Magic Lantern Forum

Developing Magic Lantern => General Development => Topic started by: dpjpandone on August 31, 2014, 07:31:21 PM

Title: Various MLV_PLAY issues/fixes to improve HDMI experience
Post by: dpjpandone on August 31, 2014, 07:31:21 PM
I have created this issue: https://bitbucket.org/hudson/magic-lantern/issue/2110/mlv_play-7d-5d2-garbage-borders-oer-hdmi

to coincide with this post:

from the issue:

When viewing MLV_PLAY on and external HDMI monitor, Top and bottom borders of the display (which should be masked in black per image size) display garbage. You can see an example of this in the following images:

![mlv play psychadelic borders 1.jpg](https://bitbucket.org/repo/8b7b/images/555390794-mlv%20play%20psychadelic%20borders%201.jpg)![mlv play psychadelic borders 2.jpg](https://bitbucket.org/repo/8b7b/images/2571322861-mlv%20play%20psychadelic%20borders%202.jpg)

I will be reading through the mlv_play.c code this afternoon, if someone has any hints about the relevant lines I should focus on, please post them here.

Thanks!
Title: Re: Various MLV_PLAY issues/fixes to improve HDMI experience
Post by: g3gg0 on August 31, 2014, 08:02:28 PM
yeah these are annoying as hell. looks like the raw code is converting garbage as "raw14" into YUV or so..
Title: Re: Various MLV_PLAY issues/fixes to improve HDMI experience
Post by: dpjpandone on September 01, 2014, 04:25:53 AM
Are you saying the problem lies somewhere other than mlv_play.c ?