in LogC as ProRes 444, and brought it into After Effects. Applied OCIO plugin, with ACES config. LogC input and RRT Rec709 output. Very pleasing results straight off the bat. Huge potential. Huge. Title: Re: MLVProducer for Windows Post by: feureau on January 09, 2016, 04:20:08 PM @AWPStar Thank you very much! That works wonderfully! :D Title: Re: MLVProducer for Windows Post by: ibrahim on January 09, 2016, 07:23:31 PM HI, When I try to import my MLV file into mlvp.alpha.build2127.zip I get the following pop up error directly: out of memory frame cache has been disabled. Title: Re: MLVProducer for Windows Post by: AWPStar on January 09, 2016, 08:26:08 PM @ibrahim Program should work properly, but without Frame Caching. It happens because of many technical reasons. Title: Re: MLVProducer for Windows Post by: ibrahim on January 09, 2016, 09:26:08 PM How do I disable the frame caching, I can't find it in the program? Title: Re: MLVProducer for Windows Post by: Danne on January 09, 2016, 11:37:45 PM Something that might be useful here. I found out how to export HDR on the fly using a tblend filter called Code: [Select] -vf tblend=all_mode=average With this filter you,ll export a H264 HDR file or any other sequence (MLV/RAW shot in HDR) through FFmpeg straight to a ready to use merged file. Only this file will still keep the same frames per second. http://www.magiclantern.fm/forum/index.php?topic=13512.msg160084;topicseen#msg160084 Title: Re: MLVProducer for Windows Post by: AWPStar on January 10, 2016, 12:23:37 AM @ibrahim Frame Caching disables automatically. @Danne Wow! Thx! It works and i can make the output option. It blends frames, but it doesn't compensate motion. I think it make sense in timelapses. Title: Re: MLVProducer for Windows Post by: Danne on January 10, 2016, 12:27:21 AM Yes, and also if filming in 50 or 60 fps. Looks great. You could also check out the aligning function from the HUGIN project. It is time consuming but does wonders to the files. Title: Re: MLVProducer for Windows Post by: Danne on January 10, 2016, 03:52:21 AM Here,s a pipe command which will yield 30 fps from 60 fps HDR. 25 fps from 50 fps and so on. Reason because the higher framereate the lesser ghosting. Then you "normalize" your footage back to wanted fps. It has to be piped through another FFmpeg since halfening the file in first encode won,t yield good results using tblend. Here is my syntax Quote ffmpeg "file" -vcodec prores_ks -pix_fmt yuv444p10 -vf "tblend=all_mode=average" -f matroska - | ~/Library/Services/MLP.workflow/Contents/ffmpeg -i -vcodec prores_ks -pix_fmt yuv444p10  -r $(echo$fps / 2 | bc -l) HDR_"file" Title: Re: MLVProducer for Windows Post by: kgv5 on January 10, 2016, 11:01:07 AM This would be great to have HDR -ready to use clip- export. Having both HDR and DualISO modes - each of those modes could be very useful in different situations. @AWPStar I checked HDR with 50fps file, works good, only issue is when i want to delete number "1" with backspace in frame step window (when the file is loaded), it gives "run-time error 13, type mismatch", workaround was not to clean the window but add "2" and than delete "1". I exported two 25fps CDNGs sequences - dark and light. Here is 50fps HDR clip from 5d3. https://www.dropbox.com/s/tssidhkb2a3kaue/5d3%20raw%20HDR%2050fps.MLV?dl=0 Title: Re: MLVProducer for Windows Post by: AWPStar on January 10, 2016, 08:36:17 PM @Danne So, ffmpeg just taking out half frame rate? @kgv5 Thx! Title: Re: MLVProducer for Windows Post by: Danne on January 10, 2016, 09:06:18 PM Yes, ditches half of the frames. But it works. Title: Re: MLVProducer for Windows Post by: AWPStar on January 10, 2016, 10:04:44 PM New option in Media queue (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fb43.imgup.net%2Ffileoverwr4424.png&hash=4933362ba3f64bc6a29aa2ec22b38943) Title: Re: MLVProducer for Windows Post by: kgv5 on January 10, 2016, 11:16:41 PM @AWPStar It is a not big issue but I think it would be good to have a scroll bar in the queue window - after importing couple dozens of files it is hard to see and select them without expanding to full screen (and even with that i think it will not fit more than 120-140 at once). Title: Re: MLVProducer for Windows Post by: AWPStar on January 11, 2016, 01:01:08 AM @kgv5 I prefer to use right mouse button. So you can just slide down whole list. 3 reasons: 1. it is more accurate. 2. Workspace is free from unnecessary controls. 3. Fast access. I returned to the old rendering system. Now Color Space applyes before corrections and filters. So image can be lifted out of CS range. To control that, you can use Highlight Clipping. And Color Space range will be displayed at Histogram (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fr62.imgup.net%2FCSRangec106.png&hash=4de183fc1658890791ba8f8ea9102a1c) It will improve quality(less posterization), performance and should improve capability of color grading. Title: Re: MLVProducer for Windows Post by: arrinkiiii on January 11, 2016, 01:33:19 AM So many new options 8) wend we going have the possibility to try ?? :'( Title: Re: MLVProducer for Windows Post by: AWPStar on January 11, 2016, 02:35:31 AM @arrinkiiii Can wait about 10-15min? I'll build test version. For AMD and Intel processors separately. MLVP.test.build2164.AMD (https://www.dropbox.com/s/94l501o72jub83y/MLVP.test.build2164.AMD.zip?dl=0) MLVP.test.build2164.INTEL (https://www.dropbox.com/s/fgnjd1r3f7q3pcw/MLVP.test.build2164.INTEL.zip?dl=0) Title: Re: MLVProducer for Windows Post by: arrinkiiii on January 11, 2016, 02:46:28 AM of course =DD Title: Re: MLVProducer for Windows Post by: arrinkiiii on January 11, 2016, 02:49:48 AM So many thanks =D Title: Re: MLVProducer for Windows Post by: AWPStar on January 11, 2016, 03:14:37 AM You Are Welcome!) Title: Re: MLVProducer for Windows Post by: kgv5 on January 11, 2016, 09:50:26 AM I prefer to use right mouse button. So you can just slide down whole list. 3 reasons: 1. it is more accurate. 2. Workspace is free from unnecessary controls. 3. Fast access. Ah, OK, and what about mouse wheel then? Could you add it also? It would be more intuitive i think. HDR and dualISO implementations looks great after short testing (v2164 intel), really groundbraking :) :) Title: Re: MLVProducer for Windows Post by: AWPStar on January 11, 2016, 09:56:54 AM Quote what about mouse wheel Ok. But i can't test it because my mouse has VERY twitching wheel) Title: Re: MLVProducer for Windows Post by: feureau on January 12, 2016, 06:54:55 AM I must say this is an awesome app, AWPStar :D I got a few questions though. I'm still trying to figure out the ins and outs of the color space. For some reason I can't get the Canon Log C to look right when I use a Canon Log C to LOG LUT (from Impulz) on premiere. Also, is it just me or does the display on MLVP looks like it's lowered at least a stop or two lower than what is on camera? Also: What's the difference between visionLOG 1 and 2? I thought there's only 1? For FPN: Am I right that we're supposed to profile the noise for each ISO? I made FPN profile for each ISO steps and if that was the case, is it possible to add an option to make it so that MLVP pick the correct ISO from the available profile? ALso: Could you make it so that the Include Audio option can be enabled by default? Also: I notice there's a color calibration option when you paste settings on the media queue. Is this for calibration targets? (How do I use this?) Thanks for this awesome app! Running rev 2164 Title: Re: MLVProducer for Windows Post by: reddeercity on January 12, 2016, 08:35:35 AM Just doing so testing on the Cdng export with adjustments and notice the none on the adjustments are being applied to the Cdng & deflated DNG's or is the Cdng just a passthou? from the MLV? if so it far to bight or gamma shift. Below are so screenshots from my Win7pro , by the way I'm using the latest build , MLVP.test.build2164.AMD (yes I have a AMD CPU FX8350 OC to 4.9 ;D) First one is from MLVProducer exported as Cdng 16bit uncompressed (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Ffarm2.staticflickr.com%2F1576%2F24221230322_9df49d515a.jpg&hash=b7b3aa39812eb97a0edd9b1cc8d0e818) (https://flic.kr/p/CUm8Vm) Cdng_16bit_mlvp (https://flic.kr/p/CUm8Vm) by RedDeerCityTV (https://www.flickr.com/photos/67942440@N06/), on Flickr Next one is deflated DNG (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Ffarm2.staticflickr.com%2F1674%2F24033856400_63584bf0e8.jpg&hash=fb9f0ccd1bc7edd89f94422862f0fc4f) (https://flic.kr/p/CBMNbu) DNG_deflated (https://flic.kr/p/CBMNbu) by RedDeerCityTV (https://www.flickr.com/photos/67942440@N06/), on Flickr This one is 16bit Cdng from MLVFS (Win Ver.) from the quick-mount virtual directory (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Ffarm2.staticflickr.com%2F1444%2F24246919671_c0a4ec7220.jpg&hash=78edba73d05dbdf8b289b3644aab497a) (https://flic.kr/p/CWBNta) mlvfs_Cdng (https://flic.kr/p/CWBNta) by RedDeerCityTV (https://www.flickr.com/photos/67942440@N06/), on Flickr Finally the last one , 16bit Tiff with the adjustment I applied to all the exports (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Ffarm2.staticflickr.com%2F1455%2F23701214274_2d33cea812.jpg&hash=fedb2c29ecaf74a624464eef1930d5b0) (https://flic.kr/p/C7oVgq) M07-1522-tiff00001 (https://flic.kr/p/C7oVgq) by RedDeerCityTV (https://www.flickr.com/photos/67942440@N06/), on Flickr Exporting to ProRes 444 the image looks like the Tiff . Here the ExifTool info for the Cdng 16bit form MLVProducer Code: [Select] ExifTool Version Number : 10.09File Name : M07-1522-Cdng_16bit00000.dngDirectory : D:/MLVProducer Export/New folder/Cdng_16bitFile Size : 4.0 MBFile Modification Date/Time : 2016:01:11 15:58:06-07:00File Access Date/Time : 2016:01:11 21:34:00-07:00File Creation Date/Time : 2016:01:11 21:34:00-07:00File Permissions : rw-rw-rw-File Type : DNGFile Type Extension : dngMIME Type : image/x-adobe-dngExif Byte Order : Little-endian (Intel, II)Subfile Type : Full-resolution ImageImage Width : 2048Image Height : 1024Bits Per Sample : 16Compression : UncompressedPhotometric Interpretation : Color Filter ArrayMake : CanonCamera Model Name : Canon EOS 5D Mark IIStrip Offsets : 1044Orientation : Horizontal (normal)Samples Per Pixel : 1Rows Per Strip : 1024Strip Byte Counts : 4194304Planar Configuration : ChunkySoftware : MLVProducerArtist : nonameSample Format : UnsignedCFA Repeat Pattern Dim : 2 2CFA Pattern 2 : 0 1 1 2Copyright : nonameDate/Time Original : 7.9.2015 15:16Lens Model : EF100mm f/2.8L Macro IS USMDNG Version : 1.4.0.0Unique Camera Model : Canon EOS 5D Mark IICFA Plane Color : Red,Green,BlueCFA Layout : RectangularBlack Level Repeat Dim : 1 1Black Level : 1792White Level : 8755Default Scale : 1 1Default Crop Origin : 0 0Default Crop Size : 2048 1024Color Matrix 1 : 0.5852 -0.0578 -0.0041 -0.4691 1.1696 0.3427 -0.0886 0.2323 0.6879Color Matrix 2 : 0.492 0.0616 -0.0593 -0.6493 1.3964 0.2784 -0.1774 0.3178 0.7005As Shot Neutral : 512 1024 512Baseline Exposure : undefBayer Green Split : 0Active Area : 0 0 1024 2048Forward Matrix 1 : 0.8716 -0.0692 0.1618 0.3408 0.8077 -0.1486 -0.0013 -0.6583 1.4847Forward Matrix 2 : 0.9485 -0.115 0.1308 0.4313 0.7807 -0.212 0.0293 -0.2826 1.0785Time Codes : 00:00:00.00Frame Rate : 23.975Reel Name : M07-1522-Cdng_16bitCFA Pattern : [Red,Green][Green,Blue]Image Size : 2048x1024Megapixels : 2.1 And here is the ExifTool info from the Cdng from MLVFS , there seems to be some different information . Code: [Select] ExifTool Version Number : 10.09File Name : M07-1522_000000.dngDirectory : D:/MLVProducer Export/New folder/mlvfsFile Size : 4.1 MBFile Modification Date/Time : 2015:10:07 16:16:09-06:00File Access Date/Time : 2016:01:11 21:39:06-07:00File Creation Date/Time : 2016:01:11 21:39:06-07:00File Permissions : rw-rw-rw-File Type : DNGFile Type Extension : dngMIME Type : image/x-adobe-dngExif Byte Order : Little-endian (Intel, II)Subfile Type : Full-resolution ImageImage Width : 2048Image Height : 1024Bits Per Sample : 16Compression : UncompressedPhotometric Interpretation : Color Filter ArrayFill Order : NormalMake : CanonCamera Model Name : Canon EOS 5D Mark IIStrip Offsets : 65536Orientation : Horizontal (normal)Samples Per Pixel : 1Rows Per Strip : 1024Strip Byte Counts : 4194304Planar Configuration : ChunkySoftware : MLVFSModify Date : 2015:09:07 15:16:09CFA Repeat Pattern Dim : 2 2CFA Pattern 2 : 0 1 1 2Exposure Time : 1/50F Number : 8.0ISO : 100Sensitivity Type : ISO SpeedExif Version : 0230Subject Distance : 65535 mFocal Length : 100.0 mmLens Model : EF100mm f/2.8L Macro IS USMDNG Version : 1.4.0.0Unique Camera Model : Canon EOS 5D Mark IILinearization Table : (Binary data 87187 bytes, use -b option to extract)Black Level : 1791White Level : 15000Default Crop Origin : 0 0Default Crop Size : 2048 1024Color Matrix 1 : 0.4716 0.0603 -0.083 -0.7798 1.5474 0.248 -0.1496 0.1937 0.6651As Shot Neutral : 0.4580008629 1 0.5775139181Baseline Exposure : 0Calibration Illuminant 1 : D65Active Area : 0 0 1024 2048Frame Rate : 23.976Baseline Exposure Offset : 0Aperture : 8.0CFA Pattern : [Red,Green][Green,Blue]Image Size : 2048x1024Megapixels : 2.1Shutter Speed : 1/50Focal Length : 100.0 mmLight Value : 11.6 What I notice is the White levels are different MLVP=8755 and MLVFS white level are 15000 . plus the Strip off set & "As shot as " So is the that the issue of gamma shift or to bight. But the adjustment are not applied thou , What I was hoping for was to do correction etc.... export as Cdng , then import in to Apple Compressor export as ProRes 4444XQ (Mac Only 16bit linear) Or unless you can Call up different encoder like e.g. QT (Quicktimes) on Windows (has more flexibility to add Better QT Codec) Specially on a MAC if you have the path in windows it may work with "wine" but not sure. If not then exporting Cdng is the next best option , I could used tiff but 11-12 MB to Cdng 4MB well I like 4MB. Besides that , MLVProducer has some amazing new features and it make that MLV file I tested look great it's usable now . I'll put a link to my dropbox with all 3 dng's plus the Tiff & text files from ExifTool if you would like to look at. dropbox mlvproducer test images (https://www.dropbox.com/sh/eyn0h0l6idzpehu/AABY8fO4rPlBJw7G9wiwACpra?dl=0) Title: Re: MLVProducer for Windows Post by: mothaibaphoto on January 12, 2016, 09:27:24 AM @reddeercity: You can adjust white level this way. (http://www.magiclantern.fm/forum/index.php?topic=15271.msg156954#msg156954) Other than that, adjustments aplied on debayered image as far as i understand. Title: Re: MLVProducer for Windows Post by: AWPStar on January 12, 2016, 12:07:53 PM @feureau Thx! Quote I can't get the Canon Log C to look right when I use a Canon Log C to LOG LUT (from Impulz) on premiere. Do you ahve ability to choose input color space in premiere? Quote looks like it's lowered at least a stop or two lower than what is on camera? To match images you can set exposure to ~+1.0, or set green correction to "Lift" (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fw35.imgup.net%2Fmatchexpos6bfa.png&hash=feeb2ef8d3a51b14e6a862fe9d602a7f) Quote For FPN: Am I right that we're supposed to profile the noise for each ISO? I made FPN profile for each ISO steps and if that was the case, is it possible to add an option to make it so that MLVP pick the correct ISO from the available profile? Сan you guarantee that FPN at all your footages will be the same? I doubt. You should definitely take FPN sample at the same ISO, and i think, the same time. Quote What's the difference between visionLOG 1 and 2? I thought there's only 1? Vision Log color space cannot be represented as a curve. So i've made 2 variants. And i'm not really sure what is closer to original. Quote Could you make it so that the Include Audio option can be enabled by default? Yes) Quote I notice there's a color calibration option when you paste settings on the media queue. Is this for calibration targets? This option for a spherical camera in vacuum. For some cameras, this can make the colors more natural. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fi13.imgup.net%2FCC23cf.png&hash=b44866151b0704baeba95267bcffadb1) Title: Re: MLVProducer for Windows Post by: arrinkiiii on January 12, 2016, 04:15:47 PM Hello AWPStar =) I Just been able to try today the new version and i can't open the MLV files. It shows some time out of memory or Run-time error '9' Subscript out of range =/ Title: Re: MLVProducer for Windows Post by: Thrandurin on January 12, 2016, 06:39:08 PM AWPStar You sir are a genius! I tried out the Alpha build 2164 and dual iso processing has been successful on the first test clip. I cannot send enough praise your way. You have made my workload a pleasure instead of chores. Seriously Amazing stuff. Keep up the work! Title: Re: MLVProducer for Windows Post by: AWPStar on January 12, 2016, 07:58:18 PM @arrinkiiii Send me log file pls) Title: Re: MLVProducer for Windows Post by: dafassi on January 12, 2016, 08:22:01 PM That is absolutely great! Thank you very much :) - much better workflow yet. I have a newbe-question: How can i settup "global settings"? Because when i open iE 20 clips shot with same lens and cameraconfigurations it would be great to set all settings for all clips together. Greenchannel reconstructing, Demosaic, ColorSpace, Corrections and the outputpath- just everything. Doing this via "groups" would be fine. So when all clips from that group have their "basicsetup" we could fineadjust each by each (when needed) in task mode. Or am i missing something or doing something wrong ;)? And- is it possible to export to lagartih-losless-codec? Or do you think that is not needed? Title: Re: MLVProducer for Windows Post by: AWPStar on January 12, 2016, 09:21:51 PM @dafassi my workflow: 1. Setup Input/Output settings. -> Copy to other clips 2. Switch to global editing mode(or Group mode) 3. Edit clips 4. Switch to Task mode 5. Finetune all clips Just in case Quote is it possible to export to lagartih-losless-codec? ffmpeg doesn't support lagarith encoding. For now. Title: Re: MLVProducer for Windows Post by: dafassi on January 12, 2016, 09:56:11 PM Great thank you! What im missing is that the settings for reconstruct/Linear/... and the filter settings (specialy lut) are not handled in group- or global mode (as well as the output directory+compression settings). Would it be good for someone else to have this included in Group/Global. It would give just a little bit faster workfow than using copy and paste i think? I´ve tryed the copy/paste-method ... my win7 64bit freezes completely when clicking on paste (the 2nd paste in the popup) :/ CPU AMDFX4100 16GB RAM SSD HardDrive let me know if you need any informations. Its absolutely great that someone makes this possible :). Title: Re: MLVProducer for Windows Post by: feureau on January 13, 2016, 02:48:59 AM Thanks, AWPStar! I'll look into all these :D Do you ahve ability to choose input color space in premiere? Do you mean the lumetri thing on latest Premiere CC? I have that. Btw, how do you make GroupView to show up on the top like in the video? PS: Could you add CineStyle as one of the log conversions too? I know they put out a CineStyle to Rec709 LUT a while ago. Title: MLVProducer for Windows Post by: DeafEyeJedi on January 13, 2016, 04:31:02 AM Running latest MLVP on OS X has never been easier than before. Especially for the exporting option and am digging the Settings scroll-down options from the top left of app. Tested with Dual-ISO files from SL1/100D (to see how well the Remove Focus Dots works together with Dual-ISO footage in both non-crop and crop mode) which came out quite interesting (renders pretty quickly as well which is a plus) ... Still better than I expected but not yet perfect. Definitely a great work in progress so far! Watch what happens when you DON'T shoot in crop-mode (RFP doesn't take in account for the entire frame) which is why it is recommended to shoot in crop-mode for those cameras affected by the furious Focus Pixels until further development by our dev's especially @dfort who is hard at work at making this more 'universal friendly' type of RFP for all of us at the end of the day. Kudos to you all!!! @AWPStar ... Here are the original Dual-ISO files from above: https://mega.nz/#F!Sw8FybiC!gorbjiC1fwNJT8naH60-ag Also will post results from the same test files after color-grading them since they came out in AlexaLogC (not sure if thats the best one for Dual-ISO) but this is the fun part of testing ... to see what works and what doesn't. Thanks again for your hard work on this! Title: Re: MLVProducer for Windows Post by: feureau on January 13, 2016, 05:18:18 AM Hey, DeafEyeJedi. How do you enable dualISO MLV? I can't seem to record dualISO on my 7D. Title: Re: MLVProducer for Windows Post by: DeafEyeJedi on January 13, 2016, 05:55:27 AM Sorry to break this to you but 7D is one of the few cameras that does NOT support Dual-ISO for video recording atm but currently does work for Photo only. Title: Re: MLVProducer for Windows Post by: AWPStar on January 13, 2016, 01:18:01 PM @feureau Im not sure how to do it with Premiere. Buy 3D-Luts should applies on a certain color space. You can select "Group View" from the "Window" menu, and then move it to top. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fn45.imgup.net%2Fgroupviewsc7e5.png&hash=ac44d56a0c61fc779c06edbaaa71f230) @DeafEyeJedi Thank you! I should remap my patterns. Title: Re: MLVProducer for Windows Post by: dafassi on January 13, 2016, 05:25:48 PM Okay, i found out that i was not using the last version. Maybe you would post actual versions to the 1st page :)? Copy&Paste works well - color-calibration will not be copied? Title: Re: MLVProducer for Windows Post by: AWPStar on January 14, 2016, 07:27:39 PM @dafassi It is just a test version. Not release. Quote Copy&Paste works well - color-calibration will not be copied? No, it will be copied. Title: Re: MLVProducer for Windows Post by: feureau on January 14, 2016, 07:42:12 PM Sorry to break this to you but 7D is one of the few cameras that does NOT support Dual-ISO for video recording atm but currently does work for Photo only. I see... Thanks. Btw, has anyone been getting an error 55 file already open? It seems to happen rather randomly... Title: Re: MLVProducer for Windows Post by: AWPStar on January 14, 2016, 08:28:38 PM @feureau Does it crashes the application? It appears because file is opened. Title: Re: MLVProducer for Windows Post by: Ottoga on January 15, 2016, 06:29:53 AM @AWPStar In MLVP.test.build2164.INTEL version I am able to browse and choose a colour LUT on the filters menu however the selected LUT does not get applied. Selected LUTs were either *.cube or *.3dl type. Any chance of making the scrollbar for the scrollable tools a bit thicker/wider. It can be a bit of a challenge to pick up the slider or line up the pointer within the slide channel. More often than not I pick up the edge of the tools frame instead of the scrollbar. Whilst on the tools, has no impact on the actual size/presentation of the tools themselves. Personally, I'm happy with the default sizes and don't there is a need to be able to stretch them. Maybe this is something that can be disabled. It might make the scrollable tools a little less hit or miss. Title: Re: MLVProducer for Windows Post by: AWPStar on January 15, 2016, 07:02:25 PM @Ottoga Quote the selected LUT does not get applied Thx! Quote Any chance of making the scrollbar for the scrollable tools a bit thicker/wider. I'll see what i can do) Quote Maybe this is something that can be disabled. I can make something like gui freezing option. Title: Re: MLVProducer for Windows Post by: axelcine on January 15, 2016, 10:45:52 PM @AWPStar - In the middle of all those people making suggestions and offering advice and requesting additional features, please do never forget, that you have already given us a tremendous tool and the means to create astoundingly good video. The work you're doing is right up there, in line with the ML concept: Perfectionism, adaptability and useability. We must take our hats off and acknowledge the good work, you're doing. We know, that this fine tool is only going to become better and more efficient - and I thank you. Title: Re: MLVProducer for Windows Post by: arrinkiiii on January 17, 2016, 01:13:23 AM +1 Title: Re: MLVProducer for Windows Post by: feureau on January 17, 2016, 10:00:13 PM @feureau Does it crashes the application? It appears because file is opened. Yeah it crashed. It happened when rendering the queue. Btw, it seems if I paste a setting to a video twice, it becomes purple-ish. Can anyone confirm? And some MLVs just froze/crash the app. I can't seem to put my finger on as to why... I can't convert them using MLVP. Although, on one MLV, I found that it froze on the second frame. Cutting out that frame from rendering, allows it to render properly. Perhaps add an option to skip broken frame? Title: Re: MLVProducer for Windows Post by: ibrahim on January 19, 2016, 11:02:30 PM I've tried to open .MLV filmed with both 600d and 5d3 in both versions 2127 and 2164. In both builds the program crashes. Any idea why this is? The footage is 5 seconds long and is a dual iso+ETTR footage. Title: Re: MLVProducer for Windows Post by: AWPStar on January 19, 2016, 11:13:09 PM Please, send me "Log.txt" after error apears. Title: Re: MLVProducer for Windows Post by: AWPStar on January 19, 2016, 11:26:57 PM There were some problems with debayering.(false colors, smoothing) I fixed this. Before (http://o83.imgup.net/00f00c.png) After (http://s81.imgup.net/01176f.png) Before (http://x51.imgup.net/101600.png) After (http://a04.imgup.net/11aa56.png) Before (http://e51.imgup.net/205901.png) After (http://s36.imgup.net/2170ce.png) Before (http://t07.imgup.net/30d874.png) After (http://l66.imgup.net/310d1c.png) Before (http://b20.imgup.net/404ea0.png) After (http://d66.imgup.net/41d502.png) Title: Re: MLVProducer for Windows Post by: ibrahim on January 20, 2016, 12:45:34 AM Now the MLV producer is working. I am using build 2164_intel. I had to put the .MLV fil and its metadata in the same directory as that of the build. What am I supposed to select to convert dual iso mlv to processed cDNGs? Title: Re: MLVProducer for Windows Post by: AWPStar on January 20, 2016, 12:52:36 AM @ibrahim (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fx20.imgup.net%2Fdisoabb9.png&hash=6a42194a632f67e20a9cb0cc73aa5b91) But i'm not recommend you to use this feature. Because it's just a test. Quality is pretty poor. Title: Re: MLVProducer for Windows Post by: AWPStar on January 20, 2016, 12:55:14 AM Another comparison for the color calibration option. without (http://a86.imgup.net/withoutCC6cb4.png) with (http://a53.imgup.net/withCC413e.png) Title: Re: MLVProducer for Windows Post by: ibrahim on January 20, 2016, 01:02:02 AM @ibrahim (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fx20.imgup.net%2Fdisoabb9.png&hash=6a42194a632f67e20a9cb0cc73aa5b91) But i'm not recommend you to use this feature. Because it's just a test. Quality is pretty poor. That's the odd thing. THere is no Dual ISO under FPN in my application to select. I even tried to find it in build 1944 and it is the same. The Dua ISO button does not exist. Ok, hope that more progress will be made to boost the processing ;) Title: Re: MLVProducer for Windows Post by: AWPStar on January 20, 2016, 01:06:58 AM @ibrahim Try to resize input tool. Probably it is out of view. Title: Re: MLVProducer for Windows Post by: ibrahim on January 20, 2016, 01:11:37 AM @ibrahim Try to resize input tool. Probably it is out of view. Thanks bro Look forwards to see better results from dual iso. :) Title: Re: MLVProducer for Windows Post by: AWPStar on January 20, 2016, 01:15:11 AM @ibrahim I have many thoughts how to process dual-iso. But all algorithms seems to be very slow. Title: Re: MLVProducer for Windows Post by: arrinkiiii on January 20, 2016, 02:28:00 AM "There were some problems with debayering.(false colors, smoothing) I fixed this." Maybe this can solve my problems =) It's possible to try? Title: Re: MLVProducer for Windows Post by: AWPStar on January 20, 2016, 03:24:32 AM @arrinkiiii Well, yeah. ~10 mins. test.build2183.AMD (https://www.dropbox.com/s/r75pvjgbpizmuah/MLVP.test.build2183.AMD.zip?dl=0) test.build2183.INTEL (https://www.dropbox.com/s/krooo8if9cddu00/MLVP.test.build2183.INTEL.zip?dl=0) New measuring tools: (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fz31.imgup.net%2Fbalancetoo3fbc.jpg&hash=37f8c8a0b05b5306a6db36e649cc116f)(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Ff02.imgup.net%2Frgbparadet378e.jpg&hash=7308585fec161f8acf3e97d15c1ba0d5) Title: Re: MLVProducer for Windows Post by: vertigopix on January 20, 2016, 09:26:57 AM Some metadata bug : EOS-M - Canon FD 28/2.8 (no electrical connection) (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fs14.postimg.org%2Fvusjta64t%2FEOS_M_manual_lens.png&hash=1bbe4c4b3084b97317636cf304b9e227) Thank you for this great piece of software ! Title: Re: MLVProducer Post by: arrinkiiii on January 21, 2016, 01:41:51 AM U rock big time ! Thanks for this ! Will report soon 8) Title: Re: MLVProducer Post by: feureau on January 22, 2016, 12:09:57 AM Awesome update! Thanks, AWPStar! Btw it seems the filter settings (sharpen, local contrast etc) cannot be copy pasted across clips, or is there some options I missed? Also: Is it possible to make it so that MLVProducer remembers all the settings used between sessions, like having a default profile with all the custom settings set, so that every time we import a footage, it will set all possible settings to that? Lightroom has this ability to set everything as default profile and it's really useful to adopt to individual workflows. Title: Re: MLVProducer Post by: AWPStar on January 22, 2016, 02:46:16 AM @feureau Thanks! I just checked the code. "Detail Sharpen" and "Smart Sharpen" are broken. But copying of "local contrast" should work fine. Quote Also: Is it possible to make it so that MLVProducer remembers all the settings used between sessions, like having a default profile with all the custom settings set, so that every time we import a footage, it will set all possible settings to that? Lightroom has this ability to set everything as default profile and it's really useful to adopt to individual workflows. Now the only way is to save\load presets. But i think i can make this option. Title: Re: MLVProducer Post by: kgv5 on January 22, 2016, 10:17:15 PM @AWPStar I am playing with HDR feature in rev.2183 alpha intel and it seems that there is a problem with frame step option. I am trying to divide hdr 48fps footage and just cant, it gives me folder with both dark and light frames. There was no such problem in rev.2127. Feature request: could you implement such a feature that when you choose HDR processing full frame rate or half frame rate but you have CDNG export selected it just automatically creates two folders with odd and even frames (so dark and light). Now you have to do it by hand. Thanks Title: Re: MLVProducer Post by: AWPStar on January 23, 2016, 01:04:31 AM @kgv5 To explain how it works. HDR option just blends nearest frames. So in that case you should always use step = 1. When you set step > 1, it renders frames with step you choose. So if you set step=2 and HDR blending it will blend dark frame with dark frame or white frame with white frame. It doesn't make sense. HDR option doesn't work with DNG-files. Title: Re: MLVProducer Post by: kgv5 on January 23, 2016, 07:49:49 AM @AWPStar Sorry, i should have explained this better: what i mean is i was thinking about the feature which would be helpful with "external" hdr processing like in after effects where you need two separate streams- dark and light. Your processing inside the app is realy great for most cases but having two separate CDNGs folders give ability to add more of the effect by using shadows and highlights recovery in ACR (or resolve) to make dark frames darker and light- lighter separatelly. And i have noticed that i couldnt render with frame step 2 in the newest version- i was getting all the frames in the folder. I was able to do what i am talking about with your previous version (the one without hdr full/half button, i will try to post some examples. Thanks Title: Re: MLVProducer Post by: AWPStar on January 23, 2016, 08:11:57 AM @kgv5 I got it. You found a bug. Thanks! I will implement an option that duplicate task, shift input frame by 1, and rename output folder. Title: Re: MLVProducer Post by: DeafEyeJedi on January 23, 2016, 08:19:18 AM Nice work @kgv5! Title: Re: MLVProducer Post by: feureau on January 23, 2016, 10:36:25 PM Now the only way is to save\load presets. But i think i can make this option. Thank you very much :D EDIT: MVLP kept crashing on second frame again. :( Log: Code: [Select] MLVProducer alpha: build 2183settings:Verstion:0First:8greencorr:2debayer:9cslut:AlexaLogCcspath:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\data\cs\AlexaLogC.cslutauthor:nonamecr:nonamecodec:6awb:0uff:1upd:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\outputld:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\data\lutseld:cache:1073741824mem:2147352576memavb:2035261440prevewmode:0scalemode:0threads:4lq:0dsm:1system timer:2432.975Threads: 4command line:cmdparsing...cmd:'""'files:2openraw/mlv: "C:\Users\feureau\Videos\2016-10-23 - 206\M24-2347.MLV"cmdparsing...cmd:'"C:\Users\feureau\Videos\2016-10-23 - 206\M24-2347.MLV"'files:2C:\Users\feureau\Videos\2016-10-23 - 206\M24-2347.MLVC:\Users\feureau\Videos\2016-10-23 - 206\M24-2347.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=6208 c=1073741824init frame:1728x972init sound: 285696032clear black level, load csluterr in 'SaveAudio'Step 6Filename: c:\users\feureau\videos\2016-10-22 - 205\\M24-2347.wavpar: 15,6207wvlen=12441600tl=49638136FFMPEG CMDC:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\tmp.aviC:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\ffmpeg.exe -f rawvideo -pix_fmt rgb48le -s 1728x972 -r 23.976 -i - -an -i "c:\users\feureau\videos\2016-10-22 - 205\\M24-2347.wav" -f avi -vcodec:v prores_ks -profile:v 4 -qscale:v 0 -vendor ap10 -s 1920x1080 -pix_fmt yuv422p10le -r 23.976 "C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\tmp.avi"ffmpeg version N-71959-g9253cc4 Copyright (c) 2000-2015 the FFmpeg developers built with gcc 4.9.2 (GCC) configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-avisynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enable-iconv --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --enable-libdcadec --enable-libfreetype --enable-libgme --enable-libgsm --enable-libilbc --enable-libmodplug --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-librtmp --enable-libschroedinger --enable-libsoxr --enable-libspeex --enable-libtheora --enable-libtwolame --enable-libvidstab --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxavs --enable-libxvid --enable-lzma --enable-decklink --enable-zlib libavutil 54. 23.101 / 54. 23.101 libavcodec 56. 37.102 / 56. 37.102 libavformat 56. 32.100 / 56. 32.100 libavdevice 56. 4.100 / 56. 4.100 libavfilter 5. 16.101 / 5. 16.101 libswscale 3. 1.101 / 3. 1.101 libswresample 1. 1.100 / 1. 1.100 libpostproc 53. 3.100 / 53. 3.100Input #0, rawvideo, from 'pipe:': Duration: N/A, start: 0.000000, bitrate: 1932982 kb/s Stream #0:0: Video: rawvideo (RGB0 / 0x30424752), rgb48le, 1728x972, 1932982 kb/s, 23.98 tbr, 23.98 tbn, 23.98 tbcc:\users\feureau\videos\2016-10-22 - 205\\M24-2347.wav: No such file or directory Title: Re: MLVProducer Post by: feureau on January 25, 2016, 06:04:50 AM Another error log: Code: [Select] MLVProducer alpha: build 2183settings:Verstion:0First:10greencorr:2debayer:9cslut:AlexaLogCcspath:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\data\cs\AlexaLogC.cslutauthor:nonamecr:nonamecodec:6awb:0uff:1upd:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\outputld:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\data\lutseld:cache:1073741824mem:2147352576memavb:2035261440prevewmode:0scalemode:0threads:4lq:0dsm:1system timer:43324.93Threads: 4command line:cmdparsing...cmd:'""'files:2openraw/mlv: "C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.MLV"cmdparsing...cmd:'"C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.MLV"'files:2C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.MLVC:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.MLVopening...C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.MLVextension:.mlvC:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.M00C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.M01C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.M02C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.M03C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.M04C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.M05C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.M06C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.M07C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.M08parsing...file count:10filelen:4293845600MLVIMLVI: fc=1458---MLV: C:\Users\feureau\Videos\2016-10-24 - 207\M25-1123.MLVWidth: 1728Height: 972Black level: 2066White level: 15000Crop: (0,0)-(1736,1156)Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118 Title: Re: MLVProducer Post by: AWPStar on January 25, 2016, 11:57:10 AM @feureau Thank you! Very useful. Title: Re: MLVProducer Post by: feureau on January 27, 2016, 12:47:48 AM No, Thank *you*! :D Btw, is there a way to autowhitebalance multiple files at once? Btw more logs - I got the file already open error on these: Code: [Select] MLVProducer alpha: build 2183settings:Verstion:0First:3greencorr:1debayer:9cslut:AdobeRGBcspath:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\data\cs\AdobeRGB.cslutauthor:nonamecr:nonamecodec:1awb:0uff:0upd:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\outputld:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\data\lutseld:cache:1073741824mem:2147352576memavb:2035261440prevewmode:0scalemode:0threads:4lq:0dsm:1system timer:24195.97Threads: 4command line:cmdparsing...cmd:'""'files:2openraw/mlv: "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0723.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0848.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0849.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0936.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0937.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0938.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0939.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0940.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0944.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0945.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0946.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0947.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1019.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1020.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1025.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1133.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1248.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1249.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1341.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1348.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1436.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1437.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1438.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1439.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1440.MLV"cmdparsing...cmd:'"C:\Users\feureau\Videos\2016-01-26 - 209\M26-0723.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0848.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0849.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0936.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0937.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0938.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0939.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0940.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0944.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0945.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0946.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-0947.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1019.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1020.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1025.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1133.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1248.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1249.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1341.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1348.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1436.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1437.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1438.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1439.MLV" "C:\Users\feureau\Videos\2016-01-26 - 209\M26-1440.MLV"'files:50C:\Users\feureau\Videos\2016-01-26 - 209\M26-0723.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-0723.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=127 c=1073741824init frame:1728x972init sound: 148471840clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0848.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-0849.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-0936.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-0937.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-0938.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-0939.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-0940.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-0944.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-0945.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-0946.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-0947.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1019.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1020.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1025.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1133.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1248.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1249.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1341.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1348.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1436.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1437.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1438.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1439.MLVC:\Users\feureau\Videos\2016-01-26 - 209\M26-1440.MLVFFMPEG CMDC:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\tmp.aviC:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\ffmpeg.exe -f rawvideo -pix_fmt rgb48le -s 1728x972 -r 23.976 -i - -an -i "C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\output\M26-0723.wav" -f avi -vcodec:v prores_ks -profile:v 4 -qscale:v 0 -vendor ap10 -s 1728x972 -pix_fmt yuv422p10le -r 23.976 "C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\tmp.avi"ffmpeg version N-71959-g9253cc4 Copyright (c) 2000-2015 the FFmpeg developers built with gcc 4.9.2 (GCC) configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-avisynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enable-iconv --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --enable-libdcadec --enable-libfreetype --enable-libgme --enable-libgsm --enable-libilbc --enable-libmodplug --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-librtmp --enable-libschroedinger --enable-libsoxr --enable-libspeex --enable-libtheora --enable-libtwolame --enable-libvidstab --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxavs --enable-libxvid --enable-lzma --enable-decklink --enable-zlib libavutil 54. 23.101 / 54. 23.101 libavcodec 56. 37.102 / 56. 37.102 libavformat 56. 32.100 / 56. 32.100 libavdevice 56. 4.100 / 56. 4.100 libavfilter 5. 16.101 / 5. 16.101 libswscale 3. 1.101 / 3. 1.101 libswresample 1. 1.100 / 1. 1.100 libpostproc 53. 3.100 / 53. 3.100Input #0, rawvideo, from 'pipe:': Duration: N/A, start: 0.000000, bitrate: 1932982 kb/s Stream #0:0: Video: rawvideo (RGB0 / 0x30424752), rgb48le, 1728x972, 1932982 kb/s, 23.98 tbr, 23.98 tbn, 23.98 tbcGuessed Channel Layout for Input Stream #1.0 : stereoInput #1, wav, from 'C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\output\M26-0723.wav': Duration: 00:00:05.56, bitrate: 1536 kb/s Stream #1:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 48000 Hz, 2 channels, s16, 1536 kb/sOutput #0, avi, to 'C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\tmp.avi': Metadata: ISFT : Lavf56.32.100 Stream #0:0: Video: prores (prores_ks) (ap4h / 0x68347061), yuv422p10le, 1728x972, q=2-31, 200 kb/s, 23.98 fps, 23.98 tbn, 23.98 tbc Metadata: encoder : Lavc56.37.102 prores_ks Stream #0:1: Audio: mp3 (libmp3lame) (U[0][0][0] / 0x0055), 48000 Hz, stereo, s16p Metadata: encoder : Lavc56.37.102 libmp3lameStream mapping: Stream #0:0 -> #0:0 (rawvideo (native) -> prores (prores_ks)) Stream #1:0 -> #0:1 (pcm_s16le (native) -> mp3 (libmp3lame))frame= 3 fps=0.0 q=0.0 size= 1796kB time=00:00:00.12 bitrate=117574.8kbits/s frame= 6 fps=5.3 q=0.0 size= 4471kB time=00:00:00.25 bitrate=146343.3kbits/s frame= 9 fps=5.1 q=0.0 size= 8010kB time=00:00:00.37 bitrate=174804.5kbits/s frame= 12 fps=5.3 q=0.0 size= 9772kB time=00:00:00.50 bitrate=159944.9kbits/s [rawvideo @ 0494c380] Thread message queue blocking; consider raising the thread_queue_size option (current value: 8)frame= 15 fps=5.3 q=0.0 size= 12424kB time=00:00:00.62 bitrate=162682.4kbits/s frame= 18 fps=5.4 q=0.0 size= 15064kB time=00:00:00.75 bitrate=164378.1kbits/s frame= 21 fps=5.4 q=0.0 size= 18551kB time=00:00:00.87 bitrate=173506.5kbits/s frame= 24 fps=5.5 q=0.0 size= 21163kB time=00:00:01.00 bitrate=173195.5kbits/s frame= 27 fps=5.5 q=0.0 size= 22921kB time=00:00:01.12 bitrate=166742.0kbits/s frame= 30 fps=5.5 q=0.0 size= 25529kB time=00:00:01.25 bitrate=167138.4kbits/s frame= 33 fps=5.5 q=0.0 size= 28124kB time=00:00:01.37 bitrate=167391.3kbits/s frame= 36 fps=5.5 q=0.0 size= 31584kB time=00:00:01.50 bitrate=172317.7kbits/s frame= 39 fps=5.6 q=0.0 size= 33332kB time=00:00:01.62 bitrate=167867.7kbits/s frame= 42 fps=5.6 q=0.0 size= 35975kB time=00:00:01.75 bitrate=168237.6kbits/s frame= 45 fps=5.6 q=0.0 size= 38595kB time=00:00:01.87 bitrate=168454.5kbits/s frame= 48 fps=5.6 q=0.0 size= 41225kB time=00:00:02.00 bitrate=168689.6kbits/s frame= 51 fps=5.6 q=0.0 size= 44734kB time=00:00:02.12 bitrate=172279.9kbits/s frame= 54 fps=5.6 q=0.0 size= 46508kB time=00:00:02.25 bitrate=169159.5kbits/s frame= 57 fps=5.6 q=0.0 size= 49193kB time=00:00:02.37 bitrate=169509.5kbits/s frame= 60 fps=5.6 q=0.0 size= 51872kB time=00:00:02.50 bitrate=169804.1kbits/s frame= 63 fps=5.6 q=0.0 size= 54560kB time=00:00:02.62 bitrate=170097.2kbits/s frame= 66 fps=5.6 q=0.0 size= 58167kB time=00:00:02.75 bitrate=173099.9kbits/s frame= 69 fps=5.6 q=0.0 size= 59961kB time=00:00:02.87 bitrate=170681.0kbits/s frame= 72 fps=5.6 q=0.0 size= 62615kB time=00:00:03.00 bitrate=170810.1kbits/s frame= 75 fps=5.6 q=0.0 size= 65256kB time=00:00:03.12 bitrate=170893.4kbits/s frame= 78 fps=5.6 q=0.0 size= 68736kB time=00:00:03.25 bitrate=173083.4kbits/s frame= 81 fps=5.6 q=0.0 size= 70460kB time=00:00:03.37 bitrate=170854.6kbits/s frame= 85 fps=5.7 q=0.0 size= 73902kB time=00:00:03.54 bitrate=170767.6kbits/s frame= 88 fps=5.7 q=0.0 size= 76460kB time=00:00:03.67 bitrate=170653.8kbits/s frame= 92 fps=5.7 q=0.0 size= 79893kB time=00:00:03.83 bitrate=170564.2kbits/s frame= 94 fps=5.7 q=0.0 size= 81624kB time=00:00:03.92 bitrate=170552.7kbits/s frame= 97 fps=5.7 q=0.0 size= 85088kB time=00:00:04.04 bitrate=172291.7kbits/s frame= 100 fps=5.7 q=0.0 size= 86825kB time=00:00:04.17 bitrate=170533.7kbits/s frame= 103 fps=5.7 q=0.0 size= 89434kB time=00:00:04.29 bitrate=170542.4kbits/s frame= 106 fps=5.7 q=0.0 size= 92055kB time=00:00:04.42 bitrate=170571.8kbits/s frame= 110 fps=5.7 q=0.0 size= 95529kB time=00:00:04.58 bitrate=170572.4kbits/s frame= 114 fps=5.7 q=0.0 size= 99025kB time=00:00:04.75 bitrate=170610.5kbits/s C:\Users\feureau\Videos\2016-01-26 - 209\M26-1440.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=357 c=1073741824init frame:1728x972init sound: 178532384clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0848.MLVopening...indexed fileinit bufferinit cache frame:1920x1080 fc=268 c=1073741824init frame:1920x1080init sound: 148484128clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0939.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=249 c=1073741824init frame:1728x972init sound: 148455456clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0723.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=127 c=1073741824init frame:1728x972init sound: 130383904clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0848.MLVopening...indexed fileinit bufferinit cache frame:1920x1080 fc=268 c=1073741824init frame:1920x1080init sound: 148471840clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0849.MLVopening...indexed fileinit bufferinit cache frame:1920x1080 fc=329 c=1073741824init frame:1920x1080init sound: 225697824clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0936.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=150 c=1073741824init frame:1728x972init sound: 130375712clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0937.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=128 c=1073741824init frame:1728x972init sound: 130371616clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0938.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=165 c=1073741824init frame:1728x972init sound: 148463648clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0939.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=249 c=1073741824init frame:1728x972init sound: 148451360clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0940.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=215 c=1073741824init frame:1728x972init sound: 148492320clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0944.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=114 c=1073741824init frame:1728x972init sound: 136515616clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0945.MLVopening...indexed fileinit bufferinit cache frame:1920x1080 fc=241 c=1073741824init frame:1920x1080init sound: 160591904clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0946.MLVopening...indexed fileinit bufferinit cache frame:1920x1080 fc=275 c=1073741824init frame:1920x1080init sound: 160534560clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-0947.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=328 c=1073741824init frame:1728x972init sound: 159825952clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-1019.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=115 c=1073741824init frame:1728x972init sound: 136536096clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-1020.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=113 c=1073741824init frame:1728x972init sound: 136572960clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-1025.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=133 c=1073741824init frame:1728x972init sound: 185577504clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-1133.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=432 c=1073741824init frame:1728x972init sound: 240832544clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-1248.MLVopening...indexed fileinit bufferinit cache frame:1728x972 fc=219 c=1073741824init frame:1728x972init sound: 202973216clear black level, load cslutC:\Users\feureau\Videos\2016-01-26 - 209\M26-1249.MLVopening... Title: Re: MLVProducer Post by: AWPStar on January 27, 2016, 03:56:12 PM @feureau Quote is there a way to autowhitebalance multiple files at once? well, no. You can use auto white balance option (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fm23.imgup.net%2Fawbc0db.png&hash=e04b3cae47c1f8da4fb87ce29defd6e6) but every file should be opened to apply this. p.s. soon, i will post new version. p.p.s. downloading Premiere to see how to fix dng problem. just tested. cdng works perfectly in premiere CC 2015 Title: Re: MLVProducer Post by: feureau on January 28, 2016, 04:59:37 AM p.s. soon, i will post new version. p.p.s. downloading Premiere to see how to fix dng problem. just tested. cdng works perfectly in premiere CC 2015 Oh, SWEET!! Looking forward to this. I've been having issue getting good colors using PP2015 with ProRes 4444. :( Title: Re: MLVProducer Post by: rullebullefrulle on February 02, 2016, 12:55:18 PM Hi, I tried to convert .MLV -> DNG files with the latest intel build. The conversion works, and if I open the files in photoshop they look fine, but when I import them in Davinci Resolve the video looks like a TV that lost its signal. It's just a noise pattern. The starting frame is up at 5000 something, and the ending frame is 5401 (the clip is 401 frames long). That might be the problem? If you want I can attach more info. Title: Re: MLVProducer Post by: feureau on February 02, 2016, 06:53:18 PM I got this weird crash. I was just opening my mlv and it froze and crashed. Here's log: Code: [Select] MLVProducer alpha: build 2183settings:Verstion:0First:5greencorr:1debayer:9cslut:AdobeRGBcspath:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\data\cs\AdobeRGB.cslutauthor:nonamecr:nonamecodec:1awb:0uff:0upd:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\outputld:C:\Users\feureau\Downloads\MLVP.test.build2183.INTEL\data\lutseld:cache:1073741824mem:2147352576memavb:2043555840prevewmode:0scalemode:0threads:4lq:0dsm:1system timer:2391.675Threads: 4command line:cmdparsing...cmd:'""'files:2openraw/mlv: "C:\Users\feureau\Videos\2016-02-02 - 216\M02-1522.MLV" "C:\Users\feureau\Videos\2016-02-02 - 216\M02-1523.MLV"cmdparsing...cmd:'"C:\Users\feureau\Videos\2016-02-02 - 216\M02-1522.MLV" "C:\Users\feureau\Videos\2016-02-02 - 216\M02-1523.MLV"'files:4C:\Users\feureau\Videos\2016-02-02 - 216\M02-1522.MLVC:\Users\feureau\Videos\2016-02-02 - 216\M02-1522.MLVopening...C:\Users\feureau\Videos\2016-02-02 - 216\M02-1522.MLVextension:.mlvparsing...file count:1filelen:2270614112MLVIMLVI: fc=771---MLV: C:\Users\feureau\Videos\2016-02-02 - 216\M02-1522.MLVWidth: 1728Height: 972Black level: 2047White level: 15000Crop: (0,0)-(1736,1156)Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118Pan Pos: 256,118Crop Pos: 256,118 Title: Re: MLVProducer Post by: AWPStar on February 02, 2016, 07:44:11 PM @rullebullefrulle Hi! Are you sure it is Cinema DNG not Deflated DNG? Send me first dng-file, please. @feureau Thx! Can you cut the file and send me? Quote mlv_dump.exe -f 48 -o out.mlv inputfile.MLV -f - frame count Title: Re: MLVProducer Post by: rullebullefrulle on February 02, 2016, 10:47:32 PM @AWPStar, yeah sorry. It's Deflated DNG, not Cinema DNG. Saw the options now! Damn! It works. And the audio is synced, but not linked in Davinci Resolve. I can now record, dual iso, 1920x1080, 23.9~ fps. Well i'll be damned. Where do I donate? Title: Re: MLVProducer Post by: AWPStar on February 03, 2016, 12:38:29 AM Quote And the audio is synced, but not linked in Davinci Resolve. I don't know how Resolve works with audio - how to link audio with it. Can you explain that? Probably i can do something to make it easier..? Quote Where do I donate? At the top-right corner of the main window. :D Title: Re: MLVProducer Post by: pc_bel on February 03, 2016, 10:36:56 AM Hi AWPStar, Again message error: Out of memory. And I can't open any mlv from a 5D mk3. Tried in MLVP 2164 INTEL and MLVP 2183 INTEL. In MLVP 1944: Run-time error '6': Overflow Can I do something more? Thank you very much. Title: Re: MLVProducer Post by: AWPStar on February 03, 2016, 11:24:27 AM @pc_bel Hi! Do you have log file with this error? Try to delete index-files(data\idx\). Title: Re: MLVProducer Post by: pc_bel on February 03, 2016, 11:34:51 AM Here it is: MLVProducer alpha: build 1984 settings: Verstion:0 First:7 greencorr:1 debayer:9 cslut:AdobeRGB cspath:C:\Users\pau\Desktop\MLV&RAW\MLVP_2183\data\cs\AdobeRGB.cslut author:noname cr:noname codec:1 awb:0 uff:0 upd:C:\Users\pau\Desktop\MLV&RAW\MLVP_2183\output ld:C:\Users\pau\Desktop\MLV&RAW\MLVP_2183\data\luts eld: cache:1073741824 mem:2147352576 memavb:2029305856 prevewmode:0 scalemode:0 threads:4 lq:0 dsm:1 system timer:41560,03 Threads: 4 command line: cmdparsing... cmd:'""' files:2 cmdparsing... cmd:'"E:\01_PROJECTS\TT\Ritmica\TrofeoCarnaval\RAW\M31-1836x\M31-1836.MLV"' files:2 E:\01_PROJECTS\TT\Ritmica\TrofeoCarnaval\RAW\M31-1836x\M31-1836.MLV E:\01_PROJECTS\TT\Ritmica\TrofeoCarnaval\RAW\M31-1836x\M31-1836.MLV opening... E:\01_PROJECTS\TT\Ritmica\TrofeoCarnaval\RAW\M31-1836x\M31-1836.MLV extension:.mlv parsing... file count:1 filelen:693932640 MLVI MLVI: fc=191 ---MLV: E:\01_PROJECTS\TT\Ritmica\TrofeoCarnaval\RAW\M31-1836x\M31-1836.MLV Width: 1920 Height: 1080 Black level: 2048 White level: 15000 Crop: (0,0)-(1932,1290) FC1=0 RTCI: p=248 bc=44 fn=0 fc=1 fl=693932640 RTCI_2 FC2=0 err in 'ParseMLV' Step 27 tp:RTCI 6 Overflow err in 'OpenMLV' Step 9 filename: E:\01_PROJECTS\TT\Ritmica\TrofeoCarnaval\RAW\M31-1836x\M31-1836.MLV init buffer init cache frame:1920x1080 fc=0 c=1073741824 err in 'ParseFile' Step 3 Title: Re: MLVProducer Post by: pc_bel on February 03, 2016, 11:44:20 AM I deleted all in data\idx but same error... It works ok last week but now... This is second time with same problem. I installed mlvfs before the error. May be is this the problem? Thanks. Title: Re: MLVProducer Post by: Danne on February 03, 2016, 01:16:08 PM Just sent you info regarding audio embedding in DaVinci Resolve. Possible since chmee and dmilligan already found solutions how. Thanks. Title: Re: MLVProducer Post by: feureau on February 03, 2016, 03:37:27 PM @feureau Thx! Can you cut the file and send me?-f - frame count I'm sorry I deleted the file. I'll do this next time around. How's that new version coming along btw? :3 Title: Re: MLVProducer Post by: trajtemberg on February 04, 2016, 06:32:42 PM Great effort, big props to you my friend. Best regards. Trajtemberg. Title: Re: MLVProducer Post by: David IV on February 04, 2016, 10:38:20 PM Nice work! Great tool! Congrats! I'm looking for a better workflow with magiclantern raw and this tools could improve a lot the workflow. I was reading about visionlog and I found this nice workflow in their web http://www.hackermovies.com/hackermovies-magic-lantern-raw-workflow-guide (http://www.hackermovies.com/hackermovies-magic-lantern-raw-workflow-guide) I think could be simplified a lot with MLVProducer. This workflow consist in process raw with their profile, Visionlog, that preserves full range dymanic and colors. There's one for every Canon camera. And output to work with a Prores 4444 or similiar video (Avid DnxHD and Grass Valley Canopus HQ(X)) behind, AFX, Premiere, etc. Then you come back the colors from de Log image in Resolve or maybe works too in Lumetri plugin and finally you can colorise. I can see there's two visionlog profiles at MLVProducer, they are the same I'm talking to? Or similar? I'm a little lost with this tool. Would be wonderful to find the way to work with this workflow on this tool! Thank you! Title: Re: MLVProducer Post by: AWPStar on February 05, 2016, 01:49:49 AM @feureau Nor sure yet. @trajtemberg Thank you! @David Thx! It will take some time to read this text. But i'll do it.:) I actually not sure about these visionlog profiles. You can also use VisionLog 3dLut with BMDFilm (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fp40.imgup.net%2Fvisionlog8fd7.png&hash=4045e333aeebd44c466f7c4adb8f8e41) Title: Re: MLVProducer Post by: pc_bel on February 05, 2016, 10:31:47 AM Quote Hi AWPStar, Again message error: Out of memory. And I can't open any mlv from a 5D mk3. Tried in MLVP 2164 INTEL and MLVP 2183 INTEL. In MLVP 1944: Run-time error '6': Overflow Can I do something more? Thank you very much. Today I tried with a "old" (just 1 month old) mlv and it works, but with actual mlv's don't. I'm using same nightly build... I don't understand... Any tip, please? Thanks. Title: Re: MLVProducer Post by: AWPStar on February 05, 2016, 01:15:41 PM @pc_bel Any logs?) Probably this bag will be eliminated in new version. Can you cut this new mlv with mlv_dump and sent to me. Or full file if you can. Title: Re: MLVProducer Post by: pc_bel on February 05, 2016, 02:42:25 PM Quote @pc_bel Any logs?) You have log in reply #588 Sure!!! I can send you mlv... Just give me some time Thanks!!!! Title: Re: MLVProducer Post by: David IV on February 05, 2016, 03:09:03 PM @AWPStar I will be waiting you read it ;) So, if I want to get neutral dng secuence to process later on Cameraraw or Resolve (do WB, highlights, expo, etc. here), what setting I should go with MLVProducer? Title: Re: MLVProducer Post by: feureau on February 05, 2016, 07:11:10 PM Btw, I've been testing FPN with profiles from different session, even days apart and they apply flawlessly. Maybe it would be nice if the app can match ISO and frame sizes? I also got black videos when I open my 7D MLVs. It used to work before. Here's some log: Code: [Select] MLVProducer alpha: build 2183settings:Verstion:0First:5greencorr:1debayer:9cslut:AdobeRGBcspath:C:\Users\feureau\Downloads\MLVP\data\cs\AdobeRGB.cslutauthor:nonamecr:nonamecodec:1awb:0uff:0upd:C:\Users\feureau\Downloads\MLVP\outputld:C:\Users\feureau\Downloads\MLVP\data\lutseld:cache:1073741824mem:2147352576memavb:2043555840prevewmode:0scalemode:0threads:4lq:0dsm:1system timer:4023.525Threads: 4command line:cmdparsing...cmd:'""'files:2openraw/mlv: "C:\Users\feureau\Videos\2016-02-03 - 217\M03-2113.MLV"cmdparsing...cmd:'"C:\Users\feureau\Videos\2016-02-03 - 217\M03-2113.MLV"'files:2C:\Users\feureau\Videos\2016-02-03 - 217\M03-2113.MLVC:\Users\feureau\Videos\2016-02-03 - 217\M03-2113.MLVopening...indexed fileinit bufferinit cache frame:1280x432 fc=886 c=1073741824init frame:1280x432init sound: 173580320clear black level, load cslut Title: Re: MLVProducer Post by: mothaibaphoto on February 07, 2016, 04:13:00 PM @AWPStar: Here is the file with vertical stripes (https://dl.dropboxusercontent.com/u/76052543/stripes.mlv) MLVProducer 2183 won't fix, but MLVFS fix. Title: Re: MLVProducer Post by: AWPStar on February 07, 2016, 11:00:46 PM @David IV Only exposure, fpn, dots removing and vertical stripes removing can affect on dng. @feureau I got mismatched patterns with different conditions. @mothaibaphoto About time, i'm working on new algorithm. :D http://p30.imgup.net/vs131a4.png (http://p30.imgup.net/vs131a4.png) http://x48.imgup.net/vs2427e.png (http://x48.imgup.net/vs2427e.png) Title: Re: MLVProducer Post by: mothaibaphoto on February 08, 2016, 01:58:36 PM Great progress on stripes, @AWPStar!!! Title: Re: MLVProducer Post by: pc_bel on February 09, 2016, 11:35:25 PM Quote @pc_bel Any logs?) Probably this bag will be eliminated in new version. Can you cut this new mlv with mlv_dump and sent to me. Or full file if you can. @AWPStar I've sended PM with link to mlv file. Thanks. Title: Re: MLVProducer Post by: AWPStar on February 10, 2016, 01:52:26 AM New test build with crash handler. mlvp.alpha.build2224.INTEL.zip (https://www.dropbox.com/s/wrqygh8xuprbd6f/mlvp.alpha.build2224.INTEL.zip?dl=0) mlvp.alpha.build2224.AMD.zip (https://www.dropbox.com/s/0sieie65jkm80z5/mlvp.alpha.build2224.AMD.zip?dl=0) Title: Re: MLVProducer Post by: rullebullefrulle on February 10, 2016, 07:21:09 PM Tried it out! Nice error log. Easy to post to the forums. I'm trying to process a HUGE file. ~130GB What I mean with the synced audio is just that the audio is exported and is easily imported into Davinci Resolve for editing. MLVProducer alpha: build 2224 settings: Verstion:0 First:0 greencorr:1 debayer:9 cslut:AdobeRGB cspath:E:\Davinci Resolve\MLV\2MLVProducer\data\cs\AdobeRGB.cslut author:noname cr:noname codec:1 awb:0 uff:0 upd:E:\Davinci Resolve\MLV\2MLVProducer\output ld:E:\Davinci Resolve\MLV\2MLVProducer\data\luts eld: cache:1073741824 mem:2147352576 memavb:2040381440 prevewmode:0 scalemode:0 threads:4 lq:0 dsm:1 system timer:69322.7 Threads: 4 command line: cmdparsing... cmd:'""' files:2 openraw/mlv: "E:\Davinci Resolve\MLV\2016- å\M06-1900.MLV" cmdparsing... cmd:'"E:\Davinci Resolve\MLV\2016- å\M06-1900.MLV"' files:2 E:\Davinci Resolve\MLV\2016- å\M06-1900.MLV E:\Davinci Resolve\MLV\2016- å\M06-1900.MLV opening... E:\Davinci Resolve\MLV\2016- å\M06-1900.MLV extension:.mlv parsing... file count:1 filelen:129663562336 MLVI MLVI: fc=35689 Error: Method: ShowFrame Number: 9 Number: Subscript out of range NINJA-EDIT: is the code for MLVProducer open sourced? Is there some way to contribute? Ninja-edit 2: ok, i saw in the post history that you've not provided the source Title: Re: MLVProducer Post by: pc_bel on February 12, 2016, 04:39:36 PM @AWPStar Now with v2224 I can open mlv's. No more "out of memory" error!!!!!! Title: Re: MLVProducer Post by: feureau on February 16, 2016, 01:18:46 AM For some reason, chrome marked mlvp.alpha.build2224.INTEL.zip download as malicious and blocked it. Any ideas? Anyway, some error logs: Code: [Select] MLVProducer alpha: build 2224settings:Verstion:0First:0greencorr:1debayer:9cslut:AdobeRGBcspath:C:\Users\feureau\Downloads\mlvp.alpha.build2224.INTEL\data\cs\AdobeRGB.cslutauthor:nonamecr:nonamecodec:1awb:0uff:0upd:C:\Users\feureau\Downloads\mlvp.alpha.build2224.INTEL\outputld:C:\Users\feureau\Downloads\mlvp.alpha.build2224.INTEL\data\lutseld:cache:1073741824mem:2147352576memavb:2040815616prevewmode:0scalemode:0threads:4lq:0dsm:1system timer:26283.86Threads: 4command line:cmdparsing...cmd:'""'files:2openraw/mlv: "C:\Users\feureau\Videos\2016-02-15 - 229\M15-2001.MLV" "C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.MLV"cmdparsing...cmd:'"C:\Users\feureau\Videos\2016-02-15 - 229\M15-2001.MLV" "C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.MLV"'files:4C:\Users\feureau\Videos\2016-02-15 - 229\M15-2001.MLVC:\Users\feureau\Videos\2016-02-15 - 229\M15-2001.MLVopening...C:\Users\feureau\Videos\2016-02-15 - 229\M15-2001.MLVextension:.mlvparsing...file count:1filelen:55956064MLVIMLVI: fc=19openedPanPosX=256PanPosY=118parsed at 2.14init bufferinit cache frame:1728x972 fc=15 c=1073741824init frame:1728x972init sound: 244809760clear black level, load cslutC:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.MLVC:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.MLVopening...Error:Method: HBF.OpenFilePar: INVALID_HANDLE_VALUEldll: 32Code: 45602Error:Method: MLRaw.OpenMLVFilename: C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.MLVLine: 17Number: 45602Description: Error opening file.Error 32The process cannot access the file because it is being used by another process.Error:Method: ParseFileNumber: 45602Number: Error opening file.Error 32The process cannot access the file because it is being used by another process. Title: Re: MLVProducer Post by: feureau on February 16, 2016, 02:20:00 AM Another crash: Code: [Select] MLVProducer alpha: build 2224settings:Verstion:0First:0greencorr:1debayer:9cslut:AdobeRGBcspath:C:\Users\feureau\Downloads\mlvp.alpha.build2224.INTEL\data\cs\AdobeRGB.cslutauthor:nonamecr:nonamecodec:1awb:0uff:0upd:C:\Users\feureau\Downloads\mlvp.alpha.build2224.INTEL\outputld:C:\Users\feureau\Downloads\mlvp.alpha.build2224.INTEL\data\lutseld:cache:1073741824mem:2147352576memavb:2041409536prevewmode:0scalemode:0threads:4lq:0dsm:1system timer:26383.37Threads: 4command line:cmdparsing...cmd:'""'files:2openraw/mlv: "C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.MLV"cmdparsing...cmd:'"C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.MLV"'files:2C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.MLVC:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.MLVopening...C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.MLVextension:.mlvC:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.M00C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.M01C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.M02C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.M03C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.M04C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.M05C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.M06C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.M07C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.M08parsing...file count:10filelen:4291568224MLVIMLVI: fc=938Error:Method: ShowFrameNumber: 9Number: Subscript out of rangefilelen:4291567668MLVIMLVI: fc=938Error:Method: MLRaw.ParseMLVLine: 24File Type: AUDFNumber: 7Description: Out of memoryError:Method: MLRaw.OpenMLVFilename: C:\Users\feureau\Videos\2016-02-15 - 229\M15-2003.MLVLine: 19Number: 7Description: Out of memoryError:Method: ParseFileNumber: 7Number: Out of memoryError:Method: ParseCMDNumber: 7Number: Out of memory Title: Re: MLVProducer Post by: kgv5 on February 16, 2016, 06:26:34 AM My antivirus is blocking this release constatnly, i have to switch it off manually every time. Didnt have such a problem with previous versions. Title: Re: MLVProducer Post by: AWPStar on February 16, 2016, 06:02:26 PM @feureau @kgv5 https://www.virustotal.com/ru/file/0ed38a6d36aa76d6d2f08261951df847ff961ace9fe31a1691f921a040eac478/analysis/1455641825/ (https://www.virustotal.com/ru/file/0ed38a6d36aa76d6d2f08261951df847ff961ace9fe31a1691f921a040eac478/analysis/1455641825/) False detection. This file was compressed by upack. @feureau Thx for the logs! Title: Re: MLVProducer Post by: Walter Schulz on February 16, 2016, 06:31:03 PM @feureau @kgv5 https://www.virustotal.com/ru/file/0ed38a6d36aa76d6d2f08261951df847ff961ace9fe31a1691f921a040eac478/analysis/1455641825/ (https://www.virustotal.com/ru/file/0ed38a6d36aa76d6d2f08261951df847ff961ace9fe31a1691f921a040eac478/analysis/1455641825/) False detection. This file was compressed by upack. Sorry, but 32/54 is a very bad result and you should take action right now to avoid this. I would recommend to revoke this version and replace it by a clean version. Title: Re: MLVProducer Post by: AWPStar on February 16, 2016, 09:50:24 PM @Walter Schulz Quote I would recommend to revoke this version and replace it by a clean version. I will. but false detection doesn't make this version not clean. Title: Re: MLVProducer Post by: AWPStar on February 16, 2016, 09:56:53 PM mlvp.alpha.build2224.AMD.zip (https://www.dropbox.com/s/0sieie65jkm80z5/mlvp.alpha.build2224.AMD.zip?dl=0) mlvp.alpha.build2224.INTEL.zip (https://www.dropbox.com/s/wrqygh8xuprbd6f/mlvp.alpha.build2224.INTEL.zip?dl=0) Title: Re: MLVProducer Post by: AWPStar on February 23, 2016, 10:24:16 PM (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fe86.imgup.net%2FmlvpVibran3dfd.png&hash=9ea50b559e397b0eb7e898580b67fd9a) dropbox mlvp.alpha.build2241.AMD.zip (https://www.dropbox.com/s/5gpxn9uxrxz7k3i/mlvp.alpha.build2241.AMD.zip?dl=0) mlvp.alpha.build2241.INTEL.zip (https://www.dropbox.com/s/4nh7fbofliywadg/mlvp.alpha.build2241.INTEL.zip?dl=0) sourceforge mlvp.alpha.build2241.INTEL.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2241.INTEL.zip/download) mlvp.alpha.build2241.AMD.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2241.AMD.zip/download) Title: Re: MLVProducer Post by: reddeercity on February 24, 2016, 01:09:30 AM @ AWPStar can't download the new test build , your dropbox has " Error (429) This account's links are generating too much traffic and have been temporarily disabled ! " Do you have a different download link ? Thank Title: Re: MLVProducer Post by: AWPStar on February 24, 2016, 06:20:03 AM @reddeercity sourceforge mlvp.alpha.build2241.INTEL.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2241.INTEL.zip/download) mlvp.alpha.build2241.AMD.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2241.AMD.zip/download) Title: Re: MLVProducer Post by: AWPStar on February 24, 2016, 10:25:41 AM New feature will be available in next version (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fz66.imgup.net%2FRNS5ebd.png&hash=492cd04cfe2a38c89fc166a1292381f3) Noise removed (http://n35.imgup.net/rsn_on94f0.png) Original (http://r18.imgup.net/rsn_off18a5.png) +Color noise filter (http://a24.imgup.net/rsn_on_cnf2229.png) Title: Re: MLVProducer Post by: Kharak on February 24, 2016, 12:46:45 PM How is the Noise Reduction performed? Is it an equal noise reduction in the RGB Channels or is it tuned to the different channels, because I have found out that the Noise in the Green Channel is usually about 40% less than the Blue and Red. I assume that is because the Bayer Pattern contains about 1/3 more of Green pixels than Red and Blue. And that Green is a brighter colour therefore taking in more Photons than the Blue and Red. Therefore I always lower noise reduction in the Green channel with about 40% to not smear details. The Blue channel contains about 10-15% more noise than the Red channel. And is the noise reduction performed over the entire Luminance of the Image, because in my noise profiles I have made, I have found out that doing Spatial and Temporal noise reduction on Luminance over 50% will eliminate/smear details. Just something for your Consideration. Just to be clear, I am not talking about the Stripe Correction, only noise. Title: Re: MLVProducer Post by: AWPStar on February 24, 2016, 11:32:11 PM @Kharak Well yes, mlvp is processing noise in channels separately. I think you're right. I can apply reduction to the green channel with less intensity. it will cause better result. Thank you! Title: Re: MLVProducer Post by: DeafEyeJedi on February 24, 2016, 11:38:48 PM Great catch @Kharak!!! Title: Re: MLVProducer Post by: DeafEyeJedi on February 27, 2016, 12:09:57 AM (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fe86.imgup.net%2FmlvpVibran3dfd.png&hash=9ea50b559e397b0eb7e898580b67fd9a) dropbox mlvp.alpha.build2241.AMD.zip (https://www.dropbox.com/s/5gpxn9uxrxz7k3i/mlvp.alpha.build2241.AMD.zip?dl=0) mlvp.alpha.build2241.INTEL.zip (https://www.dropbox.com/s/4nh7fbofliywadg/mlvp.alpha.build2241.INTEL.zip?dl=0) sourceforge mlvp.alpha.build2241.INTEL.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2241.INTEL.zip/download) mlvp.alpha.build2241.AMD.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2241.AMD.zip/download) I'd like to download and test this out running Wine via OS X ... any chance you could get the links to work again? It still doesn't work due to "high traffic" -- Thanks! *edit* Sorry I just decided to randomly take out the letter 'S' from https to http and that did the trick for some reason with the SourceForge link, however the dropbox link is still broken atm. Thanks again and will report back as soon as I can! Title: Re: MLVProducer Post by: AWPStar on February 29, 2016, 06:14:03 AM i plan to implement automatic updates. What do you think about it? Also i want to rework Shadows/Hightlights function, and make universal presets. Title: Re: MLVProducer Post by: Ottoga on February 29, 2016, 08:55:39 AM @awpstar Quote I plan to implement automatic updates Sounds like a great idea. Title: Re: MLVProducer Post by: chmee on February 29, 2016, 01:24:01 PM look on start if theres a new version and ask. automatic updates are contraproductive. and finally you re not able to revert, because the older version will update itself.. loop of death. (is there a coder out there, who guarantees, new version will have less bugs? nope? :)) & today on twitter: automatic updates are the golden keys for backdoors. just pack your virus/malware into a "new version" (or infect the new version with a virus) and let spread it by the "automatic update" So - NOPE, sounds not like a good idea. Title: Re: MLVProducer Post by: Kharak on February 29, 2016, 02:49:15 PM For me personally, I never have anything Auto-Update as sometimes newer version fuck up with older projects and make incompatibility. Also on a more personal note I don't like any program auto-update for me as I want to be in control of what is going on and if I need it. "if it ain't broke, don't fix it But definitely would be nice with a Pop-up saying there is a new version available with Release Notes on new features and bug fixes, and as always I like it when it is told exactly what kind of bug fixes.. Nothing is as depressing as reading release notes from an update and it just says "Bug fixes".. Title: Re: MLVProducer Post by: Walter Schulz on February 29, 2016, 02:52:43 PM I'm with Kharak on this one. Title: Re: MLVProducer Post by: AWPStar on February 29, 2016, 04:05:10 PM Probably you r right. At least i can notify user about new versions. So in this case user should manually download files, and extract them. I just want to make it more user-friendly. Title: Re: MLVProducer Post by: AWPStar on March 02, 2016, 04:00:02 PM build 2253 mlvp.alpha.build2253.INTEL.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2253.INTEL.zip/download) mlvp.alpha.build2253.AMD.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2253.AMD.zip/download) New presets system. fix of 3DLut fixed output folder bug and some crashes... P.s. Two hours later I'll sit on a train. And i'm going to arrange to myself the Sochi 2016. So i will be unavailable about two weeks. Title: Re: MLVProducer Post by: mothaibaphoto on March 02, 2016, 04:44:21 PM Good Luck ! Say hello to mr. Putin :) Title: Re: MLVProducer Post by: Ottoga on March 04, 2016, 09:07:50 AM @AWPStar build 2253 New presets system - Nicely done. fix of 3DLut - Yep they work again fixed output folder bug - can't say that I experienced this and some crashes... - Anything that improves stability has got to be good. Title: Re: MLVProducer Post by: Afrotherian on March 04, 2016, 11:23:07 PM Is anyone having a problem exporting Cinema_DNG files at 23.976 FPS? It comes out as 23.98 for me. A look at clip properties in Premier confirms this. If I insert it into a timeline set to 23.976 FPS it loses frames. I tried setting it manually at 23.972 just as an experiment and it comes out at 23.97 instead. I'm not really sure how to resolve this. Title: Re: MLVProducer Post by: mohanohi on March 05, 2016, 07:17:03 AM Hi, I think MLVProducer is discarding timecode track of MLV files. Every file I convert starts from 00:00:00:00 timecode. Timecode is essential track to match back originals. Using 2214 Alpha INTEL version. Title: Re: MLVProducer Post by: Ottoga on March 06, 2016, 03:43:02 AM @mohanohi Maybe try a naming convention like MLVname_InFrameNR_OutFrameNR eg: M08-1422_150_249. This will easily let you reference back to your original. @AWPStar, maybe an option to append these to the file name at render time? Title: Re: MLVProducer Post by: reddeercity on March 16, 2016, 02:00:02 AM @AWPStar there dual ISO video module (http://www.magiclantern.fm/forum/index.php?topic=16854.msg164290;topicseen#msg164290) for 5D2 can you add support to your great tool? I have 5d2 and I made same samples , would you like them in cdng or a short .mlv file Title: Re: MLVProducer Post by: brucem3 on March 23, 2016, 12:35:13 AM ^^^ +1, would love to see 5D2 dual ISO video support! I can also provide samples if you'd like. Thanks! Title: Re: MLVProducer Post by: AWPStar on March 29, 2016, 11:04:38 PM I'm getting closer to DualISO samples Original (http://u74.imgup.net/DualISO_1b2a8.png) Processed (http://c02.imgup.net/DualISO_22ddd.png) Title: Re: MLVProducer Post by: reddeercity on March 29, 2016, 11:39:16 PM Need Progress , here (https://www.dropbox.com/s/utb5b9hvfzuxr52/M19-2200.MLV?dl=0) a dual ISO MLV from my 5D2 that you can use or what ever to need to do for support on your tool. Or if that file is too big to download 700MB then here (https://www.dropbox.com/s/qnzst1571q766pu/Non_process_M13-2146.MLV.frame_000000.dng?dl=0) is a Cdng unprocess dual ISO frame Title: Re: MLVProducer Post by: AWPStar on March 30, 2016, 12:29:02 AM @reddeercity Thank you! Title: Re: MLVProducer Post by: reddeercity on March 30, 2016, 02:37:03 AM Your Welcome , If those don't work out or you need different dual ISO range samples let know . I had problems with the MLV file 200/1600 as cr2hdr would not convert all frames but mlvfs could . So you may have issue's with it , the Cdng is 100/800 was ok with all converters . Title: Re: MLVProducer Post by: NelsonSigmundoFilms on April 06, 2016, 02:20:03 PM Hi AWPStar I'm currently using build mlvp.alpha.build2253.INTEL on windows 10 My antivirus is flagging MLVProducer as an virus (trojan) could you fix this? I'm using avira antivirus. Also when I exort to cinemaDNG in this build i cannot play them in Premiere pro, it says unsupported. But it used to work in older versions (of MLVP) In Davinci Resolve 12 when I try to open CDNG from MLVP it crashes. It also used to work in Resolve (11 and 12) I have found a solution but it is a lot of work: I simply import the CDNG from MLVP into Adobe camera raw converter (ACR) and convert them, then it plays just fine in resolve and premiere. But it is a ton of work, can you fix this or do you know how to automate this process, of replacing the MLVP-CDNGs with DNG from ACR. Thanks Title: Re: MLVProducer Post by: AWPStar on April 06, 2016, 05:08:03 PM @NelsonSigmundoFilms Hi! Quote My antivirus is flagging MLVProducer as an virus (trojan) could you fix this? I'm using avira antivirus. Not sure why this is happening. i'll try to figure it out. It should work. What version of Premiere do you use? Can you send couple of frames(cDNG)? Title: Re: MLVProducer Post by: kgv5 on April 06, 2016, 07:07:53 PM My antivirus is flagging MLVProducer as an virus (trojan) could you fix this? I'm using avira antivirus. Mine too, I am using avast and it is blocking MLVProducer every time. Title: Re: MLVProducer Post by: AWPStar on April 06, 2016, 08:02:20 PM Virustotal: MLVProducer (https://www.virustotal.com/ru/file/4be4f368b0f67ef7ce671c519f2fbd525d9e8d75f9a516ebb361b881ce09edf3/analysis/1459964942/) Clean Virustotal: mlvpCrashHandler.exe (https://www.virustotal.com/ru/file/10cf7cf60397d4dfab99f760bce17609bf489f969cf9f983e63b469a8b87e727/analysis/1459964886/) false detection CrashHandler source (https://www.dropbox.com/s/3yozi5mnkwiaiej/crashhandler.src.zip?dl=0) I don't know how fight against crappy antiviruses) Title: Re: MLVProducer Post by: AWPStar on April 07, 2016, 04:46:45 PM @NelsonSigmundoFilms (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fo53.imgup.net%2FcdngIDF18c7c.png&hash=22662d872fce42a8af156f06afb408cf) I will try to figure out what goes wrong. Title: Re: MLVProducer Post by: nikfreak on April 21, 2016, 08:43:37 AM Anyone testing this with files produced by "MLV Lite"? @AWPStar: Do you have any plans to support "Nvidia CUDA" for accelerating your software? Title: Re: MLVProducer Post by: Ottoga on April 21, 2016, 03:35:30 PM @nifreak Quote Anyone testing this with files produced by "MLV Lite"? They open fine for me (normal mlv_lite, no dual_iso) Title: Re: MLVProducer Post by: AWPStar on April 22, 2016, 02:35:29 AM @nikfreak Probably OpenCL Title: Re: MLVProducer Post by: Thrandurin on April 23, 2016, 09:31:24 PM I get this error when i try to open the lastest build of MLV Producer, any ideas? Error: Method: main Line: 10 Number: 53 Description: File not found Title: Re: MLVProducer Post by: Anurania on April 28, 2016, 06:23:34 AM I've been trying out MLVP the past couple of days and I'm very impressed with the workflow. I have encountered an issue. I'm using 700D footage with movie crop enabled. I select 'remove focus dots' and choose the pattern 'Pattern Crop (700D)'. Most of the focus dots disappear but a few rows of dots remain at the top of the frame and a few at the bottom of the frame. The frame size is 1280x720. Build 2253. Title: Re: MLVProducer Post by: canneloni on April 29, 2016, 03:46:01 PM Is there a way to implement the focus pixel map for the 100D ? I feel like i am losing a lot of the sharpness when i use the full frame filter. Title: Re: MLVProducer Post by: AWPStar on April 30, 2016, 07:45:04 PM I am sorry guys, but now i have too much work. :( I will continue development little bit later. Title: Re: MLVProducer Post by: Deadcode on May 03, 2016, 10:47:04 PM Maybe someone else noticed earlier in this thread but i get different colors from MLVProducer than MLVRawViewer. I would really use producer but the colors are dull and missing some red's from the image. Yes i tried "calibrated color" tried all of the log profiles, saturation boost, correct exposure, but there is some problem with the colormanagement. The RawViewer gives me the colors i want but it has less options and its slower What am i doing wrong? (5D2 both raw_rec and mlv gives me the same results) Title: Re: MLVProducer Post by: mario1000 on May 07, 2016, 09:03:14 AM Dear AWPStar, I read that you are quiet busy at the moment but would it be possible to get a kind of "pre-lease" in order to play with your latest dual iso implementation because it looks very promising? BR Title: Re: MLVProducer Post by: NelsonSigmundoFilms on May 11, 2016, 09:03:57 AM Hi AWPStar, I have found a solution on why Resolve was crashing with MLVP CDNG and Premiere not opening them. First, The default frame rate goes to 23.973 not 23.976. Resolve and Premiere can't handle 23.973 frame rate. Second I switched to TPDM (the second last one in the list) now it plays back just fine both in Resolve and Premiere. The last debayer option (it says best) makes resolve crash and Premiere won't open. Also I've gone back to an older version (2183 INTEL) because the newer version is crashing all the time. These are the settings I use and work fine in Resolve and Premiere: Reconstruct, TPDM, AdobeRGB, Remove focus dots, CinemaDNG, Include Audio, File name (does not end with a number) One last note: MLVP does not seem to remember my preferences when I restart the software, can you fix this? Thanks, -Nelson Title: Re: MLVProducer Post by: jankrueck on May 16, 2016, 07:08:19 PM just stopping by to tell you: good work sir! keep it up! Cheers, Jan ps: saving settings would be nice ;) Title: Re: MLVProducer Post by: AWPStar on May 20, 2016, 07:33:22 PM Dual-ISO is almost done. 8) works almost perfect, but still there's a lot of things to do. Title: Re: MLVProducer Post by: sgofferj on May 20, 2016, 09:42:28 PM Had a quick look and test... Awesome program! Just a little issue... I have a 4k display and increased the Windows font scaling a bit and MLVP doesn't seem to cope with that too well. The top bar is halved... :D Title: Re: MLVProducer Post by: AWPStar on May 20, 2016, 11:19:08 PM @sgofferj I did some windows scaling support, but it was a long time ago. i need to rework it. Can you make screenshot how it looks? dualISO test Low ISO Frame (http://h14.imgup.net/diso_test_e07e.png) Processed (http://w24.imgup.net/diso_test_5cc4.png) I will implement three algorithms: 1. Resolution priority 2. Noise reduction priority 3. Balanced. Performance AMD Phenom II 555 1856x1044 Works pretty fast. without any optimisations, using 1 thread - 3.7 FPS. Title: Re: MLVProducer Post by: DeafEyeJedi on May 21, 2016, 07:38:36 PM Excellent progress @AWPStar. Take all the time you need to hone this into perfection especially for Dual-ISO. Title: Re: MLVProducer Post by: anDyIII on May 22, 2016, 04:27:35 PM Crash log here: MLVProducer alpha: build 2241 settings: Verstion:0 First:0 greencorr:1 debayer:9 cslut:AdobeRGB cspath:C:\MLVProducer\data\cs\AdobeRGB.cslut author:noname cr:noname codec:1 awb:0 uff:0 upd:C:\MLVProducer\output ld:C:\MLVProducer\data\luts eld: cache:1073741824 mem:2147352576 memavb:2039808000 prevewmode:0 scalemode:0 threads:6 lq:0 dsm:1 system timer:59129,95 Threads: 6 command line: cmdparsing... cmd:'""' files:2 ------------------------------------- I'm working on Windows 10 x64 MLVProducer crashed after I dragged it from one screen to another and it disappeared. Title: Re: MLVProducer Post by: sgofferj on May 23, 2016, 09:44:25 PM @sgofferj I did some windows scaling support, but it was a long time ago. i need to rework it. Can you make screenshot how it looks? Here's the screenshot: http://home.gofferje.net/stuff/mlvp4k.png Title: Re: MLVProducer Post by: Ottoga on May 24, 2016, 05:01:37 AM @anDyIII Have you tried the most current build, mlvp.alpha.build2253........ You can get it from here: https://sourceforge.net/projects/mlvproducer/files/ (https://sourceforge.net/projects/mlvproducer/files/) Title: Re: MLVProducer Post by: sgofferj on May 24, 2016, 08:10:50 AM Is it already possible to apply an export/conversion profile to all clips in a queue? Yesterday I had to go through 28 clips to set the profile :D. Some "apply this preset to all clips in queue"-button would be awesome :). Title: Re: MLVProducer Post by: AWPStar on May 24, 2016, 04:36:50 PM @sgofferj For now, you can use Copy/Paste option in queue. But it's good idea. Thx! :) All tutorials (https://www.youtube.com/playlist?list=PLUjc4qSGKqtc1EPiHI6V8w0mlOI5Ckr8v) Title: Re: MLVProducer Post by: Anurania on June 05, 2016, 03:03:10 AM Hi AWPStar Here is a 700D video with movie crop: http://storage.bservice.org/700Dcrop.MLV "Pattern Crop (700D)" only removes the focus dots in the middle of the frame. Several rows of dots remain at the top and bottom of the frame. Title: Re: MLVProducer Post by: kgv5 on June 05, 2016, 08:16:48 AM @AWPStar What do you think about implementing losslessly compressed DNGs support which comes from SlimRaw app? I (and I think many other people) started using slimraw some time ago and i think its great, copying and lossesly compressing 2:1 takes almost the same time as just copying. So after the process we have folders with DNGs, ACR and resolve have no problem with reading these and it seems they do it with the same speed as normal DNGs. I will provide you with some samples when i get back home. Cheers Title: Re: MLVProducer Post by: AWPStar on June 05, 2016, 05:26:38 PM Hi, Anurania! Thank you. I will try to make a new pattern. @kgv5 Sounds delicious. I think it is a great idea! i'll dig more information. Title: Re: MLVProducer Post by: kgv5 on June 06, 2016, 02:36:29 PM @AWPStar here are some samples of losslessly compressed DNGs https://www.dropbox.com/sh/co4564bdc2pnyyr/AADKEPoF6q1pKSNwoJY9Nlk1a?dl=0 Title: Re: MLVProducer Post by: sgofferj on June 09, 2016, 07:54:56 PM I noticed that DaVinci Resolve doesn't recognize the sound file belonging to the sequence when exporting to cDNG which results in sound having to be linked manually. When using MLVFS, that works. It's probably just a matter of correct naming of the sound file. I also noticed that the sound is exported twice, once in the sequence subfolder and once in the parent folder. Title: Re: MLVProducer Post by: andyveale on June 11, 2016, 07:08:00 AM This Program is AWWWWESOME!!!! Can anyone tell me how I can find the latest version as it appears I'm using one of the early ones. Cheers, Andrew Title: Re: MLVProducer Post by: Walter Schulz on June 11, 2016, 08:11:34 AM https://sourceforge.net/projects/mlvproducer/files/ Title: Re: MLVProducer Post by: AWPStar on June 11, 2016, 05:07:40 PM small update :) mlvp.alpha.build2258.AMD.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2258.AMD.zip/download) mlvp.alpha.build2258.INTEL.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2258.INTEL.zip/download) (I don't know why, but mlvCrashHandler detects like Malware. Code is so simple...) Title: Re: MLVProducer Post by: GutterPump on June 21, 2016, 03:55:14 PM Thanks @AWPStar, your software is clearly useful. How work the dual iso converter ? Is it available in the new update ? Title: Re: MLVProducer Post by: AWPStar on June 21, 2016, 06:20:40 PM @GutterPump Yes. But it is test version. You cannot process dng with it. Title: Re: MLVProducer Post by: kgv5 on June 21, 2016, 07:44:15 PM AWPStar, what do you think about compressed DNGs support? Title: Re: MLVProducer Post by: AWPStar on June 22, 2016, 04:36:38 PM @kgv5 SlimRaw's compression? It has JPEG compression, same as MLRawViewer. But more optimized. SlimRaw is not Open Source project. The only way to get same compression is to develop it from the ground. :) Title: Re: MLVProducer Post by: kgv5 on June 22, 2016, 10:46:53 PM AWPStar, i was thinking about using compressed DNGs from slimraw in your app. Could you make your app to see the files and process them just like any other DNGs? Title: Re: MLVProducer Post by: AWPStar on June 23, 2016, 12:12:17 AM @kgv5 I'll think about it. i can use libraw to open dngs. Title: Re: MLVProducer Post by: AWPStar on June 26, 2016, 10:14:07 PM New filter that removes false colors. soon... ;) samples Original (http://u01.imgup.net/mlvp_FCR_oc649.jpg) Filtered (http://i05.imgup.net/mlvp_FCR_o03ae.jpg) ACR Color Noise Reduction (http://k17.imgup.net/adobe_CNR3519.jpg) Title: Re: MLVProducer Post by: GutterPump on June 26, 2016, 10:18:36 PM Well done ! Title: Re: MLVProducer Post by: reddeercity on June 27, 2016, 08:17:09 AM @AWPStar Looks Great ! I really can't see any difference between ACR & your filter version . Thanks for the NR Filter 8) Great work as always ! Title: Re: MLVProducer Post by: AWPStar on July 03, 2016, 03:15:21 AM What do you think about video importing? :) Video->16bit->de-posterization->deblocking->linearization->Bayer pattern ->dng or ->Debayering Title: Re: MLVProducer Post by: verhomato on July 05, 2016, 01:25:21 AM At first, great work from AWPStar so far! I have been trying now for a moment to fix a hot pixel from my footage with MLVProducer and can't get it done. Is there a bug in a software or can't I just use this right way? Could someone please look at this? Footage is here: https://www.dropbox.com/sh/jjgb9kas2a2r89u/AADxspMgdX1hiumpAfxZin__a?dl=0 Footage is from Canon 650D, 1728x724 @ 25,000 fps There is one hot pixel at left on the footage. Shown in a jpeg file surrounded by blue circle. Thank you! Edit: Run with MLVProducer alpha build 2258. Title: Re: MLVProducer Post by: AWPStar on July 05, 2016, 02:19:15 PM Thank you, verhomato! It's a bug.... of the focus dots filter. :) I will fix this. thx! Title: Re: MLVProducer Post by: AWPStar on July 17, 2016, 05:50:59 AM New Feature Video import test Original h264 (http://x50.imgup.net/import_h26fce7.jpg) Converted by MLVP (http://o67.imgup.net/import_MLV1eac.jpg) Title: Re: MLVProducer Post by: Ottoga on July 17, 2016, 10:28:16 AM Nice. Title: Re: MLVProducer Post by: Kharak on July 17, 2016, 09:39:37 PM Wow nice! Nice highlight roll-off Title: Re: MLVProducer Post by: AWPStar on July 22, 2016, 03:21:32 AM Example Original h264 (http://u08.imgup.net/db_orgfd33.jpg) Filtered (http://y36.imgup.net/db_pcd07cd.jpg) Title: Re: MLVProducer Post by: PabloW on July 24, 2016, 09:56:41 PM Does it make any sense to record MLV, then convert it to H264 with MLVProducer to edit files in Premiere Pro? Will it keep the great quailty of the raw video? how much better than H264 straight from the camera would it be? (I'm using a 650D) I'm new here, just trying to undertand how this all works. Thanks! Title: Re: MLVProducer Post by: AWPStar on July 25, 2016, 07:36:11 PM @PabloW Well, it make sense if you are doing color grading with MLVP. h264 definitely cannot keep the same quality. but you can get ready-to-edit material. Also you can export to ProRes. Title: Re: MLVProducer Post by: AWPStar on July 26, 2016, 02:18:19 AM New Tool: Import (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fg54.imgup.net%2FtoolImportec51.png&hash=1b6b5c9fda129b79df3e0bd0a8eaaaca) Title: Re: MLVProducer Post by: AWPStar on July 26, 2016, 07:32:57 AM New Feature: PROXY mode -Fast debayering(faster than "Ultra fast") -Haft resolution -Able to render Proxy before original. I think this should be very useful. Title: Re: MLVProducer Post by: togg on August 02, 2016, 06:24:21 PM Just discovered this. Is the wine solution still the one for mac? Title: Re: MLVProducer Post by: DeafEyeJedi on August 02, 2016, 07:15:52 PM Just discovered this. Is the wine solution still the one for mac? Yep. Title: Re: MLVProducer Post by: togg on August 02, 2016, 08:20:14 PM Thanks for the answer :) I've tried it on windows with bootcamp, it seems very interesting but I don't know why I had slow speed and corrupted output. Sadly no time to dig more into it. On the first page the developer said that he wanted to do something for mac, if he will ever decide to come back to it please note that MLRV ( http://www.magiclantern.fm/forum/index.php?topic=9560.0 ) is open source and was at a pretty good point already. Title: Re: MLVProducer Post by: AWPStar on August 05, 2016, 03:24:00 AM minimizing toolbars (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fe41.imgup.net%2Fminimize670e.png&hash=49a6586c093bc3779031b5af3fda7598) Title: Re: MLVProducer Post by: AWPStar on August 05, 2016, 09:23:56 AM New Release. build 2643 mlvp.alpha.build2643.AMD.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2643.AMD.zip/download) mlvp.alpha.build2643.INTEL.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2643.INTEL.zip/download) changelog Code: [Select] [build 2643]### Added-Video import-Proxy mode-Focus pixels removes automaticly with MLV-Focus pixels: dfort's patterns-False Color Reduction filter-Minimizing toolbars-MPEG2 encoder-"ESC" hotkey stops rendering-Clearence filter- "_" symbol image and dng sequences-Ultra fast 3DLUT-filter with proxy mode (speed up to 300%)### Removed-Temp file creates only if there is audio-Crash Handler process### Changed-Preserve Hightlights to Preserve Luminance-Button STOP to CLANCEL-3D luts speed up to 80%-ICON### Merged-Presets### Fixed-Blur filter-Maximizing with two monitors-Audio with indexed files-H264 export, size align-Hot pixel near focus pixel bug Title: Re: MLVProducer Post by: kutu on August 05, 2016, 10:04:33 AM false color filter, and proxy mode is just epic found little bug with removing focus dots http://puu.sh/qqwnK/df5cfb7e33.png 650D 1728x736 https://yadi.sk/d/dSWyQaHQtwPUj same happens in previous version mlvp.alpha.build2253.INTEL you also can see how well false color filter works in this example "L" hotkey stops working thx for your amazing work Title: Re: MLVProducer Post by: AWPStar on August 05, 2016, 11:30:39 AM Thanks, kutu! Hotfix for the clipping (https://sourceforge.net/projects/mlvproducer/files/MLVProducer.exe/download) i'll fix focus dots after research. Title: Re: MLVProducer Post by: mario1000 on August 06, 2016, 09:13:31 AM Dear AWStar, excellent prgress as ususal. Thanks a lot! But one thing I would like to ask you. When I try try to export Dual Iso Pictures as TIF file it works like a charm. Exporting the pictures as Cinema DNG files leeds to non processed files, i.e. the lines are not blended together. Will you fix it or is this not possible in CDNG files? Thanks in advance Title: Re: MLVProducer Post by: AWPStar on August 08, 2016, 01:43:05 PM @mario1000 Thx! Yes, i will fix that. Title: Re: MLVProducer Post by: Ottoga on August 09, 2016, 02:56:22 PM @awpstar Thanks for your continued efforts in developing this program. An issue that I have identified with the HotFix version of mlvp.alpha.build2643.INTEL is: • mpeg export doesn't appear to work. It generates a MOV file that can't be played by any of my installed media players. VLC media player reports that the codec is not suported. VLC could not decode the format "m2v1" (No description for this codec). I guess that I was expecting the output to be an .mpg or .mpeg video format file Maybe my expectation is incorrect here. In any case as I have stated I can't play the generated media file with anything, including Quicktime. I did have some confusion re: the SnapShot function re: how to clear/close it again but I figured it out. Not sure what its purpose is though as, apart from being able to stretch it to full screen I can't see that anything else can be done with it. Can you enlighten me on its purpose please. Will try it out some more over the next few days and provide any relevant feedback. Title: Re: MLVProducer Post by: vadimlavr on August 14, 2016, 01:04:34 PM Hello everyone. I have mac os and that is the problem for me to convert Raw to DNG. My DSLR canon 700d always left focus and hot dots and i need to remove it. I have installed MLVproducer through wineskin and it works. The problem is, i can't find rendered files in folder. Can you help me to manage it? Thanks in advance) Title: Re: MLVProducer Post by: 66dellwood on August 26, 2016, 06:10:58 PM Your Settings for CDNG Conversion? Love this product. I use exclusively to convert my MLV files from my 5d2 to CinemaDNG for editing/grading in Resolve. Am curious what MLVP settings make most sense for this purpose. Since MLVP is converting to another raw format, I assume many of the image adjustments simply do NOT affect the CDNG image that is rendered. Correct? I use the Hot Pixel fix but nothing else. Specifically, I understand that only Hot Pixel, Vertical Stripes, exposure and black level are the settings that will affect the rendered CDNG image. Title: Re: MLVProducer Post by: AWPStar on August 26, 2016, 07:58:45 PM @66dellwood Thanks! These should applies to dng: -Black level -Exposure(as white level) -Focus dots -Hot pixels -Vertical stripes -Fixed pattern noise -Dual-ISO(but not now) Title: Re: MLVProducer Post by: hyalinejim on August 27, 2016, 10:21:47 AM Hi AWPStar, in another thread I was asking about dark frame subtraction: http://magiclantern.fm/forum/index.php?topic=13152.msg171293#msg171293 However, although I can use MLVProducer to generate the fixed noise pattern, and although it looks correct in the preview window, when I export to DNG the results are not consistent with what I see in the preview window. In the example DNGs you uploaded in the linked post, I took them in to ACR and applied +5 exposure to see what's happening in the shadows and in fact the FPN reduced version just seems to have a slightly different exposure and hue. (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs13.postimg.org%2Fshgbb1q87%2FM26_0737_1_00000_FPN.jpg&hash=1208b37bc438d6ea5ec080838e11c92f) FPN (https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs13.postimg.org%2Fcx8xkig3r%2FM26_0737_1_00000_no_FPN.jpg&hash=dc8b2fcd00aaba169c62676611a6cf64) no_FPN (These are JPEGs from ACR) Title: Re: MLVProducer Post by: whyfy on August 31, 2016, 11:07:53 PM @awpstar In version build2643 INTEL where are the noise reduction settings in general for normal raw videos NOT dual-iso stuff? Title: Re: MLVProducer Post by: whyfy on August 31, 2016, 11:12:29 PM Also as you can see in this picture, when I select any LUT with LOG or CLogC I get horrible bands going across areas of highlights and shadows :'( http://j75i.imgup.net/Screenshotde72.png This problem has never occurred in the previous builds. .....REC 709 with no LUT does not have this problem at all, it only occurs with flat profiles. Title: Re: MLVProducer Post by: AWPStar on September 01, 2016, 02:02:41 PM Hi, whyfy! I removed noise removal options. they have a poor result. i have to rework 3DLUT Filter. It's some kind of interpolation bug. Thx! Title: Re: MLVProducer Post by: tweak on September 02, 2016, 09:45:17 PM I take it there's no program for Mac users then? :( Title: Re: MLVProducer Post by: Danne on September 02, 2016, 09:48:41 PM It works quite good on a mac. http://www.magiclantern.fm/forum/index.php?topic=15271.msg151402#msg151402 HAvn,t tested this for a while and wonder if someone can share some info on the quality of dual iso to prores files? Comparisons to cr2hdr maybe. Title: Re: MLVProducer Post by: DeafEyeJedi on September 06, 2016, 04:12:00 AM HAvn,t tested this for a while and wonder if someone can share some info on the quality of dual iso to prores files? Comparisons to cr2hdr maybe. Excellent reminder. I've thought about this too. Gonna take a dive with the latest from MLVP and report back re: Dual-ISO comparisons (also I noticed @AWPStar also added new features for HDR video so will check that out as well) and Thanks for the wake-up call @Danne! :D Title: Re: MLVProducer Post by: Brawl on September 06, 2016, 08:08:33 PM Hi AWPStar your work is very interesting. I'm experimenting the reduce false color filter in my workflow, may be possible to add the reduce false color filter to cinema dng please? Title: Re: MLVProducer Post by: AWPStar on September 06, 2016, 11:00:55 PM Hi, Brawl! Not it is not, sorry. It applies to RGB picture after debayering. cdng contains raw data. Title: Re: MLVProducer Post by: 66dellwood on September 06, 2016, 11:46:46 PM AWPStar: setting question. If I bring ten MLV files into MLVP for conversion to CDNG, what mode or setting do I need so that my output/CDNG and hotpixel fix apply to all ten files? Am trying to avoid manually making those setting to all ten. Title: Re: MLVProducer Post by: AWPStar on September 06, 2016, 11:50:07 PM You can set one file and then copy/paste this settings in queue window. Title: Re: MLVProducer Post by: 66dellwood on September 07, 2016, 12:12:30 AM thanks. what are the global and group settings for? Title: Re: MLVProducer Post by: AWPStar on September 07, 2016, 12:25:47 AM @66dellwood You can merge files in groups and apply filters by editing one clip. In global mode you can apply filters to all files in queue. Title: Re: MLVProducer Post by: NelsonSigmundoFilms on September 08, 2016, 08:30:58 PM Hi AWPStar I notice MLVP is struggling with large files. I have a 59GB .MLV file when I import it in MLVP it is really slow. MLVP only using 9% CPU and 0.1MBS read on SSD (read from windows task manager) Hardware is not an issue. i7-4771 16 GB RAM MLV files are on 1TB Samsung SSD rougly 450 MB/S read/write Anything I can do to make this faster? I'm in kinda a hurry Thanks Title: Re: MLVProducer Post by: AWPStar on September 09, 2016, 03:15:00 AM @NelsonSigmundoFilms Sorry, i cannot offer you a solution without testing. How long it takes to open that file? i only have 50D with fat32. Title: Re: MLVProducer Post by: brucem3 on September 15, 2016, 11:24:37 PM Thanks for the continued support, AWPStar. Any chance of supporting the dual ISO video module for 5D2? Title: Re: MLVProducer Post by: AWPStar on September 19, 2016, 09:21:53 AM @brucem3 it has dual iso support. But for now quality is poor. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fo63.imgup.net%2Fdualiso02cee8.png&hash=106e21b89c6b5cfdd309a083ddd0860d) Title: Re: MLVProducer Post by: natan069 on September 29, 2016, 04:35:21 AM Hi :) I´m having problem converting files bigger than one minute, has to to with 4gb file split? I use 50D, how to avoid problems with that? I try to convert using mlvproducer, but the encoded file doesnt work past, say.. 1:18 minutes (bugs or freezes video). mlvrawviewer can convert the entire video, and the file playback is ok. Title: Re: MLVProducer Post by: NelsonSigmundoFilms on October 02, 2016, 04:23:44 PM @AWPStar Opening the 59GB file took about 30 minutes. To put it into comparisson 100 clips total of 59GB only take about a minute Title: Re: MLVProducer Post by: AWPStar on October 02, 2016, 06:48:07 PM Im still trying to find out why this is happening. Title: Re: MLVProducer Post by: Serj on October 16, 2016, 11:22:47 PM Hi, in the latest version of MLVP when I resize video on output, it saves camera-recorded size. For example I record MLV video on my EOS M in 1728x434 (2,39:1 and stretch by 1,62x). In MLVP I try to resize my footage to 2048x858 (scale 3x5 and output resolution 2048x858). But in final file after render size is 1728x434. Thanks) Title: Re: MLVProducer Post by: AWPStar on October 17, 2016, 12:26:27 PM @Serj That was a bug.) Thx! Title: Re: MLVProducer Post by: Serj on October 17, 2016, 07:18:14 PM Waiting for next version, you are genious, program is awersome!) Title: Re: MLVProducer; Getting 2 Audio Files after Conversion Post by: 66dellwood on October 21, 2016, 04:35:23 PM Love the software, thanks much. Shooting ML raw video on a Canon 5d2. Convert my MLV files to CDNG which I import into DaVinci Resolve. When I shoot ML with audio, I select the audio setting in MLVProducer. For some reason, I am getting 2 copies of each audio (wav) file when I convert. Am I missing a setting somewhere? Title: Re: MLVProducer Post by: JeDaiL on October 23, 2016, 09:54:36 PM I love this app too, really quick at rendering and converting my files and I had better success so far than with other converters such as raw2cdng on pc. But is there or would be a way to add the metadata of the camera to the cdng's, such as lens, wb and setting used? That would be great. Also, any other settings than black levels can be applied before converting to cdngs? Thank again for the good work! cheers Jerome Title: Re: MLVProducer Post by: AWPStar on October 24, 2016, 05:35:36 AM @66dellwood Should be just one. I we review this part of the code. @JeDaiL Actually mlvp writes this information. except WB. Quote Also, any other settings than black levels can be applied before converting to cdngs? FPN, dual-iso, focus dots, hot pixels, vertical stripes, exposure(as white level). ps on this week i should be more or less free from my job, so i'll try to fix some problems and i'll release new version. Title: Re: MLVProducer Post by: AWPStar on October 26, 2016, 03:15:25 AM New version 2679 mlvp.alpha.build2679.INTEL.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2679.INTEL.zip/download) mlvp.alpha.build2679.AMD.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2679.AMD.zip/download) Quote -fixed: Posterization in 3DLUT filter -fixed: Output resizing -fixed: Dual-ISO cdng export -fixed: Dual-ISO frame analysis -added: old patterns(focus pixels) for .RAW -added: loading speed measurement Title: Re: MLVProducer Post by: DeafEyeJedi on November 02, 2016, 09:59:37 AM Here's a quick test with your latest MLVP.alpha.build2679 (Thanks for the update!) with a Dual-ISO footage shot from SL1/100D in ISO 100/800 while running Wine (Wineskin-2.6.2) on OS X Sierra 10.12.1 and here are the results... Notice the flickering in Final Output (at end of clip) which reminds me of how it looks as if I were to fiddle with the highlights sliders and whatnot. Is this due to the early stages of Dual-ISO algorithm that you supposedly came up with (do you have the source code for this particular feature) if you don't mind me asking? Title: Re: MLVProducer Post by: AWPStar on November 02, 2016, 11:42:05 AM Thank you for testing! "My" dual-iso still has many problems. Yes, this is my early algorithm. Just prototype. I can share source but i won't (for now). Now it looks like garbage. No formatting, no comments, etc. Title: Re: MLVProducer Post by: Danne on November 02, 2016, 01:19:09 PM It,s cool it,s realtime. Is exporting dualiso to cdng files also realtime? Title: Re: MLVProducer Post by: AWPStar on November 02, 2016, 05:06:17 PM Well, it's not. 2.6 fps. Title: MLVProducer Post by: DeafEyeJedi on November 03, 2016, 07:34:35 AM Well 2.6 is still pretty good for rendering speeds. Especially for Dual-ISO. What's even more remarkable is the fact that I can actually see the final results in literally realtime during playback. Let alone play with logs and fiddle with the sliders is just so much fun. I have a lot of faith with your work. Please keep it up and hopefully once you share the sources which can help other dev's to make use of your stuff. However, I came across something odd when trying to export as cDNG's and nothing spits out in the output folder -- is this normal or am I looking at the wrong destination? How do I go about for this? Anyone else still having trouble finding their way into the main disk (I have two SSD's in my MBP) and it seems rather difficult to find them and when I click on Z: C: or D: drives it just shows blank and I don't even know if they are actually my drives? Title: Re: MLVProducer Post by: GutterPump on November 03, 2016, 03:05:40 PM Just did some tests with dual iso on the 5D mk III. I did not find any bigs problems, it work well. Just saw some strange colored artifacts in the top border of image. Not a real problem, i can resize (arround 10 pixels) a bit my footage and it's gone. Thanks you for these news upgrades @AWPStar ! Work with dual iso footage is become more easy now. Title: Re: MLVProducer Post by: skrk on November 06, 2016, 05:45:23 AM Damn, every time I come across a new thread on this forum there is another incredible piece of Magic Lantern software! You folks are out of control. I am offering a humble donation. I hope everyone is donating to this amazing project! A few things: - the download links on the first post are reversed re: INTEL vs. AMD - I tried running MLVP in a windows XP VM (I'm on Linux usually) -- the file dialog that opens MLV files can access network drives, but the file dialog that sets the output folder can not. (In this case the 'Network Drive' is actually the mapped share drive for my VM). - when running in the VM, it would hang when I tried to render the output. I'm sure this is low on the list of bugs, but just wanted to mention it in case it was useful. (I can also use my normal Win 8.1 install and that works fine.) - I tried running it in Wine in Linux; first I did "winetricks vb6run", then I did: wine "z:\path\to\mlvproducer\MLVProducer.exe" ...but when i try to set the output directory, it crashes. Also the "include audio' and related radio buttons aren't present in that window. (Just reporting all this in case it's interesting.) This is the error on the crash: Code: [Select] err:ole:apartment_getclassobject DllGetClassObject returned error 0x80004002err:ole:create_server class {172bddf8-ceea-11d1-8b05-00600806d9b6} not registerederr:ole:CoGetClassObject no class object {172bddf8-ceea-11d1-8b05-00600806d9b6} could be created for context 0x15 - I had some trouble with hot pixel removal, but I'll keep reading up on the forum here and see if I can figure it out - 16bit TIFF export would be cool? Thanks for the great software! Title: Re: MLVProducer Post by: AWPStar on November 06, 2016, 02:53:42 PM @skrk Thank you! Quote but when i try to set the output directory, it crashes That happens on MaxOS via Wine. Your crash report is very useful. Now i know why this is happening. i'll install ubuntu and try to figure out how to fix this. Quote Also the "include audio' and related radio buttons aren't present in that window. You can scroll down all tabs. Or resize window. Quote I had some trouble with hot pixel removal, but I'll keep reading up on the forum here and see if I can figure it out What do you open? MLV or RAW? Quote 16bit TIFF export would be cool? Actually all tiffs that presented in exports list are 16 bit. Title: Re: MLVProducer Post by: skrk on November 06, 2016, 08:06:20 PM Quote i'll install ubuntu and try to figure out how to fix this. Wow, thanks! Let me know if I can provide any other info. I should also say that it says "Run-time error '445': Object doesn't support this action" when I try to set the folder. And, darn: I just ran it again via wine, and played around, but never tried to set the output folder (so there was no crash), and the exact same three lines came on stdout, so I think those log lines are not in fact related to the folder setting crash (directly, anyway)... let me know if there's a debug mode or something I can run it with. One way to trigger the three log lines is to open the settings dialog; I have definitely seen it without opening the settings, though, but I can't find a way now besides the settings menu... I also saw another wine error line apparently indicating that I need to install the winbind package on my system, so I did that as well. (Only mentioning for any others who are running via wine in linux.) Quote You can scroll down all tabs. Or resize window. Sorry, this was just because the output file type did not involve dithering, etc. Please ignore. Quote Quote I had some trouble with hot pixel removal, but I'll keep reading up on the forum here and see if I can figure it out What do you open? MLV or RAW? It was an MLV. I zoomed in on a couple hot pixels with the "+" activated, and the box would turn green, and I would click, but nothing would happen. Then I rendered and the hot pixels were still present. There is a good chance that I'm doing something wrong, because I'm not even sure how it's supposed to work, which is why I think I should probably read a little more first... :-) Quote Actually all tiffs that presented in exports list are 16 bit. Ah, great, thanks. Title: Re: MLVProducer Post by: skrk on November 09, 2016, 01:42:15 AM Hello -- So, I'm learning a bit more about FPN. Here's my current issue -- FPN works great. Focus-pixel removal works great. But they seem to combine strangely? I found this because I'm doing some custom video effect stuff that requires low-noise images because it does a lot of addition of frames, so if there is noise present it adds up and becomes visible. I noticed that a series of still raw images from the camera work fine, but I've been trying to use MLV video as an alternative route, and it doesn't work (yet!). If I build a FPN profile and enable it, the noise drops significantly. But if Focus-pixel removal is also enabled, it also causes a bunch of red hot pixels to be created. I then enable the hot pixel removal, and that removes the hot pixels but it seems to add a bit of gray noise as well, as shown at the end of the gif below. (When I say "hot" here, I don't mean truly hot, just hot when I sum a lot of frames.) Is this normal/expected, or is it some kind of error in the order of operations being done? For example, it seems like the FPN also includes the focus pixels, so if I'm using both perhaps there is a math error when the FPN subtracts focus pixels that were already removed, which in turn causes the hot red pixels? Here is an animated gif that shows the effect. I'm making the issue visible by turning up the gamma correction. Perhaps increasing the gamma is ruining the value of my experiment, but I do see the same scenario when I run them through my process (hot red pixels when I use FPN and use remove-focus-pixels but don't remove hot pixels), so I'm reasonably suspicious that it's related? I suppose I could use MLVP to remove the focus pixels, and then do my own dark frame subtraction in processing (BTW -- it'd be great if there was a way to export the computed FPN frame -- if it didn't include the focus pixel removal also, that is.) Thanks for looking at it! And let me know if I'm misunderstanding anything, or if a demo MLV would be useful. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Flacinato.com%2Fpub%2Fmlvp_fpn_demo.gif&hash=3bc82d67115d3221110341d50f096713) Title: Re: MLVProducer Post by: skrk on November 10, 2016, 09:10:51 PM Quote I suppose I could use MLVP to remove the focus pixels, and then do my own dark frame subtraction in processing ...update on the above: I have done this and it works well: I do focus-pixel removal in MLVP, but no other processing. Then I have custom code that computes an average dark frame and subtracts it during my post-processing, and it works very well. So perhaps that indicates that something could be changed in MLVP in terms of how the FPN is applied? Title: Re: MLVProducer Post by: DeafEyeJedi on November 10, 2016, 09:14:05 PM ...Then I have custom code that computes an average dark frame and subtracts it during my post-processing, and it works very well. So perhaps that indicates that something could be changed in MLVP in terms of how the FPN is applied? Interesting ... could you eleborate more on this? What exactly does your code do during post-processing? If you don't mind me asking if you could share with us -- that would be awesome and thanks for sharing @skrk! Title: Re: MLVProducer Post by: skrk on November 11, 2016, 09:40:40 AM Quote Interesting ... could you eleborate more on this? What exactly does your code do during post-processing? If you don't mind me asking if you could share with us -- that would be awesome and thanks for sharing @skrk! Thanks for asking -- I'd normally be eager to share but in the short term I'll have to keep quiet about it. It's nothing that would impress serious coders/visual FX people, but i'm working on a project with it and would like to do that first. :-) The dark frame part of it is dead simple (just a straight average) and probably no different than MLVP, except that it works after the focus pixel removal on the frames cleaned up by MLVP... something that is important in my workflow but probably unimportant for most use cases. Short version: probably nothing useful to anyone, but I'll share when I can. :-) Title: Re: MLVProducer Post by: AWPStar on November 11, 2016, 04:06:45 PM Can you send me mlv sample and dark frame(\data\fpn\*.fpn)? Title: Re: MLVProducer Post by: skrk on November 12, 2016, 03:41:07 AM Sure! Here is the MLV (213MB): http://lacinato.com/pub/M11-1826.MLV update: smaller .zip version (126MB): http://lacinato.com/pub/mlv.zip Here is the .fpn: http://lacinato.com/pub/demonoise.fpn I made the fpn from the last few seconds of the video (during which I covered the lens with a card). In MLVP, if I set the output space to sRGB and gamma correction to 0.52, I note that: - enabling only focus dot removal removes focus dots - enabling only FPN removes focus dots and removes some noise - enabling focus dot removal and FPN removal removes focus dots, removes some noise, and adds some hot pixels - enabling focus dot removal and FPN removal and enabling "remove hot pixels" removes focus dots, removes some FPN noise, removes the hot pixels, and adds some noise This was taken with a 100D (Rebel SL1) and the kit 18-35 lens in a dark-ish room at f3.5 and ISO 100. Thanks! Let me know if I can provide anything else. Title: Re: MLVProducer Post by: AWPStar on November 12, 2016, 09:59:02 AM Here is the fix. just replace this file. mlvmt.amd.zip (https://sourceforge.net/projects/mlvproducer/files/mlvmt.amd.zip/download) mlvmt.intel.zip (https://sourceforge.net/projects/mlvproducer/files/mlvmt.intel.zip/download) Title: Re: MLVProducer Post by: skrk on November 12, 2016, 10:32:32 AM Yeah, brilliant! Works perfectly now, thanks! Title: Re: MLVProducer Post by: dfort on November 14, 2016, 05:34:52 PM @AWPStar -- got a new focus pixel map file for you: http://www.magiclantern.fm/forum/index.php?topic=16054.msg174827#msg174827 This is for the new crop_rec video mode for the EOSM. It is working great in MLVFS so I thought that some of your users might enjoy trying it out. Title: Re: MLVProducer Post by: AWPStar on November 14, 2016, 06:18:08 PM @dfort Thank you! I saw that post. But i'm not sure how to identify the mode. Title: Re: MLVProducer White Balance Post by: 66dellwood on November 14, 2016, 10:00:31 PM Apologies if the answer appears above. Does MLVProducer carry over white balance information in the metadata for the raw file? Title: Re: MLVProducer Post by: dfort on November 15, 2016, 12:18:59 AM ...i'm not sure how to identify the mode. The new combined crop_rec/mv720 focus pixel map can replace the previous EOSM mv720 map file. It is only for the EOSM for now. This is working great in MLVFS so I suppose it should work for MLVProducer too. Title: Re: MLVProducer Post by: amgeex on November 23, 2016, 10:31:04 PM Hello, I just registered here to thank you for developing this program. I'm new to ML and wanted to try RAW recording with my EOS-M, and so far your software has been very helpful and worked great. Title: Re: MLVProducer Post by: NelsonSigmundoFilms on December 17, 2016, 11:01:04 AM Hi AWPStar When is 10/12 bit raw mlv files support comming? Title: Re: MLVProducer Post by: AWPStar on December 18, 2016, 06:56:48 AM @NelsonSigmundoFilms Hi, im not sure yet. it's pretty easy, but i have only one mlv sample. Title: Re: MLVProducer Post by: reddeercity on December 18, 2016, 07:56:54 AM Hi, im not sure yet. it's pretty easy, but i have only one mlv sample. 5D2 12bit 3x crop mode M04-2054.MLV (https://www.dropbox.com/s/8621vcd4esje7xw/M04-2054.MLV?dl=0) 415MB from my Dropbox Now you have 2 ;) This was shot with full MLV+ Audio 12bit in crop mode which has a white & black level issue (pink/magenta cast) I was able to correct them with exiftool in this post I wrote http://www.magiclantern.fm/forum/index.php?topic=5601.msg176134#msg176134 Quote exiftool -IFD0:BlackLevel=110 *.dng exiftool -IFD0:whiteLevel=730 *.dng So please be aware , but should be good to use for testing etc.... if that doesn't work for you I have more just let me know. Title: Re: MLVProducer Post by: AWPStar on December 18, 2016, 09:42:52 PM @reddeercity Thank you! MLVP convert raw to 16 bit, and black level can be adjusted at input tab. So this is not a problem. i'll start working on 10, 12bit's raw after tomorrow. This should not take much time. (edit) cannot download this file. Always stucks at 300MB. Title: Re: MLVProducer Post by: arrinkiiii on December 18, 2016, 09:58:55 PM Thanks=) Title: Re: MLVProducer Post by: Danne on December 18, 2016, 10:04:30 PM Samples from 5D mark III http://www.magiclantern.fm/forum/index.php?topic=11899.msg176616#msg176616 Title: Re: MLVProducer Post by: AWPStar on December 18, 2016, 10:07:34 PM Thanks!!! Title: Re: MLVProducer Post by: AWPStar on December 18, 2016, 10:51:50 PM I can convert 10 and 12 bit to 16 bit. Result http://p28.imgup.net/10bitd8f8.png http://k41.imgup.net/12bit5549.png http://h56.imgup.net/14bite51d.png 10bit's image has more gradations than 1024 because of 16bit's debayering Title: Re: MLVProducer Post by: AWPStar on December 21, 2016, 08:00:42 PM Multi-bits version is coming soon. (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fp64.imgup.net%2F10-12bit1c2d.png&hash=cd6097d6fac362104dd15b2793f6b3a7) New Balancing tool Title: Re: MLVProducer Post by: DeafEyeJedi on December 21, 2016, 10:59:56 PM Multi-bits version is coming soon. Will be extremely intuitive for your app to determine which bit depth is each MLV/RAW files. How exactly are you achieving this or to make it readable? Title: Re: MLVProducer Post by: AWPStar on December 22, 2016, 01:43:59 AM @DeafEyeJedi well, it is easy. I can get bit depth from RAW(raw_info) or MLV(RAWI) header. then i convert any bits file to 16 bit Code: [Select]  Dim Sub1 As Long = 16 - BitDepth Dim Shr1 As Long = 16 + Sub1 Dim devand As Long = ( 2 ^ BitDepth) - 1 j = 0 k = 0 For n As Integer = 0 To dlen - 1 i = j Shr 4 v = (((src[i] Shl 16 + src[i + 1]) Shl (k AND &b1111)) Shr Shr1) AND devand dstt[n] = v k -= Sub1 j += BitDepth Next Title: Re: MLVProducer Post by: AWPStar on December 23, 2016, 10:11:46 PM build 2699 10 - 12 bit support mlvp.alpha.build2699.AMD.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2699.AMD.zip/download) mlvp.alpha.build2699.INTEL.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.alpha.build2699.INTEL.zip/download) Title: Re: MLVProducer Post by: AWPStar on December 24, 2016, 01:35:37 PM Hot fix for exposure. mlvp.expo.fix.mlvmt.intel.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.expo.fix.mlvmt.intel.zip/download) mlvp.expo.fix.mlvmt.amd.zip (https://sourceforge.net/projects/mlvproducer/files/mlvp.expo.fix.mlvmt.amd.zip/download) Title: Re: MLVProducer Post by: RenatoPhoto on December 24, 2016, 04:25:14 PM @AWPStar Thanks for your support to ML and for this 10/12bit quick support. Your app has come a long way and I use it to quickly render mov for non critical applications in batch mode. I have learned to use presets and to re-use them making the process very fast for a quick edit. My regular process is to use ACR to edit the dng and then to import them into a video editor; this method gives me the best results but it is time consuming. I tested the new 10/12 bit process to render in "DNxHD 1080" and found a couple of additional issues in : Running on windows 7 64 bit. 1. Render task is not available in File Menu... Only Reder Queue. Render Task button on Output works as always. 2. I cannot render below 24 fps. All renders below 24 fps quit and the program hangs up. 3. MLVProducer 2258 had "Temporal Noise Reduction" and Rduce color Noise" which are no longer available in version 2699 4. Remove Hot Pixels works only once on current task. When I load a new video the Hot Pixels Fix does not work. To restore this feature I have to extract the program from the original zip file. 5. File Close All do not close the current video. I have not tested other options. Congratulations this is now the only app that fully supports 10/12 bit raw video. Title: Re: MLVProducer Post by: AWPStar on December 24, 2016, 05:04:50 PM Hi, RenatoPhoto. Thank you! 1. Probably i did somethink. 2. What codec do you use? 3. Yeah, i removed this filters, because i found out they are pretty useless. Even Premiere has better noise reduction. And now i'm working on new algorithm. 4. I will try to fix this. 5. It should close all files. But frame is keep showing. Title: Re: MLVProducer Post by: RenatoPhoto on December 24, 2016, 05:12:26 PM 2. I use "DNxHD 1080" Title: Re: MLVProducer Post by: AWPStar on December 24, 2016, 05:45:51 PM It does not support frame rate below 24. https://www.avid.com/static/resources/US/documents/dnxhd.pdf (https://www.avid.com/static/resources/US/documents/dnxhd.pdf) Page 9 Title: Re: MLVProducer Post by: RenatoPhoto on December 24, 2016, 06:49:56 PM Problem with is that the program hangs up and has to be shut down.. all settings are lost :( In older versions the minimum default of 24 was used for rendering. Thanks Title: Re: MLVProducer Post by: AWPStar on December 24, 2016, 10:09:58 PM @RenatoPhoto Oh, i got it. i have to do limitation and notification for DNxHD. Title: Re: MLVProducer Post by: pc_bel on December 25, 2016, 12:03:46 PM Hi, thanks for this quick 10-12 bit version!!!! I'm using 2699 intel version with exposure fix applied in 10-12bit crop rec 2016dec24-5d113. When I open 10bit mlv in MLVP I get a 127 black level and I can see the image in computer screen ok. Then I transform to cinemaDNG. When I open cDNG in ACR I get a very very dark image with magenta highlights!. I'm doing something wrong or is it a bug? Thanks!!! Title: Re: MLVProducer Post by: whyfy on December 25, 2016, 03:51:18 PM @AWPStar What is the difference between ProRes (FAST) and ProRes (422), because in Resolve the (422) files are shown to be 4444, but weirdly the (FAST) is shown to be 422 Edit maybe you've just muddled the names up because in the preset menu, ProRes fast is 422 and ProRes 422 is actually 4444 Title: Re: MLVProducer Post by: RenatoPhoto on December 25, 2016, 04:38:49 PM @AWPStar Merry Christmas!!! Testing 10 bit on 5D3 and MLVProducer during Christmas: When I render the 10 bit files MLVProducer quits at 99% and have to shut down the program. The programs works fine when the output folder is the .....\output Windows 7 64 bit MLVProducer 10/12 bit Previous version did not have this bug (mlvp.alpha.build2258.INTEL) Update: The bug is present when I use DNxHD 1080 codec When this happens the file is partially stored in x_tmp.mov format, then when I want to render again the program gets stuck at 0% and hangs up.. This is a repeatable bug. Title: Re: MLVProducer Post by: RenatoPhoto on December 26, 2016, 11:44:45 PM Aditional sound testing 10*12bit Standard video 1920x1080 is processed correctly and MLVProducer renders video with audio in sync. When cropped video 2144x1206 with sound (three files 4GB each aprox) is tested. MLVProducer renders video but the sound is not synchronized.. Looks like audio contained in the last mlv file is put first in the video. Title: Re: MLVProducer Post by: skrk on December 27, 2016, 10:27:26 AM I can't seem to open DNG's that I export from MLVProducer in anything (dcraw, ufraw, darktable, rawtherapee, etc). I wonder if it's because the ufraw that Ubuntu repositories provide is apparently not compiled with zlib support? Quote ufraw-batch --version
ufraw-batch 0.22
EXIV2 enabled.
JPEG enabled.
JPEG2000 (libjasper) disabled.
TIFF enabled.
PNG enabled.
FITS disabled.
ZIP enabled.
BZIP2 enabled.
LENSFUN enabled.

...maybe it would be nice to have an uncompressed DNG export option?

There are various zlib packages in the Ubuntu repos, and I have zlib1g installed, but I'm not sure which if any of the others might help the problem...

Thanks!
Title: Re: MLVProducer
Post by: IBIRRU on December 30, 2016, 07:53:56 PM
@AWPStar
I'm trying to use MLVProducer to convert MLV files to DNG pictures.
I think this software is perfect for my workflow (great work!!) :)

I'm using FRSP and saving in MLV format.

I produce a MLV sunset timelapse file instead of 200 single dng file (just to experiment about reliability of FRSP).

The resulting files is more than 4 Gb.

MLVProducer (mlvp.alpha.build2679.INTEL) load quickly the file and I can change all parameters, but when I try to render in CDNG or DNG or TIFF I get this error (division by 0) and the program crash:

From log
Error:
Method: RenderToCDNG
Line: 18
Number: 11
Description: Divisione per zero
Error:
Line: 10
Number: 11
Description: Divisione per zero

If I choose png the program work OK.

MLVFS works ok on this file.

I hope this information is enough to find the "bug".  :-[
Title: Re: MLVProducer
Post by: maxotics on December 31, 2016, 11:12:52 PM
Is there a place for MLV Producer requests?  I'd like an option to keep the "settings" or "options" for one clip to carry through to the next.  That is, if I "grade" some footage to see how it looks I'd like those same setting when I open the next clip, which is usually shot under the same lighting conditions.  Right now, each time I open a clip all the settings go back to default/neutral.  THANKS!

Also, while I'm here.  What is the best format, in your opinion, to save the MLV file, in that it retains the most information for the compression in a way that I could delete the large MLV files?  I don't want to save DNGs, so I'm looking for an 80% solution.  THANKS!
Title: Re: MLVProducer @maxotics
Post by: whyfy on January 01, 2017, 10:13:30 PM
@maxotics  Press Q to open up render queue, then Media queue window will show, now you can copy all of the clips parameters BUT have the option to paste what you want.
http://imgur.com/HZKzu7W (http://imgur.com/HZKzu7W)
http://imgur.com/a/fzMhv (http://imgur.com/a/fzMhv)

But I think you have to open them like this so you can see all the clips
http://imgur.com/a/daz56 (http://imgur.com/a/daz56)
Title: Re: MLVProducer
Post by: AWPStar on January 02, 2017, 02:47:22 AM
Sorry guys, i will answer your questions little bit later. have no time.
Title: Re: MLVProducer
Post by: Teamsleepkid on January 02, 2017, 09:58:59 AM
can somebody put this bad boy on the mac? wine sucks ass.. :P
Title: Re: MLVProducer
Post by: RenatoPhoto on January 09, 2017, 06:03:19 PM
Love the speed of 10bit video processing of MLVProducer.. it is FAST!!!!
Thanks!
Title: Re: MLVProducer
Post by: kutu on January 17, 2017, 12:46:34 PM
testing 10bit crop mode 650D 1792x762
a lot of focus dots not removed

mlvproducer 2699 with exposure patch
win7 64bit intel

http://puu.sh/tpjZR/84089562ec.jpg

2 sample files with 20 frames
one dark file 2secs

i tried to create noise pattern, but it doesn't work, probably because i don't know what steps i should do to create proper noise pattern, would like to read step-by-step mini tutorial on that
Title: Re: MLVProducer
Post by: AWPStar on January 17, 2017, 03:09:32 PM
kutu
https://r27.imgup.net/fpn8000030177e.png (https://r27.imgup.net/fpn8000030177e.png)
Title: Re: MLVProducer
Post by: pazitivprod on January 17, 2017, 09:44:09 PM
hi, firends. I ask for your help. I shoot video with expansion 1728*972 in 14 bits (10 and 12 bits render perfectly but with glitches - the ML insertion problem, canon 7d).
then I throw it in MLVProd, I do colorcorect, and after a render in any of codecs (H.264 4:2:0, 4:2:2, ProRes 444, DNx...) I receive the broken file of 30 MB in size, can open nothing it. The last is established Quicktime and k-lite codecs. in what there can be a problem?
thanks
Title: Re: MLVProducer
Post by: Tufresh on January 18, 2017, 02:42:44 PM
Can anyone please tell me how to get MLV Producer on my MAC? I don't want to to go through the hassle of installing VMWare Fusion again after my MAC crash and had to reset it. I try Wine and just can't get it to work or maybe missing a step. HELP HELP HELP please!!!
Title: Re: MLVProducer
Post by: Ottoga on January 19, 2017, 09:22:54 AM
@tufresh

MLV Producer is a Windows based product. If you want it on a MAC, emulation is the only way.
Title: Re: MLVProducer
Post by: Danne on January 19, 2017, 09:45:36 AM
With wineskin for mac this works quite good.
http://www.magiclantern.fm/forum/index.php?topic=15271.msg151402#msg151402
Title: Re: MLVProducer: build 2722
Post by: AWPStar on January 22, 2017, 11:50:45 AM
New version
Quote
[build 2722]
-fixed: could not define map with wrong resolution
-fixed: Crash with nonstandard DNxHD's FPS
-fixed: DNG export: white level correction for 10/12 bit.
-fixed: DNG export: FRSP "division by zero" fix (low fps < 1)
-fixed: Fixed pattern noise. Code was damaged by mistake.
-fixed: keyboard input outside the window
-fixed: change proxy mode while rendering
-chaged: list of resolutions depends on the aspect ratio

build 2722

Title: Re: MLVProducer
Post by: RenatoPhoto on January 22, 2017, 12:20:40 PM
Fantastic support I am busy today but will be testing this later!  Thank you very much!
Title: Re: MLVProducer
Post by: garry23 on January 22, 2017, 01:02:11 PM
@AWPStar or anyone running MLVProducer

I've downloaded to my Win 10 environment and my virus checker refuses to allow ppfx.dll, ie removes it; hence MVLProducer refuses to run.

Any advice/guidance, eg is ppfx.dll safe? What is it?

Cheers

Garry
Title: Re: MLVProducer
Post by: AWPStar on January 22, 2017, 01:39:55 PM
@garry23

It is library that contains some filters. Math only. without any OS api's.
Im not sure what virus checker you use, but it is obviously not the best)
Title: Re: MLVProducer
Post by: garry23 on January 22, 2017, 03:31:43 PM
@AWPStar

Thanks for the reassuring info: I've told my 'Norton Security' to accept the .dll.

Cheers

Garry
Title: Re: MLVProducer
Post by: Kharak on January 22, 2017, 04:46:53 PM
No offence intentended:

First off, impressive update AWPStar.

But i gotta ask, this is the 3rd time your software update triggers Virus/malware software. Why is MLVProducer consistently triggering virus and malware detections?
Title: Re: MLVProducer
Post by: AWPStar on January 22, 2017, 05:03:54 PM
@Kharak
Zero detections.

Quote
Why is MLVProducer consistently triggering virus and malware detections?
Because this world contains lot of shitty antivirus software?)I don't know.
I can write small application that will detect every exe as a virus. Should developers care about that application?
Title: Re: MLVProducer
Post by: NoCp_Albert on January 22, 2017, 06:24:52 PM
@AWPStar

I follow you with your Software since you start at May 2015 and the development you made is very impressing for me. But anthill now, I use the MLV Producer just as a quick Viewer for my MLV footage and sometimes as cDNG Converter for development in LR – ACR – Premiere ore AE. But MLVPlayer is much faster, also including the Voice in the Clip, best Basics for my and many other Peoples Work.

Today I try to develop in MLVProducer some Bird footage made with 5D3-123, ISO 100 / ISO 200, EF 600mm and EF100-400mm in 1920x1080 up to 2400x1340 pix. My Problem, I do not know to use the MLVPlayer in the best way like I use Lightroom, PS, After Effect ore Premiere Pro. My Target is to get a Clip with natural Colors in Adobe RGB, best possible sharpening and low Noise. Whatever I try on Settings anthill today, when I compared with my standard Workflow Results I can not use MLVProducer for the final work.

My Question to all, witch settings and workflow with MLVProducer you use to by satisfied. Is there a Workflow for MLVProducer I do not know?
Title: Re: MLVProducer
Post by: AWPStar on January 24, 2017, 04:00:13 PM
Working on new feature - command server.

Some kind of API for MLVProducer.
A build-in TCP server running at localhost:22265. It will receive commands from other copies of MLVP and other applications.
New copies of MLVP will transfer command line to the first window. So, as a developer you should not write TCP client.

My first command is
Quote
-save-still <filename>

I'm talking with 3D LUT Creator (http://3dlutcreator.com/)'s developer about integration with MLVP. I think this is a good idea.

Title: Re: MLVProducer
Post by: noipego on January 25, 2017, 09:56:49 AM
3d lut creator intergration sounds great!...thx alot AWPStar for this awesome software
Title: Re: MLVProducer
Post by: AWPStar on January 27, 2017, 02:48:03 PM
MLVProducer and Color Grading in 3D Lut Creator
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fc16.imgup.net%2F3dlcAndMLV6ab8.png&hash=532232d794168606d41a4f5ce072dba8)
Title: Re: MLVProducer
Post by: Brawl on February 08, 2017, 02:57:32 AM
hello AWPStar I wish to ask your help please. It seems that any video that I shoot in raw with my 7D and converted with MLVProducer have a dicrete amount of magenta cast. It's something related with the white balance.
The images show the mlv opened in MLVP and then the video converted in cinema dng and opened in premiere pro.

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2F3v9oheja3%2Fimage.jpg&hash=8cb09efc1105cca5bd1ecee5fc4980d3)
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2Fbpevgjggr%2Fimage.jpg&hash=19ae17242ec3c2929173f747a2a4f874)

Thx!

Title: Re: MLVProducer
Post by: AWPStar on February 08, 2017, 04:13:42 PM
@Brawl
Hello!
MLVP sets default white balance.

Premiere allow to edit WB
https://w68.imgup.net/dngWB55e4.png (https://w68.imgup.net/dngWB55e4.png)
Title: Re: MLVProducer
Post by: Brawl on February 08, 2017, 11:45:38 PM
Thanks a lot for reply, I did a comparison test with other apps. do you think is it possible to do something to make the cinema dng white balance the same as the MLVP preview in app please? this would be very super useful for me.

I'm not sure this test would be useful I just tested all that could be possible, I hope it may have a sense.

Preview in app
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2Fbd2ymk4cr%2Fmlrawviewer.jpg&hash=3850de064ca4d94d59c4cfdacf205660)

Preview in premiere
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2Fam5n31cln%2Fmlrawviewer_to_premiere.jpg&hash=4cb3a4bc9f7a793a1b0c565f1b841e16)

It's default source settings (I didn't touch it)
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2Fp42ub13wr%2Fmlrawviewer_to_premiere_setup.jpg&hash=af82ae2a028a6e388b76c22814449565)

This test is done with raw2cdng 1.7.9 http://www.phreekz.de/wordpress/2014/04/magiclantern-raw2cdng-1-5-0/

Preview in app
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2Frvqpfdrt7%2Frawtocdng_1_7_9.jpg&hash=5c720823652319ae5153c5b61caab782)

Preview in premiere
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2F9ewaokbuz%2Frawtocdng_1_7_9_to_premiere.jpg&hash=1d79712535a8030fc1376eeabe1617f9)

Its default source settings
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2F5h90z5p1n%2Frawtocdng_1_7_9_to_premiere_setup.jpg&hash=e898d8da3efbd8e9b89d7539b288f461)

I repeated the test with the lastest version of MLVP 2722

Preview in app
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2Fum01ckoi3%2FMLVP_2722.jpg&hash=e9979e313282c1423941c6557de77128)

Preview in premiere

Its default source settings
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2F7586dt2x7%2FMLVP_2722_to_premiere_setup.jpg&hash=56a3641e40cb86797ef155840bd97611)

here I changed the default cinema dng source settings of the MLVP file to match the source settings values of the other two app tested. I did not found similarity in colors.

MLVP was default 4.354 and I changed it to 4.188 to match the value of the raw2cdng 1.7.9 default settings

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2F42ol5r6or%2FMLVP_2722_to_rawtocdng.jpg&hash=d0f45f6ec70beda79a72958350833566)

the original raw2cdng at 4.188

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2F9ewaokbuz%2Frawtocdng_1_7_9_to_premiere.jpg&hash=1d79712535a8030fc1376eeabe1617f9)

and now from MLVP (4.354) to match the source settings of mlrawviewer for this video at 5.027

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2Fxtbprirob%2FMLVP_2722_to_mlrawviewer.jpg&hash=c54eda964db7c01c55cb57b7b10412bc)

the original mlrawviewer at 5.027

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fs23.postimg.org%2Fam5n31cln%2Fmlrawviewer_to_premiere.jpg&hash=4cb3a4bc9f7a793a1b0c565f1b841e16)

If you need it I will upload the original MLV of this test.

Thanks alot for your kindness and support!
Title: Re: MLVProducer
Post by: AWPStar on February 09, 2017, 05:21:23 AM
@Brawl
Quote
do something to make the cinema dng white balance the same as the MLVP preview
I think this if possible.

Quote
If you need it I will upload the original MLV of this test.
would be useful. If it's not too large.

Title: Re: MLVProducer
Post by: Brawl on February 10, 2017, 09:59:51 AM
thank you really so much AWPStar! I hope it is not too large it's 1.45 GB.

p.s.

the place in the video is Assisi in Umbria Italy. :)
(canon 7D + vaf filter).
Title: Re: MLVProducer
Post by: ibrahim on February 10, 2017, 03:18:52 PM
What is the most stable version of MLProducer thus far. Could I get the download link.  :)
Title: Re: MLVProducer
Post by: AWPStar on February 10, 2017, 10:44:30 PM
@ibrahim
Title: Re: MLVProducer
Post by: pc_bel on February 11, 2017, 01:00:04 PM
Hi AWPStar,

I have a problem with MLVP 2722 Intel.
When I render a 10 bit mlv file in H264 422 or H264 444 I can see a *tmp file in the output directory (with the final size listed), but when it finish, the file dissapears and only remain on disk the audio file. In DNxHD it works ok, and in H264 420 is ok too (tmp file shows 0Kb untill render finish, and then it shows real size).

May be a bug? I don't know...

Thank you.

MagicLantern crop3x2015jan135D3113
Windows 7 pro.
Title: Re: MLVProducer
Post by: pc_bel on February 11, 2017, 01:18:38 PM
Now, after reboot, I can't open MLVP!!!! :-[
Title: Re: MLVProducer
Post by: RenatoPhoto on February 11, 2017, 05:02:53 PM
In some circumstances I have seen the tmp file stay after MLVProduces quits.  In this situation MLVProducer has refused to start.  Remove the *.tmp file from the output directory and the problem is fixed.  Maybe MLVprolducer should check for the existance of this file and delete, or have an option to delet it, if it exist in the output directory.
Title: Re: MLVProducer
Post by: pc_bel on February 11, 2017, 06:21:39 PM
Thanks RenatoPhoto!!!

But I don't see any tmp file remaining in disk. Now deleted all folder containing MLVP and copied again. Now works but still doing tests. I will post about it.

Thanks.
Title: Re: MLVProducer
Post by: pc_bel on February 11, 2017, 06:38:15 PM
MLVP 2722 intel.

More testing same result.

H264 422 and DNxHD1080 work ok, but H264 444 or RGB don't work. Only audio file remains in disk.
Title: Re: MLVProducer
Post by: TrEK on February 13, 2017, 12:50:10 AM
Tellme please... is it better this soft then raw2cdng  (http://"http://www.magiclantern.fm/forum/index.php?topic=5618.0")?
Title: Re: MLVProducer
Post by: aworkofmarc on February 13, 2017, 04:44:10 AM
Hello.

The RGB Parade and the Waveform do not show.. nothing but blank black box. Win 7
Title: Re: MLVProducer
Post by: AWPStar on February 13, 2017, 06:41:47 AM
@aworkofmarc
Hi, Have you tried to refresh frame?
Title: Re: MLVProducer
Post by: ibrahim on February 15, 2017, 02:32:42 PM
Hi,
I have two questions.
If I convert mlv to cdng do I get 16-bit images?

In case I get green cast from conversion how do i solve it in MLV producer?
Title: Re: MLVProducer
Post by: AWPStar on February 15, 2017, 09:47:27 PM
Yes. you got 16bit dng out of mlvp.

Quote
In case I get green cast from conversion how do i solve it in MLV producer?
You can correct black level at the input tab.
Title: Re: MLVProducer
Post by: pc_bel on February 16, 2017, 09:42:23 AM
Quote
I have a problem with MLVP 2722 Intel.
When I render a 10 bit mlv file in H264 422 or H264 444 I can see a *tmp file in the output directory (with the final size listed), but when it finish, the file dissapears and only remain on disk the audio file. In DNxHD it works ok, and in H264 420 is ok too (tmp file shows 0Kb untill render finish, and then it shows real size).

May be a bug? I don't know...

Thank you.

MagicLantern crop3x2015jan135D3113
Windows 7 pro.

Hi AWPStar,

Thanks.
Title: Re: MLVProducer
Post by: ibrahim on February 19, 2017, 09:58:14 AM
If I've shot footage in dual iso and ETTR (on my 5d3 1.1.3), which of the following options do I select in MLV producer:

Low ISO
High ISO
balanced
noise priority
resolution priority

And what about any other settings other than whites, blacks and such of course for non-Dual ISO footage.

Title: Re: MLVProducer
Post by: ibrahim on March 01, 2017, 10:11:45 AM
If I've shot footage in dual iso and ETTR (on my 5d3 1.1.3), which of the following options do I select in MLV producer:

Low ISO
High ISO
balanced
noise priority
resolution priority

I would appreciate to get some explaination on when to use each of the options above.

And what about any other settings other than whites, blacks and such of course for non-Dual ISO footage. i.e. What do I have to check in the software while I use 5d3 footage and 600d footage.

Can anyone help med with this question?

Can I use the program only for dual iso video or even stillimages?

Title: Re: MLVProducer H.264 Conversion??
Post by: 66dellwood on March 06, 2017, 07:02:52 PM
Love the tool.  Am away from my editing computer otherwise would check.

Can MLVP convert h.264 files to DNXhd or hr?
Title: Re: MLVProducer
Post by: AWPStar on March 06, 2017, 10:32:43 PM
@66dellwood
Yes. You can import video.
Title: Re: MLVProducer
Post by: Savely on March 23, 2017, 05:46:55 PM
Title: Re: MLVProducer
Post by: AWPStar on March 24, 2017, 04:47:08 PM
Hi!

I'll try to find suitable codec.
ffmpeg has not Lagarith.
Title: Re: MLVProducer
Post by: noipego on March 24, 2017, 06:38:18 PM
huffyuv maybe?
Title: Re: MLVProducer
Post by: reddeercity on March 24, 2017, 11:56:55 PM
@AWPStar , Can you gain access to the System Encoders .dll?  or QT7 pluggin on windows to encode to any .mov codec installed on the system.
That way you don't have to be depend on FFMpeg , so end user can install any codec he or she wishes .
Here one more suggestion  :) zoe-lossless-codec-download (https://sourceforge.net/projects/zoe-lossless-codec/files/latest/download) been using this on my pc kind of heavy on the bitrate but can output 10bit or12bit
Quote
Zoe Lossless Codec is a video compression/decompression module to be used in AVI files under the Video for Windows (VfW) framework.
The encoded data will typically be stored inside AVI files. The current version allows lossless compression of grayscale video data in the "Y8 ", "Y10 " or "Y12 " formats
https://sourceforge.net/projects/zoe-lossless-codec/
zoe-lossless-codec-commit Version 1.1.1 - Add packed 10 bit grayscale and 12 bit grayscale (https://github.com/edanvoye/zoe-lossless-codec/commit/6c1eb25ab1bc9c26ed99ee8a4319db5554a9087d) source code
Code: [Select]
  printf("Test grayscale 12 bit (packed 12 bit data)\n");   407 +    {   408 +        std::vector<unsigned short> input_data(test_width * test_height); // 12 bits in LSB of 16   409 +        srand(2501);   410 +        fillSemiRandom12(&input_data[0], test_width * test_height);   411 +   412 +        // Swap endianness   413 +        for (unsigned int i=0;i<test_width * test_height;i++)   414 +            swap(&input_data[i]);   415 +   416 +        std::vector<unsigned char> packed_buffer(test_width * test_height * 2);   417 +        pack12Bits(input_data, &packed_buffer[0]);   418 +   419 +        UnpackBitReader<12, unsigned short> reader((const unsigned short *)&packed_buffer[0]);   420 +   421 +        std::vector<unsigned char> compressed(test_width * test_height * 2 * 4);   422 +        unsigned int compressed_size = Compress_PY12_To_HY12(test_width, test_height, (const unsigned char *)&packed_buffer[0], &compressed[0]);   423 +   424 +        printf("  Compressed size %d/%d (unpacked:%d)\n", compressed_size, packed_buffer.size(), test_width * test_height * 2);   425 +   426 +        compressed.resize(compressed_size);   427 +   428 +        std::vector<unsigned short> output_data(test_width * test_height);   429 +        Decompress_HY12_To_Y12(compressed_size, test_width, test_height, &compressed[0], (unsigned char *)&output_data[0]);   430 +   431 +        for (int i=0;i<test_width * test_height;i++)   432 +        {   433 +            // check packing-unpacking   434 +            unsigned short data = reader.next();   435 +            if ((input_data[i]&0x0FFF) != data)   436 +            {   437 +                printf("Error at offset %d, %04X != %04X\n", i, input_data[i], data);   438 +                return 1;   439 +            }   440 +   441 +            // check output is only 12 bits   442 +            if ((output_data[i]&0xF000) != 0)   443 +            {   444 +                printf("Error at offset %d, %04X\n", i, output_data[i]);   445 +                return 1;   446 +            }   447 +   448 +            // check output 12 bits equal input 12 bits   449 +            if ((input_data[i]&0x0FFF) != (output_data[i]&0x0FFF))   450 +            {   451 +                printf("Error at offset %d, %04X != %04X\n", i, input_data[i], output_data[i]);   452 +                return 1;   453 +            }   454 +        }   455 +        printf("  Passed\n");   456 +    }   457 +  187 458      return 0;  188 459  }
This would be very good I think as it's in 12bit  normally the best you will find is 10bit AVI's or 10bit .mov encoding on PC platform.
But I'm not sure how to toggle it from 10 to 12 bit or it may be dependent on the input file .
My 0.02 cents  ;D

Title: Re: MLVProducer
Post by: Eugenia on March 26, 2017, 07:51:02 AM
Hi,
with the new 10bit ability, the EOS M and the 5D MkII are now able to shoot higher resolutions with sustained frame rate. However, these new resolutions aren't supported by the "remove focus dots" option. I have here a 1728x692/30p MLV video, and I'm not able to remove the focus dots using any of the existing drop-down options on the left of the "remove focus dots" option. How to go about it?

To get the MLV file (700 MB): https://cloud.mail.ru/public/MBpg/YsSdmQkPG
Title: Re: MLVProducer
Post by: AWPStar on March 27, 2017, 01:18:12 AM
noipego
reddeercity
Thx! I'll check these.

Eugenia
If i will find pixel-map for this mode i will let you know.
Title: Re: MLVProducer
Post by: pc_bel on March 27, 2017, 06:16:32 PM
Hi AWPStar,

Still don't work for me H264 444 or 422 but anyway... Now I've find another problem.
When I import a group of MLVs (I tried with 10, 2, 20, 40...) and click on select task (Q) I can see all the files imported and I'm enable to copy and paste settings. But when I hit Render Queue MLVP crashes.
It says:
Name: MLVProducer.exe
Version: 1.0.0.2722
Time stamp: 58848898
Modul name: ntdll.dll
Modul Version: 6.1.7601.17514
Modul Time stamp: 4ce7ba58
Exception code: 00063c5b
S.O: 6.1.7601.2.1.0.256.48
Id: 3082
Info1: 4f04
Info2: 4f046842f0075f3ba41d3310a6c1a0ec
Info3: a669
Info4: a669910d5e42f99ddce6731568360e6f

So I can't do any batch render, just one by one.

Any recomendation?

Thank you very much.

Pau.
Title: Re: MLVProducer
Post by: Eugenia on March 31, 2017, 04:06:23 AM
>If i will find pixel-map for this mode i will let you know.

Thanks! Why not create 2x2 or 3x3 patterns to remove them though, like other apps do? Instead of hunting for maps for each possible mode that is.
Title: Re: MLVProducer
Post by: AWPStar on April 02, 2017, 11:13:16 PM
@Eugenia
To keep the best quality and performance.
Title: Re: MLVProducer
Post by: reddeercity on April 07, 2017, 11:23:45 PM
@AWPStar have look at supporting 14bit lossless compression raw video yet ?

Title: Re: MLVProducer
Post by: Mefist on April 08, 2017, 12:15:23 AM
Does not work dual ISO. Or am I doing something wrong. When exporting, I put Resolution Priority. The difference in the test was not noticed, it was pulled out with a small ISO value

The video shows, when switching between ISO LOW and Balanced, there is no difference ((((

Надеюсь переводчик правильно написал ))

Title: Re: MLVProducer
Post by: AWPStar on April 08, 2017, 10:36:24 AM
@reddeercity
Haven't seen this yet.
It definitely need to be checked!

@Mefist
Не знаю. У меня с английским тоже не очень, т.ч. я ошибки в грамматике не различаю)
Обработка Dual-ISO у меня тестовая. Только чтобы посмотреть, а так лучше использовать cr2hrd, например.
Пока лучше алгоритма не придумал.
Интересно посмотреть на оригинальный файл.
Title: Re: MLVProducer
Post by: Mefist on April 08, 2017, 12:50:01 PM
@AWPStar
Вот залил их на облако http://dropmefiles.com/jlvv5
M08-0104 - это Dual ISO .MLV
два других это отдельно каждое ISO снимал
пока не могу понять как вынуть видео с dual ISO
Title: Re: MLVProducer
Post by: Savely on April 08, 2017, 02:14:30 PM
Mefist, I can help. I did workflow for Dual ISO video since no one bother to do that, and I speak Russian. Let me know if you want it, I'll try to help.
Title: Re: MLVProducer
Post by: Mefist on April 09, 2017, 05:17:02 PM
Mefist, I can help. I did workflow for Dual ISO video since no one bother to do that, and I speak Russian. Let me know if you want it, I'll try to help.

I'm writing in English only through google translation))) I do not quite understand how to make dual iso on video. On youtube there is video, through the program mlvfs was translated into dng, there the same frame turns out dark as with the minimum ISO. So I do not understand why this is so.
Title: Re: MLVProducer
Post by: k2121 on April 09, 2017, 08:11:20 PM
Can you add 10-bit and 12-bit raw video support?

Wysłane z mojego myPhone_INFINITY_II_LTE przy użyciu Tapatalka

Title: Re: MLVProducer
Post by: reddeercity on April 09, 2017, 10:35:47 PM
Can you add 10-bit and 12-bit raw video support?
?
have tried it ?
maybe search or read the thread you never know what you will find
Title: Re: MLVProducer
Post by: k2121 on April 10, 2017, 09:55:41 AM
OK, I tryed and it it works on 10-bit raw.
Your thread is long and you don't mention it in first post.
Sorry I'll be more attentive.
Greetings
K.
Title: Re: MLVProducer
Post by: Savely on April 10, 2017, 03:37:18 PM
Quote
I'm writing in English only through google translation))) I do not quite understand how to make dual iso on video. On youtube there is video, through the program mlvfs was translated into dng, there the same frame turns out dark as with the minimum ISO. So I do not understand why this is so.

Just write me private message already, i'll give you info on Russian.
Title: Re: MLVProducer
Post by: otherman on April 11, 2017, 01:19:19 PM
Can it process 10bit dual ISO removing focus pixels of eos-m?
I know, it's tricky.
Title: Re: MLVProducer
Post by: newsky13 on April 15, 2017, 07:43:08 AM
AWPStar, скажите, а как выглядит интеграция с "3D Lut Creator"? Расскажите пожалуйста в двух словах о рабочем процессе. И какие есть подводные камни в данной связке. Спасибо.
==
AWPStar, Tell me, what does integration with "3DL Creator" look like? Please tell us in a few words about the work process. And what are the pitfalls in this bundle. Thank you.
Title: Re: MLVProducer
Post by: sibi-manjale on April 15, 2017, 10:48:44 PM
MLVproducer exporting only once.. then it hangs.. i have to extract the zip file again to make the app working... i have to do this extraction of zip for every export i make...
Title: Re: MLVProducer
Post by: kaco on April 18, 2017, 12:18:39 PM
@AWPStar, great tool, thank you!

Bug:
1. Could you please add scrolling to the Media queue window? Sometimes I have like 500+ files and it will not fit into the window.

Feature requests:
2. Any plans in implementing 14bit lossless files?

Thank you!
Title: Re: MLVProducer
Post by: AWPStar on April 23, 2017, 10:46:39 PM
@kaco

1. You can use RMB and sliding.
2. Not sure right now.

Guys, sorry for the slow answers. I'm very busy at work.
Title: Re: MLVProducer
Post by: Savely on May 07, 2017, 08:01:30 PM
AWPStar, is there some plans to make MLVP available for experimental 4k crop_mode whom've been announced at 1st april? Currently these mlv files work through complex bunch of scripts.
Title: Re: MLVProducer
Post by: AWPStar on May 07, 2017, 09:43:59 PM
@Savely
Still not sure how to decompress cr2.
Title: Re: MLVProducer
Post by: Savely on May 08, 2017, 04:24:14 AM
@Savely
Still not sure how to decompress cr2.

May be on a base of available solutions (mlv_dump, RawFlow, cr2hdr, Dual ISO Processor)?
Title: Re: MLVProducer
Post by: Savely on May 21, 2017, 12:21:01 PM
Is it possible to add at least DNG sequence support for import? That way people could be able to process Dual ISO DNG to normal DNG. RawFlow software that decode crop_mode MLVs to DNGs sometimes seems randomly produce corrupt frames (on Dual ISO mode) so now for Win users it impossible to shoot Dual ISO footage in crop_mode because of insufficient postprocessing.
Title: Re: MLVProducer
Post by: Kharak on May 21, 2017, 03:52:59 PM
@AWPstar

I have been trying out different MLV Converters for about two weeks now. I've been using your software now for about a week and I am really liking it. There are a few things I find quite "fiddly" though, I don't understand which Dials or filters actually affect the CinemaDNG output, seems as though most settings don't affect the CinemaDNG output, which is good, I prefer a clean output, but would be nice with some highlighting or some notice of what affects the selected output.

The colour space also does nothing to the CinemaDNG output? Or does it? I usually go by None/linear and increase the gamma to 0.30. There is also two Log-C Colour spaces, one with capital letter and one without. Any difference ?

3x5 scaling is nice, but is it only for display purposes, it does not affect the CinemaDNG? Is the scaling not good enough? and or would it be better to let After Effects or Resolve handle the Stretch ?

How do I best do FPN Profiles? I took seperate shots at all the base ISO's with the lens cap on. The Vertical Stripe fix does not seem to work too good. I still see Vertical stripes under heavy grade.

Also many of the windows like Timeline, RGB Parade and so on are stuck on the front, if I alt+tab to Desktop or whatever, they are still visible and clicking them takes me back to MLVProducer.

Title: Re: MLVProducer
Post by: YaDeniska on May 31, 2017, 08:49:38 PM
I have a problem in my RAW video.
When I shoot some scenes, there is an unpleasant pixel color defect, usually it is visible in the openings of the foliage of trees, and also on small white objects.
Does anyone know this problem? Thanx.
Canon 5d Mark 2.

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fthumb.ibb.co%2Fkdh7tF%2F2017_05_31_20_24_15.jpg&hash=0c0075d7c3052b44cf8263a2921c167a) (https://ibb.co/kdh7tF)
Title: Re: MLVProducer
Post by: Kharak on June 01, 2017, 09:51:31 AM
Its the 5D2 Sensor reacting to the high contrast
Title: Re: MLVProducer
Post by: uuderzo on June 01, 2017, 06:02:31 PM
Hi all! Just crossing this thread and just tried MLVProducer.
It really clicks on me, very cool tool!
I'm wondering if it can be used or extended to digitally smooth ISO jumps, like i was asking in the following thread:

https://www.magiclantern.fm/forum/index.php?topic=19665.0 (https://www.magiclantern.fm/forum/index.php?topic=19665.0)

Thanks!
Title: Re: MLVProducer
Post by: AWPStar on June 02, 2017, 10:49:04 AM
Savely
Quote
Is it possible to add at least DNG sequence support for import?
Cannot decode all DNG-codecs.

Kharak
Quote
The colour space also does nothing to the CinemaDNG output? Or does it?
dng contains pure raw. You can romne vertical stripes, focus pixels and hox pixels. Also, scaling cannot be applied.
Quote
How do I best do FPN Profiles?
You'r doing right.

Aliasing. Try false color reduction(filters tab).

uuderzo
Title: Re: MLVProducer
Post by: uuderzo on June 02, 2017, 12:00:52 PM
@AWPStar: It is more a digital ISO ramping between steps induced by letting the camera handle the ISO adjustments than a deflicker. I will be able to upload something next Monday. Thanks!
Title: Re: MLVProducer
Post by: AWPStar on June 02, 2017, 04:41:34 PM
fixed DNG's white balance.
Сomparison
http://i.imgur.com/rdRoVwq.jpg
http://i.imgur.com/jRCrLKS.jpg
Title: Re: MLVProducer
Post by: andy kh on June 02, 2017, 10:59:43 PM
I have a problem in my RAW video.
When I shoot some scenes, there is an unpleasant pixel color defect, usually it is visible in the openings of the foliage of trees, and also on small white objects.
Does anyone know this problem? Thanx.
Canon 5d Mark 2.

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fthumb.ibb.co%2Fkdh7tF%2F2017_05_31_20_24_15.jpg&hash=0c0075d7c3052b44cf8263a2921c167a) (https://ibb.co/kdh7tF)

im also facing this problem with my canon 70D so i have stoped shooting in raw after upgrading to 70D. never had this problem with my previous 650D and 550D camera
Title: Re: MLVProducer
Post by: AWPStar on June 04, 2017, 08:48:21 AM
some changes for new version.
• More accurate white balance. applies before color space. achieved by new render order.
• Exposure and Saturation matching with other editors.(Settings->Image->Match...)
• Application settings can be stored in system directories and registry. (Settings->General->Store...)
• New interface features and fixes.
• DNG White balance now related to mlvp scrollers.
• Support for 3DLutCreator.
• Custom workspace
• ...(will update)

todo
• cr2 decompression support
• Filters layers/plugin system
• Update checker

SDK for plugins.
It's in developing. If you have any ideas I will review them.

Title: Re: MLVProducer
Post by: andy kh on June 04, 2017, 10:12:33 PM
can't wait to try
Title: Re: MLVProducer
Post by: Savely on June 05, 2017, 03:41:23 PM
Will new version support crop_mode MLV files decoding?
Title: Re: MLVProducer
Post by: AWPStar on June 05, 2017, 03:49:31 PM
Savely
What do you mean? Crop mode? It was always supported by the program.
Title: Re: MLVProducer
Post by: Savely on June 06, 2017, 01:49:22 AM
Savely
What do you mean? Crop mode? It was always supported by the program.

I'm afraid it's not. The program does show colored noise pic http://joxi.ru/YmEqBpZF0z9edm.jpg
And on DNG sequence it shows pink noise in all of sequence's pictures
Title: Re: MLVProducer
Post by: noipego on June 06, 2017, 11:46:56 AM
looks like a great update...thx alot and cant wait to try this too :)
Title: Re: MLVProducer
Post by: eraizgn on June 06, 2017, 08:14:38 PM
Savely
What do you mean? Crop mode? It was always supported by the program.

No it is not, noisely screen
Title: Re: MLVProducer
Post by: AWPStar on June 06, 2017, 10:09:16 PM
eraizgn, Savely
Probably you mean compressed mode(cr2)?
In that case... i'm not sure about its support.
Title: Re: MLVProducer
Post by: Savely on June 07, 2017, 06:38:27 AM
eraizgn, Savely
Probably you mean compressed mode(cr2)?
In that case... i'm not sure about its support.

I'm not sure what you mean under compressed mode(cr2) but I mean new crop mode 4k http://www.magiclantern.fm/forum/index.php?topic=19300.800 and MLVs that has been shot in this mode. One of these MLVs I've send you by mail couple of days ago. It's support under big question?
Title: Re: MLVProducer
Post by: eraizgn on June 07, 2017, 07:06:23 PM
it need to be updated to work for rec_crop4k exp built. so waiting :)
Title: Re: MLVProducer
Post by: Brawl on June 08, 2017, 11:35:05 PM
can't wait to try the new release! thx!!!!
Title: Re: MLVProducer
Post by: bpv5P on June 13, 2017, 01:18:53 AM
Hey, thanks @AWPStar ! You did the best software to decode MLV (I've tried many), although I don't like it being just for windows.
Would be really cool if someone ported it to gnu/linux... or rewrite it on Go and then port to linux  (just dreamming... let me be an idealist, please).

A suggestion: add a second tab for 3D LUT. Would be good for using ImpulZ, for example, that needs cineon conversion...

Another suggestion: there's a software called "File Optimizer" (shitty name), that uses latest advancements on data compression to optimized some types of file. Their code is open source (uses Visual C++ though):
http://nikkhokkho.sourceforge.net/static.php?page=FileOptimizer

The name is bad and the website too, but it's really on the edge of data compression optimization:
Title: Re: MLVProducer
Post by: AWPStar on June 15, 2017, 02:15:23 PM
@bpv5P
Quote
Would be really cool if someone ported it to gnu/linux
I can port all processing libs easily, but its impossible to do it with interface.

Quote
A suggestion: add a second tab for 3D LUT
Can be done.

Title: Re: MLVProducer
Post by: bpv5P on June 16, 2017, 03:23:11 AM
@bpv5PI can port all processing libs easily, but its impossible to do it with interface.
Can be done.

Well, that's cool. Could be a CLI tool, for example (man page file):

Code: [Select]
$man mlvp Code: [Select] NAME mlvp - Magic Lantern Video ProducerSYNOPSIS mlvp [ -i input ] [ -e exposure ] [ -b black level ] [ -d demosaicing ] [ -r reconstruct ] [ -c colorspace ] [ -wb white balance ] [ -fd | -hp | -vs | -s ] [ -fpn fixed noise pattern ] [ -fdots ] [ -dualiso ] [ -lut 3D LUT ] [ -cont | -shw | -hlt | -sat | -vib | -us | -ss from 0 to 100 ] [-o output ]DESCRIPTION Magic Lantern Video Producer (mlvp) is a tool to decode and re-encode MLV files. The mode of operation is selected with the following options: -e Set Exposure. Default is 0. -b Set black level. Default is auto. -d Set demosaicing algorithm. Default is MLVPDM -r Set reconstruction (Default) -c Select Color space, such as AdobeRGB, AlexaLOG and many others. Default is AdobeRGB -wb White Balance, values in Kelvin. Default is auto. -fd Enable to remove focus dots -hp Enable to remove hot pixels -vs Enable to remove vertical stripes -s Scale to 3x5 -fpn Choose a fixed noise pattern file -dualiso Enable to process dual_iso. Modes are: high, low, noise and resolution -cont Contrast level (0-100). Default is 0. -shw Shadow level (0-100). Default is 0. -hlt Highlight level (0-100). Default is 0. -sat Saturation level (0-100). Default is 0. -vib Vibrance level (0-100). Default is 0. -us Sharpen (0-100). Default is 0. - ss Smart Sharpen (0-100). Default is 0. -lut Choose 3D LUT file . . [forgot other options] . -c Output Codec, (see Output Options) -o OutputOUTPUT OPTIONS: | prores444 | prores422 | png 8-bit | h264 | cineform | Note: for png output, select the folder using -fo option.EXAMPLES Simple processing:$ mlvp -i foo.mlv -c h264 -o bar.mp4          Process dual_iso files with AlexaLog:              $mlvp -i foo.mlv -c alexalog -dualiso resolution -c prores444 -o bar.mov It could also read a config file (such as .mlvprc) that can be located on ~/.mlvprc (for local config) or on /etc/.mlvprc (global config). Maybe the file preview could be integrated with mpv (http://mpv.io) player or mplayer (http://mplayerhq.hu), for example: Code: [Select] $ mlvp foo.mlv | mpv
If you host on github I can help with documentation (using mandoc (http://mdocml.bsd.lv/)), although I'm not good with code...
Title: Re: MLVProducer
Post by: AWPStar on June 16, 2017, 02:00:19 PM
@bpv5P

Quote
Maybe the file preview could be integrated with mpv player or mplayer
Well... i can develop GUI for this. but i cannot use gtk, qt. so it would be a fullscreen gui.
Title: Re: MLVProducer
Post by: Savely on June 19, 2017, 10:25:43 AM
AWPStar is there a chance to process MLVs from crop_mode in new version? Should we wait?
Title: Re: MLVProducer
Post by: AWPStar on June 19, 2017, 04:01:14 PM
@Savely
Very small chances.
Digging dcraw sources.
Title: Re: MLVProducer
Post by: Savely on June 20, 2017, 10:03:56 AM
Ok, I see. Tnx for response.
Title: Re: MLVProducer
Post by: AWPStar on June 23, 2017, 05:31:27 AM
First testing of plugin system.

i will update SDK soon.
Title: Re: MLVProducer
Post by: reddeercity on June 23, 2017, 07:47:45 AM
@AWPStar looking good , can't wait to try  8)
Title: Re: MLVProducer
Post by: lordwilli on June 23, 2017, 07:17:53 PM
Hi Guys,

Can i use Redlog Color Space, render it on Cinema DNG, and work in Davinci Resolve on REDLog Gamma?

Thanks!!
Title: Re: MLVProducer
Post by: AWPStar on June 23, 2017, 07:54:46 PM
@lordwilli
Color scape doesn't affect to DNG, because it's raw.
I can do special function for this and hide it deeper in interface.
Title: Re: MLVProducer
Post by: lordwilli on June 23, 2017, 10:03:34 PM
@AWPStar Right! I just realized that it won't affect DNG file..

Do you think i can export RedLog/Alexa Color Space to ProRes 4444 so i can get RED/Alexa look?

Well i wish there is .R3D export setting there :D

I'm waiting for that feature!!

Thankyou so much AWPStar! Great work!
Title: Re: MLVProducer
Post by: csoller on June 24, 2017, 08:28:54 AM
Yo, sorry if this has already been asked... I am an mlv newbie, looking for a software to simply output cdng for ps then 3dequalizer.
I get a pinkish hue after converting. The preview is fine. Any ideas? 6d with latest 10 bit ml nightly. Is 10 bit mlv supported?
Update: mov output works, so i assume 10 bit is no problem. My first guess would be white balance.

(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fthumb.ibb.co%2FfES8oQ%2Fmlvproducer_01.jpg&hash=b12d1c46e0b978a43b5b840403ecf558) (http://ibb.co/fES8oQ)

anonymous image sites (http://imgbb.com/)

I think its just white balance. The wb is way off in the exported dng, but as far as i can tell it can be fully corrected.

Thanks for this amazing software, i used mlrawviewer years ago, was disappointed when found out its abandoned. This is even better...
Title: Re: MLVProducer
Post by: AWPStar on June 25, 2017, 02:41:41 AM
@csoller
http://www.magiclantern.fm/forum/index.php?topic=15271.msg185573#msg185573

White balance and DNG-files will be fixed in new version.
Title: Re: MLVProducer
Post by: AWPStar on June 25, 2017, 07:56:38 AM

Title: Re: MLVProducer
Post by: csoller on June 25, 2017, 01:27:46 PM
@csoller
http://www.magiclantern.fm/forum/index.php?topic=15271.msg185573#msg185573

White balance and DNG-files will be fixed in new version.

I was able to fix it quickly, just panicked because i rarely use mlv...
Thanks for the response and the effort u are putting into this.

(This is the best post software on ml, this thread should be stickied imo.)
Title: Re: MLVProducer
Post by: bpv5P on July 01, 2017, 10:44:05 AM
@AWPStar Just saw your plugin system. Have you thought about AVISynth support? For example, it has a script that would help with aliasing when using dual_iso, called Tlsophote (http://avisynth.nl/index.php/TIsophote).
There's also stabilization (CelStabilize (http://avisynth.nl/index.php/CelStabilize)), denoise (Deathray (https://forum.doom9.org/showthread.php?t=159148)) and sharpen (ReCon (http://avisynth.nl/index.php/ReCon)) scripts. And the high quality algorithm for interpolation Spline64 (http://avisynth.nl/index.php/Resampling#Spline_resampler), that would be good for anamorphic footages.
Title: Re: MLVProducer
Post by: reddeercity on July 03, 2017, 08:47:29 AM
Yea !  :D :D MLVProducer finally made it to the Sticky Topics

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fjohnnywestmusic.files.wordpress.com%2F2010%2F02%2Fhappy-dance.gif&hash=290737f194ce728c4d6d75e5351de75f)
Title: Re: MLVProducer
Post by: AWPStar on July 03, 2017, 07:58:05 PM
@reddeercity
wow, that's cool!

@bpv5P
Not sure that this is possible; Currently, Avisynth only supports 8-bit video. Avisynth has plugin system. But i cannot plug Avisynth in as a plugin - only its plugins. without script.
Title: Re: MLVProducer
Post by: escho on July 10, 2017, 06:43:32 PM
Wow!
Tried MLVProducer under linux, using wine and winetricks. Playback is running well, rendering freezes the app. But since I use mlv_dump and ffmpeg for converting my astronimical mlv-videos for stacking, that´s no problem for me.
Great work

Edgar
Title: Re: MLVProducer
Post by: PaulHarwood856 on July 13, 2017, 06:15:12 AM
Hello Magic Lantern Community,

I recently converted from Mac to PC, and am using Windows 10. I cannot seem to figure out how to export dngs out of MLVProducer. I personally like taking DNGs and putting them in After Effects to transcode with Cinelog-C. I had to use mlv dump which took a really long time. I couldn't figure out how to batch export. Is there a batch export to dngs option in MLVProducer? I'm new to PC, and couldn't get MLVFS to work, and I tried for hours. Please, if anyone can help me, I would be really appreciative. Thanks.

- Paul
Title: Re: MLVProducer
Post by: bpv5P on July 14, 2017, 02:25:58 AM
Paul, you need to open the MLV file, go to the "output" panel, choose DNG and click "render task".
I would suggest you use CinemaDNG instead. It's basically the DNG's into a single file, it will open on after effects (camera raw) the same way, but will save you some size (lossless compression) and is easier to organize (don't need folders with loads of DNG's in them).
Title: Re: MLVProducer
Post by: sys73r on July 15, 2017, 03:53:55 AM
I'm running mlvp.alpha.build2722.INTEL on OSX 10.10 and after correcting a short 2 minute 1920x1080-24FPS footage and trying to export as ProRes 444 FAST it process it until 99% and  doesn't finish. it leaves the wav and the mov files in the output directory and doesn't complete the task, the application seems to freeze out.

any suggestions?
Title: Re: MLVProducer
Post by: PaulHarwood856 on July 17, 2017, 04:19:57 AM
Quote
bpv5P
Freshman
**
Posts: 51

Re: MLVProducer
« Reply #892 on: July 13, 2017, 08:25:58 PM »
Quote
Paul, you need to open the MLV file, go to the "output" panel, choose DNG and click "render task".
I would suggest you use CinemaDNG instead. It's basically the DNG's into a single file, it will open on after effects (camera raw) the same way, but will save you some size (lossless compression) and is easier to organize (don't need folders with loads of DNG's in them).

This worked great thank you! Is there any way to do a batch render? I had to choose each MLV file for the Cinema DNGs to render.

Also, I cannot make any lens corrections in Adobe Camera Raw with these Cinema DNGs (or the DNGs I exported with MLV Dump). On Mac, this wasn't an issue. But on Windows, I cannot even use the sliders manually. CR2 Files work fine, no problems. I went to the Tokina 11-16 f2.8 DX II lcp file and placed it under my user name in Camera Raw, Lens Profiles, to still no avail. I even edited the file, changing the word "True" to False" for the entire file. Restarted the computer, still nothing. If anyone has any suggestions I would greatly appreciate it. I don't think Adobe will help me because Cinema DNGs don't directly come from the Canon DSLR, but from software.

- Paul
Title: Re: MLVProducer
Post by: reddeercity on July 17, 2017, 05:29:49 AM
Is there any way to do a batch render?
Yes , use the file dropdown menu then select as many mlv/raw file as you like.
Short cut key Ctrl+O
Windows user tip
you can select all by hi-lighting the first file then go to the last file with the "shift key" pressed Hi-light the last file and all will be hi-lighted for import
Remember , you need to set output for each or use the global tab then hit the "Render Task"
I just tested 4 mlv's with different output (Cdng's & ProRes4444) to different hard drive location with success .
Title: Re: MLVProducer
Post by: PaulHarwood856 on July 17, 2017, 05:57:44 AM
Hey reddeercity,

Ok great, thank you so much! I'll make sure to try this out. Have you by any chance experienced lens profile correction issues in Adobe Camera Raw on PC?

- Paul
Title: Re: MLVProducer
Post by: reddeercity on July 17, 2017, 06:39:25 AM
by any chance experienced lens profile correction issues in Adobe Camera Raw on PC?
No , all my Canon EF lens came up automatically except Sigma 50mm prime F1.4 EX DG .
I have to select it from the dropdown menu and enable it manually , I have CS6 on Win7 .
Title: Re: MLVProducer
Post by: PaulHarwood856 on July 17, 2017, 07:24:24 AM
Hey reddeercity,

Ok I understand. Thanks for testing this. It's odd, I can pick Tokina, 11-16mm f2.8 DX II for Canon, but nothing happens when I choose it, or move the disortion and vignetting sliders. I'm using the most recent version of Adobe CC.

- Paul

Title: Re: MLVProducer
Post by: keepersdungeon on August 14, 2017, 08:35:46 AM
Hello, tried MLVProducer last night for the 1st time and was pretty pleased. Great work! I do have couple or questions though about the formats, I was trying it with raw 10 bit and 12 to test them out, and exported to ProRes 4444, H. 264 and the dng files.
I color grade in resolve, but I couldn't open H. 264 with it,
1- any idea why?
And my other question
2- which would u recommend most using ProRes or the dngs? I just read above about the cinemadng having one file instead of a folder with whole bunch of dng files.
And 3- if I export to ProRes the sharpness made with MLVProducer won't be applied right?
Thanks for the help

Sent from my Pixel using Tapatalk

Title: Re: MLVProducer
Post by: bpv5P on August 15, 2017, 01:02:24 AM

1- any idea why?

What is your settings for H.264 export?

Quote
2- which would u recommend most using ProRes or the dngs? I just read above about the cinemadng having one file instead of a folder with whole bunch of dng files.

Color grade in dng will take no effect, unless you export to a non-raw format.
For CinemaDNG, other tools are better, such as MLVFS.

Quote
And 3- if I export to ProRes the sharpness made with MLVProducer won't be applied right?

It will, because ProRes is not a RAW format. It won't be applied if you do it in a RAW format (DNG / CDNG).
Title: Re: MLVProducer
Post by: Prokopios on August 15, 2017, 07:54:42 PM
One of the best programs I've seen. Great stuff.
I was wondering if anyone else has this “problem”. When you preview the MLV files in the viewer it looks nothing like the DNG or CDNG files that are exported. Any other file that is exported eg. ApProRes, DNxHD, even tiff sequence  is 99% of what you preview in MLVProducer. In the viewer you get a really cinematic picture but the export looks nothing like the picture in the viewer. Here are 3 snapshots if you don’t mind taking a look.
I am using the latest version on win 10, Dell Precision  T7610, Intel Xeon CPU 3.4GHz 8 cores.

(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fthumb.ibb.co%2Fesn56a%2Fmlv_producer_tif.png&hash=744ca535777de38515948cd3a46a3063) (http://ibb.co/esn56a)

(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fthumb.ibb.co%2Fit92ma%2Fmlv_producer_prores.png&hash=9bfb440af353d7cf134ef38f084d0103) (http://ibb.co/it92ma)

(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fthumb.ibb.co%2Fm7u2ma%2Fmlv_producer_cdng.png&hash=3c2939f685aaee9a05a3fe92e73c8bb4) (http://ibb.co/m7u2ma)
Title: Re: MLVProducer
Post by: keepersdungeon on August 16, 2017, 11:46:42 AM
What is your settings for H.264 export?
I tried H.264 4:2:2 and also tried H.264 RGB and both did not open in resolve. was able to play them both in an external player but no in resolve.

It will, because ProRes is not a RAW format. It won't be applied if you do it in a RAW format (DNG / CDNG).
Hmm Coz I tried same editing with H.264 4:2:2 and with ProRes 4:4:4 and the H264 was sharper that's why I asked

Title: Re: MLVProducer
Post by: Andy600 on August 16, 2017, 01:21:52 PM
One of the best programs I've seen. Great stuff.
I was wondering if anyone else has this “problem”. When you preview the MLV files in the viewer it looks nothing like the DNG or CDNG files that are exported. Any other file that is exported eg. ApProRes, DNxHD, even tiff sequence  is 99% of what you preview in MLVProducer. In the viewer you get a really cinematic picture but the export looks nothing like the picture in the viewer. Here are 3 snapshots if you don’t mind taking a look.
I am using the latest version on win 10, Dell Precision  T7610, Intel Xeon CPU 3.4GHz 8 cores.

Because MLV Producer is not color managed and leaves it up to you to apply tone mapping and basic primary color corrections.
Title: Re: MLVProducer
Post by: Prokopios on August 17, 2017, 08:38:31 AM
Sorry Andy600 don't understand. I mean after I have applied color correction, any DNG or CDNG sequences that I output looks nothing like what I have done. I also experienced this in MLRawViewer.
Also if you use MLVFS and mount the MLV's the DNG already look like they have had contrast and saturation applied to them.
If I output another type of file eg. ProRes the color correction that I apply are what was seen in the viewer.
Title: Re: MLVProducer
Post by: Kharak on August 17, 2017, 09:03:42 AM
C/DNG are RAW outputs, that is why no colour correction or anything else applies, only Fix pattern noise smd vertical stripe fix in MLVproducer affect the CinemaDNG output. CC only applies to compressed formats like h264, dnxhd, prores etc.
Title: Re: MLVProducer
Post by: keepersdungeon on August 17, 2017, 09:05:30 AM
Sorry Andy600 don't understand. I mean after I have applied color correction, any DNG or CDNG sequences that I output looks nothing like what I have done. I also experienced this in MLRawViewer.
Also if you use MLVFS and mount the MLV's the DNG already look like they have had contrast and saturation applied to them.
If I output another type of file eg. ProRes the color correction that I apply are what was seen in the viewer.
DNG and CDNG files are raw format. No color grading or filters will be applied. You can use it and then color grade in another software like resolve or any other

Sent from my Pixel using Tapatalk

Title: Re: MLVProducer
Post by: wyrlyn on August 21, 2017, 01:33:06 PM
I tried it with lossness jpeg files, but seems to be the program not support it yet.
Title: Re: MLVProducer
Post by: AWPStar on August 24, 2017, 12:10:54 AM
probably i could use decompression from mlcfs project.
https://github.com/davidmilligan/MLVFS/blob/master/mlvfs/lj92.h
But I need to understand structure of the header.
Title: Re: MLVProducer
Post by: ilia3101 on August 24, 2017, 12:49:17 AM
You don't need to understand any header structures, here's roughly how I implemented decompression in MLV App (in C)...

I used Martin Herring's modified lj92 version with support for multiple planes: https://github.com/martinhering/liblj92 (https://github.com/martinhering/liblj92) -  Not sure if the one in MLVFS is identical

It's pretty simple to use. You need a uint16_t array which it will output to, and a uint8_t pointer to the raw data you read from the mlv file (in this example it's called RAWFrame):
Code: [Select]
    uint16_t * decoded_frame = (uint16_t *)malloc(width * height * sizeof(uint16_t));    lj92 decoder_object;    lj92_open(&decoder_object, RAWFrame, raw_data_size, &width, &height, &bitdepth, &components);    lj92_decode(decoder_object, decoded_frame, 1, 0, NULL, 0);    lj92_close(decoder_object);
Title: Re: MLVProducer
Post by: jacquaviva on August 24, 2017, 06:05:58 PM
Hi everyone, hoping i am not interrupting anything serious here, but i have an issue here.

The FPN removal from MLVProducer seems to be a powerful tool but i'm shooting with a Blackmagic in DNG sequences. I can't find a way to import those in MLVProducer.
Tried to convert to RAW MLV but without any success.

If you have something in mind, it would be very helpful.

Title: Re: MLVProducer
Post by: AWPStar on August 24, 2017, 07:21:16 PM
> You need a uint16_t array which it will output to
Why int16? It converts from 14 to 16 bit?
Title: Re: MLVProducer
Post by: ilia3101 on August 24, 2017, 07:33:24 PM
Yes, it converts to 16 bit, but the value range is 0-16384, so it's still only a 14 bit range.

EDIT: also, variable components was 1 and bitdepth 14
Title: Re: MLVProducer
Post by: IDA_ML on August 24, 2017, 08:03:50 PM
Title: Re: MLVProducer
Post by: IDA_ML on August 24, 2017, 08:07:08 PM
Sorry, I forgot to mention, I am on Win7x64.
Title: Re: MLVProducer
Post by: AWPStar on August 25, 2017, 12:24:18 AM
@jacquaviva
Send me dng sample, i will check its format.
Title: Re: MLVProducer
Post by: IDA_ML on August 25, 2017, 11:39:27 AM
AWPStar,

MLVProducer is absolutely amazing!  Thank you so much for it.  I am using it all the time for my hobby ML projects when I travel because it does a hell of a job with my 10-year old laptop (Core2Duo, 4GB of RAM) which is small and lightweight and suitable for travel.  I especially love the preset automation, batch processing and the ProResFast 444 feature which I also use for archiving my clips after applying basic adjustments to them.  I still struggle with obtaining this punchy vibrance, contrast and colors that I get from ACR in Lightroom but your statement that this issue has been fixed with your latest development makes me very eager to check it out.

Будь здоров и огромное спасибо!
Title: Re: MLVProducer
Post by: AWPStar on August 26, 2017, 01:02:43 AM
Good news!
New version will support lj92 compressed raw.
But i need to rework some code.

Please send me couple of MLV-files with lj92 compression(new crop mode).

@Ilia3101
Why we need multiple planes?
I just trying to optimaize the code.
Do we need this stuff?
Quote
u16* hufflut[LJ92_MAX_COMPONENTS];
int huffbits[LJ92_MAX_COMPONENTS];

Title: Re: MLVProducer
Post by: ilia3101 on August 26, 2017, 03:15:51 AM
I don't know really how it all works, but here's the original post from Martin Herring: http://www.magiclantern.fm/forum/index.php?topic=19300.msg182502#msg182502 (http://www.magiclantern.fm/forum/index.php?topic=19300.msg182502#msg182502)
.. something about components (what i meant by 'planes')
Title: Re: MLVProducer
Post by: AWPStar on August 26, 2017, 04:34:54 AM
@IDA_ML
I hope i will release the new version in a week.
Title: Re: MLVProducer
Post by: IDA_ML on August 26, 2017, 12:57:20 PM
This is great news, AWPStar!  Keep up the good work!
Title: Re: MLVProducer
Post by: mesebar2 on August 27, 2017, 04:33:24 PM
Good news!
New version will support lj92 compressed raw.
But i need to rework some code.

Please send me couple of MLV-files with lj92 compression(new crop mode).

This is fantastic news, AWPStar! I can't wait to try it!!!
Title: Re: MLVProducer
Post by: ludzik3d on August 29, 2017, 11:02:36 PM
Dear AWPStar, could you add AVI output in some high quality codec or uncompressed?
It woud really help with my workflow with Virtualdub and Avisynth. Avisynth unfortunelly doesn't read any output video from MLV Producer and it must be reencode.
Title: Re: MLVProducer
Post by: AWPStar on September 02, 2017, 08:27:50 AM
@ludzik3d
You can use QuickTime plugin for VirtualDub to open mov-files.
I can add format settings, but nor for all codecs.
Title: Re: MLVProducer
Post by: can_off on September 04, 2017, 03:20:33 PM
AWPStar, you're doing a great job! Your software is the best so far imo, but there's always some room for improvement)
1. I lack scrolling in GroupView and especially in Media queue (( It's necessary to have mouse scrolling and keyboard arrows to switch between footages as their amount may be more than dedicated window can accomodate at once.
2. I'm not an expert, but there's somewhat weird about utilizing CPU when rendering in different ways. I'v got a Xeon e5-2658v3 CPU, which codes "passthru" picture into ProRes 4444 Fast pretty good (Raw from 50D  10-20 fps), and all 12 cores work at near full speed, 24 threads are loaded. But when i do some adjustments and add several filters to the raw footage, the rendering speed falls drastically to 4-6 FPS, CPU clock is about 60% while CPU cores are mostly rest. Is there any hope for optimization here?

Thank you!
Title: Re: MLVProducer
Post by: AWPStar on September 07, 2017, 01:00:05 PM
can_off
Thank you!
1. this will be more usable in new version.

2:
-That filters and corrections do you use? Some of them should be multithreaded.
If you can, check filters one-by-one to get slower one.
Title: Re: MLVProducer
Post by: mvrck on September 07, 2017, 04:56:29 PM
AWPStar, thank you for developing this software! I've been playing with it for some time and I have a few questions and suggestions.

When I open an MLV file, the exposure is nothing like what I've seen on the camera screen (700D) - it's a few stops darker. However, If I export the video to Cinema DNG, without touching anything, the exposure of the dng files is correct. What could be the cause of this? Also, is it possible to make importing image sequences as video in MLVProducer?

I like exporting MLVs in image sequences, then correcting and grading one in Camera Raw/Lightroom, sync the settings with the others and then import into a video editor. The trouble is, the hot pixel removal and the false color reducing doesn't work when exporting the MLV as Cinema DNG image sequence, unless I then encode the sequence into a video format (in Premiere Pro), then import it back into MLVProducer, correct the false color and then re-encode again. That's a lot of steps where things can go wrong.

Another thing is the Cinema DNG files from MLVProducer aren't recognized in Photoshop or Premiere/After Effects as an image sequence. Probably something to do with missing metadata. If I convert the DNGs into JPGs, then the sequence is recognized. Can you suggest something to try and fix this?

Thanks! BTW, obviously I'm excited about the new version with compressed raw support. Keep up the good work!
Title: Re: MLVProducer
Post by: pewpow on September 08, 2017, 08:31:08 PM
Very nice app. However, whenever I load my MLV files in MLVProducer, the footage exposure goes down drastically. I have also opened it with MLRawViewer and the exposure there is the same as I shot. But when I edit it in MLVProducer, I have to crank up the exposure with 3.0 - 4.0 to get the same exposure as when I shot. I am aware of the different LOG functions it has. It's on default (AdobeRGB)

Edit: when I import the mlv (the image is still underexposed) and export as cdng. The cdng's look different than what I saw on MLVProducer, and it looks like how I exposed it in camera.

How can I solve this?

I would like to do the color correcting in an app - either MLVProducer or AE. My preference goes to MLVProducer as I won't have to convert the mlv's to cdng's. So hopefully my workflow will be :
Import into MLVProducer, color correct and export as Proress

Title: Dots Eos M
Post by: helios650 on September 10, 2017, 04:12:17 PM
Hi, this software is a beast! It saved me during short film shoot :) Only thing that could be improved is support for focus dots in 3x3 mode in eos m. I think combining 80000331 1808x727 preset with 80000346 1808x1190 should take care of all the dots because both profiles removes different part of them. It would be great if that is possible :D
Title: Re: MLVProducer
Post by: banertop on September 12, 2017, 11:30:30 AM
best software ever for ml

thank you so much

keep on with good work
Title: Re: MLVProducer
Post by: AWPStar on September 19, 2017, 09:04:24 PM
Luma vs Luma, Luma vs Contrast.
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fi.imgur.com%2F5oyUN3T.jpg&hash=fcbbcdd38b4be8407cdb47d08a1f2442)
Title: Re: MLVProducer
Post by: AWPStar on September 26, 2017, 11:02:25 PM
File format option
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fimage.ibb.co%2Fgd8QpQ%2Fmlvp_fileformat.jpg&hash=ae448398e36e97f621519dd657d20751)

Plugins
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fimage.ibb.co%2Fgc0PG5%2Fmlvp_fx.jpg&hash=262fdd3f57fa3e8e5f0dcc4de1149391)
Title: Re: MLVProducer
Post by: IDA_ML on September 27, 2017, 07:02:56 AM
Great new functions and options, AWPStar !!!  Nevertheless, it may be better if you do not try to include too much new functionality into the next build.  Try to polish the existing functions, old and new ones, especially the colors, release a new build, let us test it and find possible bugs and together we will see what else makes sense and could be included.  You are doing fantastic work!  Keep going!
Title: Re: MLVProducer
Post by: AWPStar on September 27, 2017, 08:40:52 PM
Preview version
sourceforge is lagging.

changelog
Quote
## [version 3151] 27.09.2017
Preview/debug version

-Plugin system
-LJ92 compressed raw support
-3D LUT CREATOR support
-DNG White balance
-3D LUT Tetrahedral interpolation. More accurate and faster.
-Custom and prebuilt Workspaces
-Export to MOV, AVI, MXF, MPEG
-Command line support for rqe-queues
-Drag and Drop support for: rqe, 3dl, cube

### Changed
-Settings stores in user folders and registry
-White Balance now applies before Color Space

### Improvement
-Optimized cache
-Optimized Proxy derbayering
-GUI Updated

### Fixed
-3DLUT-file bug
-FPN with 10/12 bit files was bugged
-GUI fixes
-Video Import bug
-Black level and Exposure bug
-Tons of bugs
Title: Re: MLVProducer: [v3151]
Post by: reddeercity on September 27, 2017, 10:30:25 PM
Great new's can't wait to test , thanks for making this amazing App even better .
Title: Re: MLVProducer
Post by: mvrck on September 27, 2017, 11:30:19 PM
Preview version
sourceforge is lagging.

changelog

This is awesome! I'll do tests tomorrow and share my experience. Thanks again for your work!
Title: Re: MLVProducer: [v3151]
Post by: IDA_ML on September 28, 2017, 12:24:03 AM
I have just opened a 3K MLV file shot at 3072x1728 resolution and successfully exported it into ProResFast4444 format in the same resolution.  Colors are greatly improved.  The ProRes file plays fine on the MPV Player.  All this I did on my 10 year old Core2duo laptop with 4 GB of RAM.

Fantastic job, AWPStar !!!  Thank you so much !  For me MLVProducer is a game changer.
Title: Re: MLVProducer: [v3151]
Post by: reddeercity on September 28, 2017, 06:32:15 AM
OMG Kiss Adobe After Effects Goodbye !! :o
This this truly amazing @ AWPStar  , I never say this about anything and the term is so over used  but these is really a Game Changer for sure .
I love the new color tools & plugin filters (Lens Correction)

(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fthumb.ibb.co%2Fe2L7M5%2Fcolor.jpg&hash=e33b5bd777e8c5d59c8017f05cc53b70) (http://ibb.co/e2L7M5)  (https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fthumb.ibb.co%2Fk8gQ8k%2Fcolor1.jpg&hash=fbe27ed092b77e60a0bcfa699e662251) (http://ibb.co/k8gQ8k)

I also notice there no more CPU pacific builds (AMD & INTEL) one build cover all  :)
Plus and this is a BIG plus the image is no longer 1-2 stop darker in the preview , it looks the same as mlvfs , quick mount in file explorer or even adobe after effects cs6.

Look out ! Blackmagic Resolve ,  MLVProducer is taken over MLV Raw Video   ;D
Title: Re: MLVProducer: [v3151]
Post by: ilia3101 on September 28, 2017, 08:29:46 AM
Very interesting tool that Luma contrast tool. Is it local contrast? I wanna see how it looks :)
Title: MLVProducer: [v3151]
Post by: DeafEyeJedi on September 28, 2017, 08:47:45 AM
Sick stuff @AWPStar as usual. Love the new features. Just quite annoying with the mouse cursor disappearing every now and then as to be expected since this is alpha in preview, right?  :P

Also seems I have to click Windows > Workspace > Reset in order to see the entire app properly after each time I run. Will play around some more later.

Title: Re: MLVProducer: [v3151]
Post by: noipego on September 28, 2017, 08:59:26 AM
yesss thx alot man, great work on this update!!
Title: Re: MLVProducer: [v3151]
Post by: mesebar2 on September 28, 2017, 01:39:51 PM
This is absolutely fantastic!!!!
Thank you so much, AWPStar!!!
Title: Re: MLVProducer: [v3151]
Post by: mvrck on September 28, 2017, 04:03:19 PM
I can confirm the disappearing workspace panels issue, although it stopped happening when I changed some (unrelated) settings (Ctrl+S) and applied (saved) them. Also, the first couple of times I tried to render (export) a video, the program stopped responding. I found out it was because it was looking for the default 'output' folder in the main directory, but since it wasn't there, it just froze. I created an 'output' folder and that fixed the issue. Of course, pointing out to a different existing folder would also work.

Otherwise everything works.
Title: Re: MLVProducer: [v3151]
Post by: banertop on September 28, 2017, 09:50:15 PM
o man....this is amazing...i was waiting for that so long...

thank you very, very, much......

best ml tool
Title: Re: MLVProducer: [v3151]
Post by: reddeercity on September 29, 2017, 05:45:42 AM
Stop by my local camera shop today to check for deals , I'm looking for a great deal on a  used 5d3 but all there had was new 5D3 on sale for $2999.99 (canadian) , not bad since used one go for$2500.00 used . So I notice there had a 5D Mark IV with a fully charged battery (had my CF Cards with me  :D ) so I ask to test it out , there agreed and I made two quick files . So I thought this would be good to testing out the "import video" feature -- had a crash  when I started to color correct & grade it lockup and quit . I could scrub the time ok , when I started to grade it lost it .
Code: [Select]
GeneralComplete name                            : D:\5DMarkIV_4K24p\1Q4A9825.MOVFormat                                   : MPEG-4Format profile                           : QuickTimeCodec ID                                 : qt  File size                                : 1 002 MiBDuration                                 : 15s 917msOverall bit rate mode                    : VariableOverall bit rate                         : 528 MbpsEncoded date                             : UTC 2017-09-25 01:39:50Tagged date                              : UTC 2017-09-25 01:39:50com.apple.quicktime.make                 : Canoncom.apple.quicktime.model                : Canon EOS 5D Mark IVVideoID                                       : 1Format                                   : JPEGCodec ID                                 : jpegDuration                                 : 15s 917msBit rate mode                            : VariableBit rate                                 : 526 MbpsWidth                                    : 4 096 pixelsHeight                                   : 2 160 pixelsDisplay aspect ratio                     : 1.896Frame rate mode                          : ConstantFrame rate                               : 24.000 fpsColor space                              : YUVChroma subsampling                       : 4:2:2Bit depth                                : 8 bitsCompression mode                         : LossyBits/(Pixel*Frame)                       : 2.479Stream size                              : 999 MiB (100%)Language                                 : EnglishEncoded date                             : UTC 2017-09-25 01:39:50Tagged date                              : UTC 2017-09-25 01:39:50Color primaries                          : BT.709Transfer characteristics                 : BT.709Matrix coefficients                      : BT.601AudioID                                       : 2Format                                   : PCMFormat settings, Endianness              : LittleFormat settings, Sign                    : SignedCodec ID                                 : sowtDuration                                 : 15s 917msBit rate mode                            : ConstantBit rate                                 : 1 536 KbpsChannel(s)                               : 2 channelsChannel positions                        : Front: L RSampling rate                            : 48.0 KHzBit depth                                : 16 bitsStream size                              : 2.91 MiB (0%)Language                                 : EnglishEncoded date                             : UTC 2017-09-25 01:39:50Tagged date                              : UTC 2017-09-25 01:39:50OtherID                                       : 3Type                                     : Time codeFormat                                   : QuickTime TCDuration                                 : 15s 917msTime code of first frame                 : 00:00:17:07Time code, striped                       : YesLanguage                                 : EnglishEncoded date                             : UTC 2017-09-25 01:39:50Tagged date                              : UTC 2017-09-25 01:39:50Bit rate mode                            : CBR

Here is the Log file

Quote
MLVProducer alpha: build 3151
command line:
cmdparsing...
cmd:'""'
files:2
import video: "D:\5DMarkIV_4K24p\1Q4A9825.MOV"
files:2
D:\5DMarkIV_4K24p\1Q4A9825.MOV
D:\5DMarkIV_4K24p\1Q4A9825.MOV
opening...
init buffer
init cache frame:4096x2160 fc=382  c=1073741824
init frame:4096x2160
init frame DONE
parsing complete
Here the file I used to test it's 1GB if you want download

I'm on Win7 Pro  , AMD FX8350 (8 core) 8 GB Ram dual GTX580 GPU's , I had the 4k file on my 8TB raid0 drive
and mlvproducer is on the OS SSD drive.
Title: Re: MLVProducer: [v3151]
Post by: Thobias on September 29, 2017, 01:49:58 PM
Exported audio is desynchronized. It begins in a middle, then in middle of timeline start from begginig and ends in middle. If I count during recording 123456789 it exports like 678912345. Recorded on 70D with ML 2017Aug21.70D112 Any suggestion how fix it?
Title: Re: MLVProducer: [v3151]
Post by: IDA_ML on September 29, 2017, 04:07:45 PM
I played for several hours with v.3151 last night and must say, I love it!   It does with MLV-files what Adobe Camera RAW (ACR) does with RAW photos and even more. I tested it with MLV-rec and RAW-rec video files from the 100D.  I still cannot get the same color vividness that I get with single DNGs from the same clip in ACR but it's probably me.  It requires quite a bit of training to get the look that you want.  In that respect, the new grading tools are extremely helpful.  On the other hand, Producer is powerful, efficient, full of very useful features, highly automated and portable - ideal for travel and vacation when most people, including me, shoot their amateur videos but cannot carry a powerful, heavy and bulky workstation with them to edit and archive their videos. Producer will do the job even on a small and lightweight laptop without beefy processor, video card and tons of RAM.

Most of all I like the noise reduction feature.  I didn't test it much and on very noisy files but my impression is that it does a hell of a job reducing monochromatic noise but preserving fine detail.  Congratulations, AWPStar !

Here are two bugs that I would like to report on for now:
---------------------------------------------------------------
1) V. 3151 is not very stable.  It opens all MLV-formats (14, 12, 10 bit and losslessly compressed) almost instantly, regardless of video resolution but adjustments are quite laggy, especially when several files are imported in the Que and synchronizing settings from one file to the others is attempted.  During export, the software hangs in the middle or even the beginning of a file and stops responding. The project is gone.  The only way to stop it is via the Task Manager.  After that the software gets damaged and would no longer start even after computer restart.  It needs deleting all files in the Producer directory, extracting the fresh files from the zip archive and starting all over again.  I tested it on two different computers and in both cases I observed this behavior.  With regard to stability, the old v.2722 works much better.

2) As reported above, sound export does not work properly.   It maybe works well with MPEG2 export, although I did not check for synchronization between video and sound.  But with ProResFast and ProRes422 export, audio stops much earlier than video in the exported file.
----------------------------------------------------------

When I notice more bugs, I will write again.
Title: Re: MLVProducer: [v3151]
Post by: DeafEyeJedi on September 30, 2017, 12:24:59 AM
@AWPStar -- This post (http://www.magiclantern.fm/forum/index.php?topic=7139.msg190764#msg190764post) may be worth of your interests in order to try and fine-tune your algorithm for Dual-ISO files especially coming from 14/12-bit Lossless.

It includes several sample files for you to try out when you have time. Thanks!

...During export, the software hangs in the middle or even the beginning of a file and stops responding. The project is gone.

I also notice this similar behavior on my MBP running OS X 10.13 via under Wine.
Title: Re: MLVProducer: [v3151]
Post by: IDA_ML on September 30, 2017, 10:22:21 AM
After playing several more hours with v.3151 I found a way to improve stability for a while.  After clean extraction of the zip file to a separate directory I started Producer, opened a MLV file and exported it into the ProResFast4444 format.  This allowed me to get v.3151 working as stable as v.2722 for a while.  Adjustments worked fine and Copy/Paste settings from one file to the others on the Que page worked OK too.  Later I tried exporting to the MPEG4 format and the instability described above came back again.

Obviously, stability needs improvement but this ProResFast4444 trick might help playing with the software and testing its features that really are amazing!

Happy testing!
Title: Re: MLVProducer: [v3151]
Post by: IDA_ML on September 30, 2017, 12:30:17 PM
Another bug:
=========

"Render Queue" does not work.  It just creates a proxy folder with some kind of corrupt proxies and sound files inside but the actual ProResFast444 files are missing in the Output folder after export.  This function used to work fine with v.2722.

"Render Task" renders fine for both ProResFast444 and ProRes422 files.
Title: Re: MLVProducer: [v3151]
Post by: AWPStar on September 30, 2017, 04:09:01 PM
Thanks for bug-reports!

@Thobias
Can you make an example with bagged audio and share it?

@IDA_ML
>"Render Queue" does not work.  It just creates a proxy folder
What are the export settings? Proxy mode enabled?

4K crash confirmed. Out of memory error.

Freezing while rendering confirmed.
As mvrck said, mlvp doesn't create "output" folder. To fix this you should create it manually or check "Use source folder as default" and restart mlvp.

I will check the others little bit later.
Title: Re: MLVProducer: [v3151]
Post by: IDA_ML on September 30, 2017, 05:29:17 PM
AWPStar,

Proxy mode seems to be enabled all the time since it always creates a subfolder in the manually selected Output directory, (mine is C:\ ...\Desktop\Temp), called "proxy" when I press "Render Queue".  In the "P" mode (red line in the top of the GUI) I get half quality proxies.  When I press "P" again, the red line becomes white and I get corrupt proxy files plus sound files in the "proxy" subfolder.  I do not know what am I doing wrong.  With v.2722, when the top line was white and I press "Render Queue" it would always export the edited files in the Queue one after the other and save them in the selected output folder with the selected settings.  Version 3151 does not behave in the same way.  Progress bar indicates export, in the end the "DONE" message appears but the exported files are missing.  They just don't seem to get saved/written.  Just the subfolder "proxy" with the corrupted files is there.  Version 3151 seems to work roperly only in the proxy mode (red line on top).  The proxy files are OK in this case, just much smaller in size.

My export settings:
--------------------
Export mode: ProResFast
File name: same as original
Frame rate: same as original
Frame step: 1
Include audio: active
Container: MOV
---------------------

I also tried MPEG2 export but it crashes as I explained above.

Title: Re: MLVProducer: [v3151]
Post by: banertop on October 02, 2017, 09:24:40 PM
Yes, i can confirm

"Render Queue" does not work.  It just creates a proxy folder with proxy files

Everything else seems to be just fine......

Title: Re: MLVProducer: [v3151]
Post by: mvrck on October 03, 2017, 11:59:13 AM
I want to mention something that I don't think is a bug, but I still wonder if something can be done about it. I'm talking about the Reduce False Color function of MLVProducer, which is pretty necessary with RAW video. It works fine.. unless there are saturated reds in the frame, such as flowers, clothes, etc. It absolutely destroys the reds and it can make the footage unusable. Can something be done about it at all, or is it perhaps too complicated to fix?
Title: Re: MLVProducer: [v3171]
Post by: AWPStar on October 11, 2017, 06:47:44 AM
Version 3171

Alias filter
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fimage.ibb.co%2FmHpx0b%2Falias.jpg&hash=8d7f51814ca1807a9ae13733593ce5d2)

Changelog
Quote
## [version 3171] 11.10.2017

-Alias Filter

### Improvement
-More accurate False Color filter

### Fixed
-Workspace fix
-Proxy export fix
-output directory/mkdir fix
-Cache and 4KVideo fix

### Removed
-System directory
Title: Re: MLVProducer: [v3171]
Post by: bpv5P on October 11, 2017, 02:53:56 PM
Cool.
Thanks for the new release and all your work AWPStar!
Title: Re: MLVProducer: [v3171]
Post by: banertop on October 11, 2017, 03:11:41 PM
Cool, very nice

Thank you again.

Does Render Q. works now?
Title: Re: MLVProducer: [v3171]
Post by: waza57 on October 11, 2017, 04:14:05 PM
AWPStar,

Wonderful works! Thanks for MLVProducer tools.

For me, the last update don't works with few MLV's that don't have standard resolutions because I tweak Some  code for 5D2 Nightly Builds.

1880x940
2152x1076

(for example 1856x1044, 1872x1012, 2144x1076 work perfectly)

The viewer of MLVProducer stay desperately black.
MlRawViewer work ok whith all this videos.

Thanks a lot.

Title: Re: MLVProducer: [v3171]
Post by: IDA_ML on October 11, 2017, 06:29:19 PM
Beautiful work, AWPStar,

If "Render Queue" works then this is a real accomplishment!  I can't wait to check it out!  Keep up this excellent work!
Title: Re: MLVProducer: [v3171]
Post by: Kharak on October 12, 2017, 09:28:26 AM
@AWPstar

I want to use your program as a quick way to review my lossless footage without having to convert first. but if I add too many MLV's, they dont fit in the Group View folder, instead of stacking the thumpnails above each other, its like a Notepad, the thumpnails continue out of the "folder".

Also, the first MLV that loads after importing multiple MLV's works fine, but when I select any other MLV in the Group view, only the first frame displays correctly and playing the MLV within the program only increases exposure of said frame until completely white. If I chose any of the Logs the frame turns to grey as I play it.

Win 8.1
Title: Re: MLVProducer: [v3171]
Post by: banertop on October 12, 2017, 11:18:41 AM
"Also, the first MLV that loads after importing multiple MLV's works fine, but when I select any other MLV in the Group view, only the first frame displays correctly and playing the MLV within the program only increases exposure of said frame until completely white. If I chose any of the Logs the frame turns to grey as I play it."

SAME thing here.

Only if i import mlv files separatly it works fine
Title: Re: MLVProducer: [v3171]
Post by: mesebar2 on October 12, 2017, 11:59:39 AM
First of all, let me state once more how much I love MLVProducer. Thank You

@AWPstar

Also, the first MLV that loads after importing multiple MLV's works fine, but when I select any other MLV in the Group view, only the first frame displays correctly and playing the MLV within the program only increases exposure of said frame until completely white. If I chose any of the Logs the frame turns to grey as I play it.

Win 8.1

I experience the same issue. If i load more than 1 MLV, all MLVs but the first turn completely white after the first 1-2 frames. (Eos M, lossless 12-bit)

Title: Re: MLVProducer: [v3171]
Post by: IDA_ML on October 13, 2017, 10:10:55 AM
AWPStar,

I can confirm the same behavior for v.3171 as reported above.  When I import a MLV file it palys and exports fine.  If I add more MLV files to the render queue and click on either of them to open it in the main window, I see  its first frame.  When I try to play the clip, within a few frames it turns totaly white and also Producer exports it that way.  I used MLV files from the 100D shot with the RAW_rec module in the 5x magnification mode at 2520x1080 resolution and 8...11 lossless bitrate to test the v.3171.  If you may need the MLVs that I used for these tests please let me know.  I will try to upload them somewhere and will send you a download link.

I had to switch back to v.3151 which allows me to process and export the MLV clips one by one using the "Render Task" function.

I hope, this information is helpful and look forward to a fixed working new version.  MLV Producer is fantastic !!!  Thank you again for your time and systematic efforts to make this wonderful gift to the Magic Lantern Community.
Title: Re: MLVProducer: [v3171]
Post by: vstrglv on October 16, 2017, 10:32:02 PM
Thank you very much for the build AWPStar! One Q: how to set file association for .mlv to MLVProducer.exe in Win7. Impossible to remove .mlv file association from Adobe Audition.
Title: Re: MLVProducer: [v3171]
Post by: AWPStar on October 17, 2017, 01:32:25 AM
@vstrglv
regedit->Find ".mlv"
Remove all associations
Title: Re: MLVProducer: [v3171]
Post by: vstrglv on October 17, 2017, 08:03:04 AM
Already done. No effect. Will try again.
Title: Re: MLVProducer: [v3171]
Post by: vstrglv on October 17, 2017, 10:24:17 PM
regedit->Find ".mlv"
Removed all associations. There is no any .mlv in Reg., but impossible to set file association for .mlv to MLVProducer.exe in Win7.
Title: Re: MLVProducer: [v3171]
Post by: levisfaustus on October 21, 2017, 05:45:53 AM
Run-time error 440
Automation error

receive this error when trying apply preset

v3171
windows 10
intel i5
8gb ram
4gb video mem

also error when trying import or export queue

Title: Re: MLVProducer: [v3171]
Post by: levisfaustus on October 21, 2017, 02:52:41 PM
v3171

export in prores 444, dnxhd and other formats will produce different colors (more orange in red for example) in premiere and davinci. Only tiff and png save colors. What could be problem?

Title: Re: MLVProducer: [v3171]
Post by: 66dellwood on October 22, 2017, 07:33:26 PM
Continue to use this amazing tool for my MLV files.  Much appreciated and thanks much.

I also use it to transcode GoPro footage into DNxHD for editing in Davinci Resolve.   Any plans to update so it can output DNxHD in 4k?   I have an underwater shark filming trip coming up and will be shooting in 4k for the first time.
Title: Re: MLVProducer: [v3171]
Post by: IDA_ML on October 23, 2017, 04:42:36 PM
AWPStar,

It may be interesting for you and all other MLVProducer users to know that v. 3171 also works with the latest MLV-Lite files with sound:

https://www.magiclantern.fm/forum/index.php?topic=16650.msg192176;topicseen#msg192176

My first tests with 8...11 bit losslessly compressed files with sound from the 100D indicate that v.3171 opens them and plays them fine along with the recorded audio and finally exports them to normal H.264 with sound using the Render task function.  It even allows me to copy and paste settings from one file to the others in the Queue window but the Render Queue function is still not stable enough.  For now, I export the files one by one using the Render task function.
Title: Re: MLVProducer: [v3171]
Post by: reddeercity on October 26, 2017, 05:15:19 AM
@AWPStar , just notice there a problem with file association on win7 pro , it wasn't a problem with previous  versions .
If I right click on .mlv or .raw and change file association and navigate to mlproducer.exe , select it and nothing happen
I can change association to mlvfs.exe or even notepad.exe but not version #3171 mlvproducer.exe .
I tried the regedit tip
@vstrglv
regedit->Find ".mlv"
Remove all associations
still nothing , is there something Microsoft is blocking?
I know for sure that my .raw use to show the mlvproducer thumb image icon , no longer.
just check on my i5 laptop and with intel version 2722 , file association is working with .raw and with .mlv
showing the "Pd" thumb image icon .
Title: Re: MLVProducer: [v3171]
Post by: Kanakori on November 04, 2017, 08:28:27 PM
Hey Guys
Nice workaround here. I tried MLVP and it exported an mlv to prores just fine. But for some reason 90% the times the clip becomes static and white with pink dots, on export and preview. I'm having a really hard time figuring out what's wrong.
Title: Re: MLVProducer: [v3171]
Post by: IDA_ML on November 05, 2017, 09:25:32 AM
But for some reason 90% the times the clip becomes static and white with pink dots, on export and preview.

Yes, preview and batch export in the Render Queue seems to be the most serious problem with v3171. A workaround would be to use the Render task option and export the clips one by one - tedious and time consuming but it works.  Just don't try to preview (play) the clips before export.  This damages them.

AWPStar, if that issue has been fixed already, could you possibly post a new version?  Thank you again for your remarkable work!
Title: Re: MLVProducer: [v3171]
Post by: banertop on November 05, 2017, 08:08:40 PM
I just exported dozens of mlv files to prores 4444 using render q. with no problems.

But still, problem starts when i import more than one file. So, i need to import files one by one, and than export them with render q. without problems

This is still best mlv software around>)
Title: Re: MLVProducer: [v3171]
Post by: AWPStar on November 08, 2017, 12:03:52 PM
I still cannot find this problem.
It works perfectly on my main computer and laptop.
I couldn't even reproduce the problem.

Please send me your configuration(CPU, OS Version, Working Directory(and attributes)) and log-file. And how do you open MLV files.
Title: Re: MLVProducer: [v3171]
Post by: IDA_ML on November 08, 2017, 07:26:40 PM
Hello AWPStar,

I have prepared a .RAR archive with 4 MLV files that you can download from here:

https://we.tl/z3Vx12PszF

The files were shot on the 5DMkIII in the 10 and 14-bit losslessly compressed 3K crop mode at 3072x1920 resolution.  I put them in a New Folder on my desktop, highlighted them and dragged and dropped them onto the MLVProducer icon.  Producer starts and I can see all 4 files in the Render Queue.  I then clicked each one of them one by one to open them in the main window.  Now, when I push the playback button on each one of them, the following happens:

1) The 10-bit LL file plays fine
2) The 14-bit LL files get white after the first few frames

The same thing happens if I try to export them.

I am on a desktop PC with a Q6600 quad core Intel processor, 8 GB of RAM and the GTX 750 GPU.  The OS is Win7x64 Ultimate.  Since Producer did not crash, I don't have a log file.

The above link will be active for 7 days.  I keep my thumbs pressed that you can fix the above problem!  We all love Producer! Good luck!
Title: Re: MLVProducer: [v3171]
Post by: AWPStar on November 08, 2017, 08:40:18 PM
@IDA_ML
Thanks! Now i see it!

Title: Re: MLVProducer: [v3171]
Post by: AWPStar on November 08, 2017, 10:55:23 PM
Got it.
Indexing bug. But not in Code! Compiler option for optimization has ruined the code. OMG Really o_O?
Title: Re: MLVProducer: [v3171]
Post by: bpv5P on November 08, 2017, 11:12:09 PM
Got it.
Indexing bug. But not in Code! Compiler option for optimization has ruined the code. OMG Really o_O?

haha, funny. That's why we need more formal methods. (http://compcert.inria.fr/)
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on November 08, 2017, 11:18:12 PM
Quote
fixed: indexing bug
Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on November 09, 2017, 10:11:00 AM
AWPStar,

Thank you for your fast response but you should take your time to make sure, everything works fine before posting a new version.  I downloaded the v.3200 and the whitening issue seems to be gone at palyback and Render Queue export.  However:

1)  The grading tap is missing,
2)  The software does not respond to the Contrast, Blacks, Whites, Saturation, Vibrance, Shadows and Highlights controls, (clip does not change at all) .

I did not have time to check everything but this is what does not seem to be working at first site.  So please fix these things and post your v.3200 again.
Title: Re: MLVProducer: [v3200]
Post by: mario1000 on November 09, 2017, 06:43:52 PM
AWPStar,

Thank you for your fast response but you should take your time to make sure, everything works fine before posting a new version.  I downloaded the v.3200 and the whitening issue seems to be gone at palyback and Render Queue export.  However:

1)  The grading tap is missing,
2)  The software does not respond to the Contrast, Blacks, Whites, Saturation, Vibrance, Shadows and Highlights controls, (clip does not change at all) .

I did not have time to check everything but this is what does not seem to be working at first site.  So please fix these things and post your v.3200 again.

Hm, I just tried with some old MLV files and everthing seems to be ok
Title: Re: MLVProducer: [v3200]
Post by: Doofii on November 10, 2017, 12:42:42 AM
run-time error '5':
invalid procedure call or argument

what happened?
Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on November 10, 2017, 02:41:15 PM
Here is some more feedback on the new v.3200 that I tested for several hours last night.

1) I got rid of the problem #2 that I described in my post 981 above.  How? I found an old 14-bit MLV file from the 100D and opened it in Producer.  Now the controls started working again and the clip responded to each one of them.  Then I opened a losslessly compressed 8...11 bit file with sound and it responded fine to the controls.  Since then, no problems any more with all the MLV files that I tested.  Mario1000, thank you for the old MLV tip!

2) Playback and batch export from the Render Queue works fine.  I played a lot with it and never had a glitch.  That is a great relief!  Thank you so much AWPStar for fixing that.

3) I also tried to use Producer with WinXP x32 bit and it works great, except for one thing.  The software hangs when Render Task or Render Queue is attempted.  The only way out of this situation is Ctrl+Alt+Del and stop from the Task manager.
Title: Re: MLVProducer: [v3200]
Post by: mario1000 on November 10, 2017, 04:05:35 PM

3) I miss the grading tool from v. 3171.  It saves a lot of time with fast basic adjustments.  AWPStar, if you could add that tool to the v. 3200, I should greatly appreciate that.

Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on November 10, 2017, 05:01:25 PM
Thank you Mario, I missed that.  I used to look for it next to the Filters tab.  I edited my post above to avoid misleading other people.
Title: Re: MLVProducer: [v3200]
Post by: chger on November 12, 2017, 02:27:55 PM
Hello AWPStar,

first of all: thank you for this brilliant piece of software!
I tried out a couple of tools but yours is by far the most extensive one and been silently using it for quite some time.

While it works very well for me, I do have a feature request.
I'm using an online/offline workflow exporting the MLV to a DNxHD for offline editing and a cDNG-sequence for onlining later in color-grading.
The DNxHD MLVProducer renders using the "DNxHD 1080p" option is (please correct me if I'm wrong) DNxHD185X.
I then do a recompression of those files down to a DNxHD36 to make them smaller and easier to work with (roughly about one fifth of the size of 185X).
I have to take this step because I have to use external drives for the offline. So this in mind my feature request would be:

1) Implementation of commandline options for ffmpeg specifying exactly which codec and bitrate one wants to use.

or taking it a step further

2) Implementation of a ffmpeg GUI (is that even possible?).

or I guess the most simple solution of all

3) Implementation of output format options DNxHD36 and DNxHD120 (knowing both are 8 bit)

Thank you for considering :-)

Best regards,
Christian
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on November 13, 2017, 04:02:29 PM
@chger
This is possible. But ffmpeg can get stuck with wrong parameters, so mlvp too.
I'll figure out how to solve this problem.

@Doofii
Quote
run-time error '5':
Send me log-file after error appearance, please.
Title: Re: MLVProducer
Post by: pewpow on November 24, 2017, 02:12:14 PM
Very nice app. However, whenever I load my MLV files in MLVProducer, the footage exposure goes down drastically. I have also opened it with MLRawViewer and the exposure there is the same as I shot. But when I edit it in MLVProducer, I have to crank up the exposure with 3.0 - 4.0 to get the same exposure as when I shot. I am aware of the different LOG functions it has. It's on default (AdobeRGB)

Edit: when I import the mlv (the image is still underexposed) and export as cdng. The cdng's look different than what I saw on MLVProducer, and it looks like how I exposed it in camera.

How can I solve this?

I would like to do the color correcting in an app - either MLVProducer or AE. My preference goes to MLVProducer as I won't have to convert the mlv's to cdng's. So hopefully my workflow will be :
Import into MLVProducer, color correct and export as Proress

Anything? Still having this issue.
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on November 24, 2017, 07:28:50 PM
@pewpow
>Anything? Still having this issue.
http://www.magiclantern.fm/forum/index.php?topic=15271.msg192932#msg192932
Title: Re: MLVProducer: [v3200]
Post by: pewpow on November 24, 2017, 08:34:15 PM
@pewpow
>Anything? Still having this issue.
http://www.magiclantern.fm/forum/index.php?topic=15271.msg192932#msg192932

Yes, it's the same as with the older versions. The footage is incredibly dark when I import it.
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on November 24, 2017, 08:57:34 PM
@pewpow
Can you share some mlv/raw source?
Title: Re: MLVProducer: [v3200]
Post by: Doofii on November 25, 2017, 04:08:37 AM
@chger
This is possible. But ffmpeg can get stuck with wrong parameters, so mlvp too.
I'll figure out how to solve this problem.

@DoofiiSend me log-file after error appearance, please.
Error:
Line: 0
Number: 5
Description: Invalid procedure call or argument

Is this it?
Title: Re: MLVProducer: [v3203]
Post by: AWPStar on December 02, 2017, 06:06:47 PM
3200 -> 3203
Quote
### Fixed
-Import video in queue bug
-RAW after imported video bug
Title: Re: MLVProducer: [v3200]
Post by: lordwilli on December 02, 2017, 06:26:11 PM
Can you explain why the white balance become 6500 when i export it as CDNG and open it on Davinci Resolve?

i can't fix it! Help!
Title: Re: MLVProducer: [v3200]
Post by: chger on December 02, 2017, 11:32:07 PM
I noticed the same behavior with Davinci. Filmlight Baselight does the readout correctly, as does Adobes Camera Raw. cDNGs converted with v3200.

Can you explain why the white balance become 6500 when i export it as CDNG and open it on Davinci Resolve?

i can't fix it! Help!
Title: Re: MLVProducer: [v3200]
Post by: Doofii on December 03, 2017, 10:05:41 AM
Error:
Line: 0
Number: 5
Description: Invalid procedure call or argument
Error:
Method: main
Line: 0
Number: 5
Description: Invalid procedure call or argument

Title: Re: MLVProducer: [v3200]
Post by: AWPStar on December 03, 2017, 06:58:12 PM
@Doofii
When this problem appears?
Title: Re: MLVProducer: [v3200]
Post by: Doofii on December 04, 2017, 12:52:15 AM
@Doofii
When this problem appears?
As long as I open the software, double click then it shuts down immediately, and a window pops up: run-time error '5': invalid procedure call or argument
Title: Re: MLVProducer: [v3200]
Post by: GianlucaM83 on December 11, 2017, 04:04:51 PM
As long as I open the software, double click then it shuts down immediately, and a window pops up: run-time error '5': invalid procedure call or argument

I had the same problem with update v3203.
In my case in the v3203 program folder I found only two files "MLVProducer.exe" and "log.txt". maybe because I only downloaded the update.
So....  I copied the file that was located in v3203 folder "MLVProducer.exe" in the folder of the previous version of the program (3200). run the .exe file from this position and the program works without any problems.  sincerely I do not know if it is the correct procedure but in my case it worked.

-sorry for my terrible English.
Title: Re: MLVProducer: [v3200]
Post by: Bassman2003 on December 13, 2017, 06:51:54 AM
Hello,

Please excuse my basic questions as I have not shot with my 5dMKIII for a while.  I have recently learned of MLVProducer and the workflow has me interested in learning more.  Here are some questions I have:

1)  Can MLVProducer output to an external monitor?  I have a Blackmagic Intensity Pro 4K and would like to grade on my external monitor.

2)  Can MLVProducer use DNG profiles?  I have DNG profiles that I use in Lightroom for stills and it would be great to apply to RAW video.

3)  Is it possible to output to an AVI format called Canopus HXQ?  This is for use in Grass Valley Edius the NLE.

4)  Can you edit the files straight from your card without any conversion?  This would be a great compared to the workflow of the past.

Thanks for the program and for your help!
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on December 13, 2017, 02:21:28 PM
Hello, Bassman2003!

1. No. But this is possible. I can implement this.
2. MLVProducer and Lightroom have difference in tools, so i dont thing this is possible.
3. Only if ffmpeg has its decoder. I will research this.
4. What do you mean, without any conversion? You cannot edit raw file and leave it raw.
Title: Re: MLVProducer: [v3200]
Post by: Bassman2003 on December 13, 2017, 03:19:28 PM
Hello,

With regards to #2, what would be the best way achieve the same workflow?  Custom colors applied to the RAW video?  Create a custom LUT?

As a side note, have you thought about packaging up your program and selling it as a plugin to the major NLEs?  I am sure a lot of folks would like to be able to edit MLV directly inside of Premiere etc...
Title: Re: MLVProducer: [v3200]
Post by: TechnoVirtuoso on December 14, 2017, 05:41:55 AM
Hi there, I've been using MLVProducer for over a year now without any issues but I've just started using Resolve to grade CDNGs and ran into a small issue. When I export my MLVs to CDNGs through MLVProducer I always tick "Remove Vertical Stripes" but when I import them into Resolve I'm seeing some strange patterns on certain clips. When I export the clips to .mov files the stripes are present in the exported files as well. I've included some examples from inside Resolve below.

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fthumb.ibb.co%2FeoMTVR%2FScreen_Shot_2017_12_14_at_2_54_45_pm.png&hash=e9a971bfafeac1f06cdfd1413444d839) (https://ibb.co/eoMTVR)

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fthumb.ibb.co%2FjSKRH6%2FScreen_Shot_2017_12_14_at_2_55_17_pm.png&hash=14b86b8e4c5d3332d127485aff0368ab) (https://ibb.co/jSKRH6)

Any advice on how to avoid this would be appreciated.

Shot on the 5D MIII with a Nightly Build from around July '17 (I have since installed the crop_rec_4K version so can't remember exactly which one).
Title: Re: MLVProducer: [v3200]
Post by: banertop on January 02, 2018, 10:26:27 PM
Hi,

happy new year to everyone>))

is it possible to import mjpeg video file into mlv producer and export as prores?

tnx
Title: Re: MLVProducer: [v3200]
Post by: reddeercity on January 03, 2018, 08:54:58 AM
@ AWPStar , I was playing around with Dual ISO Video from 5D2 again  :D and processed a short clip to "Balanced" .
I couldn't believe how good dual iso processing in mlvproducer is , when I try it back about a year ago I got bad results
but now on v2771 (yes I know there a new version 3200 , but I can't drag & drop or file associate it to mlv's just have to load thought the main menu)
Has very clean shadows (that what I was going for) but did have to adjust the black level from 1793 (that only in dual iso) to 1791, normally it's that in 14bit .
Very good job !! make's me what to do a project in dual iso (for the low light detail) as 5d2 is not the best (5d3 & 6D are far better) but with dual iso it now can
compete with those camera  8)

1)  Can MLVProducer output to an external monitor?  I have a Blackmagic Intensity Pro 4K and would like to grade on my external monitor.

1. No. But this is possible. I can implement this.
A big +1

I too would love to see this come true , that would make this the Prefect Raw processing app. hands down .
The biggest problem with grading is not having a proper color space when you are  viewing on the same monitor you are working on .
I use Blackmagic USB 3.0 Ultra Studio SDI box which uses the same video desktop software as the add in PCIe card
there's a SDK kit for windows Blackmagic_DeckLink_SDK_10.9.9.zip (http://sw.blackmagicdesign.com/DeckLink/v10.9.9/Blackmagic_DeckLink_SDK_10.9.9.zip?Key-Pair-Id=APKAJTKA3ZJMJRQITVEA&Signature=IhBvyGVqd4Nyd2QYrVa7JveTsDY/sk5FH9Jkq2gpOa4xcTw0jWYOqpJg8A0/m88s/Kb1qNVrMxrJ1U5zvLYP3Eewx/CZSljGvR0fzB74kMGY/8XiGwHPSeilxHo+i1OLtWyhCE3H2il+EWQctjrc/wsPvXaUtpX1fhLUTaP0o6PtBOFVvT7+S58Orpguw+StuRgm2sfFlbNhHHEEPopIi9FNgUK6z6Q9kZunhflHBzMf3rM75HsihS1rrwETm9EUhL2wwDwFSYSMaaH57f/TugbIwMIyvZTk/wBLlQ7Bf2PQOP7k0bLKGAeQ8QHmdA/NgRLz+8SgZUw6NDDrkgaLsg==&Expires=1514965939) there a Examples.sln that open up in Microsoft Visual Basic 2015 ,
thou I'm kind of lost when I look at the code but I'm sure @AWPStar it would make sense to you .
Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on January 03, 2018, 09:32:30 AM
Happy New Year, AWPStar and thank you for this amazing and very powerful software that you created!

Over the holidays, I finally found some time to test the latest v.3203 version of Producer and can confirm that it works very well.  My impression is that it is more stable than previous versions, regardless of the bit rate and file size used.  It works with 8...11, 12 and 14-bit losslessly compressed files too.  The Render Queue feature finally works without or with very little crashes.  The noise reduction feature that I often apply to clips shot at high ISO also provides pretty good results.

The only thing I wish an improvement for are the colors.  Although greatly improved compared to older versions, the colors still are pretty dull and lack the vibrance and vividness of those obtained with Adobe Camera RAW.

Thank you again and keep up the good work!
Title: Re: MLVProducer: [v3200]
Post by: banertop on January 06, 2018, 11:41:55 PM
One more question...

The Fast film Lut, in Filters section....is it possible to find that lut on the net, and use it in the Lumetri (Premiere pro), for exemple?

Thanks again
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on January 30, 2018, 03:32:59 PM
Custom maps
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fimage.ibb.co%2FnJ37PR%2Ffpm.png&hash=903cce4dfde98ab6f09b858bfe9354b5)
Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on January 31, 2018, 06:40:43 PM
Hello AWPStar,

How do we update your new custom maps in our 3203 version of MLV Producer?  Where are these available?  Do we just put them in the data/fpm directory?   Will they be recognized by the software with their new .ppm extension instead of the old .dat?

Will you provide a new build with the latest focus pixel maps included?

Thanks.
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on January 31, 2018, 09:16:31 PM
@IDA_ML
Hi!
This is for the new version. they were hardcoded in previous versions.
>Do we just put them in the data/fpm directory? Will they be recognized by the software with their new .ppm extension instead of the old .dat?
Yes. And also with fpm.

>Will you provide a new build with the latest focus pixel maps included?
Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on January 31, 2018, 09:51:33 PM
Yes, AWPStar,

There is a lot going on with focus pixels.  Please read here:

https://www.magiclantern.fm/forum/index.php?topic=16054.425

You may also want to contact Dfort who created the latest focus pixel maps.  He might give you some helpful hints on which ones to implement into the latest version of Producer.  I can't wait to test!
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on February 01, 2018, 02:50:12 AM
Preview monitor
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fimage.ibb.co%2FfBJvg6%2Fextmonitor.png&hash=f08570698dde4ef214d4021353d9c7ff)

Associations/win Registry fix
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fimage.ibb.co%2FnzNz8m%2Fassociations.jpg&hash=4c12e8cc95d25f8bf802c59f0dc8a1e5)

@IDA_ML
Updated maps will be included.
Title: Re: MLVProducer: [v3200]
Post by: timWB on February 06, 2018, 02:47:45 PM
Hi AWPStar - I've only just come across MLVP and have been reading through the development - amazed by the feature set, fantastic job altogether!

Just a quick question re: color spaces (thou this is probably applicable to other conversion apps too) - I understand each color space has its own unique curve and that some are similar in shape but as MLVP offers such a variety of output options are some color spaces more suited to the MLV RAW spec than others?
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on February 09, 2018, 01:52:32 AM
>more suited to the MLV RAW spec than others?
It depends on workflow.
Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on February 09, 2018, 04:59:05 PM
AWPStar,

It may be interesting for you to know that over the last few months, I have been using Producer v. 3203 all the time with my amateur video clips shot with Magic Lantern RAW.  My favorite way of usage is for quick preview of my footage right from the CF/SD card using a USB card reader.  This I can do also on my old laptop while traveling.  I simply connect the card to the PC, highlight all clips on it and drag and drop them onto the Producer icon on my desktop.  They open and line up very fast in the Queue, regardless of resolution, bit depth and compression - amazing!  By clicking on everyone of them, I can see it in full size on the Producer window, check focus and play it back to see if there are corrupt frames, etc.  In this way, I can decide which clips to delete and which ones to keep.  I can also perform basic adjustments to selected clips and export them in ProRes Fast 4444 - my favorite export option, for further processing in Resolve.  This format reduces file size significantly, opens and plays well in Resolve and stands serious color corrections and grading while preserving image quality.

All in all, excellent work, AWPStar!  I can't wait to test your new build!
Title: MLVProducer: [v3200]
Post by: DeafEyeJedi on February 10, 2018, 03:39:46 AM
You may also want to contact Dfort who created the latest focus pixel maps.  He might give you some helpful hints on which ones to implement into the latest version of Producer.

Good call @IDA_ML!

...All in all, excellent work, AWPStar!  I can't wait to test your new build!

+1
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on February 11, 2018, 01:58:18 PM
I can decide which clips to delete and which ones to keep.

You will be able to delete file from disk.
Hotkeys in MediaQueue
Shift+Del - delete file from disk
Del - remove from MediaQueue
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on February 16, 2018, 03:02:18 PM
Working on something new

I am trying to increase speed and scanning quality.

Could be used in noise suppression, shake reduction, detail restoring and HDR.
Title: Re: MLVProducer: [v3261]
Post by: AWPStar on February 16, 2018, 07:05:45 PM
New version. 3261

Quote
-MLV/RAW Associations
-External Monitor
-Fast zoom. LMR+RMB
-New focus pixel maps

### Changed
-Scale mode saves now
-Default codec

### Improvements
-More accurate Auto white balance
-Optimized and multithreaded texture sharp filter.

### Fixed
-Tetrahedral interpolation overflow
-Many other fixes.
Title: Re: MLVProducer: [v3200]
Post by: reddeercity on February 17, 2018, 08:25:27 AM
@AWPStar , Thanks for the cool update  ;)
Just started to test it  out , came across a small bug when the external monitor is active and you chance workspace the GUI display goes black but the external display still works .
To get it back I have to switch back to "Workspace" the GUI then comes back , enable the external display again all good then .

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fimage.ibb.co%2Fifhdqn%2F2.png&hash=fe5389efe98b10e980e5ff0fa7951d52) (https://imgbb.com/)

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fpreview.ibb.co%2Fdpm4Vn%2F4_small.png&hash=217d50ab67f342d2cec7a8c09b357f45) (https://ibb.co/kP1tO7)

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fpreview.ibb.co%2Fm9EKwS%2F5_small.png&hash=fc3c39453fc9e90b2ab155df0a42f848) (https://ibb.co/d38ewS)

The other thing I notice (this may be the way it is ) if you play the file or just skim it , it only play in the external display not in the GUI , you have to disable
the external display to play file in the GUI/Workspace .
I on win7pro dual GPU's (GTX580's) the main display/GUI is connected to HDMI & my external display is on a DVI , both displays are at 1080 60p .

Thanks for the file association fix , it was a real pain before .

Not sure if you can implement this but it would be a good idea to have Test Pattern that in Legal Color Space e.g. HD/Rec709 (16-235) (could be a single frame) for the external monitor ,
reason for this to make sure the external monitor is accurate and in range . I know on my Asus ProArt 24" 1080p has a factory preset sRGB that can reproduce 98% of the color space , but it needed a small gamma tweak with my Datacolor colorimeter to be correct that I can trust to be in range when I'm grading . Nothing sucks more when you think you are in range then render out a h264 only to find out that the hi-light are blown out or the shadow are so crushed you kill detail & sharpness .
If you could have it displayed when you start the program and when you load mlv file  it toggles to the preview image from the GUI/Workspace.
Something like this below , If not it's just a Idea , there other workarounds but are very painful .
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fpreview.ibb.co%2Fmr7uVn%2Fsmpte169.jpg&hash=0fdc136908f57022facd100a5207c15b) (https://ibb.co/nGzV37)

Title: Re: MLVProducer: [v3200]
Post by: AWPStar on March 03, 2018, 07:49:29 PM
I just found out that ffmpeg does not work in windows xp.
If mlvp stuck at rendering, please use ffmpeg build for XP - https://sourceforge.net/projects/ffmpegwindowsbi/files/2016-08-12-v3.1.2/
Title: Re: MLVProducer: [v3200]
Post by: g3gg0 on March 03, 2018, 10:26:49 PM
hi AWPStar,

one thing i noticed, you do not support compressed video files.

could you please honor the mlv_file_hdr_t.videoClass flags?
if the videoClass is exactly MLV_VIDEO_CLASS_RAW (0x01) then it is a normal uncompressed video.
for compressed or delta encoding, these flags are set:

#define MLV_VIDEO_CLASS_FLAG_LZMA    0x80
#define MLV_VIDEO_CLASS_FLAG_DELTA   0x40
#define MLV_VIDEO_CLASS_FLAG_LJ92    0x20

so you should be safe if you check the class for 0x01 and if it doesnt match, you can throw an error message.

Title: Re: MLVProducer: [v3200]
Post by: AWPStar on March 04, 2018, 01:02:28 AM
Hi, g3gg0!

It does support lj92.
Code: [Select]
                Compression = mlv_MLVI.videoClass                Select Case Compression                Case 1                    AddLog "Compression: RAW"                Case 2                    AddLog "Compression: YUV"                Case 3                    AddLog "Compression: JPEG"                Case 4                    AddLog "Compression: H264"                Case 33                    AddLog "Compression: lj92"                Case &H80                    AddLog "Compression: "                End Select-At least for MLV. Does raw_rec support lj92?
-0x20? I noticed that it is always 0x21

Quote
#define MLV_VIDEO_CLASS_FLAG_LZMA    0x80
#define MLV_VIDEO_CLASS_FLAG_DELTA   0x40
Are these used somewhere?
Title: Re: MLVProducer: [v3200]
Post by: kd503_b on March 04, 2018, 12:48:45 PM
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fthumb.ibb.co%2Fk3iunn%2Fimage.png&hash=6ca039174eff7cb7e0d97580c99e30b3) (https://ibb.co/k3iunn)
Title: Re: MLVProducer: [v3200]
Post by: g3gg0 on March 04, 2018, 08:38:51 PM
Hi, g3gg0!

It does support lj92.
-At least for MLV. Does raw_rec support lj92?
-0x20? I noticed that it is always 0x21

Are these used somewhere?

indeed it supports. layer 8 bug.
maybe i am not the only one who falls into this trap ;)

the class is kind of a bitmap.
the lowest 4 bits are the format bits where the upper 4 bits are some kind of encoding information.
keep it as you have it, its fine how you did it.

the bits are not used anymore. delta and LZMA were experiments to compress files for archiving.
noone probably ever used them.
Title: Re: MLVProducer: [v3200]
Post by: reddeercity on March 11, 2018, 09:02:47 AM
Had a " Subscript out of range" tried older builds same thing , found the crash log
Code: [Select]
MLVProducer alpha: build 3203Threads: 4command line:cmdparsing...cmd:'""'files:2D:\10-12bit-for youtube\M11-0006.MLVopening...D:\10-12bit-for youtube\M11-0006.MLVextension:.mlvD:\10-12bit-for youtube\M11-0006.M00D:\10-12bit-for youtube\M11-0006.M01D:\10-12bit-for youtube\M11-0006.M02D:\10-12bit-for youtube\M11-0006.M03D:\10-12bit-for youtube\M11-0006.M04D:\10-12bit-for youtube\M11-0006.M05D:\10-12bit-for youtube\M11-0006.M06parsing...Compression: RAWMLVI: fc=1475FPS: 23.976Levels: 448 - 4050Size: 1856x1044v1: 2040v2: 3060v3: 1267v4: 1880v5: 1249Bits Per Pixel = 12Compression: RAWMLVI: fc=1477FPS: 23.976Compression: RAWMLVI: fc=1477FPS: 23.976Compression: RAWMLVI: fc=1475FPS: 23.976Error:Method: ShowFrameLine: 17Number: 9Description: Subscript out of rangeError:frmMain: MouseMoveLine: 50Number: 9Description: Subscript out of range
Notice this
Code: [Select]
MLVI: fc=1475is that "fc" frame count ? if so it's reporting 1475 where it should be 11299 .
I tried the new MLV App (win version) and had not problem loading that 30GB file and exporting .
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on March 11, 2018, 11:58:13 AM
@reddeercity
Thank you! Useful bug-report.
Quote
is that "fc" frame count ? if so it's reporting 1475 where it should be 11299 .
Yes, this it frame count. But for single file.

Title: Re: MLVProducer: [v3200]
Post by: reddeercity on March 12, 2018, 05:47:19 AM
Thanks @AWPStar , if finally loaded just exporting to prores 4444  right now as I write this .
But on the down side , on first run It crashed/no responds (Windows Blue Wheel of Death)  :P
So the second time I cleared all the ".idx" files and the a setting file then loaded it up , take very long time to get it to come up
Normally there's a progress bar that reads the file (somethingMb/s) on my raid or ssd it's 400-500 but here nothing , I notice on the bottom of the view screen
the frame count started to increase slowly , first 1400 them 3000 etc. ... until it hit 11299 frame around 2-3 minutes if not more -- very very slow
so slow I had to open task man to see if it hang up , but it was working slowly .
here the edited log  , also it seems slow exporting , I have the 30GB file on my Raid0 (4x2TB=8GB r/w @ 800MB/s @ 50% capacity (4GB free)
and rendering to the OS drive SSD(sata3) but only at 2.2 frames per second  (cpu-amd 8 core@ 4.8Ghz fx8350+8GB ram win7pro)
Is this normal speed?
Code: [Select]
MLVProducer alpha: build 3272Threads: 4command line:cmdparsing...cmd:'""'files:2openraw/mlv: "D:\10-12bit-for youtube\M11-0006.MLV"cmdparsing...cmd:'"D:\10-12bit-for youtube\M11-0006.MLV"'files:2D:\10-12bit-for youtube\M11-0006.MLVD:\10-12bit-for youtube\M11-0006.MLVopening...D:\10-12bit-for youtube\M11-0006.MLVextension:.mlvD:\10-12bit-for youtube\M11-0006.M00D:\10-12bit-for youtube\M11-0006.M01D:\10-12bit-for youtube\M11-0006.M02D:\10-12bit-for youtube\M11-0006.M03D:\10-12bit-for youtube\M11-0006.M04D:\10-12bit-for youtube\M11-0006.M05D:\10-12bit-for youtube\M11-0006.M06parsing...Compression: RAW 1MLVI: fc=1475FPS: 23.976Mode Size: 2040 , 1267Crop corrds: 160 , 18Levels: 448 - 4050Size: 1856x1044Bits Per Pixel = 12Compression: RAW 1MLVI: fc=1477FPS: 23.976Compression: RAW 1MLVI: fc=1477FPS: 23.976Compression: RAW 1MLVI: fc=1475FPS: 23.976Compression: RAW 1MLVI: fc=1477FPS: 23.976Compression: RAW 1MLVI: fc=1474FPS: 23.976Compression: RAW 1MLVI: fc=1477FPS: 23.976Compression: RAW 1MLVI: fc=998FPS: 23.976openedTotal bytes: 2901322240Total time: 75.8 secParse speed: 36 MB/sparsed at 75.84Audio track duration > videoaudio:Sampling Rate:44100Duration(sec): 471.262930839002Video Duration: 471.262932895392init bufferinit cache frame:1856x1044 fc=11299  c=1073741824init frame:1856x1044init frame DONEinit sound: 368902176LoadsoundRET=-1879048190clear black level, load cslutparsing completeFFMPEG CMDC:\Users\FX8350\Videos\10-12bit test\M11-0006.movC:\Users\FX8350\Downloads\mlvp.alpha.build3261\ffmpeg.exe -threads 4 -f rawvideo -pix_fmt rgb48le -s 1856x1044 -r 23.976 -i - -f mov -vframes 11299 -vcodec:v prores_ks -profile:v 4 -qscale:v 0 -vendor ap10 -s 1856x1044 -pix_fmt yuv444p10le -threads 4 -r 23.976 "C:\Users\FX8350\Videos\10-12bit test\M11-0006_tmp.mov"ffmpeg version N-80892-g2a8dadb Copyright (c) 2000-2016 the FFmpeg developers  built with gcc 5.4.0 (GCC)  configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-dxva2 --enable-libmfx --enable-nvenc --enable-avisynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enable-iconv --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --enable-libfreetype --enable-libgme --enable-libgsm --enable-libilbc --enable-libmodplug --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-librtmp --enable-libschroedinger --enable-libsnappy --enable-libsoxr --enable-libspeex --enable-libtheora --enable-libtwolame --enable-libvidstab --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxavs --enable-libxvid --enable-libzimg --enable-lzma --enable-decklink --enable-zlib  libavutil      55. 28.100 / 55. 28.100  libavcodec     57. 48.101 / 57. 48.101  libavformat    57. 41.100 / 57. 41.100  libavdevice    57.  0.102 / 57.  0.102  libavfilter     6. 47.100 /  6. 47.100  libswscale      4.  1.100 /  4.  1.100  libswresample   2.  1.100 /  2.  1.100  libpostproc    54.  0.100 / 54.  0.100Input #0, rawvideo, from 'pipe:':  Duration: N/A, start: 0.000000, bitrate: 2229956 kb/s    Stream #0:0: Video: rawvideo (RGB0 / 0x30424752), rgb48le, 1856x1044, 2229956 kb/s, 23.98 tbr, 23.98 tbn, 23.98 tbc[mov @ 0036e120] Using AVStream.codec to pass codec parameters to muxers is deprecated, use AVStream.codecpar instead.Output #0, mov, to 'C:\Users\FX8350\Videos\10-12bit test\M11-0006_tmp.mov':  Metadata:    encoder         : Lavf57.41.100    Stream #0:0: Video: prores (prores_ks) (ap4h / 0x68347061), yuv444p10le, 1856x1044, q=2-31, 200 kb/s, 23.98 fps, 11988 tbn, 23.98 tbc    Metadata:      encoder         : Lavc57.48.101 prores_ksStream mapping:  Stream #0:0 -> #0:0 (rawvideo (native) -> prores (prores_ks))frame=    3 fps=2.1 q=-0.0 size=    3947kB time=00:00:00.08 bitrate=387251.1kbits/s speed=0.0583x    frame=    6 fps=2.9 q=-0.0 size=    7919kB time=00:00:00.20 bitrate=310964.2kbits/s speed= 0.1x    frame=    8 fps=2.8 q=-0.0 size=   10569kB time=00:00:00.29 bitrate=296468.2kbits/s speed=0.101x    frame=   10 fps=2.7 q=-0.0 size=   13215kB time=00:00:00.37 bitrate=288333.6kbits/s speed=0.102x    frame=   12 fps=2.7 q=-0.0 size=   15865kB time=00:00:00.45 bitrate=283220.5kbits/s speed=0.103x    frame=   13 fps=2.6 q=-0.0 size=   17186kB time=00:00:00.50 bitrate=281254.3kbits/s speed=0.0991x    frame=   15 fps=2.6 q=-0.0 size=   19835kB time=00:00:00.58 bitrate=278228.4kbits/s speed=0.101x    frame=   17 fps=2.6 q=-0.0 size=   22483kB time=00:00:00.66 bitrate=275957.8kbits/s speed=0.101x    frame=   19 fps=2.6 q=-0.0 size=   25130kB time=00:00:00.75 bitrate=274179.4kbits/s speed=0.102x    frame=   21 fps=2.6 q=-0.0 size=   27776kB time=00:00:00.83 bitrate=272748.5kbits/s speed=0.102x    frame=   23 fps=2.5 q=-0.0 size=   30425kB time=00:00:00.91 bitrate=271606.1kbits/s speed=0.101x    frame=   25 fps=2.5 q=-0.0 size=   33073kB time=00:00:01.00 bitrate=270644.1kbits/s speed= 0.1x    frame=   27 fps=2.5 q=-0.0 size=   35720kB time=00:00:01.08 bitrate=269821.7kbits/s speed=0.101x    frame=   29 fps=2.5 q=-0.0 size=   38366kB time=00:00:01.16 bitrate=269104.3kbits/s speed=0.101x    frame=   31 fps=2.5 q=-0.0 size=   41013kB time=00:00:01.25 bitrate=268494.8kbits/s speed=0.101x    frame=   33 fps=2.5 q=-0.0 size=   43659kB time=00:00:01.33 bitrate=267958.8kbits/s speed= 0.1x ...........   frame= 2663 fps=2.2 q=-0.0 size= 3529425kB time=00:01:51.02 bitrate=260412.8kbits/s speed=0.0904x    Notice that it only logs every other frame or is it skipping frames ?
just waiting for the file to fully export .
Edit: It's seems the frame count in the log doesn't add to the total frame count , I get around 9000 unless I missed some numbers
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on March 12, 2018, 10:56:57 AM
Quote
but only at 2.2 frames per second
As you have cpu with 8 cores you can use 8 thread for rendering. Check settings->Preformance->Threads
Also, try to use ProRef Fast preset. Other two are pretty slow.

Quote
So the second time I cleared all the ".idx" files and the a setting file then loaded it up , take very long time to get it to come up
Remove orr rename *.idx file before.

Tell me if it works. I cannot test it because all me files(even huge) are loading at normal speed.
Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on March 12, 2018, 03:15:31 PM
Hello AWPStar,

I have been using v.3261 quite a lot lately and I love it.  Now it renders my favorite ProResFast_4444 format really fast.  However, I noticed a malicious stability bug that, unfortunately, I am unable to reproduce.  Sometimes, after editing a clip and trying to export it using "Render Task", Producer will stop rendering after the second frame and will freeze.  Today, it happened with a 10-bit MLV file shot with the 7D at 1728x972 resolution.  If that happens, the only way to get out of Producer is through the Task manager.  This behavior is very annoying since it may happen after you have spent a lot of time editing several clips.  In that case, all your work is lost.  Happened twice on me already.  The funny thing is that restarting Producer does not fix the issue.  You have to restart the computer to get Producer render properly again.

I have to say, I have been using v. 3203 for several months before replacing it with v. 3261.  I have never observed the above behavior before, with v. 3203.

Could you please take a look at v. 3261?  I really do not want to revert back to v. 3203 again.

Thank you and keep up your excellent work!
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on March 12, 2018, 05:12:55 PM
@IDA_ML
Also it has many other fixes and improvements.

Can you provide log file?
Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on March 12, 2018, 06:38:11 PM
@IDA_ML
Also it has many other fixes and improvements.

Can you provide log file?

I don't know what you mean by "log file" and how to generate it but I will definitely test the above version.  Thanks.
Title: Re: MLVProducer: [v3200]
Post by: reddeercity on March 13, 2018, 03:29:00 AM
@AWPStar , No my raid0 isn't compressed , I'll try the new .exe and report back .

I don't know what you mean by "log file" and how to generate it but I will definitely test the above version.  Thanks.
See blue hi lighted bar
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fimage.ibb.co%2FbDPgV7%2Fsmall_2_LOG_Tx_T.png&hash=24a1bda2ced541d11ca27b615f52caf4) (https://imgbb.com/)
In the root of the program , it's auto generated when MPVProducer starts or at least when a file is loaded

Edit: Also here you can clear it or start it
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fimage.ibb.co%2Fejjbxn%2Fsmall_3_LOG_Tx_T.png&hash=d2a8fe4ba6ceec10992de62e83c77405) (https://imgbb.com/)

Edit#2: @AWPStar yes that's faster
build 3354
Code: [Select]
Total time: 80 secParse speed: 392 MB/sparsed at 80.05with fast preview I get Real Time paly back 24fps , thou audio is slow by a few seconds
build 3272
Code: [Select]
Total time: 120.3 secParse speed: 22 MB/sparsed at 120.38
I really like the new Fast Color plugin  :D give a nice creamy cinematic look.
I did notice 12bit to be a more pleasing image then 14bit , really nice roll off's on the hi end and clean shadow
The most Filmic I ever seen from a 5d2 even better then 5d3 from the example I've seen (too video-ish , for my liken)
It's a pleasure to grade it , specially with mlvproducer  ;)
If at all possible I'll be filming in 12bit (not to save disk space or write speed) cause the image is that good !
Finally the diamond is starting to reveal it self , I my never upgrade at this rate.

Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on March 13, 2018, 09:34:28 AM
Thanks a lot, Reddeercity,

The next time the software hangs or crashes, I will copy the log.txt file and paste it here.

My first impression of version 3354 is very positive.  Producer keeps improving!  Thanks a lot, AWPStar!
Title: Re: MLVProducer: [v3200]
Post by: dariSSight on March 14, 2018, 01:26:13 AM
@AWPStar , No my raid0 isn't compressed , I'll try the new .exe and report back .
See blue hi lighted bar
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fimage.ibb.co%2FbDPgV7%2Fsmall_2_LOG_Tx_T.png&hash=24a1bda2ced541d11ca27b615f52caf4) (https://imgbb.com/)
In the root of the program , it's auto generated when MPVProducer starts or at least when a file is loaded

Edit: Also here you can clear it or start it
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fimage.ibb.co%2Fejjbxn%2Fsmall_3_LOG_Tx_T.png&hash=d2a8fe4ba6ceec10992de62e83c77405) (https://imgbb.com/)

Edit#2: @AWPStar yes that's faster
build 3354
Code: [Select]
Total time: 80 secParse speed: 392 MB/sparsed at 80.05with fast preview I get Real Time paly back 24fps , thou audio is slow by a few seconds
build 3272
Code: [Select]
Total time: 120.3 secParse speed: 22 MB/sparsed at 120.38
I really like the new Fast Color plugin  :D give a nice creamy cinematic look.
I did notice 12bit to be a more pleasing image then 14bit , really nice roll off's on the hi end and clean shadow
The most Filmic I ever seen from a 5d2 even better then 5d3 from the example I've seen (too video-ish , for my liken)
It's a pleasure to grade it , specially with mlvproducer  ;)
If at all possible I'll be filming in 12bit (not to save disk space or write speed) cause the image is that good !
Finally the diamond is starting to reveal it self , I my never upgrade at this rate.

Hello Reddeercity
Which build are you using on 5d2 for 12bit and are you doing a new tutorial soon?
Title: Re: MLVProducer: [v3200]
Post by: reddeercity on March 14, 2018, 03:15:01 AM
Hello Reddeercity
Which build are you using on 5d2 for 12bit
https://www.magiclantern.fm/forum/index.php?topic=5601.msg198349#msg198349
Quote
are you doing a new tutorial soon?
Kind of , more like a ml development update for D4's/5D2's
and call for more developer to join up etc. .....
Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on March 16, 2018, 12:20:01 AM
Hello AWPStar,

I have noticed a bug with v. 3354 of Producer.  When rendering MLV files shot at the full resolution of the sensor, such as timelapse sequences consisting of FRSPs taken with the Silent module, Producer exports them fine but fails to record the final file in the destination folder.  I have prepared a 950 MB MLV file shot with the Silent module of the 100D as a FRSP sequence (30 frames) for you to check and to see how Producer behaves at the end of the export.   Download link:

https://we.tl/BD5NQBikma

The link will be active for 7 days.

Also here:

https://www.magiclantern.fm/forum/index.php?topic=20025.925

I have provided some feedback on my comparative observations of Producer vs. MLVApp.  You may want to have a look at that.

Title: Re: MLVProducer: [v3200]
Post by: AWPStar on March 16, 2018, 12:00:35 PM
That's weird. When i export to ProRes it creates unreadable file(100D_30frames_Silent_Module_FRSP.mov). With any resolution, any frame rate...
h264 and mpeg2 works fine.
Title: Re: MLVProducer: [v3200]
Post by: liyangheimao on March 28, 2018, 05:31:03 AM
I had the same issue since version after 2722, can't straightly open the MLP
But I can run it with Locate Emulator(Known for running Japanese games on non Japanese language systems) in Japanese or English

I am using Simplified Chinese Windows 10 and I assume your's using non English language system as well.
Title: Re: MLVProducer: [v3200]
Post by: lightmeup on March 29, 2018, 06:19:48 AM
I had the same issue since version after 2722, can't straightly open the MLP
But I can run it with Locate Emulator(Known for running Japanese games on non Japanese language systems) in Japanese or English

I am using Simplified Chinese Windows 10 and I assume your's using non English language (https://www.actranslation.com/mandarin/english-chinese.htm) system as well.

I am also using a CHS version of MS Windows 10 and I will try that on my machine. :-)
Title: Re: MLVProducer: [v3200]
Post by: Sta911 on April 02, 2018, 12:05:31 PM
Hello.
I have a problem with presets made on one computer when opening on another. Tried on different versions for the last 2 months. The pattern found only in the path to the AdobeRGB.cslut file (C:\Users\Administrator\Desktop\COLOR\data\cs\AdobeRGB.cslut). Versions on both computers are the same, but different operating systems (windows 10 and 7). What kind of information do I need to provide so that you can fix this bug?

Title: Re: MLVProducer: [v3200]
Post by: AWPStar on April 03, 2018, 06:59:30 PM
@Sta911
Known issue. Presets are using absolute path.
This will be fixed.  wait for new version.
Title: Re: MLVProducer: [v3200]
Post by: 50mm1200s on April 08, 2018, 12:31:25 PM
Hi @AWPStar, do you know what algorithm is MLVPDM? How does it compare with AMaZE and IGV? Do you think these are too complex for video?
Also, just as suggestion too, Bart Goossens have some really interesting publications in this subject. These two, for example:

- An Overview of state-of-the-art denoising and demosaicking techniques: toward a unified framework for handling artifacts during image reconstruction (http://www.imagesensors.org/Past%20Workshops/2015%20Workshop/2015%20Papers/Sessions/Session_12/12-01_Goossens.pdf)

- "Computationally Efficient Locally Adaptive Demosaicing of Color Filter Array Images Using the Dual-Tree Complex Wavelet Packet Transform" (http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0061846)

I think the proposed "DTCWPT" algorithm would be very suitable for MLVProducer. His website seem to be this one (https://quasar.ugent.be/bgoossen/publications/).
Title: Re: MLVProducer: [v3200]
Post by: keel on April 20, 2018, 02:28:08 PM
Can someone walk me through using MLVproducer?

Specifically the FPN (focus dots, hot pixels, vertical stripes) procedure.

(tried to follow the video, but there wasn't an option for "NEW" under demosaic algorithm)

edit - using version 3261
Title: Re: MLVProducer: [v3200]
Post by: anto on April 20, 2018, 09:12:38 PM
hello guys, sorry I found out now this MLVproducer. does it work with lossless compression?
Title: Re: MLVProducer: [v3200]
Post by: Walter Schulz on April 20, 2018, 09:45:28 PM
See feature list on first page: lj92 support.
Title: Re: MLVProducer: [v3200]
Post by: yoshinoriX on April 25, 2018, 09:13:20 AM
Hi @AWPStar, do you know what algorithm is MLVPDM? How does it compare with AMaZE and IGV? Do you think these are too complex for video?
Also, just as suggestion too, Bart Goossens have some really interesting publications in this subject. These two, for example:

- An Overview of state-of-the-art denoising and demosaicking techniques: toward a unified framework for handling artifacts during image reconstruction (http://www.imagesensors.org/Past%20Workshops/2015%20Workshop/2015%20Papers/Sessions/Session_12/12-01_Goossens.pdf)

- "Computationally Efficient Locally Adaptive Demosaicing of Color Filter Array Images Using the Dual-Tree Complex Wavelet Packet Transform" (http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0061846)

I think the proposed "DTCWPT" algorithm would be very suitable for MLVProducer. His website seem to be this one (https://quasar.ugent.be/bgoossen/publications/).

Seems the thing is patented
no wonder, it looks REALLY GOOD

Anyone good enough in hard math and this mumbojumbo coding could develop a open version of this algorithm (?)
Title: Re: MLVProducer: [v3200]
Post by: 70MM13 on April 25, 2018, 10:53:19 PM
I also respectfully request some development of the demosaicing algorithm.  For me, it's the only thing really holding back this excellent program!

It tends to alias pretty badly on the edges of strong highlights.

On another note, I find that presets don't remember the green channel settings, such as "lift" (my favourite!)

I'm on windows 7-64, running version 3261alpha

Thanks!
Title: Re: MLVProducer: [v3200]
Post by: bbjones on May 03, 2018, 10:46:41 PM
Great app!  :)

However, I don't see GoPro Cineform as an export format option.

Is it possible or is there a plugin for it?

I can get from .mlv->.raw->Cineform using mlv_dump and raw2gpcf (end up with .avi), but I need the Remove Focus Dots (chroma smoothing) feature to clear up pink/blue dots (I'm using a T5i).

Speaking of plugins, are they listed somewhere?

I used the installer from the 1st post which gives me 4 plugins (addnoise/lens_correct/reverse/TNR).

Thanks!
Title: Re: MLVProducer: [v3200]
Post by: 70MM13 on May 04, 2018, 02:55:02 PM
Is there any chance you could add lagarith lossless export?

Thanks!
Title: Re: MLVProducer: [v3200]
Post by: Savely on May 08, 2018, 03:14:22 PM
Please consider to change default output path to /desktop - default path with unexisting 3261 version folder is a bit confusing - it took a time to find out that I have to create it myself to find processed footage.
Title: Re: MLVProducer: [v3200]
Post by: fortymileswest on June 05, 2018, 06:29:28 PM
Would like to see a native Mac port of this
Title: Re: MLVProducer: [v3200]
Post by: barbona on June 13, 2018, 10:42:10 PM
Hello, im new in the forum. I get "runtime error 9. Subscript out of range" when opening the program with the last build.
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on June 14, 2018, 05:10:59 PM
Hello, im new in the forum. I get "runtime error 9. Subscript out of range" when opening the program with the last build.
Send me log file pls.
Title: Re: MLVProducer: [v3200]
Post by: barbona on June 15, 2018, 05:00:37 PM
Send me log file pls.

Thanks for the response. So im supposed to download the "mlvp.alpha.build3261" folder with various files and put the new mlvproducer exe there? Because i get this error when im opening the exe. i thought it was a standalone file.
Title: Re: MLVProducer: [v3200]
Post by: reddeercity on June 23, 2018, 07:16:57 AM
@AWPStar , not sure if mlvproducer can export AVI files but i being using  "zoe-lossless-codec" https://github.com/edanvoye/zoe-lossless-codec
it supports 10 & 12bit   :D there are light files to work with , takes  little cpu power  to decode . I've been looking for a 12bit intermediate windows codec .
Is this something you could add ? it  open source from what i see .
Title: Re: MLVProducer: [v3200]
Post by: ibrahim on July 03, 2018, 01:57:13 AM
What is the most stable version of MLV producer today for testing?
Title: Re: MLVProducer: [v3200]
Post by: reddeercity on July 03, 2018, 05:51:30 AM
Title: Re: MLVProducer: [v3200]
Post by: ibrahim on July 03, 2018, 06:11:15 AM

Thanks man.  :)
Title: Re: MLVProducer: [v3200]
Post by: Dmytro_ua on July 17, 2018, 12:15:05 PM
Is there a way to preview my 60fps footage in slow mo (25 fps)?

Thanks
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on July 17, 2018, 04:50:21 PM
Is there a way to preview my 60fps footage in slow mo (25 fps)?

Thanks
Sure. you can set FrameRate at output tab.
Title: Re: MLVProducer: [v3200]
Post by: Dmytro_ua on July 17, 2018, 05:19:13 PM
Sure. you can set FrameRate at output tab.

Thanks! MLVProducer has smoother preview than MLV App. Does it use any GPU acceleration?
Title: Re: MLVProducer: [v3200]
Post by: ArcziPL on July 19, 2018, 12:15:08 PM
Thanks! MLVProducer has smoother preview than MLV App. Does it use any GPU acceleration?
I've just checked it out: no, it does not. And indeed, the preview is faster than MLVApp. It offers real-time preview on my machine (25fps) whereas MLVApp achieves ~18fps on the same MLV. Need to have a closer look.
Title: Re: MLVProducer: [v3200]
Post by: masc on July 19, 2018, 01:09:36 PM
I've just checked it out: no, it does not. And indeed, the preview is faster than MLVApp. It offers real-time preview on my machine (25fps) whereas MLVApp achieves ~18fps on the same MLV. Need to have a closer look.
I think that depends on which debayer is used, and what other settings you activate or deactivate! On playback it looks like MLVProducer uses a fast and easy debayer - MLVApp uses bilinear as standard (a faster algorithm comes in next version). On export with the best debayer available the result may look different (on my machine 1.9fps (MLVProducer) vs 5fps (MLVApp)). But I am not sure if it is fair to compare the two algorithms, because they are different - all the realization and concept is completely different! ;) When doing nearly the same: chosing the fastest debayer + a LUT brings on both programs 5fps at playback for me.
Title: Re: MLVProducer: [v3200]
Post by: Dmytro_ua on July 19, 2018, 04:17:45 PM
But I am not sure if it is fair to compare the two algorithms

It's not fair, but there are two different cases:
1. If you need to see the best quality of your color correction - slow preview and the best algorithm.
2. But if you want to sort out 100500 of video clips and pick the good one, then you need 100% realtime preview even if it is with the worst algorithm and with lower resolution (as in Premier Pro etc. - 1/1 full resolution, 1/2 half resolution, 1/4 resolution).

The weakest part of MLV in Canon cameras - no possibility to preview footage in realtime. Few years ago MlRawViewer did this pretty good but now it is abandoned... ((
Title: Re: MLVProducer: [v3200]
Post by: masc on July 19, 2018, 04:39:36 PM
Few years ago MlRawViewer did this pretty good but now it is abandoned... ((
...if you found a computer where it was working. I never had one until it was discontinued. :P The good thing at MLVProducer & MLVApp: they run on nearly every computer!
Title: Re: MLVProducer: [v3200]
Post by: Dmytro_ua on July 19, 2018, 09:06:46 PM
...if you found a computer where it was working. I never had one until it was discontinued. :P The good thing at MLVProducer & MLVApp: they run on nearly every computer!

Maybe you're right.
It worked smoothly on my desktop PC and laptop ASUS k56cb.
Actually it still works, but lacks the compatibility with a new MLV algorithms.

The lack of real time preview still is a big problem  :(
Title: Re: MLVProducer: [v3200]
Post by: Rewind on August 02, 2018, 05:40:47 PM
Is it possible to make MLVP start in windowed mode instead of full screen (and remember window size and position) ?
rev. 3261
Title: Re: MLVProducer: [v3200]
Post by: vincent pierre on August 30, 2018, 03:45:05 PM
Hi,

Just :  THANK YOU !!!!!!!!!!!!!!

Quality of your work is amazing and thank you to share it !

Now, I use your smart and ergonomic software [v3354] in my workflow for : convert MLV to DNG and killing the fu**ing pink dot !
eos 700d - firmware 1.1.5 - experimental ML 1.1.5 with 10/12bits RAW
Now i can shoot at 1728x736@23,976 (2.35:1 ratio) in 10bit RAW.
(Before it was a nightmare : 1280 resolution / ratio 16:9 in 14bit raw only worked to kill pink dot)

So : BIG BIG BIG ENORMOUS THANKS !!!

Best regards from France
Vince
Title: Re: MLVProducer: [v3200]
Post by: vincent pierre on August 31, 2018, 03:43:18 PM
Hi everyone,

Following my previous message, I have 2 newbies questions :
[ english is not my native langage, sorry for langage mistake ]
[ i read all the 43 pages before posting ]

A) I use Canon EOS 700D - ML 1.1.5 - MLV RAW - 1728 x 736 @23.976 10bits
B) My goal is to export my MLV to DNG the more "FLAT" possible. I use DAVINCI RESOLVE to edit the colorimetry. My hypothesis is that "more flat will be the video" "better for DaVinci Resolve it will be"
[ I hope, first, that this starting hypothesis is good ]

Question 1. When importing MLV files, MLVproducer automatically sets the exposure to +0.77 and Saturation to +100. I do not understand why ... Should I keep this parameter or should I change the settings to 0?  Is it an objective or an subjective choice/variable ? Do this parameter got an influence for DaVinciResolve ?

Question 2. When I import MLV files, MLVproducer automatically sets the "converting to color space" on AdobeRGB. I would like to know why. Is this a good choice for the canon eos 700d 10bit raw? Is it an objective or an subjective choice/variable ? Do this parameter got an influence for DaVinciResolve ?

Title: Re: MLVProducer: [v3200]
Post by: AWPStar on September 01, 2018, 07:41:58 PM
Hi, thx!

My goal is to export my MLV to DNG the more "FLAT" possible

DNG contains raw data. so...
Quote
Question 1. When importing MLV files, MLVproducer automatically sets the exposure to +0.77 and Saturation to +100.
You can change exposure, but it will affect only on image settings.
You can disable this feature. Settings->Image->Match to DNG out

Quote
Question 2. When I import MLV files, MLVproducer automatically sets the "converting to color space" on AdobeRGB. I would like to know why. Is this a good choice for the canon eos 700d 10bit raw? Is it an objective or an subjective choice/variable ? Do this parameter got an influence for DaVinciResolve ?
Same. It doesn't matter for dng.
You can also change default color space. Settings->Image->Default Color Space
Title: Re: MLVProducer: [v3200]
Post by: vincent pierre on September 02, 2018, 01:01:41 PM

RAW and DNG are new for me and i have to learn more about it, technically. I will take time to understand more deep on the "non-destructive" concept of it. it's not clear in my mind ( raw, dng, LUT, colorspace translation for raw dng canon ml [ cinemaDNG, bmd film, BMD film to cinelog , cinelog to loc c, and final LUT export etc.... ]. I have a lot of noise on my black levels, i have to work on my exposure [ETTR etc... ]... In conclusion, i have a lot of work, test, etc... to understand and build a valid workflow to shoot with my eos 700d + davinci resolve.  ...and determine if it's a better way FOR ME compared to H264 way. (I have written a short film and i think shoot it next year.)

First step for me was to convert the RAW to DNG without "newbie" errors. ( and killing this pinks dots... ) - other softs don't worked well for me -

I am very happy to have found your software. I think I adopted it as the first phase of my workflow. I renew my thanks and congratulations for your high quality work and the time you took to answer my beginner's questions.

Best Regards
Vince
Title: Re: MLVProducer: [v3200]
Post by: nollanelja on October 28, 2018, 03:53:09 PM
Great program. However, is it possible to get presets for this app?
Title: Re: MLVProducer: [v3200]
Post by: Erkett on November 10, 2018, 01:53:37 AM
Hi there! :)
I love MLVProducer and i think it's the best MLV processing app for my workflow cuz I am able to set hotpixel manually and clean false colors without any artifacts.

But I have two things to say that's hold me back:
• The Verticle Stripe detection is bad. Some MLV-files will not been cleaned or only cleaned in some part of the luminence range. Verticle stripes detection is much better in other post processing apps  like MLV_Dump, MLVFS, MLV APP.
I have attached a picture with a different with and without the function
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fthumb.ibb.co%2Fnznecq%2Fproblem.png&hash=2a902d78e57fae2a00eedc29d7a5a012) (https://ibb.co/nznecq)

• I think it should be better if the White balance adjustment shows kelvin instead of a positive and negative value

If the first statement can be solved I will be more than happy  :D

I use a Canon 5D mark III if it helps.

Best Regards
Title: Re: MLVProducer: [v3200]
Post by: reddeercity on November 10, 2018, 08:06:43 AM
Do you have the .mlv file that's having a issue ?
Can you post a link to it so I test it ?
Title: Re: MLVProducer: [v3200]
Post by: masc on November 10, 2018, 12:59:36 PM
I love MLVProducer and i think it's the best MLV processing app for my workflow cuz I am able to set hotpixel manually and clean false colors without any artifacts.
...
I use a Canon 5D mark III if it helps.
You have false color artifacts on 5D3 clips?! Really?!
Title: Re: MLVProducer: [v3200]
Post by: Erkett on November 10, 2018, 03:35:24 PM
You have false color artifacts on 5D3 clips?! Really?!

Yes, if I filming a tree with leaves and have a light bakground. Check here!

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fthumb.ibb.co%2FfVpzTV%2Ffix.png&hash=8eba44280bfe66ed493b6eeb593ecef6) (https://ibb.co/fVpzTV)

Is that not normal?
Title: Re: MLVProducer: [v3200]
Post by: Erkett on November 10, 2018, 03:59:05 PM
Do you have the .mlv file that's having a issue ?
Can you post a link to it so I test it ?

Here you have the .MLV file  :)
https://1drv.ms/u/s!AiExqIlrKpYglog89tR8nB70YX-S8g (https://1drv.ms/u/s!AiExqIlrKpYglog89tR8nB70YX-S8g)
Title: Re: MLVProducer: [v3200]
Post by: masc on November 10, 2018, 08:44:09 PM
Yes, if I filming a tree with leaves and have a light bakground. Check here!

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fthumb.ibb.co%2FfVpzTV%2Ffix.png&hash=8eba44280bfe66ed493b6eeb593ecef6) (https://ibb.co/fVpzTV)

Is that not normal?
This is "normal" in 1x recording mode (non-crop) and mostly happens at hard contrast edges. Using some debayer algorithms may increase or lower such artifacts. In MLV-Producer and MLVApp you can select between multiple debayer algorithms... give that a try. In MLV-Producer I don't know exactly which one is best in this situation, in MLVApp it should be IGV.
I tried removing the vertical stripes in both, MLV-Producer and MLVApp. MLVApp removed them completely and the algorithm is opensource. In MLV-Producer it was removed ~50% only... but maybe the MLVApp algorithm (coming from another ML tool here in the forum, forgot which one) can be added to MLV-Producer.
Title: Re: MLVProducer: [v3200]
Post by: reddeercity on November 11, 2018, 12:41:01 AM
Confirmed , mlvpproducer can't fix this .

@ AWPStar could have a look at this please .

I can get a clean dng with mlv_dump (3-31-2018 build)
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fimage.ibb.co%2FhYBNXq%2F5d3-fixed-stripes-mlv-dump-m23-2042-000000-small.png&hash=090ae2c7241b6d2c991e324d228798fe) (https://imgbb.com/)
exported .ppm file with dcraw then saved it to .png in irfanview
so not corrections at all just what you see in the dng .

@Erkett
If you looking for nice and easy GUI for mlv_dump on Windows platform
try MCMLVConverter: multithreaded MLV to DNG  (https://www.magiclantern.fm/forum/index.php?topic=22553.msg204176#msg204176)

edit: Even MLVFS can't fix this either
Title: Re: MLVProducer: [v3200]
Post by: Erkett on November 11, 2018, 01:04:19 AM
This is "normal" in 1x recording mode (non-crop) and mostly happens at hard contrast edges. Using some debayer algorithms may increase or lower such artifacts. In MLV-Producer and MLVApp you can select between multiple debayer algorithms... give that a try. In MLV-Producer I don't know exactly which one is best in this situation, in MLVApp it should be IGV.
I tried removing the vertical stripes in both, MLV-Producer and MLVApp. MLVApp removed them completely and the algorithm is opensource. In MLV-Producer it was removed ~50% only... but maybe the MLVApp algorithm (coming from another ML tool here in the forum, forgot which one) can be added to MLV-Producer.

Okay, I know that false colors fix it pretty good in MLV-Producer.
Yeah you see the verticle stripes is failing. But why I like MLV-producer more is that I can select hot/bad pixels manually. The auto function in MLV-App add a small artifacts in the high contrast edges cuz it thinks that a bad pixel.
Do you know the different between the two interpolation mode?
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on November 11, 2018, 02:07:56 AM
@Erkett
@reddeercity
Yes, i will check this.

Thanks for the file. It will help a lot.
Title: Re: MLVProducer: [v3200]
Post by: aphyinsh@gmail.com on November 21, 2018, 03:59:40 AM
when I launch MLVProducer on my windows 10, always got ”Runtime error ‘5’：Invalid procedure call or argument.
any suggestions?
Title: Re: MLVProducer: [v3200]
Post by: reddeercity on December 29, 2018, 04:39:37 AM
@ AWPStar , I've been developing (with help from a1ex) a 720p squeezed mode , 1888x704@48.05fps  (https://www.magiclantern.fm/forum/index.php?topic=19336.msg209658#msg209658) on 5D2
In which mlvproducer does a great job with it , specially the aliasing & false color filters but I have a small issue
It may be the way I adjusted the image but I get pinkish hi-lights in the almost blown out areas with the 3/5 un-squeeze .
I did a comparison between  After Effects , MLVProducer & MLVApp 1.4v  (https://www.magiclantern.fm/forum/index.php?topic=19336.msg209825#msg209825)-- Out all three you're App retain all the detail in the
aliasing areas of the test pattern image plus did the best job of recovering detail , while the moiré pattern had the pinkish hi-light
problems . MLVApps did the better job of reducing pinkish hi-light in the moiré patterns but lost detail in the aliasing areas .
A.E. was the least desirable with data missing/holes in the test pattern , it doesn't handle aliasing very well I wouldn't use it .
Here the test MLV from my 5D2 1880x704_48fps_M23-2150.MLV (https://drive.google.com/file/d/1u-bmXVgluiMQIA__VEgs2mUXVhE60rUw/view?usp=sharing) 500MB
If you would like to check it out that would be great .  :)
Title: Re: MLVProducer: [v3200]
Post by: 33trego33 on January 30, 2019, 01:20:25 AM
Hello -- I just installed the latest version of ML Producer (on windows 10) and it's fantastic. Thanks for this great piece of software that finally makes magiclantern quick and easy to use.

Only small problem I have is perhaps with the LUTs. I am using the Canon t4i (650d). Although the footage looks good right away, I can't seem to get the color quite right. Reds are always a bit orange, for example. I tried the "Hunter's" LUT for the Canon 5d, but that's not at all right.

Is there a LUT for the t*i series cameras? When I previously shot raw footage and when through the more laborious process with compiling images from dngs into footage, I was able to get perfect color. I am just struggling to learn how to do this in ML Producer. Any tips much appreciated.
Title: Re: MLVProducer: [v3200]
Post by: 2blackbar on April 01, 2019, 10:01:19 AM
Hi, this software preserves highlights a bit better than other mlv tools out there but i have one question about 11 bit lossless mlv from canon M, when i import it then its a bit darker than lets say 14 bit lossless.
Is it normal ? Any way to change that ? I tried different method to reconstruct green but it just helps tiny bit and stretches histogram.
On 14 bit histogram is nicely distributed but on 11 bit lossless its squeezed to half its length.
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fpicplus.ru%2Fimg%2F1904%2F01%2F1bbec894.jpg&hash=aa1c45780c51ed10f3f840552174e218)
(https://www.magiclantern.fm/forum/proxy.php?request=http%3A%2F%2Fpicplus.ru%2Fimg%2F1904%2F01%2F42b12dc1.jpg&hash=36986e5e9967393888c53ee6df78986a)
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on April 08, 2019, 04:07:34 PM
@2blackbar
Can you send me this file?
Title: Re: MLVProducer: [v3200]
Post by: 2blackbar on April 08, 2019, 05:39:49 PM
I made new one 11 bits lossless cause I dont have the ones above anymore, is there anything specific you need ? It looks like MLV producer treats differently lossless footage and it limits exposure making footage too dark, if theres anything specific you want me to film , let me know.
Baby footage looks good in it and the one im posting now looks dark.
Both from canon eos M
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on April 09, 2019, 11:22:37 PM
@2blackbar
MLV Header tells that this is 14 bit file.
I'm not sure how to determine this in lossless file.
But i can make an option "Use input levels". It will use black and white levels.
Title: Re: MLVProducer: [v3200]
Post by: 2blackbar on April 10, 2019, 02:17:05 PM
When i open it then its darker, all lossless footage is darker in mlvproducer, 10,12 or 14 bit and uncompressed has correct histogram spread and brightness.
I can send you 10 and 12 bits too, just let me know.
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on April 11, 2019, 12:50:36 PM
@2blackbar
Check it.

"Range in White Level" option in input tab.
Title: Re: MLVProducer: [v3200]
Post by: andy kh on April 19, 2019, 12:53:13 PM
AWPStar thank you for this fantastic app. few days back i shoot some raw video after a long time and compare this app with mlvapp and love this app as the outcome is supeb very cinematic which i always wanted.

is there any way to have a strength slider for the lut input?
Title: Re: MLVProducer: [v3200]
Post by: 2blackbar on April 19, 2019, 06:24:06 PM
It works , thanks !
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on April 20, 2019, 09:32:58 AM
@andy kh
>is there any way to have a strength slider for the lut input?
Oh. i forgot about it. i'll do it in a week.
Title: Re: MLVProducer: [v3200]
Post by: skitron on May 06, 2019, 04:53:27 AM
First post here, congrats on a wonderful piece of software!

I did find an issue with build 3369. When attempting to render output to common H.264 I get an error dialog "Run-time error'53': File not found: mlvpctl.dll". Note that closing the dialog will close the software UI but ffmpeg.exe continues to run in background and must be manually terminated before MLVProducer.exe can be restarted.

The render function works fine in builds 3200 and 3261 (and "mlvpctl.dll" is not in those builds).

I also noticed the screen behavior changed between 3200 and 3261. In 3200 the X/Y proportion is maintained when stretching the UI. If the UI is too small to accommodate the image, it truncates. In 3261 and up, the X/Y proportion is not maintained when the UI is stretched and the image stretches with the UI frame. Is there a way to set it to maintain the X/Y proportion and resize the image to fit the available area when stretching the frame? (If not, no big deal)

best regards
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on May 08, 2019, 07:44:06 PM
@skitron
Thank you!

Oh. i forgot to include this file. shame on me.

Try to change scale option to "Fit"
(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fi.ibb.co%2FNLbvc7m%2Fscaleparam.png&hash=f9f5c896c1927a395ae9cf4ff9a91a37)
Title: Re: MLVProducer: [v3200]
Post by: skitron on May 09, 2019, 08:11:40 PM
Thanks AWPStar, both worked perfectly!

I also found a minor issue with Edit>Save Preset:

The "Enter preset Name" and "Overwrite?" dialogs get hidden behind the main preset dialog (where each desired option is checked) upon clicking the Save button, unless the main dialog is first moved off-center of workspace. Easy enough to work around, but wanted to report what I found.

Best regards.
Title: Re: MLVProducer: [v3200]
Post by: skitron on May 11, 2019, 01:16:36 AM
Does anyone know of an output format from MLVP that can be imported to Premier Pro CS6? I realize the problem is with CS6 (old) since the H.264 outputs work fine in everything else but what I want to use them in....

I found an older post here mentioning H.264 420 but no luck.

ffmpeg.exe -i "M09-1518.mov" -vcodec copy -acodec copy "M09-1518.mp4"

...and the resulting MP4 loads in to CS6 just fine. So I believe MLVP could add an output option to tell ffmpeg to create MP4 and it would work?

At least I have a workaround, but I am willing to test as much as needed if you can add it!  :)

best regards
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on May 11, 2019, 04:30:22 PM
First of all. i apologize. it's been awhile since i released last version. I really don't have enough time.
But i hope i still can work on it.

changelog
Quote
fixed: Save Preset dialog
added: mp4 file format for h264 and MPEG2
added: "Range to White Level" input option

todo:
still thinking how to fix "vertical stripes" filter.
wokring on new debayering algorithm.

It will take awhile to fix them all.
Title: Re: MLVProducer: [v3200]
Post by: andy kh on May 11, 2019, 05:54:49 PM
no need to apologize. u hav done a fantastic job
thanks for this wonderful App
Title: Re: MLVProducer: [v3200]
Post by: skitron on May 11, 2019, 09:04:19 PM
I can confirm that both H.264 4:2:0 and 4:2:2 rendered as MP4 (using input resolution = output resolution), do indeed work in v3370 and the files import into Adobe CS6 with no issues!

I noticed when changing the output res larger, this only works when rendering to H.264 AVI (both MOV and MP4 don't work, not a problem for me).

I believe ffmpeg doesn't like doing H.264 4:4:4 as MP4 since trying to convert from AVI to MP4 using the conversion mentioned earlier didn't work. In MLVP trying to render H.264 4:4:4 as MP4 creates a tmp video file in the target folder and then deletes it at the end of rendering (which is fine imo if this is invalid in ffmpeg).

I tried to say thank you with your PayPal Donate button but it says "This recipient is currently unable to receive money." Let me know when it works and I'll be happy to donate!  :)

best regards
Title: Re: MLVProducer: [v3200]
Post by: IDA_ML on May 11, 2019, 09:52:18 PM
Producer also works with anamorphic rewired footage from the 100D.  Horizontal resolution needs to be multiplied by 3 in the Output menu to get proper export aspect ratio.  Focus dots are nicely removed too.  Nice work, AWPStar !
Title: Re: MLVProducer: [v3200]
Post by: Rewind on May 25, 2019, 11:24:23 AM
Can we update the focus pixel maps in a way that they affect only the areas where those pixels are (the central part of the image, not the whole frame).
Title: Re: MLVProducer: [v3200]
Post by: vstrglv on June 05, 2019, 07:57:40 AM
First of all. i apologize. it's been awhile since i released last version. I really don't have enough time.
But i hope i still can work on it.

Archive is damaged
What is winzip version?
Title: Re: MLVProducer: [v3200]
Post by: AWPStar on June 06, 2019, 10:40:59 PM
@vstrglv
It's WinRar 4.01. pretty old version. should be compatible with windows.
Title: Re: MLVProducer: [v3200]
Post by: Walter Schulz on June 06, 2019, 10:50:19 PM
Opens without problems in WinRAR 5.40 and 7-Zip.
Title: Re: MLVProducer: [v3200]
Post by: vstrglv on June 07, 2019, 07:15:47 AM
Title: Re: MLVProducer: [v3200]
Post by: Walter Schulz on June 07, 2019, 08:18:59 AM
EFBDDC67C96150EC2F78B60CF4E805D8
Title: Re: MLVProducer: [v3200]
Post by: andy kh on June 07, 2019, 09:20:59 AM
Archive is damaged
What is winzip version?
i think so. im also not able to extract ths version

edit: successfully extracted with 7-zip
Title: Re: MLVProducer: [v3200]
Post by: vstrglv on June 07, 2019, 02:22:47 PM
EFBDDC67C96150EC2F78B60CF4E805D8
Thank you. The same MD5.
Title: Re: MLVProducer: [v3200]
Post by: vstrglv on June 07, 2019, 02:38:11 PM
successfully extracted with 7-zip
Yes, but there is a warning : "There is  data after useful data"
Title: Re: MLVProducer: [v3200]
Post by: reddeercity on December 11, 2019, 05:58:53 AM
A FYI about MLVProducer , if you have any 3x1  uncompressed mlv's e.g. 4096x592 like from the 5D2
you can export the correct vertical by adjusting export size (see the blue & red box hi-lighted) and to see the uncompressed vertical just select
the upper left top bar (see the yellow & green box I hi-lighted) to Stretch.
It dose export any compressed codec e.g. tiff , png etc. with correct vertical  ... but not dng's .

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fi.ibb.co%2FdtJWWxR%2Fmlv-producer-3x1-4k-anaorph.png&hash=60f820c20de37f94f8d63539ee95ffd6) (https://imgbb.com/)

(https://www.magiclantern.fm/forum/proxy.php?request=https%3A%2F%2Fi.ibb.co%2FsV9kbdL%2Fmlv-producer-3x1-4k-anaorph-croped.png&hash=c89e4c641c5084bfb27acd68a5103998) (https://imgbb.com/)