LockSw // MPU_send_Msg0300(0x5,0x3, 0x0,LockSw,0x0);
CardCover // MPU_send_Msg0301(0x5,0x3, 0x1,CardCover,0x0);
BatCover // MPU_send_Msg0302(0x5,0x3, 0x2,BatCover,0x0);
CF2DetectSw // MPU_send_Msg0304(0x5,0x3, 0x4,CF2DetectSw,0x0);
ELButton // MPU_send_Msg0312(0x5,0x3, 0x12,ELButton,0x0);
SubDialLockSw // MPU_send_Msg031B(0x5,0x3, 0x1B,SubDialLockSw,0x0);
Sw1 // MPU_send_Msg0305(0x5,0x3, 0x5,Sw1,0x0);
Sw2 // MPU_send_Msg0306(0x5,0x3, 0x6,Sw2,0x0);
AELockButton // MPU_send_Msg0307(0x5,0x3, 0x7,AELockButton,0x0);
AFStartButton // MPU_send_Msg0308(0x5,0x3, 0x8,AFStartButton,0x0);
AFFrameSelectButton // MPU_send_Msg030B(0x5,0x3, 0x8,AFFrameSelectButton,0x0);
MIFSw : Off
ShotModeButton // MPU_send_Msg030A(0x5,0x3, 0xA,ShotModeButton,0x0);
M // MPU_send_Msg030C(0x5,0x3, 0xC,M,0x0);
SetButton // MPU_send_Msg030D(0x5,0x3, 0xD,SetButton,0x0);
MenuButton // MPU_send_Msg030E(0x5,0x3, 0xE,MenuButton ,0x0);
PlayButton // MPU_send_Msg030F(0x5,0x3, 0xF,PlayButton ,0x0);
InfoButton // MPU_send_Msg0310(0x5,0x3, 0x10,InfoButton ,0x0);
EraseButton // MPU_send_Msg0311(0x5,0x3, 0x11,EraseButton ,0x0);
LvMovieStartButton // MPU_send_Msg0314(0x5,0x3, 0x14,LvMovieStartButton ,0x0);
CrossUp // MPU_send_Msg0315(0x5,0x3, 0x15,CrossUp,0x0);
CrossDown // MPU_send_Msg0316(0x5,0x3, 0x16,CrossDown,0x0);
CrossRight // MPU_send_Msg0317(0x5,0x3, 0x17,CrossRight,0x0);
CrossLeft // MPU_send_Msg0318(0x5,0x3, 0x18,CrossLeft,0x0);
CardCover // MPU_send_Msg0301(0x5,0x3, 0x1,CardCover,0x0);
BatCover // MPU_send_Msg0302(0x5,0x3, 0x2,BatCover,0x0);
CF2DetectSw // MPU_send_Msg0304(0x5,0x3, 0x4,CF2DetectSw,0x0);
ELButton // MPU_send_Msg0312(0x5,0x3, 0x12,ELButton,0x0);
SubDialLockSw // MPU_send_Msg031B(0x5,0x3, 0x1B,SubDialLockSw,0x0);
Sw1 // MPU_send_Msg0305(0x5,0x3, 0x5,Sw1,0x0);
Sw2 // MPU_send_Msg0306(0x5,0x3, 0x6,Sw2,0x0);
AELockButton // MPU_send_Msg0307(0x5,0x3, 0x7,AELockButton,0x0);
AFStartButton // MPU_send_Msg0308(0x5,0x3, 0x8,AFStartButton,0x0);
AFFrameSelectButton // MPU_send_Msg030B(0x5,0x3, 0x8,AFFrameSelectButton,0x0);
MIFSw : Off
ShotModeButton // MPU_send_Msg030A(0x5,0x3, 0xA,ShotModeButton,0x0);
M // MPU_send_Msg030C(0x5,0x3, 0xC,M,0x0);
SetButton // MPU_send_Msg030D(0x5,0x3, 0xD,SetButton,0x0);
MenuButton // MPU_send_Msg030E(0x5,0x3, 0xE,MenuButton ,0x0);
PlayButton // MPU_send_Msg030F(0x5,0x3, 0xF,PlayButton ,0x0);
InfoButton // MPU_send_Msg0310(0x5,0x3, 0x10,InfoButton ,0x0);
EraseButton // MPU_send_Msg0311(0x5,0x3, 0x11,EraseButton ,0x0);
LvMovieStartButton // MPU_send_Msg0314(0x5,0x3, 0x14,LvMovieStartButton ,0x0);
CrossUp // MPU_send_Msg0315(0x5,0x3, 0x15,CrossUp,0x0);
CrossDown // MPU_send_Msg0316(0x5,0x3, 0x16,CrossDown,0x0);
CrossRight // MPU_send_Msg0317(0x5,0x3, 0x17,CrossRight,0x0);
CrossLeft // MPU_send_Msg0318(0x5,0x3, 0x18,CrossLeft,0x0);